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Implement Terrain and Movements for MC 1.13
Special thanks to @TheSnoozer and @vkorn for their help! - Implement global block Palette mechanism - Add class generation tool from blocks.json - Regenerate Material.cs and redefine solid blocks - Migrate previous Material.cs into Palette112 - Generate Palette113 from MC 1.13.2 blocks.json - Improve Block class to handle up to 65535 block states - Adjust terrain parsing, small fixes in packets - Remove unused snapshot-related protocol cases Solves #599
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12 changed files with 10147 additions and 573 deletions
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@ -80,7 +80,7 @@ namespace MinecraftClient.Mapping
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if (chunk != null)
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return chunk.GetBlock(location);
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}
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return new Block(Material.Air);
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return new Block(0); //Air
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}
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/// <summary>
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