mirror of
https://github.com/MCCTeam/Minecraft-Console-Client
synced 2025-10-14 21:22:49 +00:00
Implement palette generation and investigate palette changes between versions. Turns out 1.13- has legacy IDs, 1.14 switches to entity palette and 1.15 refreshes the whole palette just to insert Bee. Also refactor entity handling code here and there.
462 lines
21 KiB
C#
462 lines
21 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using MinecraftClient.Protocol;
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using System.Reflection;
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using System.Threading;
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using MinecraftClient.Protocol.Handlers.Forge;
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using MinecraftClient.Protocol.Session;
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using MinecraftClient.WinAPI;
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namespace MinecraftClient
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{
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/// <summary>
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/// Minecraft Console Client by ORelio and Contributors (c) 2012-2020.
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/// Allows to connect to any Minecraft server, send and receive text, automated scripts.
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/// This source code is released under the CDDL 1.0 License.
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/// </summary>
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/// <remarks>
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/// Typical steps to update MCC for a new Minecraft version
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/// - Implement protocol changes (see Protocol18.cs)
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/// - Handle new block types and states (see Material.cs)
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/// - Add support for new entity types (see EntityType.cs)
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/// - Add new item types for inventories (see ItemType.cs)
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/// - Mark new version as handled (see ProtocolHandler.cs)
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/// - Update MCHighestVersion field below (for versionning)
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/// </remarks>
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static class Program
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{
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private static McTcpClient Client;
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public static string[] startupargs;
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public const string Version = MCHighestVersion;
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public const string MCLowestVersion = "1.4.6";
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public const string MCHighestVersion = "1.15.2";
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public static readonly string BuildInfo = null;
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private static Thread offlinePrompt = null;
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private static bool useMcVersionOnce = false;
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/// <summary>
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/// The main entry point of Minecraft Console Client
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/// </summary>
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static void Main(string[] args)
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{
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Console.WriteLine("Console Client for MC {0} to {1} - v{2} - By ORelio & Contributors", MCLowestVersion, MCHighestVersion, Version);
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//Build information to facilitate processing of bug reports
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if (BuildInfo != null)
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{
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ConsoleIO.WriteLineFormatted("§8" + BuildInfo);
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}
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//Debug input ?
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if (args.Length == 1 && args[0] == "--keyboard-debug")
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{
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Console.WriteLine("Keyboard debug mode: Press any key to display info");
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ConsoleIO.DebugReadInput();
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}
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//Setup ConsoleIO
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ConsoleIO.LogPrefix = "§8[MCC] ";
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if (args.Length >= 1 && args[args.Length - 1] == "BasicIO" || args.Length >= 1 && args[args.Length - 1] == "BasicIO-NoColor")
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{
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if (args.Length >= 1 && args[args.Length - 1] == "BasicIO-NoColor")
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{
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ConsoleIO.BasicIO_NoColor = true;
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}
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ConsoleIO.BasicIO = true;
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args = args.Where(o => !Object.ReferenceEquals(o, args[args.Length - 1])).ToArray();
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}
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//Take advantage of Windows 10 / Mac / Linux UTF-8 console
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if (isUsingMono || WindowsVersion.WinMajorVersion >= 10)
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{
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Console.OutputEncoding = Console.InputEncoding = Encoding.UTF8;
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}
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//Process ini configuration file
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if (args.Length >= 1 && System.IO.File.Exists(args[0]) && System.IO.Path.GetExtension(args[0]).ToLower() == ".ini")
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{
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Settings.LoadSettings(args[0]);
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//remove ini configuration file from arguments array
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List<string> args_tmp = args.ToList<string>();
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args_tmp.RemoveAt(0);
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args = args_tmp.ToArray();
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}
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else if (System.IO.File.Exists("MinecraftClient.ini"))
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{
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Settings.LoadSettings("MinecraftClient.ini");
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}
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else Settings.WriteDefaultSettings("MinecraftClient.ini");
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//Other command-line arguments
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if (args.Length >= 1)
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{
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Settings.Login = args[0];
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if (args.Length >= 2)
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{
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Settings.Password = args[1];
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if (args.Length >= 3)
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{
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Settings.SetServerIP(args[2]);
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//Single command?
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if (args.Length >= 4)
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{
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Settings.SingleCommand = args[3];
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}
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}
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}
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}
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if (Settings.ConsoleTitle != "")
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{
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Settings.Username = "New Window";
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Console.Title = Settings.ExpandVars(Settings.ConsoleTitle);
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}
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//Load cached sessions from disk if necessary
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if (Settings.SessionCaching == CacheType.Disk)
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{
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bool cacheLoaded = SessionCache.InitializeDiskCache();
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if (Settings.DebugMessages)
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ConsoleIO.WriteLineFormatted(cacheLoaded ? "§8Session data has been successfully loaded from disk." : "§8No sessions could be loaded from disk");
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}
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//Asking the user to type in missing data such as Username and Password
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if (Settings.Login == "")
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{
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Console.Write(ConsoleIO.BasicIO ? "Please type the username or email of your choice.\n" : "Login : ");
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Settings.Login = Console.ReadLine();
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}
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if (Settings.Password == "" && (Settings.SessionCaching == CacheType.None || !SessionCache.Contains(Settings.Login.ToLower())))
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{
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RequestPassword();
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}
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startupargs = args;
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InitializeClient();
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}
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/// <summary>
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/// Reduest user to submit password.
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/// </summary>
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private static void RequestPassword()
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{
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Console.Write(ConsoleIO.BasicIO ? "Please type the password for " + Settings.Login + ".\n" : "Password : ");
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Settings.Password = ConsoleIO.BasicIO ? Console.ReadLine() : ConsoleIO.ReadPassword();
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if (Settings.Password == "") { Settings.Password = "-"; }
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if (!ConsoleIO.BasicIO)
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{
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//Hide password length
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Console.CursorTop--; Console.Write("Password : <******>");
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for (int i = 19; i < Console.BufferWidth; i++) { Console.Write(' '); }
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}
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}
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/// <summary>
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/// Start a new Client
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/// </summary>
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private static void InitializeClient()
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{
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SessionToken session = new SessionToken();
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ProtocolHandler.LoginResult result = ProtocolHandler.LoginResult.LoginRequired;
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if (Settings.Password == "-")
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{
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ConsoleIO.WriteLineFormatted("§8You chose to run in offline mode.");
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result = ProtocolHandler.LoginResult.Success;
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session.PlayerID = "0";
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session.PlayerName = Settings.Login;
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}
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else
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{
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// Validate cached session or login new session.
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if (Settings.SessionCaching != CacheType.None && SessionCache.Contains(Settings.Login.ToLower()))
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{
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session = SessionCache.Get(Settings.Login.ToLower());
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result = ProtocolHandler.GetTokenValidation(session);
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if (result != ProtocolHandler.LoginResult.Success)
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{
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ConsoleIO.WriteLineFormatted("§8Cached session is invalid or expired.");
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if (Settings.Password == "")
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RequestPassword();
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}
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else ConsoleIO.WriteLineFormatted("§8Cached session is still valid for " + session.PlayerName + '.');
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}
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if (result != ProtocolHandler.LoginResult.Success)
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{
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Console.WriteLine("Connecting to Minecraft.net...");
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result = ProtocolHandler.GetLogin(Settings.Login, Settings.Password, out session);
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if (result == ProtocolHandler.LoginResult.Success && Settings.SessionCaching != CacheType.None)
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{
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SessionCache.Store(Settings.Login.ToLower(), session);
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}
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}
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}
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if (result == ProtocolHandler.LoginResult.Success)
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{
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Settings.Username = session.PlayerName;
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if (Settings.ConsoleTitle != "")
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Console.Title = Settings.ExpandVars(Settings.ConsoleTitle);
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if (Settings.playerHeadAsIcon)
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ConsoleIcon.setPlayerIconAsync(Settings.Username);
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if (Settings.DebugMessages)
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Console.WriteLine("Success. (session ID: " + session.ID + ')');
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//ProtocolHandler.RealmsListWorlds(Settings.Username, PlayerID, sessionID); //TODO REMOVE
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if (Settings.ServerIP == "")
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{
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Console.Write("Server IP : ");
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Settings.SetServerIP(Console.ReadLine());
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}
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//Get server version
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int protocolversion = 0;
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ForgeInfo forgeInfo = null;
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if (Settings.ServerVersion != "" && Settings.ServerVersion.ToLower() != "auto")
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{
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protocolversion = Protocol.ProtocolHandler.MCVer2ProtocolVersion(Settings.ServerVersion);
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if (protocolversion != 0)
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{
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ConsoleIO.WriteLineFormatted("§8Using Minecraft version " + Settings.ServerVersion + " (protocol v" + protocolversion + ')');
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}
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else ConsoleIO.WriteLineFormatted("§8Unknown or not supported MC version '" + Settings.ServerVersion + "'.\nSwitching to autodetection mode.");
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if (useMcVersionOnce)
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{
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useMcVersionOnce = false;
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Settings.ServerVersion = "";
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}
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}
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if (protocolversion == 0)
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{
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Console.WriteLine("Retrieving Server Info...");
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if (!ProtocolHandler.GetServerInfo(Settings.ServerIP, Settings.ServerPort, ref protocolversion, ref forgeInfo))
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{
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HandleFailure("Failed to ping this IP.", true, ChatBots.AutoRelog.DisconnectReason.ConnectionLost);
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return;
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}
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}
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if (protocolversion != 0)
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{
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try
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{
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//Start the main TCP client
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if (Settings.SingleCommand != "")
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{
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Client = new McTcpClient(session.PlayerName, session.PlayerID, session.ID, Settings.ServerIP, Settings.ServerPort, protocolversion, forgeInfo, Settings.SingleCommand);
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}
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else Client = new McTcpClient(session.PlayerName, session.PlayerID, session.ID, protocolversion, forgeInfo, Settings.ServerIP, Settings.ServerPort);
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//Update console title
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if (Settings.ConsoleTitle != "")
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Console.Title = Settings.ExpandVars(Settings.ConsoleTitle);
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}
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catch (NotSupportedException) { HandleFailure("Cannot connect to the server : This version is not supported !", true); }
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}
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else HandleFailure("Failed to determine server version.", true);
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}
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else
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{
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string failureMessage = "Minecraft Login failed : ";
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switch (result)
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{
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case ProtocolHandler.LoginResult.AccountMigrated: failureMessage += "Account migrated, use e-mail as username."; break;
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case ProtocolHandler.LoginResult.ServiceUnavailable: failureMessage += "Login servers are unavailable. Please try again later."; break;
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case ProtocolHandler.LoginResult.WrongPassword: failureMessage += "Incorrect password, blacklisted IP or too many logins."; break;
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case ProtocolHandler.LoginResult.InvalidResponse: failureMessage += "Invalid server response."; break;
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case ProtocolHandler.LoginResult.NotPremium: failureMessage += "User not premium."; break;
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case ProtocolHandler.LoginResult.OtherError: failureMessage += "Network error."; break;
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case ProtocolHandler.LoginResult.SSLError: failureMessage += "SSL Error."; break;
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default: failureMessage += "Unknown Error."; break;
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}
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if (result == ProtocolHandler.LoginResult.SSLError && isUsingMono)
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{
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ConsoleIO.WriteLineFormatted("§8It appears that you are using Mono to run this program."
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+ '\n' + "The first time, you have to import HTTPS certificates using:"
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+ '\n' + "mozroots --import --ask-remove");
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return;
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}
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HandleFailure(failureMessage, false, ChatBot.DisconnectReason.LoginRejected);
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}
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}
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/// <summary>
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/// Disconnect the current client from the server and restart it
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/// </summary>
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/// <param name="delaySeconds">Optional delay, in seconds, before restarting</param>
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public static void Restart(int delaySeconds = 0)
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{
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new Thread(new ThreadStart(delegate
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{
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if (Client != null) { Client.Disconnect(); ConsoleIO.Reset(); }
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if (offlinePrompt != null) { offlinePrompt.Abort(); offlinePrompt = null; ConsoleIO.Reset(); }
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if (delaySeconds > 0)
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{
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Console.WriteLine("Waiting " + delaySeconds + " seconds before restarting...");
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System.Threading.Thread.Sleep(delaySeconds * 1000);
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}
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Console.WriteLine("Restarting Minecraft Console Client...");
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InitializeClient();
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})).Start();
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}
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/// <summary>
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/// Disconnect the current client from the server and exit the app
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/// </summary>
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public static void Exit()
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{
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new Thread(new ThreadStart(delegate
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{
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if (Client != null) { Client.Disconnect(); ConsoleIO.Reset(); }
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if (offlinePrompt != null) { offlinePrompt.Abort(); offlinePrompt = null; ConsoleIO.Reset(); }
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if (Settings.playerHeadAsIcon) { ConsoleIcon.revertToCMDIcon(); }
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Environment.Exit(0);
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})).Start();
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}
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/// <summary>
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/// Handle fatal errors such as ping failure, login failure, server disconnection, and so on.
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/// Allows AutoRelog to perform on fatal errors, prompt for server version, and offline commands.
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/// </summary>
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/// <param name="errorMessage">Error message to display and optionally pass to AutoRelog bot</param>
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/// <param name="versionError">Specify if the error is related to an incompatible or unkown server version</param>
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/// <param name="disconnectReason">If set, the error message will be processed by the AutoRelog bot</param>
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public static void HandleFailure(string errorMessage = null, bool versionError = false, ChatBots.AutoRelog.DisconnectReason? disconnectReason = null)
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{
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if (!String.IsNullOrEmpty(errorMessage))
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{
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ConsoleIO.Reset();
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while (Console.KeyAvailable)
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Console.ReadKey(true);
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Console.WriteLine(errorMessage);
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if (disconnectReason.HasValue)
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{
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if (ChatBots.AutoRelog.OnDisconnectStatic(disconnectReason.Value, errorMessage))
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return; //AutoRelog is triggering a restart of the client
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}
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}
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if (Settings.interactiveMode)
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{
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if (versionError)
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{
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Console.Write("Server version : ");
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Settings.ServerVersion = Console.ReadLine();
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if (Settings.ServerVersion != "")
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{
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useMcVersionOnce = true;
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Restart();
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return;
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}
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}
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if (offlinePrompt == null)
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{
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offlinePrompt = new Thread(new ThreadStart(delegate
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{
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string command = " ";
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ConsoleIO.WriteLineFormatted("Not connected to any server. Use '" + (Settings.internalCmdChar == ' ' ? "" : "" + Settings.internalCmdChar) + "help' for help.");
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ConsoleIO.WriteLineFormatted("Or press Enter to exit Minecraft Console Client.");
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while (command.Length > 0)
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{
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if (!ConsoleIO.BasicIO)
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{
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ConsoleIO.Write('>');
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}
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command = Console.ReadLine().Trim();
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if (command.Length > 0)
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{
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string message = "";
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if (Settings.internalCmdChar != ' '
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&& command[0] == Settings.internalCmdChar)
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command = command.Substring(1);
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if (command.StartsWith("reco"))
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{
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message = new Commands.Reco().Run(null, Settings.ExpandVars(command), null);
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}
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else if (command.StartsWith("connect"))
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{
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message = new Commands.Connect().Run(null, Settings.ExpandVars(command), null);
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}
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else if (command.StartsWith("exit") || command.StartsWith("quit"))
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{
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message = new Commands.Exit().Run(null, Settings.ExpandVars(command), null);
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}
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else if (command.StartsWith("help"))
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{
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ConsoleIO.WriteLineFormatted("§8MCC: " + (Settings.internalCmdChar == ' ' ? "" : "" + Settings.internalCmdChar) + new Commands.Reco().CMDDesc);
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ConsoleIO.WriteLineFormatted("§8MCC: " + (Settings.internalCmdChar == ' ' ? "" : "" + Settings.internalCmdChar) + new Commands.Connect().CMDDesc);
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}
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else ConsoleIO.WriteLineFormatted("§8Unknown command '" + command.Split(' ')[0] + "'.");
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if (message != "")
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ConsoleIO.WriteLineFormatted("§8MCC: " + message);
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}
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}
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}));
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offlinePrompt.Start();
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}
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}
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else Exit();
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}
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/// <summary>
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/// Detect if the user is running Minecraft Console Client through Mono
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/// </summary>
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public static bool isUsingMono
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{
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get
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{
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return Type.GetType("Mono.Runtime") != null;
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}
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}
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/// <summary>
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/// Enumerate types in namespace through reflection
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/// </summary>
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/// <param name="nameSpace">Namespace to process</param>
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/// <param name="assembly">Assembly to use. Default is Assembly.GetExecutingAssembly()</param>
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/// <returns></returns>
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public static Type[] GetTypesInNamespace(string nameSpace, Assembly assembly = null)
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{
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if (assembly == null) { assembly = Assembly.GetExecutingAssembly(); }
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return assembly.GetTypes().Where(t => String.Equals(t.Namespace, nameSpace, StringComparison.Ordinal)).ToArray();
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}
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/// <summary>
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/// Static initialization of build information, read from assembly information
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/// </summary>
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static Program()
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{
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AssemblyConfigurationAttribute attribute
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= typeof(Program)
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.Assembly
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.GetCustomAttributes(typeof(System.Reflection.AssemblyConfigurationAttribute), false)
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.FirstOrDefault() as AssemblyConfigurationAttribute;
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if (attribute != null)
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BuildInfo = attribute.Configuration;
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}
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}
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}
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