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Basic support for minecraft 1.19 (#2084)
* merge commit from milutinke * chat signature & encrypted login * Bug fix :EncryptionResponse format error below 1.18.2 * Implemented chat command signature * Chat message parsing and verification for 1.19 * Add signature settings * Update Simplified Chinese Translation * Clear up comments * Fix wrong variable naming * Bug fix: SignatureV2 Processing
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55 changed files with 5218 additions and 1174 deletions
61
MinecraftClient/Protocol/ChatMessage.cs
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61
MinecraftClient/Protocol/ChatMessage.cs
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace MinecraftClient.Protocol
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{
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public class ChatMessage
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{
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// in 1.19 and above, isSignedChat = true
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public readonly bool isSignedChat;
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public readonly string content;
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public readonly bool isJson;
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// 0: chat (chat box), 1: system message (chat box), 2: game info (above hotbar), 3: say command,
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// 4: msg command, 5: team msg command, 6: emote command, 7: tellraw command
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public readonly int chatType;
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public readonly Guid senderUUID;
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public readonly bool isSystemChat;
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public readonly string? unsignedContent;
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public readonly string? displayName;
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public readonly string? teamName;
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public readonly DateTime? timestamp;
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public readonly bool? isSignatureLegal;
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public ChatMessage(string content, bool isJson, int chatType, Guid senderUUID, string? unsignedContent, string displayName, string? teamName, long timestamp, bool isSignatureLegal)
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{
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this.isSignedChat = true;
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this.isSystemChat = false;
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this.content = content;
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this.isJson = isJson;
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this.chatType = chatType;
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this.senderUUID = senderUUID;
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this.unsignedContent = unsignedContent;
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this.displayName = displayName;
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this.teamName = teamName;
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this.timestamp = DateTimeOffset.FromUnixTimeMilliseconds(timestamp).DateTime;
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this.isSignatureLegal = isSignatureLegal;
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}
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public ChatMessage(string content, bool isJson, int chatType, Guid senderUUID, bool isSystemChat = false)
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{
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this.isSignedChat = isSystemChat;
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this.isSystemChat = isSystemChat;
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this.content = content;
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this.isJson = isJson;
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this.chatType = chatType;
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this.senderUUID = senderUUID;
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}
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}
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}
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