Implement entity types (#1001)

Implement palette generation and investigate palette changes between
versions. Turns out 1.13- has legacy IDs, 1.14 switches to entity
palette and 1.15 refreshes the whole palette just to insert Bee.

Also refactor entity handling code here and there.
This commit is contained in:
ORelio 2020-05-24 18:21:22 +02:00
parent 5b0b0c9cc3
commit bd85c46663
27 changed files with 1113 additions and 259 deletions

View file

@ -20,6 +20,7 @@ namespace MinecraftClient
/// Typical steps to update MCC for a new Minecraft version
/// - Implement protocol changes (see Protocol18.cs)
/// - Handle new block types and states (see Material.cs)
/// - Add support for new entity types (see EntityType.cs)
/// - Add new item types for inventories (see ItemType.cs)
/// - Mark new version as handled (see ProtocolHandler.cs)
/// - Update MCHighestVersion field below (for versionning)