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Implement entity types (#1001)
Implement palette generation and investigate palette changes between versions. Turns out 1.13- has legacy IDs, 1.14 switches to entity palette and 1.15 refreshes the whole palette just to insert Bee. Also refactor entity handling code here and there.
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27 changed files with 1113 additions and 259 deletions
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@ -20,6 +20,7 @@ namespace MinecraftClient
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/// Typical steps to update MCC for a new Minecraft version
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/// - Implement protocol changes (see Protocol18.cs)
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/// - Handle new block types and states (see Material.cs)
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/// - Add support for new entity types (see EntityType.cs)
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/// - Add new item types for inventories (see ItemType.cs)
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/// - Mark new version as handled (see ProtocolHandler.cs)
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/// - Update MCHighestVersion field below (for versionning)
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