refactor: convert == null / != null to is null / is not null in 31 files

Replace old-style null comparisons with modern C# pattern matching
syntax across Commands, Protocol, Mapping, ChatBots, Physics,
Inventory, Logger, CommandHandler, Scripting, Crypto, and other modules.

Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>
This commit is contained in:
copilot-swe-agent[bot] 2026-03-24 00:42:59 +00:00
parent 446c6e7739
commit c7bc25aa17
31 changed files with 77 additions and 77 deletions

View file

@ -107,7 +107,7 @@ namespace MinecraftClient.Protocol.Message
}
}
if (lastEntry != null && messageCount < acknowledgedMessages.Length)
if (lastEntry is not null && messageCount < acknowledgedMessages.Length)
acknowledgedMessages[messageCount++] = lastEntry;
LastSeenMessageList.AcknowledgedMessage[] msgList = new LastSeenMessageList.AcknowledgedMessage[messageCount];
@ -120,7 +120,7 @@ namespace MinecraftClient.Protocol.Message
{
// net.minecraft.network.message.LastSeenMessagesCollector#add(net.minecraft.network.message.MessageSignatureData, boolean)
// net.minecraft.network.message.LastSeenMessagesCollector#add(net.minecraft.network.message.AcknowledgedMessage)
if (lastEntry != null && entry.signature.SequenceEqual(lastEntry.signature))
if (lastEntry is not null && entry.signature.SequenceEqual(lastEntry.signature))
return false;
lastEntry = entry;
@ -143,7 +143,7 @@ namespace MinecraftClient.Protocol.Message
{
int k = (nextIndex + j) % acknowledgedMessages.Length;
AcknowledgedMessage? acknowledgedMessage = acknowledgedMessages[k];
if (acknowledgedMessage == null)
if (acknowledgedMessage is null)
continue;
bitset[j / 8] |= (byte)(1 << (j % 8)); // bitSet.set(j, true);
objectList.Add(acknowledgedMessage);