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refactor: convert == null / != null to is null / is not null in 31 files
Replace old-style null comparisons with modern C# pattern matching syntax across Commands, Protocol, Mapping, ChatBots, Physics, Inventory, Logger, CommandHandler, Scripting, Crypto, and other modules. Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>
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31 changed files with 77 additions and 77 deletions
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@ -108,7 +108,7 @@ namespace MinecraftClient.Mapping
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public static Location Parse(string x, string y, string z)
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{
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Location.TryParse(x, y, z, out Location? res);
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if (res == null)
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if (res is null)
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throw new FormatException();
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else
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return (Location)res;
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@ -308,7 +308,7 @@ namespace MinecraftClient.Mapping
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/// <returns>TRUE if the locations are equals</returns>
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public override bool Equals(object? obj)
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{
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if (obj == null)
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if (obj is null)
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return false;
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if (obj is Location location)
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{
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