refactor: convert == null / != null to is null / is not null in 31 files

Replace old-style null comparisons with modern C# pattern matching
syntax across Commands, Protocol, Mapping, ChatBots, Physics,
Inventory, Logger, CommandHandler, Scripting, Crypto, and other modules.

Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>
This commit is contained in:
copilot-swe-agent[bot] 2026-03-24 00:42:59 +00:00
parent 446c6e7739
commit c7bc25aa17
31 changed files with 77 additions and 77 deletions

View file

@ -154,7 +154,7 @@ namespace MinecraftClient.ChatBots
if (csharp) //C# compiled script
{
//Initialize thread on first update
if (thread == null)
if (thread is null)
{
thread = new Thread(() =>
{
@ -166,7 +166,7 @@ namespace MinecraftClient.ChatBots
{
string errorMessage = string.Format(Translations.bot_script_fail, file, e.ExceptionType);
LogToConsole(errorMessage);
if (owner != null)
if (owner is not null)
SendPrivateMessage(owner, errorMessage);
LogToConsole(e.InnerException);
}
@ -178,7 +178,7 @@ namespace MinecraftClient.ChatBots
}
//Unload bot once the thread has finished running
if (thread != null && !thread.IsAlive)
if (thread is not null && !thread.IsAlive)
{
UnloadBot();
}