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refactor: convert == null / != null to is null / is not null in 31 files
Replace old-style null comparisons with modern C# pattern matching syntax across Commands, Protocol, Mapping, ChatBots, Physics, Inventory, Logger, CommandHandler, Scripting, Crypto, and other modules. Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>
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31 changed files with 77 additions and 77 deletions
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@ -29,7 +29,7 @@ namespace MinecraftClient.Protocol.Handlers
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/// <remarks>Silently dropped connection can only be detected by attempting to read/write data</remarks>
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public bool IsConnected()
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{
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return c.Client != null && c.Connected;
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return c.Client is not null && c.Connected;
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}
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/// <summary>
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