/// Return a list of aliases for this command.
diff --git a/MinecraftClient/ConsoleIO.cs b/MinecraftClient/ConsoleIO.cs
index 63f25fd6..e4d8e372 100644
--- a/MinecraftClient/ConsoleIO.cs
+++ b/MinecraftClient/ConsoleIO.cs
@@ -58,7 +58,7 @@ namespace MinecraftClient
///
/// Read a password from the standard input
///
- public static string ReadPassword()
+ public static string? ReadPassword()
{
if (BasicIO)
return Console.ReadLine();
diff --git a/MinecraftClient/Crypto/CryptoHandler.cs b/MinecraftClient/Crypto/CryptoHandler.cs
index 6af9f452..168ff9b7 100644
--- a/MinecraftClient/Crypto/CryptoHandler.cs
+++ b/MinecraftClient/Crypto/CryptoHandler.cs
@@ -201,7 +201,8 @@ namespace MinecraftClient.Crypto
public static IAesStream getAesStream(Stream underlyingStream, byte[] AesKey)
{
- return new Streams.RegularAesStream(underlyingStream, AesKey);
+ // return new Streams.RegularAesStream(underlyingStream, AesKey);
+ return new Streams.MonoAesStream(underlyingStream, AesKey);
}
}
}
diff --git a/MinecraftClient/Crypto/Streams/BouncyAes/AesFastEngine.cs b/MinecraftClient/Crypto/Streams/BouncyAes/AesFastEngine.cs
new file mode 100644
index 00000000..a1b54456
--- /dev/null
+++ b/MinecraftClient/Crypto/Streams/BouncyAes/AesFastEngine.cs
@@ -0,0 +1,855 @@
+using System;
+using System.Diagnostics;
+
+using Org.BouncyCastle.Crypto.Parameters;
+using Org.BouncyCastle.Crypto.Utilities;
+
+namespace Org.BouncyCastle.Crypto.Engines
+{
+ /**
+ * an implementation of the AES (Rijndael)), from FIPS-197.
+ *
+ * For further details see: http://csrc.nist.gov/encryption/aes/.
+ *
+ * This implementation is based on optimizations from Dr. Brian Gladman's paper and C code at
+ * http://fp.gladman.plus.com/cryptography_technology/rijndael/
+ *
+ * There are three levels of tradeoff of speed vs memory
+ * Because java has no preprocessor), they are written as three separate classes from which to choose
+ *
+ * The fastest uses 8Kbytes of static tables to precompute round calculations), 4 256 word tables for encryption
+ * and 4 for decryption.
+ *
+ * The middle performance version uses only one 256 word table for each), for a total of 2Kbytes),
+ * adding 12 rotate operations per round to compute the values contained in the other tables from
+ * the contents of the first
+ *
+ * The slowest version uses no static tables at all and computes the values in each round
+ *
+ *
+ * This file contains the fast version with 8Kbytes of static tables for round precomputation
+ *
+ */
+ public class AesFastEngine
+ : IBlockCipher
+ {
+ // The S box
+ private static readonly byte[] S =
+ {
+ 99, 124, 119, 123, 242, 107, 111, 197,
+ 48, 1, 103, 43, 254, 215, 171, 118,
+ 202, 130, 201, 125, 250, 89, 71, 240,
+ 173, 212, 162, 175, 156, 164, 114, 192,
+ 183, 253, 147, 38, 54, 63, 247, 204,
+ 52, 165, 229, 241, 113, 216, 49, 21,
+ 4, 199, 35, 195, 24, 150, 5, 154,
+ 7, 18, 128, 226, 235, 39, 178, 117,
+ 9, 131, 44, 26, 27, 110, 90, 160,
+ 82, 59, 214, 179, 41, 227, 47, 132,
+ 83, 209, 0, 237, 32, 252, 177, 91,
+ 106, 203, 190, 57, 74, 76, 88, 207,
+ 208, 239, 170, 251, 67, 77, 51, 133,
+ 69, 249, 2, 127, 80, 60, 159, 168,
+ 81, 163, 64, 143, 146, 157, 56, 245,
+ 188, 182, 218, 33, 16, 255, 243, 210,
+ 205, 12, 19, 236, 95, 151, 68, 23,
+ 196, 167, 126, 61, 100, 93, 25, 115,
+ 96, 129, 79, 220, 34, 42, 144, 136,
+ 70, 238, 184, 20, 222, 94, 11, 219,
+ 224, 50, 58, 10, 73, 6, 36, 92,
+ 194, 211, 172, 98, 145, 149, 228, 121,
+ 231, 200, 55, 109, 141, 213, 78, 169,
+ 108, 86, 244, 234, 101, 122, 174, 8,
+ 186, 120, 37, 46, 28, 166, 180, 198,
+ 232, 221, 116, 31, 75, 189, 139, 138,
+ 112, 62, 181, 102, 72, 3, 246, 14,
+ 97, 53, 87, 185, 134, 193, 29, 158,
+ 225, 248, 152, 17, 105, 217, 142, 148,
+ 155, 30, 135, 233, 206, 85, 40, 223,
+ 140, 161, 137, 13, 191, 230, 66, 104,
+ 65, 153, 45, 15, 176, 84, 187, 22,
+ };
+
+ // The inverse S-box
+ private static readonly byte[] Si =
+ {
+ 82, 9, 106, 213, 48, 54, 165, 56,
+ 191, 64, 163, 158, 129, 243, 215, 251,
+ 124, 227, 57, 130, 155, 47, 255, 135,
+ 52, 142, 67, 68, 196, 222, 233, 203,
+ 84, 123, 148, 50, 166, 194, 35, 61,
+ 238, 76, 149, 11, 66, 250, 195, 78,
+ 8, 46, 161, 102, 40, 217, 36, 178,
+ 118, 91, 162, 73, 109, 139, 209, 37,
+ 114, 248, 246, 100, 134, 104, 152, 22,
+ 212, 164, 92, 204, 93, 101, 182, 146,
+ 108, 112, 72, 80, 253, 237, 185, 218,
+ 94, 21, 70, 87, 167, 141, 157, 132,
+ 144, 216, 171, 0, 140, 188, 211, 10,
+ 247, 228, 88, 5, 184, 179, 69, 6,
+ 208, 44, 30, 143, 202, 63, 15, 2,
+ 193, 175, 189, 3, 1, 19, 138, 107,
+ 58, 145, 17, 65, 79, 103, 220, 234,
+ 151, 242, 207, 206, 240, 180, 230, 115,
+ 150, 172, 116, 34, 231, 173, 53, 133,
+ 226, 249, 55, 232, 28, 117, 223, 110,
+ 71, 241, 26, 113, 29, 41, 197, 137,
+ 111, 183, 98, 14, 170, 24, 190, 27,
+ 252, 86, 62, 75, 198, 210, 121, 32,
+ 154, 219, 192, 254, 120, 205, 90, 244,
+ 31, 221, 168, 51, 136, 7, 199, 49,
+ 177, 18, 16, 89, 39, 128, 236, 95,
+ 96, 81, 127, 169, 25, 181, 74, 13,
+ 45, 229, 122, 159, 147, 201, 156, 239,
+ 160, 224, 59, 77, 174, 42, 245, 176,
+ 200, 235, 187, 60, 131, 83, 153, 97,
+ 23, 43, 4, 126, 186, 119, 214, 38,
+ 225, 105, 20, 99, 85, 33, 12, 125,
+ };
+
+ // vector used in calculating key schedule (powers of x in GF(256))
+ private static readonly byte[] rcon =
+ {
+ 0x01, 0x02, 0x04, 0x08, 0x10, 0x20, 0x40, 0x80, 0x1b, 0x36, 0x6c, 0xd8, 0xab, 0x4d, 0x9a,
+ 0x2f, 0x5e, 0xbc, 0x63, 0xc6, 0x97, 0x35, 0x6a, 0xd4, 0xb3, 0x7d, 0xfa, 0xef, 0xc5, 0x91
+ };
+
+ // precomputation tables of calculations for rounds
+ private static readonly uint[] T0 =
+ {
+ 0xa56363c6, 0x847c7cf8, 0x997777ee, 0x8d7b7bf6, 0x0df2f2ff,
+ 0xbd6b6bd6, 0xb16f6fde, 0x54c5c591, 0x50303060, 0x03010102,
+ 0xa96767ce, 0x7d2b2b56, 0x19fefee7, 0x62d7d7b5, 0xe6abab4d,
+ 0x9a7676ec, 0x45caca8f, 0x9d82821f, 0x40c9c989, 0x877d7dfa,
+ 0x15fafaef, 0xeb5959b2, 0xc947478e, 0x0bf0f0fb, 0xecadad41,
+ 0x67d4d4b3, 0xfda2a25f, 0xeaafaf45, 0xbf9c9c23, 0xf7a4a453,
+ 0x967272e4, 0x5bc0c09b, 0xc2b7b775, 0x1cfdfde1, 0xae93933d,
+ 0x6a26264c, 0x5a36366c, 0x413f3f7e, 0x02f7f7f5, 0x4fcccc83,
+ 0x5c343468, 0xf4a5a551, 0x34e5e5d1, 0x08f1f1f9, 0x937171e2,
+ 0x73d8d8ab, 0x53313162, 0x3f15152a, 0x0c040408, 0x52c7c795,
+ 0x65232346, 0x5ec3c39d, 0x28181830, 0xa1969637, 0x0f05050a,
+ 0xb59a9a2f, 0x0907070e, 0x36121224, 0x9b80801b, 0x3de2e2df,
+ 0x26ebebcd, 0x6927274e, 0xcdb2b27f, 0x9f7575ea, 0x1b090912,
+ 0x9e83831d, 0x742c2c58, 0x2e1a1a34, 0x2d1b1b36, 0xb26e6edc,
+ 0xee5a5ab4, 0xfba0a05b, 0xf65252a4, 0x4d3b3b76, 0x61d6d6b7,
+ 0xceb3b37d, 0x7b292952, 0x3ee3e3dd, 0x712f2f5e, 0x97848413,
+ 0xf55353a6, 0x68d1d1b9, 0x00000000, 0x2cededc1, 0x60202040,
+ 0x1ffcfce3, 0xc8b1b179, 0xed5b5bb6, 0xbe6a6ad4, 0x46cbcb8d,
+ 0xd9bebe67, 0x4b393972, 0xde4a4a94, 0xd44c4c98, 0xe85858b0,
+ 0x4acfcf85, 0x6bd0d0bb, 0x2aefefc5, 0xe5aaaa4f, 0x16fbfbed,
+ 0xc5434386, 0xd74d4d9a, 0x55333366, 0x94858511, 0xcf45458a,
+ 0x10f9f9e9, 0x06020204, 0x817f7ffe, 0xf05050a0, 0x443c3c78,
+ 0xba9f9f25, 0xe3a8a84b, 0xf35151a2, 0xfea3a35d, 0xc0404080,
+ 0x8a8f8f05, 0xad92923f, 0xbc9d9d21, 0x48383870, 0x04f5f5f1,
+ 0xdfbcbc63, 0xc1b6b677, 0x75dadaaf, 0x63212142, 0x30101020,
+ 0x1affffe5, 0x0ef3f3fd, 0x6dd2d2bf, 0x4ccdcd81, 0x140c0c18,
+ 0x35131326, 0x2fececc3, 0xe15f5fbe, 0xa2979735, 0xcc444488,
+ 0x3917172e, 0x57c4c493, 0xf2a7a755, 0x827e7efc, 0x473d3d7a,
+ 0xac6464c8, 0xe75d5dba, 0x2b191932, 0x957373e6, 0xa06060c0,
+ 0x98818119, 0xd14f4f9e, 0x7fdcdca3, 0x66222244, 0x7e2a2a54,
+ 0xab90903b, 0x8388880b, 0xca46468c, 0x29eeeec7, 0xd3b8b86b,
+ 0x3c141428, 0x79dedea7, 0xe25e5ebc, 0x1d0b0b16, 0x76dbdbad,
+ 0x3be0e0db, 0x56323264, 0x4e3a3a74, 0x1e0a0a14, 0xdb494992,
+ 0x0a06060c, 0x6c242448, 0xe45c5cb8, 0x5dc2c29f, 0x6ed3d3bd,
+ 0xefacac43, 0xa66262c4, 0xa8919139, 0xa4959531, 0x37e4e4d3,
+ 0x8b7979f2, 0x32e7e7d5, 0x43c8c88b, 0x5937376e, 0xb76d6dda,
+ 0x8c8d8d01, 0x64d5d5b1, 0xd24e4e9c, 0xe0a9a949, 0xb46c6cd8,
+ 0xfa5656ac, 0x07f4f4f3, 0x25eaeacf, 0xaf6565ca, 0x8e7a7af4,
+ 0xe9aeae47, 0x18080810, 0xd5baba6f, 0x887878f0, 0x6f25254a,
+ 0x722e2e5c, 0x241c1c38, 0xf1a6a657, 0xc7b4b473, 0x51c6c697,
+ 0x23e8e8cb, 0x7cdddda1, 0x9c7474e8, 0x211f1f3e, 0xdd4b4b96,
+ 0xdcbdbd61, 0x868b8b0d, 0x858a8a0f, 0x907070e0, 0x423e3e7c,
+ 0xc4b5b571, 0xaa6666cc, 0xd8484890, 0x05030306, 0x01f6f6f7,
+ 0x120e0e1c, 0xa36161c2, 0x5f35356a, 0xf95757ae, 0xd0b9b969,
+ 0x91868617, 0x58c1c199, 0x271d1d3a, 0xb99e9e27, 0x38e1e1d9,
+ 0x13f8f8eb, 0xb398982b, 0x33111122, 0xbb6969d2, 0x70d9d9a9,
+ 0x898e8e07, 0xa7949433, 0xb69b9b2d, 0x221e1e3c, 0x92878715,
+ 0x20e9e9c9, 0x49cece87, 0xff5555aa, 0x78282850, 0x7adfdfa5,
+ 0x8f8c8c03, 0xf8a1a159, 0x80898909, 0x170d0d1a, 0xdabfbf65,
+ 0x31e6e6d7, 0xc6424284, 0xb86868d0, 0xc3414182, 0xb0999929,
+ 0x772d2d5a, 0x110f0f1e, 0xcbb0b07b, 0xfc5454a8, 0xd6bbbb6d,
+ 0x3a16162c
+ };
+
+ private static readonly uint[] T1 =
+ {
+ 0x6363c6a5, 0x7c7cf884, 0x7777ee99, 0x7b7bf68d, 0xf2f2ff0d,
+ 0x6b6bd6bd, 0x6f6fdeb1, 0xc5c59154, 0x30306050, 0x01010203,
+ 0x6767cea9, 0x2b2b567d, 0xfefee719, 0xd7d7b562, 0xabab4de6,
+ 0x7676ec9a, 0xcaca8f45, 0x82821f9d, 0xc9c98940, 0x7d7dfa87,
+ 0xfafaef15, 0x5959b2eb, 0x47478ec9, 0xf0f0fb0b, 0xadad41ec,
+ 0xd4d4b367, 0xa2a25ffd, 0xafaf45ea, 0x9c9c23bf, 0xa4a453f7,
+ 0x7272e496, 0xc0c09b5b, 0xb7b775c2, 0xfdfde11c, 0x93933dae,
+ 0x26264c6a, 0x36366c5a, 0x3f3f7e41, 0xf7f7f502, 0xcccc834f,
+ 0x3434685c, 0xa5a551f4, 0xe5e5d134, 0xf1f1f908, 0x7171e293,
+ 0xd8d8ab73, 0x31316253, 0x15152a3f, 0x0404080c, 0xc7c79552,
+ 0x23234665, 0xc3c39d5e, 0x18183028, 0x969637a1, 0x05050a0f,
+ 0x9a9a2fb5, 0x07070e09, 0x12122436, 0x80801b9b, 0xe2e2df3d,
+ 0xebebcd26, 0x27274e69, 0xb2b27fcd, 0x7575ea9f, 0x0909121b,
+ 0x83831d9e, 0x2c2c5874, 0x1a1a342e, 0x1b1b362d, 0x6e6edcb2,
+ 0x5a5ab4ee, 0xa0a05bfb, 0x5252a4f6, 0x3b3b764d, 0xd6d6b761,
+ 0xb3b37dce, 0x2929527b, 0xe3e3dd3e, 0x2f2f5e71, 0x84841397,
+ 0x5353a6f5, 0xd1d1b968, 0x00000000, 0xededc12c, 0x20204060,
+ 0xfcfce31f, 0xb1b179c8, 0x5b5bb6ed, 0x6a6ad4be, 0xcbcb8d46,
+ 0xbebe67d9, 0x3939724b, 0x4a4a94de, 0x4c4c98d4, 0x5858b0e8,
+ 0xcfcf854a, 0xd0d0bb6b, 0xefefc52a, 0xaaaa4fe5, 0xfbfbed16,
+ 0x434386c5, 0x4d4d9ad7, 0x33336655, 0x85851194, 0x45458acf,
+ 0xf9f9e910, 0x02020406, 0x7f7ffe81, 0x5050a0f0, 0x3c3c7844,
+ 0x9f9f25ba, 0xa8a84be3, 0x5151a2f3, 0xa3a35dfe, 0x404080c0,
+ 0x8f8f058a, 0x92923fad, 0x9d9d21bc, 0x38387048, 0xf5f5f104,
+ 0xbcbc63df, 0xb6b677c1, 0xdadaaf75, 0x21214263, 0x10102030,
+ 0xffffe51a, 0xf3f3fd0e, 0xd2d2bf6d, 0xcdcd814c, 0x0c0c1814,
+ 0x13132635, 0xececc32f, 0x5f5fbee1, 0x979735a2, 0x444488cc,
+ 0x17172e39, 0xc4c49357, 0xa7a755f2, 0x7e7efc82, 0x3d3d7a47,
+ 0x6464c8ac, 0x5d5dbae7, 0x1919322b, 0x7373e695, 0x6060c0a0,
+ 0x81811998, 0x4f4f9ed1, 0xdcdca37f, 0x22224466, 0x2a2a547e,
+ 0x90903bab, 0x88880b83, 0x46468cca, 0xeeeec729, 0xb8b86bd3,
+ 0x1414283c, 0xdedea779, 0x5e5ebce2, 0x0b0b161d, 0xdbdbad76,
+ 0xe0e0db3b, 0x32326456, 0x3a3a744e, 0x0a0a141e, 0x494992db,
+ 0x06060c0a, 0x2424486c, 0x5c5cb8e4, 0xc2c29f5d, 0xd3d3bd6e,
+ 0xacac43ef, 0x6262c4a6, 0x919139a8, 0x959531a4, 0xe4e4d337,
+ 0x7979f28b, 0xe7e7d532, 0xc8c88b43, 0x37376e59, 0x6d6ddab7,
+ 0x8d8d018c, 0xd5d5b164, 0x4e4e9cd2, 0xa9a949e0, 0x6c6cd8b4,
+ 0x5656acfa, 0xf4f4f307, 0xeaeacf25, 0x6565caaf, 0x7a7af48e,
+ 0xaeae47e9, 0x08081018, 0xbaba6fd5, 0x7878f088, 0x25254a6f,
+ 0x2e2e5c72, 0x1c1c3824, 0xa6a657f1, 0xb4b473c7, 0xc6c69751,
+ 0xe8e8cb23, 0xdddda17c, 0x7474e89c, 0x1f1f3e21, 0x4b4b96dd,
+ 0xbdbd61dc, 0x8b8b0d86, 0x8a8a0f85, 0x7070e090, 0x3e3e7c42,
+ 0xb5b571c4, 0x6666ccaa, 0x484890d8, 0x03030605, 0xf6f6f701,
+ 0x0e0e1c12, 0x6161c2a3, 0x35356a5f, 0x5757aef9, 0xb9b969d0,
+ 0x86861791, 0xc1c19958, 0x1d1d3a27, 0x9e9e27b9, 0xe1e1d938,
+ 0xf8f8eb13, 0x98982bb3, 0x11112233, 0x6969d2bb, 0xd9d9a970,
+ 0x8e8e0789, 0x949433a7, 0x9b9b2db6, 0x1e1e3c22, 0x87871592,
+ 0xe9e9c920, 0xcece8749, 0x5555aaff, 0x28285078, 0xdfdfa57a,
+ 0x8c8c038f, 0xa1a159f8, 0x89890980, 0x0d0d1a17, 0xbfbf65da,
+ 0xe6e6d731, 0x424284c6, 0x6868d0b8, 0x414182c3, 0x999929b0,
+ 0x2d2d5a77, 0x0f0f1e11, 0xb0b07bcb, 0x5454a8fc, 0xbbbb6dd6,
+ 0x16162c3a
+ };
+
+ private static readonly uint[] T2 =
+ {
+ 0x63c6a563, 0x7cf8847c, 0x77ee9977, 0x7bf68d7b, 0xf2ff0df2,
+ 0x6bd6bd6b, 0x6fdeb16f, 0xc59154c5, 0x30605030, 0x01020301,
+ 0x67cea967, 0x2b567d2b, 0xfee719fe, 0xd7b562d7, 0xab4de6ab,
+ 0x76ec9a76, 0xca8f45ca, 0x821f9d82, 0xc98940c9, 0x7dfa877d,
+ 0xfaef15fa, 0x59b2eb59, 0x478ec947, 0xf0fb0bf0, 0xad41ecad,
+ 0xd4b367d4, 0xa25ffda2, 0xaf45eaaf, 0x9c23bf9c, 0xa453f7a4,
+ 0x72e49672, 0xc09b5bc0, 0xb775c2b7, 0xfde11cfd, 0x933dae93,
+ 0x264c6a26, 0x366c5a36, 0x3f7e413f, 0xf7f502f7, 0xcc834fcc,
+ 0x34685c34, 0xa551f4a5, 0xe5d134e5, 0xf1f908f1, 0x71e29371,
+ 0xd8ab73d8, 0x31625331, 0x152a3f15, 0x04080c04, 0xc79552c7,
+ 0x23466523, 0xc39d5ec3, 0x18302818, 0x9637a196, 0x050a0f05,
+ 0x9a2fb59a, 0x070e0907, 0x12243612, 0x801b9b80, 0xe2df3de2,
+ 0xebcd26eb, 0x274e6927, 0xb27fcdb2, 0x75ea9f75, 0x09121b09,
+ 0x831d9e83, 0x2c58742c, 0x1a342e1a, 0x1b362d1b, 0x6edcb26e,
+ 0x5ab4ee5a, 0xa05bfba0, 0x52a4f652, 0x3b764d3b, 0xd6b761d6,
+ 0xb37dceb3, 0x29527b29, 0xe3dd3ee3, 0x2f5e712f, 0x84139784,
+ 0x53a6f553, 0xd1b968d1, 0x00000000, 0xedc12ced, 0x20406020,
+ 0xfce31ffc, 0xb179c8b1, 0x5bb6ed5b, 0x6ad4be6a, 0xcb8d46cb,
+ 0xbe67d9be, 0x39724b39, 0x4a94de4a, 0x4c98d44c, 0x58b0e858,
+ 0xcf854acf, 0xd0bb6bd0, 0xefc52aef, 0xaa4fe5aa, 0xfbed16fb,
+ 0x4386c543, 0x4d9ad74d, 0x33665533, 0x85119485, 0x458acf45,
+ 0xf9e910f9, 0x02040602, 0x7ffe817f, 0x50a0f050, 0x3c78443c,
+ 0x9f25ba9f, 0xa84be3a8, 0x51a2f351, 0xa35dfea3, 0x4080c040,
+ 0x8f058a8f, 0x923fad92, 0x9d21bc9d, 0x38704838, 0xf5f104f5,
+ 0xbc63dfbc, 0xb677c1b6, 0xdaaf75da, 0x21426321, 0x10203010,
+ 0xffe51aff, 0xf3fd0ef3, 0xd2bf6dd2, 0xcd814ccd, 0x0c18140c,
+ 0x13263513, 0xecc32fec, 0x5fbee15f, 0x9735a297, 0x4488cc44,
+ 0x172e3917, 0xc49357c4, 0xa755f2a7, 0x7efc827e, 0x3d7a473d,
+ 0x64c8ac64, 0x5dbae75d, 0x19322b19, 0x73e69573, 0x60c0a060,
+ 0x81199881, 0x4f9ed14f, 0xdca37fdc, 0x22446622, 0x2a547e2a,
+ 0x903bab90, 0x880b8388, 0x468cca46, 0xeec729ee, 0xb86bd3b8,
+ 0x14283c14, 0xdea779de, 0x5ebce25e, 0x0b161d0b, 0xdbad76db,
+ 0xe0db3be0, 0x32645632, 0x3a744e3a, 0x0a141e0a, 0x4992db49,
+ 0x060c0a06, 0x24486c24, 0x5cb8e45c, 0xc29f5dc2, 0xd3bd6ed3,
+ 0xac43efac, 0x62c4a662, 0x9139a891, 0x9531a495, 0xe4d337e4,
+ 0x79f28b79, 0xe7d532e7, 0xc88b43c8, 0x376e5937, 0x6ddab76d,
+ 0x8d018c8d, 0xd5b164d5, 0x4e9cd24e, 0xa949e0a9, 0x6cd8b46c,
+ 0x56acfa56, 0xf4f307f4, 0xeacf25ea, 0x65caaf65, 0x7af48e7a,
+ 0xae47e9ae, 0x08101808, 0xba6fd5ba, 0x78f08878, 0x254a6f25,
+ 0x2e5c722e, 0x1c38241c, 0xa657f1a6, 0xb473c7b4, 0xc69751c6,
+ 0xe8cb23e8, 0xdda17cdd, 0x74e89c74, 0x1f3e211f, 0x4b96dd4b,
+ 0xbd61dcbd, 0x8b0d868b, 0x8a0f858a, 0x70e09070, 0x3e7c423e,
+ 0xb571c4b5, 0x66ccaa66, 0x4890d848, 0x03060503, 0xf6f701f6,
+ 0x0e1c120e, 0x61c2a361, 0x356a5f35, 0x57aef957, 0xb969d0b9,
+ 0x86179186, 0xc19958c1, 0x1d3a271d, 0x9e27b99e, 0xe1d938e1,
+ 0xf8eb13f8, 0x982bb398, 0x11223311, 0x69d2bb69, 0xd9a970d9,
+ 0x8e07898e, 0x9433a794, 0x9b2db69b, 0x1e3c221e, 0x87159287,
+ 0xe9c920e9, 0xce8749ce, 0x55aaff55, 0x28507828, 0xdfa57adf,
+ 0x8c038f8c, 0xa159f8a1, 0x89098089, 0x0d1a170d, 0xbf65dabf,
+ 0xe6d731e6, 0x4284c642, 0x68d0b868, 0x4182c341, 0x9929b099,
+ 0x2d5a772d, 0x0f1e110f, 0xb07bcbb0, 0x54a8fc54, 0xbb6dd6bb,
+ 0x162c3a16
+ };
+
+ private static readonly uint[] T3 =
+ {
+ 0xc6a56363, 0xf8847c7c, 0xee997777, 0xf68d7b7b, 0xff0df2f2,
+ 0xd6bd6b6b, 0xdeb16f6f, 0x9154c5c5, 0x60503030, 0x02030101,
+ 0xcea96767, 0x567d2b2b, 0xe719fefe, 0xb562d7d7, 0x4de6abab,
+ 0xec9a7676, 0x8f45caca, 0x1f9d8282, 0x8940c9c9, 0xfa877d7d,
+ 0xef15fafa, 0xb2eb5959, 0x8ec94747, 0xfb0bf0f0, 0x41ecadad,
+ 0xb367d4d4, 0x5ffda2a2, 0x45eaafaf, 0x23bf9c9c, 0x53f7a4a4,
+ 0xe4967272, 0x9b5bc0c0, 0x75c2b7b7, 0xe11cfdfd, 0x3dae9393,
+ 0x4c6a2626, 0x6c5a3636, 0x7e413f3f, 0xf502f7f7, 0x834fcccc,
+ 0x685c3434, 0x51f4a5a5, 0xd134e5e5, 0xf908f1f1, 0xe2937171,
+ 0xab73d8d8, 0x62533131, 0x2a3f1515, 0x080c0404, 0x9552c7c7,
+ 0x46652323, 0x9d5ec3c3, 0x30281818, 0x37a19696, 0x0a0f0505,
+ 0x2fb59a9a, 0x0e090707, 0x24361212, 0x1b9b8080, 0xdf3de2e2,
+ 0xcd26ebeb, 0x4e692727, 0x7fcdb2b2, 0xea9f7575, 0x121b0909,
+ 0x1d9e8383, 0x58742c2c, 0x342e1a1a, 0x362d1b1b, 0xdcb26e6e,
+ 0xb4ee5a5a, 0x5bfba0a0, 0xa4f65252, 0x764d3b3b, 0xb761d6d6,
+ 0x7dceb3b3, 0x527b2929, 0xdd3ee3e3, 0x5e712f2f, 0x13978484,
+ 0xa6f55353, 0xb968d1d1, 0x00000000, 0xc12ceded, 0x40602020,
+ 0xe31ffcfc, 0x79c8b1b1, 0xb6ed5b5b, 0xd4be6a6a, 0x8d46cbcb,
+ 0x67d9bebe, 0x724b3939, 0x94de4a4a, 0x98d44c4c, 0xb0e85858,
+ 0x854acfcf, 0xbb6bd0d0, 0xc52aefef, 0x4fe5aaaa, 0xed16fbfb,
+ 0x86c54343, 0x9ad74d4d, 0x66553333, 0x11948585, 0x8acf4545,
+ 0xe910f9f9, 0x04060202, 0xfe817f7f, 0xa0f05050, 0x78443c3c,
+ 0x25ba9f9f, 0x4be3a8a8, 0xa2f35151, 0x5dfea3a3, 0x80c04040,
+ 0x058a8f8f, 0x3fad9292, 0x21bc9d9d, 0x70483838, 0xf104f5f5,
+ 0x63dfbcbc, 0x77c1b6b6, 0xaf75dada, 0x42632121, 0x20301010,
+ 0xe51affff, 0xfd0ef3f3, 0xbf6dd2d2, 0x814ccdcd, 0x18140c0c,
+ 0x26351313, 0xc32fecec, 0xbee15f5f, 0x35a29797, 0x88cc4444,
+ 0x2e391717, 0x9357c4c4, 0x55f2a7a7, 0xfc827e7e, 0x7a473d3d,
+ 0xc8ac6464, 0xbae75d5d, 0x322b1919, 0xe6957373, 0xc0a06060,
+ 0x19988181, 0x9ed14f4f, 0xa37fdcdc, 0x44662222, 0x547e2a2a,
+ 0x3bab9090, 0x0b838888, 0x8cca4646, 0xc729eeee, 0x6bd3b8b8,
+ 0x283c1414, 0xa779dede, 0xbce25e5e, 0x161d0b0b, 0xad76dbdb,
+ 0xdb3be0e0, 0x64563232, 0x744e3a3a, 0x141e0a0a, 0x92db4949,
+ 0x0c0a0606, 0x486c2424, 0xb8e45c5c, 0x9f5dc2c2, 0xbd6ed3d3,
+ 0x43efacac, 0xc4a66262, 0x39a89191, 0x31a49595, 0xd337e4e4,
+ 0xf28b7979, 0xd532e7e7, 0x8b43c8c8, 0x6e593737, 0xdab76d6d,
+ 0x018c8d8d, 0xb164d5d5, 0x9cd24e4e, 0x49e0a9a9, 0xd8b46c6c,
+ 0xacfa5656, 0xf307f4f4, 0xcf25eaea, 0xcaaf6565, 0xf48e7a7a,
+ 0x47e9aeae, 0x10180808, 0x6fd5baba, 0xf0887878, 0x4a6f2525,
+ 0x5c722e2e, 0x38241c1c, 0x57f1a6a6, 0x73c7b4b4, 0x9751c6c6,
+ 0xcb23e8e8, 0xa17cdddd, 0xe89c7474, 0x3e211f1f, 0x96dd4b4b,
+ 0x61dcbdbd, 0x0d868b8b, 0x0f858a8a, 0xe0907070, 0x7c423e3e,
+ 0x71c4b5b5, 0xccaa6666, 0x90d84848, 0x06050303, 0xf701f6f6,
+ 0x1c120e0e, 0xc2a36161, 0x6a5f3535, 0xaef95757, 0x69d0b9b9,
+ 0x17918686, 0x9958c1c1, 0x3a271d1d, 0x27b99e9e, 0xd938e1e1,
+ 0xeb13f8f8, 0x2bb39898, 0x22331111, 0xd2bb6969, 0xa970d9d9,
+ 0x07898e8e, 0x33a79494, 0x2db69b9b, 0x3c221e1e, 0x15928787,
+ 0xc920e9e9, 0x8749cece, 0xaaff5555, 0x50782828, 0xa57adfdf,
+ 0x038f8c8c, 0x59f8a1a1, 0x09808989, 0x1a170d0d, 0x65dabfbf,
+ 0xd731e6e6, 0x84c64242, 0xd0b86868, 0x82c34141, 0x29b09999,
+ 0x5a772d2d, 0x1e110f0f, 0x7bcbb0b0, 0xa8fc5454, 0x6dd6bbbb,
+ 0x2c3a1616
+ };
+
+ private static readonly uint[] Tinv0 =
+ {
+ 0x50a7f451, 0x5365417e, 0xc3a4171a, 0x965e273a, 0xcb6bab3b,
+ 0xf1459d1f, 0xab58faac, 0x9303e34b, 0x55fa3020, 0xf66d76ad,
+ 0x9176cc88, 0x254c02f5, 0xfcd7e54f, 0xd7cb2ac5, 0x80443526,
+ 0x8fa362b5, 0x495ab1de, 0x671bba25, 0x980eea45, 0xe1c0fe5d,
+ 0x02752fc3, 0x12f04c81, 0xa397468d, 0xc6f9d36b, 0xe75f8f03,
+ 0x959c9215, 0xeb7a6dbf, 0xda595295, 0x2d83bed4, 0xd3217458,
+ 0x2969e049, 0x44c8c98e, 0x6a89c275, 0x78798ef4, 0x6b3e5899,
+ 0xdd71b927, 0xb64fe1be, 0x17ad88f0, 0x66ac20c9, 0xb43ace7d,
+ 0x184adf63, 0x82311ae5, 0x60335197, 0x457f5362, 0xe07764b1,
+ 0x84ae6bbb, 0x1ca081fe, 0x942b08f9, 0x58684870, 0x19fd458f,
+ 0x876cde94, 0xb7f87b52, 0x23d373ab, 0xe2024b72, 0x578f1fe3,
+ 0x2aab5566, 0x0728ebb2, 0x03c2b52f, 0x9a7bc586, 0xa50837d3,
+ 0xf2872830, 0xb2a5bf23, 0xba6a0302, 0x5c8216ed, 0x2b1ccf8a,
+ 0x92b479a7, 0xf0f207f3, 0xa1e2694e, 0xcdf4da65, 0xd5be0506,
+ 0x1f6234d1, 0x8afea6c4, 0x9d532e34, 0xa055f3a2, 0x32e18a05,
+ 0x75ebf6a4, 0x39ec830b, 0xaaef6040, 0x069f715e, 0x51106ebd,
+ 0xf98a213e, 0x3d06dd96, 0xae053edd, 0x46bde64d, 0xb58d5491,
+ 0x055dc471, 0x6fd40604, 0xff155060, 0x24fb9819, 0x97e9bdd6,
+ 0xcc434089, 0x779ed967, 0xbd42e8b0, 0x888b8907, 0x385b19e7,
+ 0xdbeec879, 0x470a7ca1, 0xe90f427c, 0xc91e84f8, 0x00000000,
+ 0x83868009, 0x48ed2b32, 0xac70111e, 0x4e725a6c, 0xfbff0efd,
+ 0x5638850f, 0x1ed5ae3d, 0x27392d36, 0x64d90f0a, 0x21a65c68,
+ 0xd1545b9b, 0x3a2e3624, 0xb1670a0c, 0x0fe75793, 0xd296eeb4,
+ 0x9e919b1b, 0x4fc5c080, 0xa220dc61, 0x694b775a, 0x161a121c,
+ 0x0aba93e2, 0xe52aa0c0, 0x43e0223c, 0x1d171b12, 0x0b0d090e,
+ 0xadc78bf2, 0xb9a8b62d, 0xc8a91e14, 0x8519f157, 0x4c0775af,
+ 0xbbdd99ee, 0xfd607fa3, 0x9f2601f7, 0xbcf5725c, 0xc53b6644,
+ 0x347efb5b, 0x7629438b, 0xdcc623cb, 0x68fcedb6, 0x63f1e4b8,
+ 0xcadc31d7, 0x10856342, 0x40229713, 0x2011c684, 0x7d244a85,
+ 0xf83dbbd2, 0x1132f9ae, 0x6da129c7, 0x4b2f9e1d, 0xf330b2dc,
+ 0xec52860d, 0xd0e3c177, 0x6c16b32b, 0x99b970a9, 0xfa489411,
+ 0x2264e947, 0xc48cfca8, 0x1a3ff0a0, 0xd82c7d56, 0xef903322,
+ 0xc74e4987, 0xc1d138d9, 0xfea2ca8c, 0x360bd498, 0xcf81f5a6,
+ 0x28de7aa5, 0x268eb7da, 0xa4bfad3f, 0xe49d3a2c, 0x0d927850,
+ 0x9bcc5f6a, 0x62467e54, 0xc2138df6, 0xe8b8d890, 0x5ef7392e,
+ 0xf5afc382, 0xbe805d9f, 0x7c93d069, 0xa92dd56f, 0xb31225cf,
+ 0x3b99acc8, 0xa77d1810, 0x6e639ce8, 0x7bbb3bdb, 0x097826cd,
+ 0xf418596e, 0x01b79aec, 0xa89a4f83, 0x656e95e6, 0x7ee6ffaa,
+ 0x08cfbc21, 0xe6e815ef, 0xd99be7ba, 0xce366f4a, 0xd4099fea,
+ 0xd67cb029, 0xafb2a431, 0x31233f2a, 0x3094a5c6, 0xc066a235,
+ 0x37bc4e74, 0xa6ca82fc, 0xb0d090e0, 0x15d8a733, 0x4a9804f1,
+ 0xf7daec41, 0x0e50cd7f, 0x2ff69117, 0x8dd64d76, 0x4db0ef43,
+ 0x544daacc, 0xdf0496e4, 0xe3b5d19e, 0x1b886a4c, 0xb81f2cc1,
+ 0x7f516546, 0x04ea5e9d, 0x5d358c01, 0x737487fa, 0x2e410bfb,
+ 0x5a1d67b3, 0x52d2db92, 0x335610e9, 0x1347d66d, 0x8c61d79a,
+ 0x7a0ca137, 0x8e14f859, 0x893c13eb, 0xee27a9ce, 0x35c961b7,
+ 0xede51ce1, 0x3cb1477a, 0x59dfd29c, 0x3f73f255, 0x79ce1418,
+ 0xbf37c773, 0xeacdf753, 0x5baafd5f, 0x146f3ddf, 0x86db4478,
+ 0x81f3afca, 0x3ec468b9, 0x2c342438, 0x5f40a3c2, 0x72c31d16,
+ 0x0c25e2bc, 0x8b493c28, 0x41950dff, 0x7101a839, 0xdeb30c08,
+ 0x9ce4b4d8, 0x90c15664, 0x6184cb7b, 0x70b632d5, 0x745c6c48,
+ 0x4257b8d0
+ };
+
+ private static readonly uint[] Tinv1 =
+ {
+ 0xa7f45150, 0x65417e53, 0xa4171ac3, 0x5e273a96, 0x6bab3bcb,
+ 0x459d1ff1, 0x58faacab, 0x03e34b93, 0xfa302055, 0x6d76adf6,
+ 0x76cc8891, 0x4c02f525, 0xd7e54ffc, 0xcb2ac5d7, 0x44352680,
+ 0xa362b58f, 0x5ab1de49, 0x1bba2567, 0x0eea4598, 0xc0fe5de1,
+ 0x752fc302, 0xf04c8112, 0x97468da3, 0xf9d36bc6, 0x5f8f03e7,
+ 0x9c921595, 0x7a6dbfeb, 0x595295da, 0x83bed42d, 0x217458d3,
+ 0x69e04929, 0xc8c98e44, 0x89c2756a, 0x798ef478, 0x3e58996b,
+ 0x71b927dd, 0x4fe1beb6, 0xad88f017, 0xac20c966, 0x3ace7db4,
+ 0x4adf6318, 0x311ae582, 0x33519760, 0x7f536245, 0x7764b1e0,
+ 0xae6bbb84, 0xa081fe1c, 0x2b08f994, 0x68487058, 0xfd458f19,
+ 0x6cde9487, 0xf87b52b7, 0xd373ab23, 0x024b72e2, 0x8f1fe357,
+ 0xab55662a, 0x28ebb207, 0xc2b52f03, 0x7bc5869a, 0x0837d3a5,
+ 0x872830f2, 0xa5bf23b2, 0x6a0302ba, 0x8216ed5c, 0x1ccf8a2b,
+ 0xb479a792, 0xf207f3f0, 0xe2694ea1, 0xf4da65cd, 0xbe0506d5,
+ 0x6234d11f, 0xfea6c48a, 0x532e349d, 0x55f3a2a0, 0xe18a0532,
+ 0xebf6a475, 0xec830b39, 0xef6040aa, 0x9f715e06, 0x106ebd51,
+ 0x8a213ef9, 0x06dd963d, 0x053eddae, 0xbde64d46, 0x8d5491b5,
+ 0x5dc47105, 0xd406046f, 0x155060ff, 0xfb981924, 0xe9bdd697,
+ 0x434089cc, 0x9ed96777, 0x42e8b0bd, 0x8b890788, 0x5b19e738,
+ 0xeec879db, 0x0a7ca147, 0x0f427ce9, 0x1e84f8c9, 0x00000000,
+ 0x86800983, 0xed2b3248, 0x70111eac, 0x725a6c4e, 0xff0efdfb,
+ 0x38850f56, 0xd5ae3d1e, 0x392d3627, 0xd90f0a64, 0xa65c6821,
+ 0x545b9bd1, 0x2e36243a, 0x670a0cb1, 0xe757930f, 0x96eeb4d2,
+ 0x919b1b9e, 0xc5c0804f, 0x20dc61a2, 0x4b775a69, 0x1a121c16,
+ 0xba93e20a, 0x2aa0c0e5, 0xe0223c43, 0x171b121d, 0x0d090e0b,
+ 0xc78bf2ad, 0xa8b62db9, 0xa91e14c8, 0x19f15785, 0x0775af4c,
+ 0xdd99eebb, 0x607fa3fd, 0x2601f79f, 0xf5725cbc, 0x3b6644c5,
+ 0x7efb5b34, 0x29438b76, 0xc623cbdc, 0xfcedb668, 0xf1e4b863,
+ 0xdc31d7ca, 0x85634210, 0x22971340, 0x11c68420, 0x244a857d,
+ 0x3dbbd2f8, 0x32f9ae11, 0xa129c76d, 0x2f9e1d4b, 0x30b2dcf3,
+ 0x52860dec, 0xe3c177d0, 0x16b32b6c, 0xb970a999, 0x489411fa,
+ 0x64e94722, 0x8cfca8c4, 0x3ff0a01a, 0x2c7d56d8, 0x903322ef,
+ 0x4e4987c7, 0xd138d9c1, 0xa2ca8cfe, 0x0bd49836, 0x81f5a6cf,
+ 0xde7aa528, 0x8eb7da26, 0xbfad3fa4, 0x9d3a2ce4, 0x9278500d,
+ 0xcc5f6a9b, 0x467e5462, 0x138df6c2, 0xb8d890e8, 0xf7392e5e,
+ 0xafc382f5, 0x805d9fbe, 0x93d0697c, 0x2dd56fa9, 0x1225cfb3,
+ 0x99acc83b, 0x7d1810a7, 0x639ce86e, 0xbb3bdb7b, 0x7826cd09,
+ 0x18596ef4, 0xb79aec01, 0x9a4f83a8, 0x6e95e665, 0xe6ffaa7e,
+ 0xcfbc2108, 0xe815efe6, 0x9be7bad9, 0x366f4ace, 0x099fead4,
+ 0x7cb029d6, 0xb2a431af, 0x233f2a31, 0x94a5c630, 0x66a235c0,
+ 0xbc4e7437, 0xca82fca6, 0xd090e0b0, 0xd8a73315, 0x9804f14a,
+ 0xdaec41f7, 0x50cd7f0e, 0xf691172f, 0xd64d768d, 0xb0ef434d,
+ 0x4daacc54, 0x0496e4df, 0xb5d19ee3, 0x886a4c1b, 0x1f2cc1b8,
+ 0x5165467f, 0xea5e9d04, 0x358c015d, 0x7487fa73, 0x410bfb2e,
+ 0x1d67b35a, 0xd2db9252, 0x5610e933, 0x47d66d13, 0x61d79a8c,
+ 0x0ca1377a, 0x14f8598e, 0x3c13eb89, 0x27a9ceee, 0xc961b735,
+ 0xe51ce1ed, 0xb1477a3c, 0xdfd29c59, 0x73f2553f, 0xce141879,
+ 0x37c773bf, 0xcdf753ea, 0xaafd5f5b, 0x6f3ddf14, 0xdb447886,
+ 0xf3afca81, 0xc468b93e, 0x3424382c, 0x40a3c25f, 0xc31d1672,
+ 0x25e2bc0c, 0x493c288b, 0x950dff41, 0x01a83971, 0xb30c08de,
+ 0xe4b4d89c, 0xc1566490, 0x84cb7b61, 0xb632d570, 0x5c6c4874,
+ 0x57b8d042
+ };
+
+ private static readonly uint[] Tinv2 =
+ {
+ 0xf45150a7, 0x417e5365, 0x171ac3a4, 0x273a965e, 0xab3bcb6b,
+ 0x9d1ff145, 0xfaacab58, 0xe34b9303, 0x302055fa, 0x76adf66d,
+ 0xcc889176, 0x02f5254c, 0xe54ffcd7, 0x2ac5d7cb, 0x35268044,
+ 0x62b58fa3, 0xb1de495a, 0xba25671b, 0xea45980e, 0xfe5de1c0,
+ 0x2fc30275, 0x4c8112f0, 0x468da397, 0xd36bc6f9, 0x8f03e75f,
+ 0x9215959c, 0x6dbfeb7a, 0x5295da59, 0xbed42d83, 0x7458d321,
+ 0xe0492969, 0xc98e44c8, 0xc2756a89, 0x8ef47879, 0x58996b3e,
+ 0xb927dd71, 0xe1beb64f, 0x88f017ad, 0x20c966ac, 0xce7db43a,
+ 0xdf63184a, 0x1ae58231, 0x51976033, 0x5362457f, 0x64b1e077,
+ 0x6bbb84ae, 0x81fe1ca0, 0x08f9942b, 0x48705868, 0x458f19fd,
+ 0xde94876c, 0x7b52b7f8, 0x73ab23d3, 0x4b72e202, 0x1fe3578f,
+ 0x55662aab, 0xebb20728, 0xb52f03c2, 0xc5869a7b, 0x37d3a508,
+ 0x2830f287, 0xbf23b2a5, 0x0302ba6a, 0x16ed5c82, 0xcf8a2b1c,
+ 0x79a792b4, 0x07f3f0f2, 0x694ea1e2, 0xda65cdf4, 0x0506d5be,
+ 0x34d11f62, 0xa6c48afe, 0x2e349d53, 0xf3a2a055, 0x8a0532e1,
+ 0xf6a475eb, 0x830b39ec, 0x6040aaef, 0x715e069f, 0x6ebd5110,
+ 0x213ef98a, 0xdd963d06, 0x3eddae05, 0xe64d46bd, 0x5491b58d,
+ 0xc471055d, 0x06046fd4, 0x5060ff15, 0x981924fb, 0xbdd697e9,
+ 0x4089cc43, 0xd967779e, 0xe8b0bd42, 0x8907888b, 0x19e7385b,
+ 0xc879dbee, 0x7ca1470a, 0x427ce90f, 0x84f8c91e, 0x00000000,
+ 0x80098386, 0x2b3248ed, 0x111eac70, 0x5a6c4e72, 0x0efdfbff,
+ 0x850f5638, 0xae3d1ed5, 0x2d362739, 0x0f0a64d9, 0x5c6821a6,
+ 0x5b9bd154, 0x36243a2e, 0x0a0cb167, 0x57930fe7, 0xeeb4d296,
+ 0x9b1b9e91, 0xc0804fc5, 0xdc61a220, 0x775a694b, 0x121c161a,
+ 0x93e20aba, 0xa0c0e52a, 0x223c43e0, 0x1b121d17, 0x090e0b0d,
+ 0x8bf2adc7, 0xb62db9a8, 0x1e14c8a9, 0xf1578519, 0x75af4c07,
+ 0x99eebbdd, 0x7fa3fd60, 0x01f79f26, 0x725cbcf5, 0x6644c53b,
+ 0xfb5b347e, 0x438b7629, 0x23cbdcc6, 0xedb668fc, 0xe4b863f1,
+ 0x31d7cadc, 0x63421085, 0x97134022, 0xc6842011, 0x4a857d24,
+ 0xbbd2f83d, 0xf9ae1132, 0x29c76da1, 0x9e1d4b2f, 0xb2dcf330,
+ 0x860dec52, 0xc177d0e3, 0xb32b6c16, 0x70a999b9, 0x9411fa48,
+ 0xe9472264, 0xfca8c48c, 0xf0a01a3f, 0x7d56d82c, 0x3322ef90,
+ 0x4987c74e, 0x38d9c1d1, 0xca8cfea2, 0xd498360b, 0xf5a6cf81,
+ 0x7aa528de, 0xb7da268e, 0xad3fa4bf, 0x3a2ce49d, 0x78500d92,
+ 0x5f6a9bcc, 0x7e546246, 0x8df6c213, 0xd890e8b8, 0x392e5ef7,
+ 0xc382f5af, 0x5d9fbe80, 0xd0697c93, 0xd56fa92d, 0x25cfb312,
+ 0xacc83b99, 0x1810a77d, 0x9ce86e63, 0x3bdb7bbb, 0x26cd0978,
+ 0x596ef418, 0x9aec01b7, 0x4f83a89a, 0x95e6656e, 0xffaa7ee6,
+ 0xbc2108cf, 0x15efe6e8, 0xe7bad99b, 0x6f4ace36, 0x9fead409,
+ 0xb029d67c, 0xa431afb2, 0x3f2a3123, 0xa5c63094, 0xa235c066,
+ 0x4e7437bc, 0x82fca6ca, 0x90e0b0d0, 0xa73315d8, 0x04f14a98,
+ 0xec41f7da, 0xcd7f0e50, 0x91172ff6, 0x4d768dd6, 0xef434db0,
+ 0xaacc544d, 0x96e4df04, 0xd19ee3b5, 0x6a4c1b88, 0x2cc1b81f,
+ 0x65467f51, 0x5e9d04ea, 0x8c015d35, 0x87fa7374, 0x0bfb2e41,
+ 0x67b35a1d, 0xdb9252d2, 0x10e93356, 0xd66d1347, 0xd79a8c61,
+ 0xa1377a0c, 0xf8598e14, 0x13eb893c, 0xa9ceee27, 0x61b735c9,
+ 0x1ce1ede5, 0x477a3cb1, 0xd29c59df, 0xf2553f73, 0x141879ce,
+ 0xc773bf37, 0xf753eacd, 0xfd5f5baa, 0x3ddf146f, 0x447886db,
+ 0xafca81f3, 0x68b93ec4, 0x24382c34, 0xa3c25f40, 0x1d1672c3,
+ 0xe2bc0c25, 0x3c288b49, 0x0dff4195, 0xa8397101, 0x0c08deb3,
+ 0xb4d89ce4, 0x566490c1, 0xcb7b6184, 0x32d570b6, 0x6c48745c,
+ 0xb8d04257
+ };
+
+ private static readonly uint[] Tinv3 =
+ {
+ 0x5150a7f4, 0x7e536541, 0x1ac3a417, 0x3a965e27, 0x3bcb6bab,
+ 0x1ff1459d, 0xacab58fa, 0x4b9303e3, 0x2055fa30, 0xadf66d76,
+ 0x889176cc, 0xf5254c02, 0x4ffcd7e5, 0xc5d7cb2a, 0x26804435,
+ 0xb58fa362, 0xde495ab1, 0x25671bba, 0x45980eea, 0x5de1c0fe,
+ 0xc302752f, 0x8112f04c, 0x8da39746, 0x6bc6f9d3, 0x03e75f8f,
+ 0x15959c92, 0xbfeb7a6d, 0x95da5952, 0xd42d83be, 0x58d32174,
+ 0x492969e0, 0x8e44c8c9, 0x756a89c2, 0xf478798e, 0x996b3e58,
+ 0x27dd71b9, 0xbeb64fe1, 0xf017ad88, 0xc966ac20, 0x7db43ace,
+ 0x63184adf, 0xe582311a, 0x97603351, 0x62457f53, 0xb1e07764,
+ 0xbb84ae6b, 0xfe1ca081, 0xf9942b08, 0x70586848, 0x8f19fd45,
+ 0x94876cde, 0x52b7f87b, 0xab23d373, 0x72e2024b, 0xe3578f1f,
+ 0x662aab55, 0xb20728eb, 0x2f03c2b5, 0x869a7bc5, 0xd3a50837,
+ 0x30f28728, 0x23b2a5bf, 0x02ba6a03, 0xed5c8216, 0x8a2b1ccf,
+ 0xa792b479, 0xf3f0f207, 0x4ea1e269, 0x65cdf4da, 0x06d5be05,
+ 0xd11f6234, 0xc48afea6, 0x349d532e, 0xa2a055f3, 0x0532e18a,
+ 0xa475ebf6, 0x0b39ec83, 0x40aaef60, 0x5e069f71, 0xbd51106e,
+ 0x3ef98a21, 0x963d06dd, 0xddae053e, 0x4d46bde6, 0x91b58d54,
+ 0x71055dc4, 0x046fd406, 0x60ff1550, 0x1924fb98, 0xd697e9bd,
+ 0x89cc4340, 0x67779ed9, 0xb0bd42e8, 0x07888b89, 0xe7385b19,
+ 0x79dbeec8, 0xa1470a7c, 0x7ce90f42, 0xf8c91e84, 0x00000000,
+ 0x09838680, 0x3248ed2b, 0x1eac7011, 0x6c4e725a, 0xfdfbff0e,
+ 0x0f563885, 0x3d1ed5ae, 0x3627392d, 0x0a64d90f, 0x6821a65c,
+ 0x9bd1545b, 0x243a2e36, 0x0cb1670a, 0x930fe757, 0xb4d296ee,
+ 0x1b9e919b, 0x804fc5c0, 0x61a220dc, 0x5a694b77, 0x1c161a12,
+ 0xe20aba93, 0xc0e52aa0, 0x3c43e022, 0x121d171b, 0x0e0b0d09,
+ 0xf2adc78b, 0x2db9a8b6, 0x14c8a91e, 0x578519f1, 0xaf4c0775,
+ 0xeebbdd99, 0xa3fd607f, 0xf79f2601, 0x5cbcf572, 0x44c53b66,
+ 0x5b347efb, 0x8b762943, 0xcbdcc623, 0xb668fced, 0xb863f1e4,
+ 0xd7cadc31, 0x42108563, 0x13402297, 0x842011c6, 0x857d244a,
+ 0xd2f83dbb, 0xae1132f9, 0xc76da129, 0x1d4b2f9e, 0xdcf330b2,
+ 0x0dec5286, 0x77d0e3c1, 0x2b6c16b3, 0xa999b970, 0x11fa4894,
+ 0x472264e9, 0xa8c48cfc, 0xa01a3ff0, 0x56d82c7d, 0x22ef9033,
+ 0x87c74e49, 0xd9c1d138, 0x8cfea2ca, 0x98360bd4, 0xa6cf81f5,
+ 0xa528de7a, 0xda268eb7, 0x3fa4bfad, 0x2ce49d3a, 0x500d9278,
+ 0x6a9bcc5f, 0x5462467e, 0xf6c2138d, 0x90e8b8d8, 0x2e5ef739,
+ 0x82f5afc3, 0x9fbe805d, 0x697c93d0, 0x6fa92dd5, 0xcfb31225,
+ 0xc83b99ac, 0x10a77d18, 0xe86e639c, 0xdb7bbb3b, 0xcd097826,
+ 0x6ef41859, 0xec01b79a, 0x83a89a4f, 0xe6656e95, 0xaa7ee6ff,
+ 0x2108cfbc, 0xefe6e815, 0xbad99be7, 0x4ace366f, 0xead4099f,
+ 0x29d67cb0, 0x31afb2a4, 0x2a31233f, 0xc63094a5, 0x35c066a2,
+ 0x7437bc4e, 0xfca6ca82, 0xe0b0d090, 0x3315d8a7, 0xf14a9804,
+ 0x41f7daec, 0x7f0e50cd, 0x172ff691, 0x768dd64d, 0x434db0ef,
+ 0xcc544daa, 0xe4df0496, 0x9ee3b5d1, 0x4c1b886a, 0xc1b81f2c,
+ 0x467f5165, 0x9d04ea5e, 0x015d358c, 0xfa737487, 0xfb2e410b,
+ 0xb35a1d67, 0x9252d2db, 0xe9335610, 0x6d1347d6, 0x9a8c61d7,
+ 0x377a0ca1, 0x598e14f8, 0xeb893c13, 0xceee27a9, 0xb735c961,
+ 0xe1ede51c, 0x7a3cb147, 0x9c59dfd2, 0x553f73f2, 0x1879ce14,
+ 0x73bf37c7, 0x53eacdf7, 0x5f5baafd, 0xdf146f3d, 0x7886db44,
+ 0xca81f3af, 0xb93ec468, 0x382c3424, 0xc25f40a3, 0x1672c31d,
+ 0xbc0c25e2, 0x288b493c, 0xff41950d, 0x397101a8, 0x08deb30c,
+ 0xd89ce4b4, 0x6490c156, 0x7b6184cb, 0xd570b632, 0x48745c6c,
+ 0xd04257b8
+ };
+
+ private static uint Shift(uint r, int shift)
+ {
+ return (r >> shift) | (r << (32 - shift));
+ }
+
+ /* multiply four bytes in GF(2^8) by 'x' {02} in parallel */
+
+ private const uint m1 = 0x80808080;
+ private const uint m2 = 0x7f7f7f7f;
+ private const uint m3 = 0x0000001b;
+
+ private static uint FFmulX(uint x)
+ {
+ return ((x & m2) << 1) ^ (((x & m1) >> 7) * m3);
+ }
+
+ /*
+ The following defines provide alternative definitions of FFmulX that might
+ give improved performance if a fast 32-bit multiply is not available.
+
+ private int FFmulX(int x) { int u = x & m1; u |= (u >> 1); return ((x & m2) << 1) ^ ((u >>> 3) | (u >>> 6)); }
+ private static final int m4 = 0x1b1b1b1b;
+ private int FFmulX(int x) { int u = x & m1; return ((x & m2) << 1) ^ ((u - (u >>> 7)) & m4); }
+
+ */
+
+ private static uint Inv_Mcol(uint x)
+ {
+ uint f2 = FFmulX(x);
+ uint f4 = FFmulX(f2);
+ uint f8 = FFmulX(f4);
+ uint f9 = x ^ f8;
+
+ return f2 ^ f4 ^ f8 ^ Shift(f2 ^ f9, 8) ^ Shift(f4 ^ f9, 16) ^ Shift(f9, 24);
+ }
+
+ private static uint SubWord(uint x)
+ {
+ return (uint)S[x&255]
+ | (((uint)S[(x>>8)&255]) << 8)
+ | (((uint)S[(x>>16)&255]) << 16)
+ | (((uint)S[(x>>24)&255]) << 24);
+ }
+
+ /**
+ * Calculate the necessary round keys
+ * The number of calculations depends on key size and block size
+ * AES specified a fixed block size of 128 bits and key sizes 128/192/256 bits
+ * This code is written assuming those are the only possible values
+ */
+ private uint[][] GenerateWorkingKey(
+ byte[] key,
+ bool forEncryption)
+ {
+ int KC = key.Length / 4; // key length in words
+
+ if (((KC != 4) && (KC != 6) && (KC != 8)) || ((KC * 4) != key.Length))
+ throw new ArgumentException("Key length not 128/192/256 bits.");
+
+ ROUNDS = KC + 6; // This is not always true for the generalized Rijndael that allows larger block sizes
+
+ uint[][] W = new uint[ROUNDS + 1][]; // 4 words in a block
+ for (int i = 0; i <= ROUNDS; ++i)
+ {
+ W[i] = new uint[4];
+ }
+
+ //
+ // copy the key into the round key array
+ //
+
+ int t = 0;
+ for (int i = 0; i < key.Length; t++)
+ {
+ W[t >> 2][t & 3] = Pack.LE_To_UInt32(key, i);
+ i+=4;
+ }
+
+ //
+ // while not enough round key material calculated
+ // calculate new values
+ //
+ int k = (ROUNDS + 1) << 2;
+ for (int i = KC; (i < k); i++)
+ {
+ uint temp = W[(i-1)>>2][(i-1)&3];
+ if ((i % KC) == 0) {
+ temp = SubWord(Shift(temp, 8)) ^ rcon[(i / KC)-1];
+ } else if ((KC > 6) && ((i % KC) == 4)) {
+ temp = SubWord(temp);
+ }
+
+ W[i>>2][i&3] = W[(i - KC)>>2][(i-KC)&3] ^ temp;
+ }
+
+ if (!forEncryption)
+ {
+ for (int j = 1; j < ROUNDS; j++)
+ {
+ uint[] w = W[j];
+ for (int i = 0; i < 4; i++)
+ {
+ w[i] = Inv_Mcol(w[i]);
+ }
+ }
+ }
+
+ return W;
+ }
+
+ private int ROUNDS;
+ private uint[][] WorkingKey;
+ private uint C0, C1, C2, C3;
+ private bool forEncryption;
+
+ private const int BLOCK_SIZE = 16;
+
+ /**
+ * default constructor - 128 bit block size.
+ */
+ public AesFastEngine()
+ {
+ }
+
+ /**
+ * initialise an AES cipher.
+ *
+ * @param forEncryption whether or not we are for encryption.
+ * @param parameters the parameters required to set up the cipher.
+ * @exception ArgumentException if the parameters argument is
+ * inappropriate.
+ */
+ public virtual void Init(
+ bool forEncryption,
+ ICipherParameters parameters)
+ {
+ KeyParameter keyParameter = parameters as KeyParameter;
+
+ if (keyParameter == null)
+ throw new ArgumentException("invalid parameter passed to AES init - " + parameters.GetType().Name);
+
+ WorkingKey = GenerateWorkingKey(keyParameter.GetKey(), forEncryption);
+
+ this.forEncryption = forEncryption;
+ }
+
+ public virtual string AlgorithmName
+ {
+ get { return "AES"; }
+ }
+
+ public virtual bool IsPartialBlockOkay
+ {
+ get { return false; }
+ }
+
+ public virtual int GetBlockSize()
+ {
+ return BLOCK_SIZE;
+ }
+
+ public virtual int ProcessBlock(
+ byte[] input,
+ int inOff,
+ byte[] output,
+ int outOff)
+ {
+ if (WorkingKey == null)
+ throw new InvalidOperationException("AES engine not initialised");
+
+ Check.DataLength(input, inOff, 16, "input buffer too short");
+ Check.OutputLength(output, outOff, 16, "output buffer too short");
+
+ UnPackBlock(input, inOff);
+
+ if (forEncryption)
+ {
+ EncryptBlock(WorkingKey);
+ }
+ else
+ {
+ DecryptBlock(WorkingKey);
+ }
+
+ PackBlock(output, outOff);
+
+ return BLOCK_SIZE;
+ }
+
+ public virtual void Reset()
+ {
+ }
+
+ private void UnPackBlock(
+ byte[] bytes,
+ int off)
+ {
+ C0 = Pack.LE_To_UInt32(bytes, off);
+ C1 = Pack.LE_To_UInt32(bytes, off + 4);
+ C2 = Pack.LE_To_UInt32(bytes, off + 8);
+ C3 = Pack.LE_To_UInt32(bytes, off + 12);
+ }
+
+ private void PackBlock(
+ byte[] bytes,
+ int off)
+ {
+ Pack.UInt32_To_LE(C0, bytes, off);
+ Pack.UInt32_To_LE(C1, bytes, off + 4);
+ Pack.UInt32_To_LE(C2, bytes, off + 8);
+ Pack.UInt32_To_LE(C3, bytes, off + 12);
+ }
+
+ private void EncryptBlock(uint[][] KW)
+ {
+ uint[] kw = KW[0];
+ uint t0 = this.C0 ^ kw[0];
+ uint t1 = this.C1 ^ kw[1];
+ uint t2 = this.C2 ^ kw[2];
+
+ uint r0, r1, r2, r3 = this.C3 ^ kw[3];
+ int r = 1;
+ while (r < ROUNDS - 1)
+ {
+ kw = KW[r++];
+ r0 = T0[t0 & 255] ^ T1[(t1 >> 8) & 255] ^ T2[(t2 >> 16) & 255] ^ T3[r3 >> 24] ^ kw[0];
+ r1 = T0[t1 & 255] ^ T1[(t2 >> 8) & 255] ^ T2[(r3 >> 16) & 255] ^ T3[t0 >> 24] ^ kw[1];
+ r2 = T0[t2 & 255] ^ T1[(r3 >> 8) & 255] ^ T2[(t0 >> 16) & 255] ^ T3[t1 >> 24] ^ kw[2];
+ r3 = T0[r3 & 255] ^ T1[(t0 >> 8) & 255] ^ T2[(t1 >> 16) & 255] ^ T3[t2 >> 24] ^ kw[3];
+ kw = KW[r++];
+ t0 = T0[r0 & 255] ^ T1[(r1 >> 8) & 255] ^ T2[(r2 >> 16) & 255] ^ T3[r3 >> 24] ^ kw[0];
+ t1 = T0[r1 & 255] ^ T1[(r2 >> 8) & 255] ^ T2[(r3 >> 16) & 255] ^ T3[r0 >> 24] ^ kw[1];
+ t2 = T0[r2 & 255] ^ T1[(r3 >> 8) & 255] ^ T2[(r0 >> 16) & 255] ^ T3[r1 >> 24] ^ kw[2];
+ r3 = T0[r3 & 255] ^ T1[(r0 >> 8) & 255] ^ T2[(r1 >> 16) & 255] ^ T3[r2 >> 24] ^ kw[3];
+ }
+
+ kw = KW[r++];
+ r0 = T0[t0 & 255] ^ T1[(t1 >> 8) & 255] ^ T2[(t2 >> 16) & 255] ^ T3[r3 >> 24] ^ kw[0];
+ r1 = T0[t1 & 255] ^ T1[(t2 >> 8) & 255] ^ T2[(r3 >> 16) & 255] ^ T3[t0 >> 24] ^ kw[1];
+ r2 = T0[t2 & 255] ^ T1[(r3 >> 8) & 255] ^ T2[(t0 >> 16) & 255] ^ T3[t1 >> 24] ^ kw[2];
+ r3 = T0[r3 & 255] ^ T1[(t0 >> 8) & 255] ^ T2[(t1 >> 16) & 255] ^ T3[t2 >> 24] ^ kw[3];
+
+ // the final round's table is a simple function of S so we don't use a whole other four tables for it
+
+ kw = KW[r];
+ this.C0 = (uint)S[r0 & 255] ^ (((uint)S[(r1 >> 8) & 255]) << 8) ^ (((uint)S[(r2 >> 16) & 255]) << 16) ^ (((uint)S[r3 >> 24]) << 24) ^ kw[0];
+ this.C1 = (uint)S[r1 & 255] ^ (((uint)S[(r2 >> 8) & 255]) << 8) ^ (((uint)S[(r3 >> 16) & 255]) << 16) ^ (((uint)S[r0 >> 24]) << 24) ^ kw[1];
+ this.C2 = (uint)S[r2 & 255] ^ (((uint)S[(r3 >> 8) & 255]) << 8) ^ (((uint)S[(r0 >> 16) & 255]) << 16) ^ (((uint)S[r1 >> 24]) << 24) ^ kw[2];
+ this.C3 = (uint)S[r3 & 255] ^ (((uint)S[(r0 >> 8) & 255]) << 8) ^ (((uint)S[(r1 >> 16) & 255]) << 16) ^ (((uint)S[r2 >> 24]) << 24) ^ kw[3];
+ }
+
+ private void DecryptBlock(uint[][] KW)
+ {
+ uint[] kw = KW[ROUNDS];
+ uint t0 = this.C0 ^ kw[0];
+ uint t1 = this.C1 ^ kw[1];
+ uint t2 = this.C2 ^ kw[2];
+
+ uint r0, r1, r2, r3 = this.C3 ^ kw[3];
+ int r = ROUNDS - 1;
+ while (r > 1)
+ {
+ kw = KW[r--];
+ r0 = Tinv0[t0 & 255] ^ Tinv1[(r3 >> 8) & 255] ^ Tinv2[(t2 >> 16) & 255] ^ Tinv3[t1 >> 24] ^ kw[0];
+ r1 = Tinv0[t1 & 255] ^ Tinv1[(t0 >> 8) & 255] ^ Tinv2[(r3 >> 16) & 255] ^ Tinv3[t2 >> 24] ^ kw[1];
+ r2 = Tinv0[t2 & 255] ^ Tinv1[(t1 >> 8) & 255] ^ Tinv2[(t0 >> 16) & 255] ^ Tinv3[r3 >> 24] ^ kw[2];
+ r3 = Tinv0[r3 & 255] ^ Tinv1[(t2 >> 8) & 255] ^ Tinv2[(t1 >> 16) & 255] ^ Tinv3[t0 >> 24] ^ kw[3];
+ kw = KW[r--];
+ t0 = Tinv0[r0 & 255] ^ Tinv1[(r3 >> 8) & 255] ^ Tinv2[(r2 >> 16) & 255] ^ Tinv3[r1 >> 24] ^ kw[0];
+ t1 = Tinv0[r1 & 255] ^ Tinv1[(r0 >> 8) & 255] ^ Tinv2[(r3 >> 16) & 255] ^ Tinv3[r2 >> 24] ^ kw[1];
+ t2 = Tinv0[r2 & 255] ^ Tinv1[(r1 >> 8) & 255] ^ Tinv2[(r0 >> 16) & 255] ^ Tinv3[r3 >> 24] ^ kw[2];
+ r3 = Tinv0[r3 & 255] ^ Tinv1[(r2 >> 8) & 255] ^ Tinv2[(r1 >> 16) & 255] ^ Tinv3[r0 >> 24] ^ kw[3];
+ }
+
+ kw = KW[1];
+ r0 = Tinv0[t0 & 255] ^ Tinv1[(r3 >> 8) & 255] ^ Tinv2[(t2 >> 16) & 255] ^ Tinv3[t1 >> 24] ^ kw[0];
+ r1 = Tinv0[t1 & 255] ^ Tinv1[(t0 >> 8) & 255] ^ Tinv2[(r3 >> 16) & 255] ^ Tinv3[t2 >> 24] ^ kw[1];
+ r2 = Tinv0[t2 & 255] ^ Tinv1[(t1 >> 8) & 255] ^ Tinv2[(t0 >> 16) & 255] ^ Tinv3[r3 >> 24] ^ kw[2];
+ r3 = Tinv0[r3 & 255] ^ Tinv1[(t2 >> 8) & 255] ^ Tinv2[(t1 >> 16) & 255] ^ Tinv3[t0 >> 24] ^ kw[3];
+
+ // the final round's table is a simple function of Si so we don't use a whole other four tables for it
+
+ kw = KW[0];
+ this.C0 = (uint)Si[r0 & 255] ^ (((uint)Si[(r3 >> 8) & 255]) << 8) ^ (((uint)Si[(r2 >> 16) & 255]) << 16) ^ (((uint)Si[r1 >> 24]) << 24) ^ kw[0];
+ this.C1 = (uint)Si[r1 & 255] ^ (((uint)Si[(r0 >> 8) & 255]) << 8) ^ (((uint)Si[(r3 >> 16) & 255]) << 16) ^ (((uint)Si[r2 >> 24]) << 24) ^ kw[1];
+ this.C2 = (uint)Si[r2 & 255] ^ (((uint)Si[(r1 >> 8) & 255]) << 8) ^ (((uint)Si[(r0 >> 16) & 255]) << 16) ^ (((uint)Si[r3 >> 24]) << 24) ^ kw[2];
+ this.C3 = (uint)Si[r3 & 255] ^ (((uint)Si[(r2 >> 8) & 255]) << 8) ^ (((uint)Si[(r1 >> 16) & 255]) << 16) ^ (((uint)Si[r0 >> 24]) << 24) ^ kw[3];
+ }
+ }
+}
diff --git a/MinecraftClient/Crypto/Streams/BouncyAes/BufferedBlockCipher.cs b/MinecraftClient/Crypto/Streams/BouncyAes/BufferedBlockCipher.cs
new file mode 100644
index 00000000..3dc21560
--- /dev/null
+++ b/MinecraftClient/Crypto/Streams/BouncyAes/BufferedBlockCipher.cs
@@ -0,0 +1,367 @@
+using System;
+using System.Diagnostics;
+
+using Org.BouncyCastle.Crypto.Parameters;
+
+namespace Org.BouncyCastle.Crypto
+{
+ /**
+ * A wrapper class that allows block ciphers to be used to process data in
+ * a piecemeal fashion. The BufferedBlockCipher outputs a block only when the
+ * buffer is full and more data is being added, or on a doFinal.
+ *
+ * Note: in the case where the underlying cipher is either a CFB cipher or an
+ * OFB one the last block may not be a multiple of the block size.
+ *
+ */
+ public class BufferedBlockCipher
+ : BufferedCipherBase
+ {
+ internal byte[] buf;
+ internal int bufOff;
+ internal bool forEncryption;
+ internal IBlockCipher cipher;
+
+ /**
+ * constructor for subclasses
+ */
+ protected BufferedBlockCipher()
+ {
+ }
+
+ /**
+ * Create a buffered block cipher without padding.
+ *
+ * @param cipher the underlying block cipher this buffering object wraps.
+ * false otherwise.
+ */
+ public BufferedBlockCipher(
+ IBlockCipher cipher)
+ {
+ if (cipher == null)
+ throw new ArgumentNullException("cipher");
+
+ this.cipher = cipher;
+ buf = new byte[cipher.GetBlockSize()];
+ bufOff = 0;
+ }
+
+ public override string AlgorithmName
+ {
+ get { return cipher.AlgorithmName; }
+ }
+
+ /**
+ * initialise the cipher.
+ *
+ * @param forEncryption if true the cipher is initialised for
+ * encryption, if false for decryption.
+ * @param param the key and other data required by the cipher.
+ * @exception ArgumentException if the parameters argument is
+ * inappropriate.
+ */
+ // Note: This doubles as the Init in the event that this cipher is being used as an IWrapper
+ public override void Init(
+ bool forEncryption,
+ ICipherParameters parameters)
+ {
+ this.forEncryption = forEncryption;
+
+ //ParametersWithRandom pwr = parameters as ParametersWithRandom;
+ //if (pwr != null)
+ // parameters = pwr.Parameters;
+
+ Reset();
+
+ cipher.Init(forEncryption, parameters);
+ }
+
+ /**
+ * return the blocksize for the underlying cipher.
+ *
+ * @return the blocksize for the underlying cipher.
+ */
+ public override int GetBlockSize()
+ {
+ return cipher.GetBlockSize();
+ }
+
+ /**
+ * return the size of the output buffer required for an update
+ * an input of len bytes.
+ *
+ * @param len the length of the input.
+ * @return the space required to accommodate a call to update
+ * with len bytes of input.
+ */
+ public override int GetUpdateOutputSize(
+ int length)
+ {
+ int total = length + bufOff;
+ int leftOver = total % buf.Length;
+ return total - leftOver;
+ }
+
+ /**
+ * return the size of the output buffer required for an update plus a
+ * doFinal with an input of len bytes.
+ *
+ * @param len the length of the input.
+ * @return the space required to accommodate a call to update and doFinal
+ * with len bytes of input.
+ */
+ public override int GetOutputSize(
+ int length)
+ {
+ // Note: Can assume IsPartialBlockOkay is true for purposes of this calculation
+ return length + bufOff;
+ }
+
+ /**
+ * process a single byte, producing an output block if necessary.
+ *
+ * @param in the input byte.
+ * @param out the space for any output that might be produced.
+ * @param outOff the offset from which the output will be copied.
+ * @return the number of output bytes copied to out.
+ * @exception DataLengthException if there isn't enough space in out.
+ * @exception InvalidOperationException if the cipher isn't initialised.
+ */
+ public override int ProcessByte(
+ byte input,
+ byte[] output,
+ int outOff)
+ {
+ buf[bufOff++] = input;
+
+ if (bufOff == buf.Length)
+ {
+ if ((outOff + buf.Length) > output.Length)
+ throw new DataLengthException("output buffer too short");
+
+ bufOff = 0;
+ return cipher.ProcessBlock(buf, 0, output, outOff);
+ }
+
+ return 0;
+ }
+
+ public override byte[] ProcessByte(
+ byte input)
+ {
+ int outLength = GetUpdateOutputSize(1);
+
+ byte[] outBytes = outLength > 0 ? new byte[outLength] : null;
+
+ int pos = ProcessByte(input, outBytes, 0);
+
+ if (outLength > 0 && pos < outLength)
+ {
+ byte[] tmp = new byte[pos];
+ Array.Copy(outBytes, 0, tmp, 0, pos);
+ outBytes = tmp;
+ }
+
+ return outBytes;
+ }
+
+ public override byte[] ProcessBytes(
+ byte[] input,
+ int inOff,
+ int length)
+ {
+ if (input == null)
+ throw new ArgumentNullException("input");
+ if (length < 1)
+ return null;
+
+ int outLength = GetUpdateOutputSize(length);
+
+ byte[] outBytes = outLength > 0 ? new byte[outLength] : null;
+
+ int pos = ProcessBytes(input, inOff, length, outBytes, 0);
+
+ if (outLength > 0 && pos < outLength)
+ {
+ byte[] tmp = new byte[pos];
+ Array.Copy(outBytes, 0, tmp, 0, pos);
+ outBytes = tmp;
+ }
+
+ return outBytes;
+ }
+
+ /**
+ * process an array of bytes, producing output if necessary.
+ *
+ * @param in the input byte array.
+ * @param inOff the offset at which the input data starts.
+ * @param len the number of bytes to be copied out of the input array.
+ * @param out the space for any output that might be produced.
+ * @param outOff the offset from which the output will be copied.
+ * @return the number of output bytes copied to out.
+ * @exception DataLengthException if there isn't enough space in out.
+ * @exception InvalidOperationException if the cipher isn't initialised.
+ */
+ public override int ProcessBytes(
+ byte[] input,
+ int inOff,
+ int length,
+ byte[] output,
+ int outOff)
+ {
+ if (length < 1)
+ {
+ if (length < 0)
+ throw new ArgumentException("Can't have a negative input length!");
+
+ return 0;
+ }
+
+ int blockSize = GetBlockSize();
+ int outLength = GetUpdateOutputSize(length);
+
+ if (outLength > 0)
+ {
+ Check.OutputLength(output, outOff, outLength, "output buffer too short");
+ }
+
+ int resultLen = 0;
+ int gapLen = buf.Length - bufOff;
+ if (length > gapLen)
+ {
+ Array.Copy(input, inOff, buf, bufOff, gapLen);
+ resultLen += cipher.ProcessBlock(buf, 0, output, outOff);
+ bufOff = 0;
+ length -= gapLen;
+ inOff += gapLen;
+ while (length > buf.Length)
+ {
+ resultLen += cipher.ProcessBlock(input, inOff, output, outOff + resultLen);
+ length -= blockSize;
+ inOff += blockSize;
+ }
+ }
+ Array.Copy(input, inOff, buf, bufOff, length);
+ bufOff += length;
+ if (bufOff == buf.Length)
+ {
+ resultLen += cipher.ProcessBlock(buf, 0, output, outOff + resultLen);
+ bufOff = 0;
+ }
+ return resultLen;
+ }
+
+ public override byte[] DoFinal()
+ {
+ byte[] outBytes = EmptyBuffer;
+
+ int length = GetOutputSize(0);
+ if (length > 0)
+ {
+ outBytes = new byte[length];
+
+ int pos = DoFinal(outBytes, 0);
+ if (pos < outBytes.Length)
+ {
+ byte[] tmp = new byte[pos];
+ Array.Copy(outBytes, 0, tmp, 0, pos);
+ outBytes = tmp;
+ }
+ }
+ else
+ {
+ Reset();
+ }
+
+ return outBytes;
+ }
+
+ public override byte[] DoFinal(
+ byte[] input,
+ int inOff,
+ int inLen)
+ {
+ if (input == null)
+ throw new ArgumentNullException("input");
+
+ int length = GetOutputSize(inLen);
+
+ byte[] outBytes = EmptyBuffer;
+
+ if (length > 0)
+ {
+ outBytes = new byte[length];
+
+ int pos = (inLen > 0)
+ ? ProcessBytes(input, inOff, inLen, outBytes, 0)
+ : 0;
+
+ pos += DoFinal(outBytes, pos);
+
+ if (pos < outBytes.Length)
+ {
+ byte[] tmp = new byte[pos];
+ Array.Copy(outBytes, 0, tmp, 0, pos);
+ outBytes = tmp;
+ }
+ }
+ else
+ {
+ Reset();
+ }
+
+ return outBytes;
+ }
+
+ /**
+ * Process the last block in the buffer.
+ *
+ * @param out the array the block currently being held is copied into.
+ * @param outOff the offset at which the copying starts.
+ * @return the number of output bytes copied to out.
+ * @exception DataLengthException if there is insufficient space in out for
+ * the output, or the input is not block size aligned and should be.
+ * @exception InvalidOperationException if the underlying cipher is not
+ * initialised.
+ * @exception InvalidCipherTextException if padding is expected and not found.
+ * @exception DataLengthException if the input is not block size
+ * aligned.
+ */
+ public override int DoFinal(
+ byte[] output,
+ int outOff)
+ {
+ try
+ {
+ if (bufOff != 0)
+ {
+ Check.DataLength(!cipher.IsPartialBlockOkay, "data not block size aligned");
+ Check.OutputLength(output, outOff, bufOff, "output buffer too short for DoFinal()");
+
+ // NB: Can't copy directly, or we may write too much output
+ cipher.ProcessBlock(buf, 0, buf, 0);
+ Array.Copy(buf, 0, output, outOff, bufOff);
+ }
+
+ return bufOff;
+ }
+ finally
+ {
+ Reset();
+ }
+ }
+
+ /**
+ * Reset the buffer and cipher. After resetting the object is in the same
+ * state as it was after the last init (if there was one).
+ */
+ public override void Reset()
+ {
+ Array.Clear(buf, 0, buf.Length);
+ bufOff = 0;
+
+ cipher.Reset();
+ }
+ }
+}
diff --git a/MinecraftClient/Crypto/Streams/BouncyAes/BufferedCipherBase.cs b/MinecraftClient/Crypto/Streams/BouncyAes/BufferedCipherBase.cs
new file mode 100644
index 00000000..9d861021
--- /dev/null
+++ b/MinecraftClient/Crypto/Streams/BouncyAes/BufferedCipherBase.cs
@@ -0,0 +1,113 @@
+using System;
+
+namespace Org.BouncyCastle.Crypto
+{
+ public abstract class BufferedCipherBase
+ : IBufferedCipher
+ {
+ protected static readonly byte[] EmptyBuffer = new byte[0];
+
+ public abstract string AlgorithmName { get; }
+
+ public abstract void Init(bool forEncryption, ICipherParameters parameters);
+
+ public abstract int GetBlockSize();
+
+ public abstract int GetOutputSize(int inputLen);
+ public abstract int GetUpdateOutputSize(int inputLen);
+
+ public abstract byte[] ProcessByte(byte input);
+
+ public virtual int ProcessByte(
+ byte input,
+ byte[] output,
+ int outOff)
+ {
+ byte[] outBytes = ProcessByte(input);
+ if (outBytes == null)
+ return 0;
+ if (outOff + outBytes.Length > output.Length)
+ throw new DataLengthException("output buffer too short");
+ outBytes.CopyTo(output, outOff);
+ return outBytes.Length;
+ }
+
+ public virtual byte[] ProcessBytes(
+ byte[] input)
+ {
+ return ProcessBytes(input, 0, input.Length);
+ }
+
+ public abstract byte[] ProcessBytes(byte[] input, int inOff, int length);
+
+ public virtual int ProcessBytes(
+ byte[] input,
+ byte[] output,
+ int outOff)
+ {
+ return ProcessBytes(input, 0, input.Length, output, outOff);
+ }
+
+ public virtual int ProcessBytes(
+ byte[] input,
+ int inOff,
+ int length,
+ byte[] output,
+ int outOff)
+ {
+ byte[] outBytes = ProcessBytes(input, inOff, length);
+ if (outBytes == null)
+ return 0;
+ if (outOff + outBytes.Length > output.Length)
+ throw new DataLengthException("output buffer too short");
+ outBytes.CopyTo(output, outOff);
+ return outBytes.Length;
+ }
+
+ public abstract byte[] DoFinal();
+
+ public virtual byte[] DoFinal(
+ byte[] input)
+ {
+ return DoFinal(input, 0, input.Length);
+ }
+
+ public abstract byte[] DoFinal(
+ byte[] input,
+ int inOff,
+ int length);
+
+ public virtual int DoFinal(
+ byte[] output,
+ int outOff)
+ {
+ byte[] outBytes = DoFinal();
+ if (outOff + outBytes.Length > output.Length)
+ throw new DataLengthException("output buffer too short");
+ outBytes.CopyTo(output, outOff);
+ return outBytes.Length;
+ }
+
+ public virtual int DoFinal(
+ byte[] input,
+ byte[] output,
+ int outOff)
+ {
+ return DoFinal(input, 0, input.Length, output, outOff);
+ }
+
+ public virtual int DoFinal(
+ byte[] input,
+ int inOff,
+ int length,
+ byte[] output,
+ int outOff)
+ {
+ int len = ProcessBytes(input, inOff, length, output, outOff);
+ len += DoFinal(output, outOff + len);
+ return len;
+ }
+
+ public abstract void Reset();
+ }
+}
diff --git a/MinecraftClient/Crypto/Streams/BouncyAes/CfbBlockCipher.cs b/MinecraftClient/Crypto/Streams/BouncyAes/CfbBlockCipher.cs
new file mode 100644
index 00000000..43371653
--- /dev/null
+++ b/MinecraftClient/Crypto/Streams/BouncyAes/CfbBlockCipher.cs
@@ -0,0 +1,224 @@
+using System;
+
+using Org.BouncyCastle.Crypto.Parameters;
+
+namespace Org.BouncyCastle.Crypto.Modes
+{
+ /**
+ * implements a Cipher-FeedBack (CFB) mode on top of a simple cipher.
+ */
+ public class CfbBlockCipher
+ : IBlockCipher
+ {
+ private byte[] IV;
+ private byte[] cfbV;
+ private byte[] cfbOutV;
+ private bool encrypting;
+
+ private readonly int blockSize;
+ private readonly IBlockCipher cipher;
+
+ /**
+ * Basic constructor.
+ *
+ * @param cipher the block cipher to be used as the basis of the
+ * feedback mode.
+ * @param blockSize the block size in bits (note: a multiple of 8)
+ */
+ public CfbBlockCipher(
+ IBlockCipher cipher,
+ int bitBlockSize)
+ {
+ this.cipher = cipher;
+ this.blockSize = bitBlockSize / 8;
+ this.IV = new byte[cipher.GetBlockSize()];
+ this.cfbV = new byte[cipher.GetBlockSize()];
+ this.cfbOutV = new byte[cipher.GetBlockSize()];
+ }
+ /**
+ * return the underlying block cipher that we are wrapping.
+ *
+ * @return the underlying block cipher that we are wrapping.
+ */
+ public IBlockCipher GetUnderlyingCipher()
+ {
+ return cipher;
+ }
+ /**
+ * Initialise the cipher and, possibly, the initialisation vector (IV).
+ * If an IV isn't passed as part of the parameter, the IV will be all zeros.
+ * An IV which is too short is handled in FIPS compliant fashion.
+ *
+ * @param forEncryption if true the cipher is initialised for
+ * encryption, if false for decryption.
+ * @param param the key and other data required by the cipher.
+ * @exception ArgumentException if the parameters argument is
+ * inappropriate.
+ */
+ public void Init(
+ bool forEncryption,
+ ICipherParameters parameters)
+ {
+ this.encrypting = forEncryption;
+ if (parameters is ParametersWithIV)
+ {
+ ParametersWithIV ivParam = (ParametersWithIV) parameters;
+ byte[] iv = ivParam.GetIV();
+ int diff = IV.Length - iv.Length;
+ Array.Copy(iv, 0, IV, diff, iv.Length);
+ Array.Clear(IV, 0, diff);
+
+ parameters = ivParam.Parameters;
+ }
+ Reset();
+
+ // if it's null, key is to be reused.
+ if (parameters != null)
+ {
+ cipher.Init(true, parameters);
+ }
+ }
+
+ /**
+ * return the algorithm name and mode.
+ *
+ * @return the name of the underlying algorithm followed by "/CFB"
+ * and the block size in bits.
+ */
+ public string AlgorithmName
+ {
+ get { return cipher.AlgorithmName + "/CFB" + (blockSize * 8); }
+ }
+
+ public bool IsPartialBlockOkay
+ {
+ get { return true; }
+ }
+
+ /**
+ * return the block size we are operating at.
+ *
+ * @return the block size we are operating at (in bytes).
+ */
+ public int GetBlockSize()
+ {
+ return blockSize;
+ }
+
+ /**
+ * Process one block of input from the array in and write it to
+ * the out array.
+ *
+ * @param in the array containing the input data.
+ * @param inOff offset into the in array the data starts at.
+ * @param out the array the output data will be copied into.
+ * @param outOff the offset into the out array the output will start at.
+ * @exception DataLengthException if there isn't enough data in in, or
+ * space in out.
+ * @exception InvalidOperationException if the cipher isn't initialised.
+ * @return the number of bytes processed and produced.
+ */
+ public int ProcessBlock(
+ byte[] input,
+ int inOff,
+ byte[] output,
+ int outOff)
+ {
+ return (encrypting)
+ ? EncryptBlock(input, inOff, output, outOff)
+ : DecryptBlock(input, inOff, output, outOff);
+ }
+
+ /**
+ * Do the appropriate processing for CFB mode encryption.
+ *
+ * @param in the array containing the data to be encrypted.
+ * @param inOff offset into the in array the data starts at.
+ * @param out the array the encrypted data will be copied into.
+ * @param outOff the offset into the out array the output will start at.
+ * @exception DataLengthException if there isn't enough data in in, or
+ * space in out.
+ * @exception InvalidOperationException if the cipher isn't initialised.
+ * @return the number of bytes processed and produced.
+ */
+ public int EncryptBlock(
+ byte[] input,
+ int inOff,
+ byte[] outBytes,
+ int outOff)
+ {
+ if ((inOff + blockSize) > input.Length)
+ {
+ throw new DataLengthException("input buffer too short");
+ }
+ if ((outOff + blockSize) > outBytes.Length)
+ {
+ throw new DataLengthException("output buffer too short");
+ }
+ cipher.ProcessBlock(cfbV, 0, cfbOutV, 0);
+ //
+ // XOR the cfbV with the plaintext producing the ciphertext
+ //
+ for (int i = 0; i < blockSize; i++)
+ {
+ outBytes[outOff + i] = (byte)(cfbOutV[i] ^ input[inOff + i]);
+ }
+ //
+ // change over the input block.
+ //
+ Array.Copy(cfbV, blockSize, cfbV, 0, cfbV.Length - blockSize);
+ Array.Copy(outBytes, outOff, cfbV, cfbV.Length - blockSize, blockSize);
+ return blockSize;
+ }
+ /**
+ * Do the appropriate processing for CFB mode decryption.
+ *
+ * @param in the array containing the data to be decrypted.
+ * @param inOff offset into the in array the data starts at.
+ * @param out the array the encrypted data will be copied into.
+ * @param outOff the offset into the out array the output will start at.
+ * @exception DataLengthException if there isn't enough data in in, or
+ * space in out.
+ * @exception InvalidOperationException if the cipher isn't initialised.
+ * @return the number of bytes processed and produced.
+ */
+ public int DecryptBlock(
+ byte[] input,
+ int inOff,
+ byte[] outBytes,
+ int outOff)
+ {
+ if ((inOff + blockSize) > input.Length)
+ {
+ throw new DataLengthException("input buffer too short");
+ }
+ if ((outOff + blockSize) > outBytes.Length)
+ {
+ throw new DataLengthException("output buffer too short");
+ }
+ cipher.ProcessBlock(cfbV, 0, cfbOutV, 0);
+ //
+ // change over the input block.
+ //
+ Array.Copy(cfbV, blockSize, cfbV, 0, cfbV.Length - blockSize);
+ Array.Copy(input, inOff, cfbV, cfbV.Length - blockSize, blockSize);
+ //
+ // XOR the cfbV with the ciphertext producing the plaintext
+ //
+ for (int i = 0; i < blockSize; i++)
+ {
+ outBytes[outOff + i] = (byte)(cfbOutV[i] ^ input[inOff + i]);
+ }
+ return blockSize;
+ }
+ /**
+ * reset the chaining vector back to the IV and reset the underlying
+ * cipher.
+ */
+ public void Reset()
+ {
+ Array.Copy(IV, 0, cfbV, 0, IV.Length);
+ cipher.Reset();
+ }
+ }
+}
diff --git a/MinecraftClient/Crypto/Streams/BouncyAes/Check.cs b/MinecraftClient/Crypto/Streams/BouncyAes/Check.cs
new file mode 100644
index 00000000..96a05c64
--- /dev/null
+++ b/MinecraftClient/Crypto/Streams/BouncyAes/Check.cs
@@ -0,0 +1,25 @@
+using System;
+
+namespace Org.BouncyCastle.Crypto
+{
+ internal class Check
+ {
+ internal static void DataLength(bool condition, string msg)
+ {
+ if (condition)
+ throw new DataLengthException(msg);
+ }
+
+ internal static void DataLength(byte[] buf, int off, int len, string msg)
+ {
+ if (off + len > buf.Length)
+ throw new DataLengthException(msg);
+ }
+
+ internal static void OutputLength(byte[] buf, int off, int len, string msg)
+ {
+ if (off + len > buf.Length)
+ throw new OutputLengthException(msg);
+ }
+ }
+}
diff --git a/MinecraftClient/Crypto/Streams/BouncyAes/CipherStream.cs b/MinecraftClient/Crypto/Streams/BouncyAes/CipherStream.cs
new file mode 100644
index 00000000..b6920854
--- /dev/null
+++ b/MinecraftClient/Crypto/Streams/BouncyAes/CipherStream.cs
@@ -0,0 +1,234 @@
+using System;
+using System.Diagnostics;
+using System.IO;
+
+using Org.BouncyCastle.Crypto;
+
+namespace Org.BouncyCastle.Crypto.IO
+{
+ public class CipherStream
+ : Stream
+ {
+ internal Stream stream;
+ internal IBufferedCipher inCipher, outCipher;
+ private byte[] mInBuf;
+ private int mInPos;
+ private bool inStreamEnded;
+
+ public CipherStream(
+ Stream stream,
+ IBufferedCipher readCipher,
+ IBufferedCipher writeCipher)
+ {
+ this.stream = stream;
+
+ if (readCipher != null)
+ {
+ this.inCipher = readCipher;
+ mInBuf = null;
+ }
+
+ if (writeCipher != null)
+ {
+ this.outCipher = writeCipher;
+ }
+ }
+
+ public IBufferedCipher ReadCipher
+ {
+ get { return inCipher; }
+ }
+
+ public IBufferedCipher WriteCipher
+ {
+ get { return outCipher; }
+ }
+
+ public override int ReadByte()
+ {
+ if (inCipher == null)
+ return stream.ReadByte();
+
+ if (mInBuf == null || mInPos >= mInBuf.Length)
+ {
+ if (!FillInBuf())
+ return -1;
+ }
+
+ return mInBuf[mInPos++];
+ }
+
+ public override int Read(
+ byte[] buffer,
+ int offset,
+ int count)
+ {
+ if (inCipher == null)
+ return stream.Read(buffer, offset, count);
+
+ int num = 0;
+ while (num < count)
+ {
+ if (mInBuf == null || mInPos >= mInBuf.Length)
+ {
+ if (!FillInBuf())
+ break;
+ }
+
+ int numToCopy = System.Math.Min(count - num, mInBuf.Length - mInPos);
+ Array.Copy(mInBuf, mInPos, buffer, offset + num, numToCopy);
+ mInPos += numToCopy;
+ num += numToCopy;
+ }
+
+ return num;
+ }
+
+ private bool FillInBuf()
+ {
+ if (inStreamEnded)
+ return false;
+
+ mInPos = 0;
+
+ do
+ {
+ mInBuf = ReadAndProcessBlock();
+ }
+ while (!inStreamEnded && mInBuf == null);
+
+ return mInBuf != null;
+ }
+
+ private byte[] ReadAndProcessBlock()
+ {
+ int blockSize = inCipher.GetBlockSize();
+ int readSize = (blockSize == 0) ? 256 : blockSize;
+
+ byte[] block = new byte[readSize];
+ int numRead = 0;
+ do
+ {
+ int count = stream.Read(block, numRead, block.Length - numRead);
+ if (count < 1)
+ {
+ inStreamEnded = true;
+ break;
+ }
+ numRead += count;
+ }
+ while (numRead < block.Length);
+
+ Debug.Assert(inStreamEnded || numRead == block.Length);
+
+ byte[] bytes = inStreamEnded
+ ? inCipher.DoFinal(block, 0, numRead)
+ : inCipher.ProcessBytes(block);
+
+ if (bytes != null && bytes.Length == 0)
+ {
+ bytes = null;
+ }
+
+ return bytes;
+ }
+
+ public override void Write(
+ byte[] buffer,
+ int offset,
+ int count)
+ {
+ Debug.Assert(buffer != null);
+ Debug.Assert(0 <= offset && offset <= buffer.Length);
+ Debug.Assert(count >= 0);
+
+ int end = offset + count;
+
+ Debug.Assert(0 <= end && end <= buffer.Length);
+
+ if (outCipher == null)
+ {
+ stream.Write(buffer, offset, count);
+ return;
+ }
+
+ byte[] data = outCipher.ProcessBytes(buffer, offset, count);
+ if (data != null)
+ {
+ stream.Write(data, 0, data.Length);
+ }
+ }
+
+ public override void WriteByte(
+ byte b)
+ {
+ if (outCipher == null)
+ {
+ stream.WriteByte(b);
+ return;
+ }
+
+ byte[] data = outCipher.ProcessByte(b);
+ if (data != null)
+ {
+ stream.Write(data, 0, data.Length);
+ }
+ }
+
+ public override bool CanRead
+ {
+ get { return stream.CanRead && (inCipher != null); }
+ }
+
+ public override bool CanWrite
+ {
+ get { return stream.CanWrite && (outCipher != null); }
+ }
+
+ public override bool CanSeek
+ {
+ get { return false; }
+ }
+
+ public sealed override long Length
+ {
+ get { throw new NotSupportedException(); }
+ }
+
+ public sealed override long Position
+ {
+ get { throw new NotSupportedException(); }
+ set { throw new NotSupportedException(); }
+ }
+
+ public override void Close()
+ {
+ if (outCipher != null)
+ {
+ byte[] data = outCipher.DoFinal();
+ stream.Write(data, 0, data.Length);
+ stream.Flush();
+ }
+ stream.Close();
+ }
+
+ public override void Flush()
+ {
+ // Note: outCipher.DoFinal is only called during Close()
+ stream.Flush();
+ }
+
+ public sealed override long Seek(
+ long offset,
+ SeekOrigin origin)
+ {
+ throw new NotSupportedException();
+ }
+
+ public sealed override void SetLength(
+ long length)
+ {
+ throw new NotSupportedException();
+ }
+ }
+}
diff --git a/MinecraftClient/Crypto/Streams/BouncyAes/CryptoException.cs b/MinecraftClient/Crypto/Streams/BouncyAes/CryptoException.cs
new file mode 100644
index 00000000..67f0d86f
--- /dev/null
+++ b/MinecraftClient/Crypto/Streams/BouncyAes/CryptoException.cs
@@ -0,0 +1,28 @@
+using System;
+
+namespace Org.BouncyCastle.Crypto
+{
+#if !(NETCF_1_0 || NETCF_2_0 || SILVERLIGHT)
+ [Serializable]
+#endif
+ public class CryptoException
+ : Exception
+ {
+ public CryptoException()
+ {
+ }
+
+ public CryptoException(
+ string message)
+ : base(message)
+ {
+ }
+
+ public CryptoException(
+ string message,
+ Exception exception)
+ : base(message, exception)
+ {
+ }
+ }
+}
diff --git a/MinecraftClient/Crypto/Streams/BouncyAes/DataLengthException.cs b/MinecraftClient/Crypto/Streams/BouncyAes/DataLengthException.cs
new file mode 100644
index 00000000..e9efc0bd
--- /dev/null
+++ b/MinecraftClient/Crypto/Streams/BouncyAes/DataLengthException.cs
@@ -0,0 +1,42 @@
+using System;
+
+namespace Org.BouncyCastle.Crypto
+{
+ /**
+ * this exception is thrown if a buffer that is meant to have output
+ * copied into it turns out to be too short, or if we've been given
+ * insufficient input. In general this exception will Get thrown rather
+ * than an ArrayOutOfBounds exception.
+ */
+#if !(NETCF_1_0 || NETCF_2_0 || SILVERLIGHT)
+ [Serializable]
+#endif
+ public class DataLengthException
+ : CryptoException
+ {
+ /**
+ * base constructor.
+ */
+ public DataLengthException()
+ {
+ }
+
+ /**
+ * create a DataLengthException with the given message.
+ *
+ * @param message the message to be carried with the exception.
+ */
+ public DataLengthException(
+ string message)
+ : base(message)
+ {
+ }
+
+ public DataLengthException(
+ string message,
+ Exception exception)
+ : base(message, exception)
+ {
+ }
+ }
+}
diff --git a/MinecraftClient/Crypto/Streams/BouncyAes/IBlockCipher.cs b/MinecraftClient/Crypto/Streams/BouncyAes/IBlockCipher.cs
new file mode 100644
index 00000000..a3ad6d6e
--- /dev/null
+++ b/MinecraftClient/Crypto/Streams/BouncyAes/IBlockCipher.cs
@@ -0,0 +1,36 @@
+using System;
+
+namespace Org.BouncyCastle.Crypto
+{
+ /// Base interface for a symmetric key block cipher.
+ public interface IBlockCipher
+ {
+ /// The name of the algorithm this cipher implements.
+ string AlgorithmName { get; }
+
+ /// Initialise the cipher.
+ /// Initialise for encryption if true, for decryption if false.
+ /// The key or other data required by the cipher.
+ void Init(bool forEncryption, ICipherParameters parameters);
+
+ /// The block size for this cipher, in bytes.
+ int GetBlockSize();
+
+ /// Indicates whether this cipher can handle partial blocks.
+ bool IsPartialBlockOkay { get; }
+
+ /// Process a block.
+ /// The input buffer.
+ /// The offset into inBuf that the input block begins.
+ /// The output buffer.
+ /// The offset into outBuf to write the output block.
+ /// If input block is wrong size, or outBuf too small.
+ /// The number of bytes processed and produced.
+ int ProcessBlock(byte[] inBuf, int inOff, byte[] outBuf, int outOff);
+
+ ///
+ /// Reset the cipher to the same state as it was after the last init (if there was one).
+ ///
+ void Reset();
+ }
+}
diff --git a/MinecraftClient/Crypto/Streams/BouncyAes/IBufferedCipher.cs b/MinecraftClient/Crypto/Streams/BouncyAes/IBufferedCipher.cs
new file mode 100644
index 00000000..69dec959
--- /dev/null
+++ b/MinecraftClient/Crypto/Streams/BouncyAes/IBufferedCipher.cs
@@ -0,0 +1,44 @@
+using System;
+
+namespace Org.BouncyCastle.Crypto
+{
+ /// Block cipher engines are expected to conform to this interface.
+ public interface IBufferedCipher
+ {
+ /// The name of the algorithm this cipher implements.
+ string AlgorithmName { get; }
+
+ /// Initialise the cipher.
+ /// If true the cipher is initialised for encryption,
+ /// if false for decryption.
+ /// The key and other data required by the cipher.
+ void Init(bool forEncryption, ICipherParameters parameters);
+
+ int GetBlockSize();
+
+ int GetOutputSize(int inputLen);
+
+ int GetUpdateOutputSize(int inputLen);
+
+ byte[] ProcessByte(byte input);
+ int ProcessByte(byte input, byte[] output, int outOff);
+
+ byte[] ProcessBytes(byte[] input);
+ byte[] ProcessBytes(byte[] input, int inOff, int length);
+ int ProcessBytes(byte[] input, byte[] output, int outOff);
+ int ProcessBytes(byte[] input, int inOff, int length, byte[] output, int outOff);
+
+ byte[] DoFinal();
+ byte[] DoFinal(byte[] input);
+ byte[] DoFinal(byte[] input, int inOff, int length);
+ int DoFinal(byte[] output, int outOff);
+ int DoFinal(byte[] input, byte[] output, int outOff);
+ int DoFinal(byte[] input, int inOff, int length, byte[] output, int outOff);
+
+ ///
+ /// Reset the cipher. After resetting the cipher is in the same state
+ /// as it was after the last init (if there was one).
+ ///
+ void Reset();
+ }
+}
diff --git a/MinecraftClient/Crypto/Streams/BouncyAes/ICipherParameters.cs b/MinecraftClient/Crypto/Streams/BouncyAes/ICipherParameters.cs
new file mode 100644
index 00000000..fff0941c
--- /dev/null
+++ b/MinecraftClient/Crypto/Streams/BouncyAes/ICipherParameters.cs
@@ -0,0 +1,11 @@
+using System;
+
+namespace Org.BouncyCastle.Crypto
+{
+ /**
+ * all parameter classes implement this.
+ */
+ public interface ICipherParameters
+ {
+ }
+}
diff --git a/MinecraftClient/Crypto/Streams/BouncyAes/KeyParameter.cs b/MinecraftClient/Crypto/Streams/BouncyAes/KeyParameter.cs
new file mode 100644
index 00000000..33dff96d
--- /dev/null
+++ b/MinecraftClient/Crypto/Streams/BouncyAes/KeyParameter.cs
@@ -0,0 +1,43 @@
+using System;
+
+using Org.BouncyCastle.Crypto;
+
+namespace Org.BouncyCastle.Crypto.Parameters
+{
+ public class KeyParameter
+ : ICipherParameters
+ {
+ private readonly byte[] key;
+
+ public KeyParameter(
+ byte[] key)
+ {
+ if (key == null)
+ throw new ArgumentNullException("key");
+
+ this.key = (byte[]) key.Clone();
+ }
+
+ public KeyParameter(
+ byte[] key,
+ int keyOff,
+ int keyLen)
+ {
+ if (key == null)
+ throw new ArgumentNullException("key");
+ if (keyOff < 0 || keyOff > key.Length)
+ throw new ArgumentOutOfRangeException("keyOff");
+ if (keyLen < 0 || (keyOff + keyLen) > key.Length)
+ throw new ArgumentOutOfRangeException("keyLen");
+
+ this.key = new byte[keyLen];
+ Array.Copy(key, keyOff, this.key, 0, keyLen);
+ }
+
+ public byte[] GetKey()
+ {
+ return (byte[]) key.Clone();
+ }
+ }
+
+}
diff --git a/MinecraftClient/Crypto/Streams/BouncyAes/OutputLengthException.cs b/MinecraftClient/Crypto/Streams/BouncyAes/OutputLengthException.cs
new file mode 100644
index 00000000..e1cf4492
--- /dev/null
+++ b/MinecraftClient/Crypto/Streams/BouncyAes/OutputLengthException.cs
@@ -0,0 +1,28 @@
+using System;
+
+namespace Org.BouncyCastle.Crypto
+{
+#if !(NETCF_1_0 || NETCF_2_0 || SILVERLIGHT)
+ [Serializable]
+#endif
+ public class OutputLengthException
+ : DataLengthException
+ {
+ public OutputLengthException()
+ {
+ }
+
+ public OutputLengthException(
+ string message)
+ : base(message)
+ {
+ }
+
+ public OutputLengthException(
+ string message,
+ Exception exception)
+ : base(message, exception)
+ {
+ }
+ }
+}
diff --git a/MinecraftClient/Crypto/Streams/BouncyAes/Pack.cs b/MinecraftClient/Crypto/Streams/BouncyAes/Pack.cs
new file mode 100644
index 00000000..087cb7ce
--- /dev/null
+++ b/MinecraftClient/Crypto/Streams/BouncyAes/Pack.cs
@@ -0,0 +1,266 @@
+using System;
+
+namespace Org.BouncyCastle.Crypto.Utilities
+{
+ internal sealed class Pack
+ {
+ private Pack()
+ {
+ }
+
+ internal static void UInt16_To_BE(ushort n, byte[] bs)
+ {
+ bs[0] = (byte)(n >> 8);
+ bs[1] = (byte)(n);
+ }
+
+ internal static void UInt16_To_BE(ushort n, byte[] bs, int off)
+ {
+ bs[off] = (byte)(n >> 8);
+ bs[off + 1] = (byte)(n);
+ }
+
+ internal static ushort BE_To_UInt16(byte[] bs)
+ {
+ uint n = (uint)bs[0] << 8
+ | (uint)bs[1];
+ return (ushort)n;
+ }
+
+ internal static ushort BE_To_UInt16(byte[] bs, int off)
+ {
+ uint n = (uint)bs[off] << 8
+ | (uint)bs[off + 1];
+ return (ushort)n;
+ }
+
+ internal static byte[] UInt32_To_BE(uint n)
+ {
+ byte[] bs = new byte[4];
+ UInt32_To_BE(n, bs, 0);
+ return bs;
+ }
+
+ internal static void UInt32_To_BE(uint n, byte[] bs)
+ {
+ bs[0] = (byte)(n >> 24);
+ bs[1] = (byte)(n >> 16);
+ bs[2] = (byte)(n >> 8);
+ bs[3] = (byte)(n);
+ }
+
+ internal static void UInt32_To_BE(uint n, byte[] bs, int off)
+ {
+ bs[off] = (byte)(n >> 24);
+ bs[off + 1] = (byte)(n >> 16);
+ bs[off + 2] = (byte)(n >> 8);
+ bs[off + 3] = (byte)(n);
+ }
+
+ internal static byte[] UInt32_To_BE(uint[] ns)
+ {
+ byte[] bs = new byte[4 * ns.Length];
+ UInt32_To_BE(ns, bs, 0);
+ return bs;
+ }
+
+ internal static void UInt32_To_BE(uint[] ns, byte[] bs, int off)
+ {
+ for (int i = 0; i < ns.Length; ++i)
+ {
+ UInt32_To_BE(ns[i], bs, off);
+ off += 4;
+ }
+ }
+
+ internal static uint BE_To_UInt32(byte[] bs)
+ {
+ return (uint)bs[0] << 24
+ | (uint)bs[1] << 16
+ | (uint)bs[2] << 8
+ | (uint)bs[3];
+ }
+
+ internal static uint BE_To_UInt32(byte[] bs, int off)
+ {
+ return (uint)bs[off] << 24
+ | (uint)bs[off + 1] << 16
+ | (uint)bs[off + 2] << 8
+ | (uint)bs[off + 3];
+ }
+
+ internal static void BE_To_UInt32(byte[] bs, int off, uint[] ns)
+ {
+ for (int i = 0; i < ns.Length; ++i)
+ {
+ ns[i] = BE_To_UInt32(bs, off);
+ off += 4;
+ }
+ }
+
+ internal static byte[] UInt64_To_BE(ulong n)
+ {
+ byte[] bs = new byte[8];
+ UInt64_To_BE(n, bs, 0);
+ return bs;
+ }
+
+ internal static void UInt64_To_BE(ulong n, byte[] bs)
+ {
+ UInt32_To_BE((uint)(n >> 32), bs);
+ UInt32_To_BE((uint)(n), bs, 4);
+ }
+
+ internal static void UInt64_To_BE(ulong n, byte[] bs, int off)
+ {
+ UInt32_To_BE((uint)(n >> 32), bs, off);
+ UInt32_To_BE((uint)(n), bs, off + 4);
+ }
+
+ internal static ulong BE_To_UInt64(byte[] bs)
+ {
+ uint hi = BE_To_UInt32(bs);
+ uint lo = BE_To_UInt32(bs, 4);
+ return ((ulong)hi << 32) | (ulong)lo;
+ }
+
+ internal static ulong BE_To_UInt64(byte[] bs, int off)
+ {
+ uint hi = BE_To_UInt32(bs, off);
+ uint lo = BE_To_UInt32(bs, off + 4);
+ return ((ulong)hi << 32) | (ulong)lo;
+ }
+
+ internal static void UInt16_To_LE(ushort n, byte[] bs)
+ {
+ bs[0] = (byte)(n);
+ bs[1] = (byte)(n >> 8);
+ }
+
+ internal static void UInt16_To_LE(ushort n, byte[] bs, int off)
+ {
+ bs[off] = (byte)(n);
+ bs[off + 1] = (byte)(n >> 8);
+ }
+
+ internal static ushort LE_To_UInt16(byte[] bs)
+ {
+ uint n = (uint)bs[0]
+ | (uint)bs[1] << 8;
+ return (ushort)n;
+ }
+
+ internal static ushort LE_To_UInt16(byte[] bs, int off)
+ {
+ uint n = (uint)bs[off]
+ | (uint)bs[off + 1] << 8;
+ return (ushort)n;
+ }
+
+ internal static byte[] UInt32_To_LE(uint n)
+ {
+ byte[] bs = new byte[4];
+ UInt32_To_LE(n, bs, 0);
+ return bs;
+ }
+
+ internal static void UInt32_To_LE(uint n, byte[] bs)
+ {
+ bs[0] = (byte)(n);
+ bs[1] = (byte)(n >> 8);
+ bs[2] = (byte)(n >> 16);
+ bs[3] = (byte)(n >> 24);
+ }
+
+ internal static void UInt32_To_LE(uint n, byte[] bs, int off)
+ {
+ bs[off] = (byte)(n);
+ bs[off + 1] = (byte)(n >> 8);
+ bs[off + 2] = (byte)(n >> 16);
+ bs[off + 3] = (byte)(n >> 24);
+ }
+
+ internal static byte[] UInt32_To_LE(uint[] ns)
+ {
+ byte[] bs = new byte[4 * ns.Length];
+ UInt32_To_LE(ns, bs, 0);
+ return bs;
+ }
+
+ internal static void UInt32_To_LE(uint[] ns, byte[] bs, int off)
+ {
+ for (int i = 0; i < ns.Length; ++i)
+ {
+ UInt32_To_LE(ns[i], bs, off);
+ off += 4;
+ }
+ }
+
+ internal static uint LE_To_UInt32(byte[] bs)
+ {
+ return (uint)bs[0]
+ | (uint)bs[1] << 8
+ | (uint)bs[2] << 16
+ | (uint)bs[3] << 24;
+ }
+
+ internal static uint LE_To_UInt32(byte[] bs, int off)
+ {
+ return (uint)bs[off]
+ | (uint)bs[off + 1] << 8
+ | (uint)bs[off + 2] << 16
+ | (uint)bs[off + 3] << 24;
+ }
+
+ internal static void LE_To_UInt32(byte[] bs, int off, uint[] ns)
+ {
+ for (int i = 0; i < ns.Length; ++i)
+ {
+ ns[i] = LE_To_UInt32(bs, off);
+ off += 4;
+ }
+ }
+
+ internal static void LE_To_UInt32(byte[] bs, int bOff, uint[] ns, int nOff, int count)
+ {
+ for (int i = 0; i < count; ++i)
+ {
+ ns[nOff + i] = LE_To_UInt32(bs, bOff);
+ bOff += 4;
+ }
+ }
+
+ internal static byte[] UInt64_To_LE(ulong n)
+ {
+ byte[] bs = new byte[8];
+ UInt64_To_LE(n, bs, 0);
+ return bs;
+ }
+
+ internal static void UInt64_To_LE(ulong n, byte[] bs)
+ {
+ UInt32_To_LE((uint)(n), bs);
+ UInt32_To_LE((uint)(n >> 32), bs, 4);
+ }
+
+ internal static void UInt64_To_LE(ulong n, byte[] bs, int off)
+ {
+ UInt32_To_LE((uint)(n), bs, off);
+ UInt32_To_LE((uint)(n >> 32), bs, off + 4);
+ }
+
+ internal static ulong LE_To_UInt64(byte[] bs)
+ {
+ uint lo = LE_To_UInt32(bs);
+ uint hi = LE_To_UInt32(bs, 4);
+ return ((ulong)hi << 32) | (ulong)lo;
+ }
+
+ internal static ulong LE_To_UInt64(byte[] bs, int off)
+ {
+ uint lo = LE_To_UInt32(bs, off);
+ uint hi = LE_To_UInt32(bs, off + 4);
+ return ((ulong)hi << 32) | (ulong)lo;
+ }
+ }
+}
diff --git a/MinecraftClient/Crypto/Streams/BouncyAes/ParametersWithIV.cs b/MinecraftClient/Crypto/Streams/BouncyAes/ParametersWithIV.cs
new file mode 100644
index 00000000..11a8b77a
--- /dev/null
+++ b/MinecraftClient/Crypto/Streams/BouncyAes/ParametersWithIV.cs
@@ -0,0 +1,43 @@
+using System;
+
+namespace Org.BouncyCastle.Crypto.Parameters
+{
+ public class ParametersWithIV
+ : ICipherParameters
+ {
+ private readonly ICipherParameters parameters;
+ private readonly byte[] iv;
+
+ public ParametersWithIV(
+ ICipherParameters parameters,
+ byte[] iv)
+ : this(parameters, iv, 0, iv.Length)
+ {
+ }
+
+ public ParametersWithIV(
+ ICipherParameters parameters,
+ byte[] iv,
+ int ivOff,
+ int ivLen)
+ {
+ // NOTE: 'parameters' may be null to imply key re-use
+ if (iv == null)
+ throw new ArgumentNullException("iv");
+
+ this.parameters = parameters;
+ this.iv = new byte[ivLen];
+ Array.Copy(iv, ivOff, this.iv, 0, ivLen);
+ }
+
+ public byte[] GetIV()
+ {
+ return (byte[]) iv.Clone();
+ }
+
+ public ICipherParameters Parameters
+ {
+ get { return parameters; }
+ }
+ }
+}
diff --git a/MinecraftClient/Crypto/Streams/MonoAesStream.cs b/MinecraftClient/Crypto/Streams/MonoAesStream.cs
new file mode 100644
index 00000000..57d5598e
--- /dev/null
+++ b/MinecraftClient/Crypto/Streams/MonoAesStream.cs
@@ -0,0 +1,108 @@
+using System;
+using System.Collections.Generic;
+using System.Linq;
+using System.Text;
+using System.Security.Cryptography;
+using System.IO;
+using Org.BouncyCastle.Crypto;
+using Org.BouncyCastle.Crypto.Parameters;
+using Org.BouncyCastle.Crypto.Engines;
+using Org.BouncyCastle.Crypto.Modes;
+using Org.BouncyCastle.Crypto.IO;
+
+namespace MinecraftClient.Crypto.Streams
+{
+ ///
+ /// An encrypted stream using AES, used for encrypting network data on the fly using AES.
+ /// This is a mono-compatible adaptation which uses AES engine from the BouncyCastle project.
+ ///
+
+ public class MonoAesStream : Stream, IAesStream
+ {
+ CipherStream cstream;
+ public MonoAesStream(System.IO.Stream stream, byte[] key)
+ {
+ BaseStream = stream;
+ BufferedBlockCipher enc = GenerateAES(key, true);
+ BufferedBlockCipher dec = GenerateAES(key, false);
+ cstream = new CipherStream(stream, dec, enc);
+ }
+ public System.IO.Stream BaseStream { get; set; }
+
+ public override bool CanRead
+ {
+ get { return true; }
+ }
+
+ public override bool CanSeek
+ {
+ get { return false; }
+ }
+
+ public override bool CanWrite
+ {
+ get { return true; }
+ }
+
+ public override void Flush()
+ {
+ BaseStream.Flush();
+ }
+
+ public override long Length
+ {
+ get { throw new NotSupportedException(); }
+ }
+
+ public override long Position
+ {
+ get
+ {
+ throw new NotSupportedException();
+ }
+ set
+ {
+ throw new NotSupportedException();
+ }
+ }
+
+ public override int ReadByte()
+ {
+ byte[] temp = new byte[1];
+ Read(temp, 0, 1);
+ return temp[0];
+ }
+
+ public override int Read(byte[] buffer, int offset, int count)
+ {
+ return cstream.Read(buffer, offset, count);
+ }
+
+ public override long Seek(long offset, System.IO.SeekOrigin origin)
+ {
+ throw new NotSupportedException();
+ }
+
+ public override void SetLength(long value)
+ {
+ throw new NotSupportedException();
+ }
+
+ public override void WriteByte(byte b)
+ {
+ Write(new byte[] { b }, 0, 1);
+ }
+
+ public override void Write(byte[] buffer, int offset, int count)
+ {
+ cstream.Write(buffer, offset, count);
+ }
+
+ private BufferedBlockCipher GenerateAES(byte[] key, bool forEncryption)
+ {
+ BufferedBlockCipher cipher = new BufferedBlockCipher(new CfbBlockCipher(new AesFastEngine(), 8));
+ cipher.Init(forEncryption, new ParametersWithIV(new KeyParameter(key), key));
+ return cipher;
+ }
+ }
+}
diff --git a/MinecraftClient/Crypto/Streams/RegularAesStream.cs b/MinecraftClient/Crypto/Streams/RegularAesStream.cs
index e3d021c0..1c825c3b 100644
--- a/MinecraftClient/Crypto/Streams/RegularAesStream.cs
+++ b/MinecraftClient/Crypto/Streams/RegularAesStream.cs
@@ -91,16 +91,16 @@ namespace MinecraftClient.Crypto.Streams
enc.Write(buffer, offset, count);
}
- private RijndaelManaged GenerateAES(byte[] key)
+ private static Aes GenerateAES(byte[] key)
{
- RijndaelManaged cipher = new RijndaelManaged();
- cipher.Mode = CipherMode.CFB;
- cipher.Padding = PaddingMode.None;
- cipher.KeySize = 128;
- cipher.FeedbackSize = 8;
- cipher.Key = key;
- cipher.IV = key;
- return cipher;
+ Aes aes = Aes.Create();
+ aes.Mode = CipherMode.CFB;
+ aes.Padding = PaddingMode.None;
+ aes.KeySize = 128;
+ aes.FeedbackSize = 8;
+ aes.Key = key;
+ aes.IV = key;
+ return aes;
}
}
}
diff --git a/MinecraftClient/Inventory/Item.cs b/MinecraftClient/Inventory/Item.cs
index 94f576bf..628c4936 100644
--- a/MinecraftClient/Inventory/Item.cs
+++ b/MinecraftClient/Inventory/Item.cs
@@ -23,7 +23,7 @@ namespace MinecraftClient.Inventory
///
/// Item Metadata
///
- public Dictionary NBT;
+ public Dictionary? NBT;
///
/// Create an item with ItemType, Count and Metadata
@@ -31,7 +31,7 @@ namespace MinecraftClient.Inventory
/// Type of the item
/// Item Count
/// Item Metadata
- public Item(ItemType itemType, int count, Dictionary nbt)
+ public Item(ItemType itemType, int count, Dictionary? nbt)
{
this.Type = itemType;
this.Count = count;
diff --git a/MinecraftClient/Mapping/Entity.cs b/MinecraftClient/Mapping/Entity.cs
index e9c153fe..82f6a2a9 100644
--- a/MinecraftClient/Mapping/Entity.cs
+++ b/MinecraftClient/Mapping/Entity.cs
@@ -22,7 +22,7 @@ namespace MinecraftClient.Mapping
///
/// Nickname of the entity if it is a player.
///
- public string Name;
+ public string? Name;
///
/// CustomName of the entity.
@@ -66,6 +66,13 @@ namespace MinecraftClient.Mapping
/// Untested
public float Pitch = 0;
+ ///
+ /// Used in Item Frame, Falling Block and Fishing Float.
+ /// See https://wiki.vg/Object_Data for details.
+ ///
+ /// Untested
+ public int ObjectData = -1;
+
///
/// Health of the entity
///
@@ -113,7 +120,7 @@ namespace MinecraftClient.Mapping
/// Entity ID
/// Entity Type Enum
/// Entity location
- public Entity(int ID, EntityType type, Location location, byte yaw, byte pitch)
+ public Entity(int ID, EntityType type, Location location, byte yaw, byte pitch, int objectData)
{
this.ID = ID;
this.Type = type;
@@ -123,6 +130,7 @@ namespace MinecraftClient.Mapping
this.Item = new Item(ItemType.Air, 0, null);
this.Yaw = yaw * (1 / 256) * 360; // to angle in 360 degree
this.Pitch = pitch * (1 / 256) * 360;
+ this.ObjectData = objectData;
}
///
@@ -133,7 +141,7 @@ namespace MinecraftClient.Mapping
/// Entity location
/// Player uuid
/// Player name
- public Entity(int ID, EntityType type, Location location, Guid uuid, string name)
+ public Entity(int ID, EntityType type, Location location, Guid uuid, string? name)
{
this.ID = ID;
this.Type = type;
diff --git a/MinecraftClient/McClient.cs b/MinecraftClient/McClient.cs
index 021652df..1aa68340 100644
--- a/MinecraftClient/McClient.cs
+++ b/MinecraftClient/McClient.cs
@@ -13,6 +13,7 @@ using MinecraftClient.Protocol.Handlers.Forge;
using MinecraftClient.Mapping;
using MinecraftClient.Inventory;
using MinecraftClient.Logger;
+using MinecraftClient.Protocol.Keys;
namespace MinecraftClient
{
@@ -23,24 +24,24 @@ namespace MinecraftClient
{
public static int ReconnectionAttemptsLeft = 0;
- private static readonly List cmd_names = new List();
- private static readonly Dictionary cmds = new Dictionary();
- private readonly Dictionary onlinePlayers = new Dictionary();
+ private static readonly List cmd_names = new();
+ private static readonly Dictionary cmds = new();
+ private readonly Dictionary onlinePlayers = new();
private static bool commandsLoaded = false;
- private Queue chatQueue = new Queue();
+ private Queue chatQueue = new();
private static DateTime nextMessageSendTime = DateTime.MinValue;
- private Queue threadTasks = new Queue();
- private object threadTasksLock = new object();
+ private Queue threadTasks = new();
+ private object threadTasksLock = new();
- private readonly List bots = new List();
- private static readonly List botsOnHold = new List();
- private static Dictionary inventories = new Dictionary();
+ private readonly List bots = new();
+ private static readonly List botsOnHold = new();
+ private static Dictionary inventories = new();
- private readonly Dictionary> registeredBotPluginChannels = new Dictionary>();
- private readonly List registeredServerPluginChannels = new List();
+ private readonly Dictionary> registeredBotPluginChannels = new();
+ private readonly List registeredServerPluginChannels = new();
private bool terrainAndMovementsEnabled;
private bool terrainAndMovementsRequested = false;
@@ -48,9 +49,9 @@ namespace MinecraftClient
private bool inventoryHandlingRequested = false;
private bool entityHandlingEnabled;
- private object locationLock = new object();
+ private object locationLock = new();
private bool locationReceived = false;
- private World world = new World();
+ private World world = new();
private Queue steps;
private Queue path;
private Location location;
@@ -59,6 +60,7 @@ namespace MinecraftClient
private float playerYaw;
private float playerPitch;
private double motionY;
+ private int sequenceId; // User for player block synchronization (Aka. digging, placing blocks, etc..)
private string host;
private int port;
@@ -66,10 +68,12 @@ namespace MinecraftClient
private string username;
private string uuid;
private string sessionid;
+ private PlayerKeyPair playerKeyPair;
private DateTime lastKeepAlive;
- private object lastKeepAliveLock = new object();
+ private object lastKeepAliveLock = new();
private int respawnTicks = 0;
private int gamemode = 0;
+ private bool isSupportPreviewsChat;
private int playerEntityID;
@@ -81,7 +85,7 @@ namespace MinecraftClient
private byte CurrentSlot = 0;
// Entity handling
- private Dictionary entities = new Dictionary();
+ private Dictionary entities = new();
// server TPS
private long lastAge = 0;
@@ -89,12 +93,9 @@ namespace MinecraftClient
private double serverTPS = 0;
private double averageTPS = 20;
private const int maxSamples = 5;
- private List tpsSamples = new List(maxSamples);
+ private List tpsSamples = new(maxSamples);
private double sampleSum = 0;
- // players latency
- private Dictionary playersLatency = new Dictionary();
-
// ChatBot OnNetworkPacket event
private bool networkPacketCaptureEnabled = false;
@@ -105,9 +106,11 @@ namespace MinecraftClient
public string GetSessionID() { return sessionid; }
public Location GetCurrentLocation() { return location; }
public float GetYaw() { return playerYaw; }
+ public int GetSequenceId() { return sequenceId; }
public float GetPitch() { return playerPitch; }
public World GetWorld() { return world; }
public Double GetServerTPS() { return averageTPS; }
+ public bool GetIsSupportPreviewsChat() { return isSupportPreviewsChat; }
public float GetHealth() { return playerHealth; }
public int GetSaturation() { return playerFoodSaturation; }
public int GetLevel() { return playerLevel; }
@@ -122,7 +125,7 @@ namespace MinecraftClient
TcpClient client;
IMinecraftCom handler;
- CancellationTokenSource cmdprompt = null;
+ CancellationTokenSource? cmdprompt = null;
Tuple? timeoutdetector = null;
public ILogger Log;
@@ -136,9 +139,9 @@ namespace MinecraftClient
/// The server IP
/// The server port to use
/// Minecraft protocol version to use
- public McClient(string username, string uuid, string sessionID, int protocolversion, ForgeInfo forgeInfo, string server_ip, ushort port)
+ public McClient(string username, string uuid, string sessionID, PlayerKeyPair playerKeyPair, int protocolversion, ForgeInfo forgeInfo, string server_ip, ushort port)
{
- StartClient(username, uuid, sessionID, server_ip, port, protocolversion, forgeInfo, false, "");
+ StartClient(username, uuid, sessionID, playerKeyPair, server_ip, port, protocolversion, forgeInfo, false, "");
}
///
@@ -151,9 +154,9 @@ namespace MinecraftClient
/// The server port to use
/// Minecraft protocol version to use
/// The text or command to send.
- public McClient(string username, string uuid, string sessionID, string server_ip, ushort port, int protocolversion, ForgeInfo forgeInfo, string command)
+ public McClient(string username, string uuid, string sessionID, PlayerKeyPair playerKeyPair, string server_ip, ushort port, int protocolversion, ForgeInfo forgeInfo, string command)
{
- StartClient(username, uuid, sessionID, server_ip, port, protocolversion, forgeInfo, true, command);
+ StartClient(username, uuid, sessionID, playerKeyPair, server_ip, port, protocolversion, forgeInfo, true, command);
}
///
@@ -167,7 +170,7 @@ namespace MinecraftClient
/// The player's UUID for online-mode authentication
/// If set to true, the client will send a single command and then disconnect from the server
/// The text or command to send. Will only be sent if singlecommand is set to true.
- private void StartClient(string user, string uuid, string sessionID, string server_ip, ushort port, int protocolversion, ForgeInfo forgeInfo, bool singlecommand, string command)
+ private void StartClient(string user, string uuid, string sessionID, PlayerKeyPair playerKeyPair, string server_ip, ushort port, int protocolversion, ForgeInfo forgeInfo, bool singlecommand, string command)
{
terrainAndMovementsEnabled = Settings.TerrainAndMovements;
inventoryHandlingEnabled = Settings.InventoryHandling;
@@ -180,6 +183,7 @@ namespace MinecraftClient
this.host = server_ip;
this.port = port;
this.protocolversion = protocolversion;
+ this.playerKeyPair = playerKeyPair;
this.Log = Settings.LogToFile
? new FileLogLogger(Settings.ExpandVars(Settings.LogFile), Settings.PrependTimestamp)
@@ -227,7 +231,7 @@ namespace MinecraftClient
handler = Protocol.ProtocolHandler.GetProtocolHandler(client, protocolversion, forgeInfo, this);
Log.Info(Translations.Get("mcc.version_supported"));
- if (!singlecommand)
+ if (!singlecommand)
{
timeoutdetector = new(new Thread(new ParameterizedThreadStart(TimeoutDetector)), new CancellationTokenSource());
timeoutdetector.Item1.Name = "MCC Connection timeout detector";
@@ -236,11 +240,11 @@ namespace MinecraftClient
try
{
- if (handler.Login())
+ if (handler.Login(this.playerKeyPair))
{
if (singlecommand)
{
- handler.SendChatMessage(command);
+ handler.SendChatMessage(command, playerKeyPair);
Log.Info(Translations.Get("mcc.single_cmd", command));
Thread.Sleep(5000);
handler.Disconnect();
@@ -294,7 +298,7 @@ namespace MinecraftClient
ReconnectionAttemptsLeft--;
Program.Restart();
}
- else if (!singlecommand && Settings.interactiveMode)
+ else if (!singlecommand && Settings.interactiveMode)
{
ConsoleInteractive.ConsoleReader.StopReadThread();
ConsoleInteractive.ConsoleReader.MessageReceived -= ConsoleReaderOnMessageReceived;
@@ -331,7 +335,7 @@ namespace MinecraftClient
if (chatQueue.Count > 0 && nextMessageSendTime < DateTime.Now)
{
string text = chatQueue.Dequeue();
- handler.SendChatMessage(text);
+ handler.SendChatMessage(text, playerKeyPair);
nextMessageSendTime = DateTime.Now + Settings.messageCooldown;
}
}
@@ -402,23 +406,23 @@ namespace MinecraftClient
do
{
Thread.Sleep(TimeSpan.FromSeconds(15));
-
+
if (((CancellationToken)o!).IsCancellationRequested)
return;
-
+
lock (lastKeepAliveLock)
{
if (lastKeepAlive.AddSeconds(30) < DateTime.Now)
{
if (((CancellationToken)o!).IsCancellationRequested)
return;
-
+
OnConnectionLost(ChatBot.DisconnectReason.ConnectionLost, Translations.Get("error.timeout"));
return;
}
}
}
- while (! ( (CancellationToken)o! ).IsCancellationRequested);
+ while (!((CancellationToken)o!).IsCancellationRequested);
}
///
@@ -448,13 +452,13 @@ namespace MinecraftClient
handler.Dispose();
}
- if (cmdprompt != null)
+ if (cmdprompt != null)
{
cmdprompt.Cancel();
cmdprompt = null;
}
- if (timeoutdetector != null)
+ if (timeoutdetector != null)
{
timeoutdetector.Item2.Cancel();
timeoutdetector = null;
@@ -521,7 +525,7 @@ namespace MinecraftClient
}
}
- if (!will_restart)
+ if (!will_restart)
{
ConsoleInteractive.ConsoleReader.StopReadThread();
ConsoleInteractive.ConsoleReader.MessageReceived -= ConsoleReaderOnMessageReceived;
@@ -533,23 +537,24 @@ namespace MinecraftClient
#endregion
#region Command prompt and internal MCC commands
-
+
private void ConsoleReaderOnMessageReceived(object? sender, string e)
{
if (client.Client == null)
return;
-
- if (client.Client.Connected)
+
+ if (client.Client.Connected)
{
- new Thread(() => {
+ new Thread(() =>
+ {
InvokeOnMainThread(() => HandleCommandPromptText(e));
}).Start();
}
else
return;
}
-
+
///
/// Allows the user to send chat messages, commands, and leave the server.
/// Process text from the MCC command prompt on the main thread.
@@ -640,7 +645,7 @@ namespace MinecraftClient
/// May contain a confirmation or error message after processing the command, or "" otherwise.
/// Local variables passed along with the command
/// TRUE if the command was indeed an internal MCC command
- public bool PerformInternalCommand(string command, ref string response_msg, Dictionary localVars = null)
+ public bool PerformInternalCommand(string command, ref string response_msg, Dictionary? localVars = null)
{
/* Process the provided command */
@@ -1012,6 +1017,9 @@ namespace MinecraftClient
/// All players latency
public Dictionary GetPlayersLatency()
{
+ Dictionary playersLatency = new();
+ foreach (var player in onlinePlayers)
+ playersLatency.Add(player.Value.Name, player.Value.Ping);
return playersLatency;
}
@@ -1047,7 +1055,11 @@ namespace MinecraftClient
{
lock (onlinePlayers)
{
- return onlinePlayers.Values.Distinct().ToArray();
+ string[] playerNames = new string[onlinePlayers.Count];
+ int idx = 0;
+ foreach (var player in onlinePlayers)
+ playerNames[idx++] = player.Value.Name;
+ return playerNames;
}
}
@@ -1062,12 +1074,28 @@ namespace MinecraftClient
{
foreach (Guid key in onlinePlayers.Keys)
{
- uuid2Player.Add(key.ToString(), onlinePlayers[key]);
+ uuid2Player.Add(key.ToString(), onlinePlayers[key].Name);
}
}
return uuid2Player;
}
+ ///
+ /// Get player info from uuid
+ ///
+ /// Player's UUID
+ /// Player info
+ public PlayerInfo? GetPlayerInfo(Guid uuid)
+ {
+ lock (onlinePlayers)
+ {
+ if (onlinePlayers.ContainsKey(uuid))
+ return onlinePlayers[uuid];
+ else
+ return null;
+ }
+ }
+
#endregion
#region Action methods: Perform an action on the Server
@@ -1083,7 +1111,7 @@ namespace MinecraftClient
/// How long to wait until the path is evaluated (default: 5 seconds)
/// When location is unreachable, computation will reach timeout, then optionally fallback to a close location within maxOffset
/// True if a path has been found
- public bool MoveTo(Location location, bool allowUnsafe = false, bool allowDirectTeleport = false, int maxOffset = 0, int minOffset = 0, TimeSpan? timeout=null)
+ public bool MoveTo(Location location, bool allowUnsafe = false, bool allowDirectTeleport = false, int maxOffset = 0, int minOffset = 0, TimeSpan? timeout = null)
{
lock (locationLock)
{
@@ -1244,7 +1272,7 @@ namespace MinecraftClient
/// TRUE if the item was successfully used
public bool UseItemOnHand()
{
- return InvokeOnMainThread(() => handler.SendUseItem(0));
+ return InvokeOnMainThread(() => handler.SendUseItem(0, this.sequenceId));
}
///
@@ -1548,7 +1576,7 @@ namespace MinecraftClient
/// Item count
/// Item NBT
/// TRUE if item given successfully
- public bool DoCreativeGive(int slot, ItemType itemType, int count, Dictionary nbt = null)
+ public bool DoCreativeGive(int slot, ItemType itemType, int count, Dictionary? nbt = null)
{
return InvokeOnMainThread(() => handler.SendCreativeInventoryAction(slot, itemType, count, nbt));
}
@@ -1634,7 +1662,7 @@ namespace MinecraftClient
/// TRUE if successfully placed
public bool PlaceBlock(Location location, Direction blockFace, Hand hand = Hand.MainHand)
{
- return InvokeOnMainThread(() => handler.SendPlayerBlockPlacement((int)hand, location, blockFace));
+ return InvokeOnMainThread(() => handler.SendPlayerBlockPlacement((int)hand, location, blockFace, this.sequenceId));
}
///
@@ -1660,9 +1688,9 @@ namespace MinecraftClient
// Send dig start and dig end, will need to wait for server response to know dig result
// See https://wiki.vg/How_to_Write_a_Client#Digging for more details
- return handler.SendPlayerDigging(0, location, blockFace)
+ return handler.SendPlayerDigging(0, location, blockFace, this.sequenceId)
&& (!swingArms || DoAnimation((int)Hand.MainHand))
- && handler.SendPlayerDigging(2, location, blockFace);
+ && handler.SendPlayerDigging(2, location, blockFace, this.sequenceId);
}
///
@@ -1724,7 +1752,7 @@ namespace MinecraftClient
/// Teleporting to other entityies is NOT implemented yet
public bool Spectate(Entity entity)
{
- if(entity.Type == EntityType.Player)
+ if (entity.Type == EntityType.Player)
{
return SpectateByUUID(entity.UUID);
}
@@ -1740,9 +1768,9 @@ namespace MinecraftClient
/// UUID of player/entity to teleport to
public bool SpectateByUUID(Guid UUID)
{
- if(GetGamemode() == 3)
+ if (GetGamemode() == 3)
{
- if(InvokeRequired)
+ if (InvokeRequired)
return InvokeOnMainThread(() => SpectateByUUID(UUID));
return handler.SendSpectate(UUID);
}
@@ -1764,7 +1792,7 @@ namespace MinecraftClient
///
/// Action to execute on each bot
/// Only fire the event for the specified bot list (default: all bots)
- private void DispatchBotEvent(Action action, IEnumerable botList = null)
+ private void DispatchBotEvent(Action action, IEnumerable? botList = null)
{
ChatBot[] selectedBots;
@@ -1872,7 +1900,7 @@ namespace MinecraftClient
/// Check if the client is currently processing a Movement.
///
/// true if a movement is currently handled
- public bool ClientIsMoving()
+ public bool ClientIsMoving()
{
return terrainAndMovementsEnabled && locationReceived && ((steps != null && steps.Count > 0) || (path != null && path.Count > 0));
}
@@ -1969,31 +1997,40 @@ namespace MinecraftClient
}
///
- /// Received some text from the server
+ /// Received chat/system message from the server
///
- /// Text received
- /// TRUE if the text is JSON-Encoded
- public void OnTextReceived(string text, bool isJson)
+ /// Message received
+ public void OnTextReceived(ChatMessage message)
{
UpdateKeepAlive();
- List links = new List();
- string json = null;
+ List links = new();
+ string messageText;
- if (isJson)
+ if (message.isJson)
{
- json = text;
- text = ChatParser.ParseText(json, links);
+ if (message.isSignedChat)
+ {
+ if (!Settings.ShowIllegalSignedChat && !message.isSystemChat && !(bool)message.isSignatureLegal!)
+ return;
+ messageText = ChatParser.ParseSignedChat(message, links);
+ }
+ else
+ messageText = ChatParser.ParseText(message.content, links);
+ }
+ else
+ {
+ messageText = message.content;
}
- Log.Chat(text);
+ Log.Chat(messageText);
if (Settings.DisplayChatLinks)
foreach (string link in links)
Log.Chat(Translations.Get("mcc.link", link));
- DispatchBotEvent(bot => bot.GetText(text));
- DispatchBotEvent(bot => bot.GetText(text, json));
+ DispatchBotEvent(bot => bot.GetText(messageText));
+ DispatchBotEvent(bot => bot.GetText(messageText, message.content));
}
///
@@ -2106,20 +2143,25 @@ namespace MinecraftClient
///
/// Triggered when a new player joins the game
///
- /// UUID of the player
- /// Name of the player
- public void OnPlayerJoin(Guid uuid, string name)
+ /// player info
+ public void OnPlayerJoin(PlayerInfo player)
{
//Ignore placeholders eg 0000tab# from TabListPlus
- if (!ChatBot.IsValidName(name))
+ if (!ChatBot.IsValidName(player.Name))
return;
+ if (player.Name == username)
+ {
+ // 1.19+ offline server is possible to return different uuid
+ this.uuid = player.UUID.ToString().Replace("-", string.Empty);
+ }
+
lock (onlinePlayers)
{
- onlinePlayers[uuid] = name;
+ onlinePlayers[player.UUID] = player;
}
- DispatchBotEvent(bot => bot.OnPlayerJoin(uuid, name));
+ DispatchBotEvent(bot => bot.OnPlayerJoin(player.UUID, player.Name));
}
///
@@ -2128,13 +2170,13 @@ namespace MinecraftClient
/// UUID of the player
public void OnPlayerLeave(Guid uuid)
{
- string username = null;
+ string? username = null;
lock (onlinePlayers)
{
if (onlinePlayers.ContainsKey(uuid))
{
- username = onlinePlayers[uuid];
+ username = onlinePlayers[uuid].Name;
onlinePlayers.Remove(uuid);
}
}
@@ -2191,7 +2233,7 @@ namespace MinecraftClient
///
/// Called when an entity effects
///
- public void OnEntityEffect(int entityid, Effects effect, int amplifier, int duration, byte flags)
+ public void OnEntityEffect(int entityid, Effects effect, int amplifier, int duration, byte flags, bool hasFactorData, Dictionary? factorCodec)
{
if (entities.ContainsKey(entityid))
DispatchBotEvent(bot => bot.OnEntityEffect(entities[entityid], effect, amplifier, duration, flags));
@@ -2202,10 +2244,10 @@ namespace MinecraftClient
///
public void OnSpawnPlayer(int entityID, Guid uuid, Location location, byte Yaw, byte Pitch)
{
- string playerName = null;
+ string? playerName = null;
if (onlinePlayers.ContainsKey(uuid))
- playerName = onlinePlayers[uuid];
- Entity playerEntity = new Entity(entityID, EntityType.Player, location, uuid, playerName);
+ playerName = onlinePlayers[uuid].Name;
+ Entity playerEntity = new(entityID, EntityType.Player, location, uuid, playerName);
OnSpawnEntity(playerEntity);
}
@@ -2243,7 +2285,7 @@ namespace MinecraftClient
// Further regular gamemode change events
if (onlinePlayers.ContainsKey(uuid))
{
- string playerName = onlinePlayers[uuid];
+ string playerName = onlinePlayers[uuid].Name;
if (playerName == this.username)
this.gamemode = gamemode;
DispatchBotEvent(bot => bot.OnGamemodeUpdate(playerName, uuid, gamemode));
@@ -2429,11 +2471,11 @@ namespace MinecraftClient
/// Latency
public void OnLatencyUpdate(Guid uuid, int latency)
{
- string playerName = null;
if (onlinePlayers.ContainsKey(uuid))
{
- playerName = onlinePlayers[uuid];
- playersLatency[playerName] = latency;
+ PlayerInfo player = onlinePlayers[uuid];
+ player.Ping = latency;
+ string playerName = player.Name;
foreach (KeyValuePair ent in entities)
{
if (ent.Value.UUID == uuid && ent.Value.Name == playerName)
@@ -2599,6 +2641,52 @@ namespace MinecraftClient
DispatchBotEvent(bot => bot.OnEntityAnimation(entity, animation));
}
}
+
+ ///
+ /// Will be called when a Synchronization sequence is recevied, this sequence need to be sent when breaking or placing blocks
+ ///
+ /// Sequence ID
+ public void OnBlockChangeAck(int sequenceId)
+ {
+ this.sequenceId = sequenceId;
+ }
+
+ ///
+ /// This method is called when the protocol handler receives server data
+ ///
+ /// Indicates if the server has a motd message
+ /// Server MOTD message
+ /// Indicates if the server has a an icon
+ /// Server icon in Base 64 format
+ /// Indicates if the server previews chat
+ public void OnServerDataRecived(bool hasMotd, string motd, bool hasIcon, string iconBase64, bool previewsChat)
+ {
+ this.isSupportPreviewsChat = previewsChat;
+ }
+
+ ///
+ /// This method is called when the protocol handler receives "Set Display Chat Preview" packet
+ ///
+ /// Indicates if the server previews chat
+ public void OnChatPreviewSettingUpdate(bool previewsChat)
+ {
+ this.isSupportPreviewsChat = previewsChat;
+ }
+
+ ///
+ /// This method is called when the protocol handler receives "Login Success" packet
+ ///
+ /// The player's UUID received from the server
+ /// The player's username received from the server
+ /// Tuple
+ public void OnLoginSuccess(Guid uuid, string userName, Tuple[]? playerProperty)
+ {
+ //string UUID = uuid.ToString().Replace("-", String.Empty);
+ //Log.Info("now UUID = " + this.uuid);
+ //Log.Info("new UUID = " + UUID);
+ ////handler.SetUserUUID(UUID);
+
+ }
#endregion
}
}
diff --git a/MinecraftClient/Program.cs b/MinecraftClient/Program.cs
index f944b75b..55a5d204 100644
--- a/MinecraftClient/Program.cs
+++ b/MinecraftClient/Program.cs
@@ -9,11 +9,14 @@ using System.Threading;
using MinecraftClient.Protocol.Handlers.Forge;
using MinecraftClient.Protocol.Session;
using MinecraftClient.WinAPI;
+using MinecraftClient.Protocol.Keys;
+using System.Security.Cryptography;
+using System.Xml.Linq;
namespace MinecraftClient
{
///
- /// Minecraft Console Client by the MCC Team (c) 2012-2021.
+ /// Minecraft Console Client by the MCC Team (c) 2012-2022.
/// Allows to connect to any Minecraft server, send and receive text, automated scripts.
/// This source code is released under the CDDL 1.0 License.
///
@@ -33,7 +36,7 @@ namespace MinecraftClient
public const string Version = MCHighestVersion;
public const string MCLowestVersion = "1.4.6";
- public const string MCHighestVersion = "1.18.2";
+ public const string MCHighestVersion = "1.19";
public static readonly string BuildInfo = null;
private static Tuple? offlinePrompt = null;
@@ -55,14 +58,14 @@ namespace MinecraftClient
ConsoleIO.BasicIO = true;
args = args.Where(o => !Object.ReferenceEquals(o, args[args.Length - 1])).ToArray();
}
-
+
if (!ConsoleIO.BasicIO)
ConsoleInteractive.ConsoleWriter.Init();
-
+
ConsoleIO.WriteLine($"Minecraft Console Client v{Version} - for MC {MCLowestVersion} to {MCHighestVersion} - Github.com/MCCTeam");
//Build information to facilitate processing of bug reports
- if (BuildInfo != null)
+ if (BuildInfo != null)
{
ConsoleIO.WriteLineFormatted("§8" + BuildInfo);
}
@@ -81,7 +84,8 @@ namespace MinecraftClient
if (WindowsVersion.WinMajorVersion >= 10)
Console.OutputEncoding = Console.InputEncoding = Encoding.UTF8;
}
- else {
+ else
+ {
// Apply to all other operating systems.
Console.OutputEncoding = Console.InputEncoding = Encoding.UTF8;
}
@@ -158,7 +162,7 @@ namespace MinecraftClient
ConsoleIO.WriteLine(ConsoleIO.BasicIO ? Translations.Get("mcc.login_basic_io") : Translations.Get("mcc.login"));
Settings.Login = ConsoleIO.ReadLine();
}
- if (Settings.Password == ""
+ if (Settings.Password == ""
&& (Settings.SessionCaching == CacheType.None || !SessionCache.Contains(Settings.Login.ToLower()))
&& !useBrowser)
{
@@ -166,14 +170,14 @@ namespace MinecraftClient
}
// Setup exit cleaning code
- ExitCleanUp.Add(delegate ()
+ ExitCleanUp.Add(delegate ()
{
// Do NOT use Program.Exit() as creating new Thread cause program to freeze
if (client != null) { client.Disconnect(); ConsoleIO.Reset(); }
if (offlinePrompt != null) { offlinePrompt.Item2.Cancel(); offlinePrompt = null; ConsoleIO.Reset(); }
if (Settings.playerHeadAsIcon) { ConsoleIcon.revertToMCCIcon(); }
});
-
+
startupargs = args;
InitializeClient();
@@ -185,8 +189,9 @@ namespace MinecraftClient
private static void RequestPassword()
{
ConsoleIO.WriteLine(ConsoleIO.BasicIO ? Translations.Get("mcc.password_basic_io", Settings.Login) + "\n" : Translations.Get("mcc.password"));
- Settings.Password = ConsoleIO.BasicIO ? Console.ReadLine() : ConsoleIO.ReadPassword();
- if (Settings.Password == "") { Settings.Password = "-"; }
+ string? password = ConsoleIO.BasicIO ? Console.ReadLine() : ConsoleIO.ReadPassword();
+ if (password == null || password == string.Empty) { password = "-"; }
+ Settings.Password = password;
}
///
@@ -195,6 +200,7 @@ namespace MinecraftClient
private static void InitializeClient()
{
SessionToken session = new SessionToken();
+ PlayerKeyPair? playerKeyPair = null;
ProtocolHandler.LoginResult result = ProtocolHandler.LoginResult.LoginRequired;
@@ -220,8 +226,8 @@ namespace MinecraftClient
{
result = ProtocolHandler.MicrosoftLoginRefresh(session.RefreshToken, out session);
}
- if (result != ProtocolHandler.LoginResult.Success
- && Settings.Password == ""
+ if (result != ProtocolHandler.LoginResult.Success
+ && Settings.Password == ""
&& Settings.AccountType == ProtocolHandler.AccountType.Mojang)
RequestPassword();
}
@@ -242,6 +248,36 @@ namespace MinecraftClient
if (result == ProtocolHandler.LoginResult.Success)
{
+ if (Settings.AccountType == ProtocolHandler.AccountType.Microsoft && Settings.Password != "-" && Settings.LoginWithSecureProfile)
+ {
+ // Load cached profile key from disk if necessary
+ if (Settings.ProfileKeyCaching == CacheType.Disk)
+ {
+ bool cacheKeyLoaded = KeysCache.InitializeDiskCache();
+ if (Settings.DebugMessages)
+ Translations.WriteLineFormatted(cacheKeyLoaded ? "debug.keys_cache_ok" : "debug.keys_cache_fail");
+ }
+
+ if (Settings.ProfileKeyCaching != CacheType.None && KeysCache.Contains(Settings.Login.ToLower()))
+ {
+ playerKeyPair = KeysCache.Get(Settings.Login.ToLower());
+ if (playerKeyPair.NeedRefresh())
+ Translations.WriteLineFormatted("mcc.profile_key_invalid");
+ else
+ ConsoleIO.WriteLineFormatted(Translations.Get("mcc.profile_key_valid", session.PlayerName));
+ }
+
+ if (playerKeyPair == null || playerKeyPair.NeedRefresh())
+ {
+ Translations.WriteLineFormatted("mcc.fetching_key");
+ playerKeyPair = KeyUtils.GetKeys(session.ID);
+ if (Settings.ProfileKeyCaching != CacheType.None && playerKeyPair != null)
+ {
+ KeysCache.Store(Settings.Login.ToLower(), playerKeyPair);
+ }
+ }
+ }
+
Settings.Username = session.PlayerName;
bool isRealms = false;
@@ -307,7 +343,7 @@ namespace MinecraftClient
//Get server version
int protocolversion = 0;
- ForgeInfo forgeInfo = null;
+ ForgeInfo? forgeInfo = null;
if (Settings.ServerVersion != "" && Settings.ServerVersion.ToLower() != "auto")
{
@@ -362,9 +398,9 @@ namespace MinecraftClient
//Start the main TCP client
if (Settings.SingleCommand != "")
{
- client = new McClient(session.PlayerName, session.PlayerID, session.ID, Settings.ServerIP, Settings.ServerPort, protocolversion, forgeInfo, Settings.SingleCommand);
+ client = new McClient(session.PlayerName, session.PlayerID, session.ID, playerKeyPair, Settings.ServerIP, Settings.ServerPort, protocolversion, forgeInfo, Settings.SingleCommand);
}
- else client = new McClient(session.PlayerName, session.PlayerID, session.ID, protocolversion, forgeInfo, Settings.ServerIP, Settings.ServerPort);
+ else client = new McClient(session.PlayerName, session.PlayerID, session.ID, playerKeyPair, protocolversion, forgeInfo, Settings.ServerIP, Settings.ServerPort);
//Update console title
if (Settings.ConsoleTitle != "")
@@ -467,29 +503,30 @@ namespace MinecraftClient
}
}
- if (offlinePrompt == null)
+ if (offlinePrompt == null)
{
ConsoleInteractive.ConsoleReader.StopReadThread();
-
+
var cancellationTokenSource = new CancellationTokenSource();
- offlinePrompt = new(new Thread(new ThreadStart(delegate {
+ offlinePrompt = new(new Thread(new ThreadStart(delegate
+ {
bool exitThread = false;
string command = " ";
ConsoleIO.WriteLineFormatted(Translations.Get("mcc.disconnected", (Settings.internalCmdChar == ' ' ? "" : "" + Settings.internalCmdChar)));
Translations.WriteLineFormatted("mcc.press_exit");
-
- while (!cancellationTokenSource.IsCancellationRequested)
+
+ while (!cancellationTokenSource.IsCancellationRequested)
{
if (exitThread)
return;
-
- while (command.Length > 0)
+
+ while (command.Length > 0)
{
if (cancellationTokenSource.IsCancellationRequested)
- return;
-
+ return;
+
command = ConsoleInteractive.ConsoleReader.RequestImmediateInput().Trim();
- if (command.Length > 0)
+ if (command.Length > 0)
{
string message = "";
@@ -497,29 +534,29 @@ namespace MinecraftClient
&& command[0] == Settings.internalCmdChar)
command = command.Substring(1);
- if (command.StartsWith("reco"))
+ if (command.StartsWith("reco"))
{
message = new Commands.Reco().Run(null, Settings.ExpandVars(command), null);
- if (message == "")
+ if (message == "")
{
exitThread = true;
break;
}
}
- else if (command.StartsWith("connect"))
+ else if (command.StartsWith("connect"))
{
message = new Commands.Connect().Run(null, Settings.ExpandVars(command), null);
- if (message == "")
+ if (message == "")
{
exitThread = true;
break;
}
}
- else if (command.StartsWith("exit") || command.StartsWith("quit"))
+ else if (command.StartsWith("exit") || command.StartsWith("quit"))
{
message = new Commands.Exit().Run(null, Settings.ExpandVars(command), null);
}
- else if (command.StartsWith("help"))
+ else if (command.StartsWith("help"))
{
ConsoleIO.WriteLineFormatted("§8MCC: " +
(Settings.internalCmdChar == ' '
@@ -539,12 +576,12 @@ namespace MinecraftClient
if (message != "")
ConsoleIO.WriteLineFormatted("§8MCC: " + message);
}
- else
+ else
{
_ = new Commands.Exit().Run(null, Settings.ExpandVars(command), null);
}
}
-
+
if (exitThread)
return;
}
diff --git a/MinecraftClient/Properties/AssemblyInfo.cs b/MinecraftClient/Properties/AssemblyInfo.cs
index 3552a59e..81eee9c1 100644
--- a/MinecraftClient/Properties/AssemblyInfo.cs
+++ b/MinecraftClient/Properties/AssemblyInfo.cs
@@ -10,7 +10,7 @@ using System.Runtime.InteropServices;
//[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("https://github.com/MCCTeam/Minecraft-Console-Client")]
[assembly: AssemblyProduct("MinecraftClient")]
-[assembly: AssemblyCopyright("Copyright © 2012-2021 The MCC Team")]
+[assembly: AssemblyCopyright("Copyright © 2012-2022 The MCC Team")]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]
diff --git a/MinecraftClient/Protocol/ChatMessage.cs b/MinecraftClient/Protocol/ChatMessage.cs
new file mode 100644
index 00000000..1a4b961a
--- /dev/null
+++ b/MinecraftClient/Protocol/ChatMessage.cs
@@ -0,0 +1,61 @@
+using System;
+using System.Collections.Generic;
+using System.Linq;
+using System.Text;
+using System.Threading.Tasks;
+
+namespace MinecraftClient.Protocol
+{
+ public class ChatMessage
+ {
+ // in 1.19 and above, isSignedChat = true
+ public readonly bool isSignedChat;
+
+ public readonly string content;
+
+ public readonly bool isJson;
+
+ // 0: chat (chat box), 1: system message (chat box), 2: game info (above hotbar), 3: say command,
+ // 4: msg command, 5: team msg command, 6: emote command, 7: tellraw command
+ public readonly int chatType;
+
+ public readonly Guid senderUUID;
+
+ public readonly bool isSystemChat;
+
+ public readonly string? unsignedContent;
+
+ public readonly string? displayName;
+
+ public readonly string? teamName;
+
+ public readonly DateTime? timestamp;
+
+ public readonly bool? isSignatureLegal;
+
+ public ChatMessage(string content, bool isJson, int chatType, Guid senderUUID, string? unsignedContent, string displayName, string? teamName, long timestamp, bool isSignatureLegal)
+ {
+ this.isSignedChat = true;
+ this.isSystemChat = false;
+ this.content = content;
+ this.isJson = isJson;
+ this.chatType = chatType;
+ this.senderUUID = senderUUID;
+ this.unsignedContent = unsignedContent;
+ this.displayName = displayName;
+ this.teamName = teamName;
+ this.timestamp = DateTimeOffset.FromUnixTimeMilliseconds(timestamp).DateTime;
+ this.isSignatureLegal = isSignatureLegal;
+ }
+
+ public ChatMessage(string content, bool isJson, int chatType, Guid senderUUID, bool isSystemChat = false)
+ {
+ this.isSignedChat = isSystemChat;
+ this.isSystemChat = isSystemChat;
+ this.content = content;
+ this.isJson = isJson;
+ this.chatType = chatType;
+ this.senderUUID = senderUUID;
+ }
+ }
+}
diff --git a/MinecraftClient/Protocol/ChatParser.cs b/MinecraftClient/Protocol/ChatParser.cs
index 449112e7..57cee341 100644
--- a/MinecraftClient/Protocol/ChatParser.cs
+++ b/MinecraftClient/Protocol/ChatParser.cs
@@ -18,11 +18,98 @@ namespace MinecraftClient.Protocol
/// JSON serialized text
/// Optional container for links from JSON serialized text
/// Returns the translated text
- public static string ParseText(string json, List links = null)
+ public static string ParseText(string json, List? links = null)
{
return JSONData2String(Json.ParseJson(json), "", links);
}
+ ///
+ /// The main function to convert text from MC 1.9+ JSON to MC 1.5.2 formatted text
+ ///
+ /// Message received
+ /// Optional container for links from JSON serialized text
+ /// Returns the translated text
+ public static string ParseSignedChat(ChatMessage message, List? links = null)
+ {
+ string content;
+ if (Settings.ShowModifiedChat && message.unsignedContent != null)
+ content = ChatParser.ParseText(message.unsignedContent, links);
+ else
+ content = ChatParser.ParseText(message.content, links);
+ string sender = message.displayName!;
+ string text;
+ List usingData = new();
+ switch (message.chatType)
+ {
+ case 0: // chat (chat box)
+ usingData.Add(sender);
+ usingData.Add(content);
+ text = TranslateString("chat.type.text", usingData);
+ break;
+ case 1: // system message (chat box)
+ text = content;
+ break;
+ case 2: // game info (above hotbar)
+ text = content;
+ break;
+ case 3: // say command
+ usingData.Add(sender);
+ usingData.Add(content);
+ text = TranslateString("chat.type.announcement", usingData);
+ break;
+ case 4: // msg command
+ usingData.Add(sender);
+ usingData.Add(content);
+ text = TranslateString("commands.message.display.incoming", usingData);
+ break;
+ case 5: // team msg command (/teammsg)
+ usingData.Add(message.teamName!);
+ usingData.Add(sender);
+ usingData.Add(content);
+ text = TranslateString("chat.type.team.text", usingData);
+ break;
+ case 6: // emote command (/me)
+ usingData.Add(sender);
+ usingData.Add(content);
+ text = TranslateString("chat.type.emote", usingData);
+ break;
+ case 7: // tellraw command
+ text = content;
+ break;
+ default:
+ text = $"{sender}: {content}";
+ break;
+ }
+ string color = String.Empty;
+ if (message.isSystemChat)
+ {
+ if (Settings.MarkSystemMessage)
+ color = "§z §r "; // Custom: Background Gray
+ }
+ else
+ {
+ if ((bool)message.isSignatureLegal!)
+ {
+ if (Settings.ShowModifiedChat && message.unsignedContent != null)
+ {
+ if (Settings.MarkModifiedMsg)
+ color = "§x §r "; // Custom: Background Yellow
+ }
+ else
+ {
+ if (Settings.MarkLegallySignedMsg)
+ color = "§y §r "; // Custom: Background Green
+ }
+ }
+ else
+ {
+ if (Settings.MarkIllegallySignedMsg)
+ color = "§w §r "; // Custom: Background Red
+ }
+ }
+ return color + text;
+ }
+
///
/// Get the classic color tag corresponding to a color name
///
@@ -212,7 +299,7 @@ namespace MinecraftClient.Protocol
/// Allow parent color code to affect child elements (set to "" for function init)
/// Container for links from JSON serialized text
/// returns the Minecraft-formatted string
- private static string JSONData2String(Json.JSONData data, string colorcode, List links)
+ private static string JSONData2String(Json.JSONData data, string colorcode, List? links)
{
string extra_result = "";
switch (data.Type)
diff --git a/MinecraftClient/Protocol/Handlers/DataTypes.cs b/MinecraftClient/Protocol/Handlers/DataTypes.cs
index 93c6562e..a734cf49 100644
--- a/MinecraftClient/Protocol/Handlers/DataTypes.cs
+++ b/MinecraftClient/Protocol/Handlers/DataTypes.cs
@@ -131,7 +131,7 @@ namespace MinecraftClient.Protocol.Handlers
{
ulong locEncoded = ReadNextULong(cache);
int x, y, z;
- if (protocolversion >= Protocol18Handler.MC114Version)
+ if (protocolversion >= Protocol18Handler.MC_1_14_Version)
{
x = (int)(locEncoded >> 38);
y = (int)(locEncoded & 0xFFF);
@@ -186,7 +186,7 @@ namespace MinecraftClient.Protocol.Handlers
/// The byte array
public byte[] ReadNextByteArray(Queue cache)
{
- int len = protocolversion >= Protocol18Handler.MC18Version
+ int len = protocolversion >= Protocol18Handler.MC_1_8_Version
? ReadNextVarInt(cache)
: ReadNextShort(cache);
return ReadData(len, cache);
@@ -349,7 +349,7 @@ namespace MinecraftClient.Protocol.Handlers
public Item ReadNextItemSlot(Queue cache, ItemPalette itemPalette)
{
List slotData = new List();
- if (protocolversion > Protocol18Handler.MC113Version)
+ if (protocolversion > Protocol18Handler.MC_1_13_Version)
{
// MC 1.13 and greater
bool itemPresent = ReadNextBool(cache);
@@ -385,15 +385,13 @@ namespace MinecraftClient.Protocol.Handlers
{
int entityID = ReadNextVarInt(cache);
Guid entityUUID = Guid.Empty;
-
- if (protocolversion > Protocol18Handler.MC18Version)
+ if (protocolversion > Protocol18Handler.MC_1_8_Version)
{
entityUUID = ReadNextUUID(cache);
}
-
EntityType entityType;
// Entity type data type change from byte to varint after 1.14
- if (protocolversion > Protocol18Handler.MC113Version)
+ if (protocolversion > Protocol18Handler.MC_1_13_Version)
{
entityType = entityPalette.FromId(ReadNextVarInt(cache), living);
}
@@ -401,27 +399,35 @@ namespace MinecraftClient.Protocol.Handlers
{
entityType = entityPalette.FromId(ReadNextByte(cache), living);
}
-
+
Double entityX = ReadNextDouble(cache);
Double entityY = ReadNextDouble(cache);
Double entityZ = ReadNextDouble(cache);
byte entityYaw = ReadNextByte(cache);
byte entityPitch = ReadNextByte(cache);
+ int metadata = -1;
if (living)
{
- entityPitch = ReadNextByte(cache);
+ if (protocolversion >= Protocol18Handler.MC_1_18_2_Version)
+ entityYaw = ReadNextByte(cache);
+ else
+ entityPitch = ReadNextByte(cache);
}
else
{
- int metadata = ReadNextInt(cache);
+ if (protocolversion >= Protocol18Handler.MC_1_19_Version)
+ {
+ metadata = ReadNextVarInt(cache);
+ entityYaw = ReadNextByte(cache);
+ }
+ else
+ metadata = ReadNextInt(cache);
}
-
short velocityX = ReadNextShort(cache);
short velocityY = ReadNextShort(cache);
short velocityZ = ReadNextShort(cache);
-
- return new Entity(entityID, entityType, new Location(entityX, entityY, entityZ), entityYaw, entityPitch);
+ return new Entity(entityID, entityType, new Location(entityX, entityY, entityZ), entityYaw, entityPitch, metadata);
}
///
@@ -527,7 +533,7 @@ namespace MinecraftClient.Protocol.Handlers
// Increase type ID by 1 if
// - below 1.13
// - type ID larger than 4
- if (protocolversion < Protocol18Handler.MC113Version)
+ if (protocolversion < Protocol18Handler.MC_1_13_Version)
{
if (type > 4)
{
@@ -949,7 +955,7 @@ namespace MinecraftClient.Protocol.Handlers
/// Array ready to send
public byte[] GetArray(byte[] array)
{
- if (protocolversion < Protocol18Handler.MC18Version)
+ if (protocolversion < Protocol18Handler.MC_1_8_Version)
{
byte[] length = BitConverter.GetBytes((short)array.Length);
Array.Reverse(length); //Endianness
@@ -982,7 +988,7 @@ namespace MinecraftClient.Protocol.Handlers
public byte[] GetLocation(Location location)
{
byte[] locationBytes;
- if (protocolversion >= Protocol18Handler.MC114Version)
+ if (protocolversion >= Protocol18Handler.MC_1_14_Version)
{
locationBytes = BitConverter.GetBytes(((((ulong)location.X) & 0x3FFFFFF) << 38) | ((((ulong)location.Z) & 0x3FFFFFF) << 12) | (((ulong)location.Y) & 0xFFF));
}
@@ -1000,7 +1006,7 @@ namespace MinecraftClient.Protocol.Handlers
public byte[] GetItemSlot(Item item, ItemPalette itemPalette)
{
List slotData = new List();
- if (protocolversion > Protocol18Handler.MC113Version)
+ if (protocolversion > Protocol18Handler.MC_1_13_Version)
{
// MC 1.13 and greater
if (item == null || item.IsEmpty)
@@ -1069,5 +1075,10 @@ namespace MinecraftClient.Protocol.Handlers
result.AddRange(array);
return result.ToArray();
}
+
+ public string ByteArrayToString(byte[] bytes)
+ {
+ return BitConverter.ToString(bytes).Replace("-", " ");
+ }
}
}
diff --git a/MinecraftClient/Protocol/Handlers/PacketPalettes/PacketPalette119.cs b/MinecraftClient/Protocol/Handlers/PacketPalettes/PacketPalette119.cs
new file mode 100644
index 00000000..21313bf1
--- /dev/null
+++ b/MinecraftClient/Protocol/Handlers/PacketPalettes/PacketPalette119.cs
@@ -0,0 +1,180 @@
+using System.Collections.Generic;
+
+namespace MinecraftClient.Protocol.Handlers.PacketPalettes
+{
+ public class PacketPalette119 : PacketTypePalette
+ {
+ private Dictionary typeIn = new Dictionary()
+ {
+ { 0x00, PacketTypesIn.SpawnEntity }, // Changed in 1.19 (Wiki name: Spawn Entity) - DONE
+ { 0x01, PacketTypesIn.SpawnExperienceOrb }, //(Wiki name: Spawn Exeprience Orb)
+ { 0x02, PacketTypesIn.SpawnPlayer },
+ { 0x03, PacketTypesIn.EntityAnimation }, //(Wiki name: Entity Animation (clientbound))
+ { 0x04, PacketTypesIn.Statistics }, //(Wiki name: Award Statistics)
+ { 0x05, PacketTypesIn.BlockChangedAck }, //Added 1.19 (Wiki name: Acknowledge Block Change) - DONE
+ { 0x06, PacketTypesIn.BlockBreakAnimation }, //(Wiki name: Set Block Destroy Stage)
+ { 0x07, PacketTypesIn.BlockEntityData },
+ { 0x08, PacketTypesIn.BlockAction },
+ { 0x09, PacketTypesIn.BlockChange }, //(Wiki name: Block Update)
+ { 0x0A, PacketTypesIn.BossBar },
+ { 0x0B, PacketTypesIn.ServerDifficulty }, // (Wiki name: Change Difficulty)
+ { 0x0C, PacketTypesIn.ChatPreview }, // Added 1.19
+ { 0x0D, PacketTypesIn.ClearTiles },
+ { 0x0E, PacketTypesIn.TabComplete }, // (Wiki name: Command Suggestions Response)
+ { 0x0F, PacketTypesIn.DeclareCommands }, // (Wiki name: Commands)
+ { 0x10, PacketTypesIn.CloseWindow }, // (Wiki name: Close Container (clientbound))
+ { 0x11, PacketTypesIn.WindowItems }, // (Wiki name: Set Container Content)
+ { 0x12, PacketTypesIn.WindowProperty }, // (Wiki name: Set Container Property)
+ { 0x13, PacketTypesIn.SetSlot }, // (Wiki name: Set Container Slot)
+ { 0x14, PacketTypesIn.SetCooldown },
+ { 0x15, PacketTypesIn.PluginMessage }, // (Wiki name: Plugin Message (clientbound))
+ { 0x16, PacketTypesIn.NamedSoundEffect }, // Changed in 1.19 (Added "Speed" field) (Wiki name: Custom Sound Effect) - DONE (No need to be implemented)
+ { 0x17, PacketTypesIn.Disconnect },
+ { 0x18, PacketTypesIn.EntityStatus }, // (Wiki name: Entity Event)
+ { 0x19, PacketTypesIn.Explosion }, // Changed in 1.19 (Location fields are now Double instead of Float) (Wiki name: Explosion) - DONE
+ { 0x1A, PacketTypesIn.UnloadChunk }, // (Wiki name: Forget Chunk)
+ { 0x1B, PacketTypesIn.ChangeGameState }, // (Wiki name: Game Event)
+ { 0x1C, PacketTypesIn.OpenHorseWindow }, // (Wiki name: Horse Screen Open)
+ { 0x1D, PacketTypesIn.InitializeWorldBorder },
+ { 0x1E, PacketTypesIn.KeepAlive },
+ { 0x1F, PacketTypesIn.ChunkData },
+ { 0x20, PacketTypesIn.Effect }, // (Wiki name: Level Event)
+ { 0x21, PacketTypesIn.Particle }, // Changed in 1.19 ("Particle Data" field is now "Max Speed", it's the same Float data type) (Wiki name: Level Particle) - DONE (No need to be implemented)
+ { 0x22, PacketTypesIn.UpdateLight }, // (Wiki name: Light Update)
+ { 0x23, PacketTypesIn.JoinGame }, // Changed in 1.19 (lot's of changes) (Wiki name: Login (play)) - DONE
+ { 0x24, PacketTypesIn.MapData }, // (Wiki name: Map Item Data)
+ { 0x25, PacketTypesIn.TradeList }, // (Wiki name: Merchant Offers)
+ { 0x26, PacketTypesIn.EntityPosition }, // (Wiki name: Move Entity Position)
+ { 0x27, PacketTypesIn.EntityPositionAndRotation }, // (Wiki name: Move Entity Position and Rotation)
+ { 0x28, PacketTypesIn.EntityRotation }, // (Wiki name: Move Entity Rotation)
+ { 0x29, PacketTypesIn.VehicleMove }, // (Wiki name: Move Vehicle)
+ { 0x2A, PacketTypesIn.OpenBook },
+ { 0x2B, PacketTypesIn.OpenWindow }, // (Wiki name: Open Screen)
+ { 0x2C, PacketTypesIn.OpenSignEditor },
+ { 0x2D, PacketTypesIn.Ping }, // (Wiki name: Ping (play))
+ { 0x2E, PacketTypesIn.CraftRecipeResponse }, // (Wiki name: Place Ghost Recipe)
+ { 0x2F, PacketTypesIn.PlayerAbilities },
+ { 0x30, PacketTypesIn.ChatMessage }, // Changed in 1.19 (Completely changed) (Wiki name: Player Chat Message)
+ { 0x31, PacketTypesIn.EndCombatEvent }, // (Wiki name: Player Combat End)
+ { 0x32, PacketTypesIn.EnterCombatEvent }, // (Wiki name: Player Combat Enter)
+ { 0x33, PacketTypesIn.DeathCombatEvent }, // (Wiki name: Player Combat Kill)
+ { 0x34, PacketTypesIn.PlayerInfo }, // Changed in 1.19 (Heavy changes) - DONE
+ { 0x35, PacketTypesIn.FacePlayer }, // (Wiki name: Player Look At)
+ { 0x36, PacketTypesIn.PlayerPositionAndLook }, // (Wiki name: Player Position)
+ { 0x37, PacketTypesIn.UnlockRecipes }, // (Wiki name: Recipe)
+ { 0x38, PacketTypesIn.DestroyEntity }, // (Wiki name: Remove Entites)
+ { 0x39, PacketTypesIn.RemoveEntityEffect },
+ { 0x3A, PacketTypesIn.ResourcePackSend }, // (Wiki name: Resource Pack)
+ { 0x3B, PacketTypesIn.Respawn }, // Changed in 1.19 (Heavy changes) - DONE
+ { 0x3C, PacketTypesIn.EntityHeadLook }, // (Wiki name: Rotate Head)
+ { 0x3D, PacketTypesIn.MultiBlockChange }, // (Wiki name: Sections Block Update)
+ { 0x3E, PacketTypesIn.SelectAdvancementTab },
+ { 0x3F, PacketTypesIn.ServerData }, // Added in 1.19
+ { 0x40, PacketTypesIn.ActionBar }, // (Wiki name: Set Action Bar Text)
+ { 0x41, PacketTypesIn.WorldBorderCenter }, // (Wiki name: Set Border Center)
+ { 0x42, PacketTypesIn.WorldBorderLerpSize },
+ { 0x43, PacketTypesIn.WorldBorderSize }, // (Wiki name: Set World Border Size)
+ { 0x44, PacketTypesIn.WorldBorderWarningDelay }, // (Wiki name: Set World Border Warning Delay)
+ { 0x45, PacketTypesIn.WorldBorderWarningReach }, // (Wiki name: Set Border Warning Distance)
+ { 0x46, PacketTypesIn.Camera }, // (Wiki name: Set Camera)
+ { 0x47, PacketTypesIn.HeldItemChange }, // (Wiki name: Set Carried Item (clientbound))
+ { 0x48, PacketTypesIn.UpdateViewPosition }, // (Wiki name: Set Chunk Cache Center)
+ { 0x49, PacketTypesIn.UpdateViewDistance }, // (Wiki name: Set Chunk Cache Radius)
+ { 0x4A, PacketTypesIn.SpawnPosition }, // (Wiki name: Set Default Spawn Position)
+ { 0x4B, PacketTypesIn.SetDisplayChatPreview }, // Added in 1.19 (Wiki name: Set Display Chat Preview)
+ { 0x4C, PacketTypesIn.DisplayScoreboard }, // (Wiki name: Set Display Objective)
+ { 0x4D, PacketTypesIn.EntityMetadata }, // (Wiki name: Set Entity Metadata)
+ { 0x4E, PacketTypesIn.AttachEntity }, // (Wiki name: Set Entity Link)
+ { 0x4F, PacketTypesIn.EntityVelocity }, // (Wiki name: Set Entity Motion)
+ { 0x50, PacketTypesIn.EntityEquipment }, // (Wiki name: Set Equipment)
+ { 0x51, PacketTypesIn.SetExperience },
+ { 0x52, PacketTypesIn.UpdateHealth }, // (Wiki name: Set Health)
+ { 0x53, PacketTypesIn.ScoreboardObjective }, // (Wiki name: Set Objective)
+ { 0x54, PacketTypesIn.SetPassengers },
+ { 0x55, PacketTypesIn.Teams }, // (Wiki name: Set Player Team)
+ { 0x56, PacketTypesIn.UpdateScore }, // (Wiki name: Set Score)
+ { 0x57, PacketTypesIn.UpdateSimulationDistance }, // (Wiki name: Set Simulation Distance)
+ { 0x58, PacketTypesIn.SetTitleSubTitle }, // (Wiki name: Set Subtitle Test)
+ { 0x59, PacketTypesIn.TimeUpdate }, // (Wiki name: Set Time)
+ { 0x5A, PacketTypesIn.SetTitleText }, // (Wiki name: Set Title)
+ { 0x5B, PacketTypesIn.SetTitleTime }, // (Wiki name: Set Titles Animation)
+ { 0x5C, PacketTypesIn.EntitySoundEffect }, // (Wiki name: Sound Entity)
+ { 0x5D, PacketTypesIn.SoundEffect }, // Changed in 1.19 (Added "Seed" field) (Wiki name: Sound Effect) - DONE (No need to be implemented)
+ { 0x5E, PacketTypesIn.StopSound },
+ { 0x5F, PacketTypesIn.SystemChat }, // Added in 1.19 (Wiki name: System Chat Message)
+ { 0x60, PacketTypesIn.PlayerListHeaderAndFooter }, // (Wiki name: Tab List)
+ { 0x61, PacketTypesIn.NBTQueryResponse }, // (Wiki name: Tab Query)
+ { 0x62, PacketTypesIn.CollectItem }, // (Wiki name: Take Item Entity)
+ { 0x63, PacketTypesIn.EntityTeleport }, // (Wiki name: Teleport Entity)
+ { 0x64, PacketTypesIn.Advancements }, // (Wiki name: Update Advancements)
+ { 0x65, PacketTypesIn.EntityProperties }, // (Wiki name: Update Attributes)
+ { 0x66, PacketTypesIn.EntityEffect }, // Changed in 1.19 (Added "Has Factor Data" and "Factor Codec" fields) (Wiki name: Entity Effect) - DONE
+ { 0x67, PacketTypesIn.DeclareRecipes }, // (Wiki name: Update Recipes)
+ { 0x68, PacketTypesIn.Tags }, // (Wiki name: Update Tags)
+ };
+
+ private Dictionary typeOut = new Dictionary()
+ {
+ { 0x00, PacketTypesOut.TeleportConfirm }, // (Wiki name: Confirm Teleportation)
+ { 0x01, PacketTypesOut.QueryBlockNBT }, // (Wiki name: Query Block Entity Tag)
+ { 0x02, PacketTypesOut.SetDifficulty }, // (Wiki name: Change Difficutly)
+ { 0x03, PacketTypesOut.ChatCommand }, // Added in 1.19
+ { 0x04, PacketTypesOut.ChatMessage }, // Changed in 1.19 (Completely changed) (Wiki name: Chat)
+ { 0x05, PacketTypesOut.ChatPreview }, // Added in 1.19 (Wiki name: Chat Preview (serverbound))
+ { 0x06, PacketTypesOut.ClientStatus }, // (Wiki name: Client Command)
+ { 0x07, PacketTypesOut.ClientSettings }, // (Wiki name: Client Information)
+ { 0x08, PacketTypesOut.TabComplete }, // (Wiki name: Command Suggestions Request)
+ { 0x09, PacketTypesOut.ClickWindowButton }, // (Wiki name: Click Container Button)
+ { 0x0A, PacketTypesOut.ClickWindow }, // (Wiki name: Click Container)
+ { 0x0B, PacketTypesOut.CloseWindow }, // (Wiki name: Close Container (serverbound))
+ { 0x0C, PacketTypesOut.PluginMessage }, // (Wiki name: Plugin Message (serverbound))
+ { 0x0D, PacketTypesOut.EditBook },
+ { 0x0E, PacketTypesOut.EntityNBTRequest }, // (Wiki name: Query Entity Tag)
+ { 0x0F, PacketTypesOut.InteractEntity }, // (Wiki name: Interact)
+ { 0x10, PacketTypesOut.GenerateStructure }, // (Wiki name: Jigsaw Generate)
+ { 0x11, PacketTypesOut.KeepAlive },
+ { 0x12, PacketTypesOut.LockDifficulty },
+ { 0x13, PacketTypesOut.PlayerPosition }, // (Wiki name: Move Player Position)
+ { 0x14, PacketTypesOut.PlayerPositionAndRotation }, // (Wiki name: Set Player Position and Rotation)
+ { 0x15, PacketTypesOut.PlayerRotation }, // (Wiki name: Set Player Rotation)
+ { 0x16, PacketTypesOut.PlayerMovement }, // (Wiki name: Set Player On Ground)
+ { 0x17, PacketTypesOut.VehicleMove }, // (Wiki name: Move Vehicle (serverbound))
+ { 0x18, PacketTypesOut.SteerBoat }, // (Wiki name: Paddle Boat)
+ { 0x19, PacketTypesOut.PickItem },
+ { 0x1A, PacketTypesOut.CraftRecipeRequest }, // (Wiki name: Place recipe)
+ { 0x1B, PacketTypesOut.PlayerAbilities },
+ { 0x1C, PacketTypesOut.PlayerDigging }, // Changed in 1.19 (Added a "Sequence" field) (Wiki name: Player Action) - DONE
+ { 0x1D, PacketTypesOut.EntityAction }, // (Wiki name: Player Command)
+ { 0x1E, PacketTypesOut.SteerVehicle }, // (Wiki name: Player Input)
+ { 0x1F, PacketTypesOut.Pong }, // (Wiki name: Pong (play))
+ { 0x20, PacketTypesOut.SetDisplayedRecipe }, // (Wiki name: Recipe Book Change Settings)
+ { 0x21, PacketTypesOut.SetRecipeBookState }, // (Wiki name: Recipe Book Seen Recipe)
+ { 0x22, PacketTypesOut.NameItem }, // (Wiki name: Rename Item)
+ { 0x23, PacketTypesOut.ResourcePackStatus }, // (Wiki name: Resource Pack (serverbound))
+ { 0x24, PacketTypesOut.AdvancementTab }, // (Wiki name: Seen Advancements)
+ { 0x25, PacketTypesOut.SelectTrade },
+ { 0x26, PacketTypesOut.SetBeaconEffect }, // Changed in 1.19 (Added a "Secondary Effect Present" and "Secondary Effect" fields) (Wiki name: Set Beacon) - DONE - (No need to be implemented)
+ { 0x27, PacketTypesOut.HeldItemChange }, // (Wiki name: Set Carried Item (serverbound))
+ { 0x28, PacketTypesOut.UpdateCommandBlock }, // (Wiki name: Set Command Block)
+ { 0x29, PacketTypesOut.UpdateCommandBlockMinecart },
+ { 0x2A, PacketTypesOut.CreativeInventoryAction }, // (Wiki name: Set Creative Mode Slot)
+ { 0x2B, PacketTypesOut.UpdateJigsawBlock }, // (Wiki name: Set Jigsaw Block)
+ { 0x2C, PacketTypesOut.UpdateStructureBlock }, // (Wiki name: Set Structure Block)
+ { 0x2D, PacketTypesOut.UpdateSign }, // (Wiki name: Sign Update)
+ { 0x2E, PacketTypesOut.Animation }, // (Wiki name: Swing)
+ { 0x2F, PacketTypesOut.Spectate }, // (Wiki name: Teleport To Entity)
+ { 0x30, PacketTypesOut.PlayerBlockPlacement }, // Changed in 1.19 (Added a "Sequence" field) (Wiki name: Use Item On) - DONE
+ { 0x31, PacketTypesOut.UseItem }, // Changed in 1.19 (Added a "Sequence" field) (Wiki name: Use Item) - DONE
+ };
+
+ protected override Dictionary GetListIn()
+ {
+ return typeIn;
+ }
+
+ protected override Dictionary GetListOut()
+ {
+ return typeOut;
+ }
+ }
+}
\ No newline at end of file
diff --git a/MinecraftClient/Protocol/Handlers/PacketType18Handler.cs b/MinecraftClient/Protocol/Handlers/PacketType18Handler.cs
index 31bb3bfe..9218ada8 100644
--- a/MinecraftClient/Protocol/Handlers/PacketType18Handler.cs
+++ b/MinecraftClient/Protocol/Handlers/PacketType18Handler.cs
@@ -51,30 +51,32 @@ namespace MinecraftClient.Protocol.Handlers
public PacketTypePalette GetTypeHandler(int protocol)
{
PacketTypePalette p;
- if (protocol > Protocol18Handler.MC1182Version)
+ if (protocol > Protocol18Handler.MC_1_19_Version)
throw new NotImplementedException(Translations.Get("exception.palette.packet"));
- if (protocol <= Protocol18Handler.MC18Version)
+ if (protocol <= Protocol18Handler.MC_1_8_Version)
p = new PacketPalette17();
- else if (protocol <= Protocol18Handler.MC1112Version)
+ else if (protocol <= Protocol18Handler.MC_1_11_2_Version)
p = new PacketPalette110();
- else if (protocol <= Protocol18Handler.MC112Version)
+ else if (protocol <= Protocol18Handler.MC_1_12_Version)
p = new PacketPalette112();
- else if (protocol <= Protocol18Handler.MC1122Version)
+ else if (protocol <= Protocol18Handler.MC_1_12_2_Version)
p = new PacketPalette1122();
- else if (protocol <= Protocol18Handler.MC114Version)
+ else if (protocol <= Protocol18Handler.MC_1_14_Version)
p = new PacketPalette113();
- else if (protocol <= Protocol18Handler.MC115Version)
+ else if (protocol <= Protocol18Handler.MC_1_15_Version)
p = new PacketPalette114();
- else if (protocol <= Protocol18Handler.MC1152Version)
+ else if (protocol <= Protocol18Handler.MC_1_15_2_Version)
p = new PacketPalette115();
- else if (protocol <= Protocol18Handler.MC1161Version)
+ else if (protocol <= Protocol18Handler.MC_1_16_1_Version)
p = new PacketPalette116();
- else if (protocol <= Protocol18Handler.MC1165Version)
+ else if (protocol <= Protocol18Handler.MC_1_16_5_Version)
p = new PacketPalette1162();
- else if (protocol <= Protocol18Handler.MC1171Version)
+ else if (protocol <= Protocol18Handler.MC_1_17_1_Version)
p = new PacketPalette117();
- else
+ else if (protocol <= Protocol18Handler.MC_1_18_2_Version)
p = new PacketPalette118();
+ else
+ p = new PacketPalette119();
p.SetForgeEnabled(this.forgeEnabled);
return p;
diff --git a/MinecraftClient/Protocol/Handlers/PacketTypesIn.cs b/MinecraftClient/Protocol/Handlers/PacketTypesIn.cs
index 720a43f3..84d2c879 100644
--- a/MinecraftClient/Protocol/Handlers/PacketTypesIn.cs
+++ b/MinecraftClient/Protocol/Handlers/PacketTypesIn.cs
@@ -127,5 +127,12 @@ namespace MinecraftClient.Protocol.Handlers
UpdateEntityNBT, // For 1.8 or below
Unknown, // For old version packet that have been removed and not used by mcc
UpdateSimulationDistance,
+
+ // 1.19 Additions
+ BlockChangedAck,
+ ChatPreview,
+ ServerData,
+ SetDisplayChatPreview,
+ SystemChat
}
}
diff --git a/MinecraftClient/Protocol/Handlers/PacketTypesOut.cs b/MinecraftClient/Protocol/Handlers/PacketTypesOut.cs
index 61450e6e..e65c6d90 100644
--- a/MinecraftClient/Protocol/Handlers/PacketTypesOut.cs
+++ b/MinecraftClient/Protocol/Handlers/PacketTypesOut.cs
@@ -62,6 +62,10 @@ namespace MinecraftClient.Protocol.Handlers
GenerateStructure, // Added in 1.16
SetDisplayedRecipe, // Added in 1.16.2
SetRecipeBookState, // Added in 1.16.2
- Unknown // For old version packet that have been removed and not used by mcc
+ Unknown, // For old version packet that have been removed and not used by mcc
+
+ // Added in 1.19
+ ChatCommand,
+ ChatPreview,
}
}
diff --git a/MinecraftClient/Protocol/Handlers/Protocol16.cs b/MinecraftClient/Protocol/Handlers/Protocol16.cs
index 1825b7cb..b22e399f 100644
--- a/MinecraftClient/Protocol/Handlers/Protocol16.cs
+++ b/MinecraftClient/Protocol/Handlers/Protocol16.cs
@@ -9,6 +9,7 @@ using MinecraftClient.Proxy;
using System.Security.Cryptography;
using MinecraftClient.Mapping;
using MinecraftClient.Inventory;
+using MinecraftClient.Protocol.Keys;
namespace MinecraftClient.Protocol.Handlers
{
@@ -62,12 +63,12 @@ namespace MinecraftClient.Protocol.Handlers
private void Updater(object? o)
{
- if (((CancellationToken) o!).IsCancellationRequested)
+ if (((CancellationToken)o!).IsCancellationRequested)
return;
-
+
try
{
- while (!((CancellationToken) o!).IsCancellationRequested)
+ while (!((CancellationToken)o!).IsCancellationRequested)
{
do
{
@@ -79,9 +80,9 @@ namespace MinecraftClient.Protocol.Handlers
catch (SocketException) { }
catch (ObjectDisposedException) { }
- if (((CancellationToken) o!).IsCancellationRequested)
+ if (((CancellationToken)o!).IsCancellationRequested)
return;
-
+
handler.OnConnectionLost(ChatBot.DisconnectReason.ConnectionLost, "");
}
@@ -102,7 +103,8 @@ namespace MinecraftClient.Protocol.Handlers
int nbr = 0;
switch (id)
{
- case 0x00: byte[] keepalive = new byte[5] { 0, 0, 0, 0, 0 };
+ case 0x00:
+ byte[] keepalive = new byte[5] { 0, 0, 0, 0, 0 };
Receive(keepalive, 1, 4, SocketFlags.None);
handler.OnServerKeepAlive();
Send(keepalive); break;
@@ -110,7 +112,7 @@ namespace MinecraftClient.Protocol.Handlers
case 0x02: readData(1); readNextString(); readNextString(); readData(4); break;
case 0x03:
string message = readNextString();
- handler.OnTextReceived(message, protocolversion >= 72); break;
+ handler.OnTextReceived(new ChatMessage(message, protocolversion >= 72, 0, Guid.Empty)); break;
case 0x04: readData(16); break;
case 0x05: readData(6); readNextItemSlot(); break;
case 0x06: readData(12); break;
@@ -181,7 +183,7 @@ namespace MinecraftClient.Protocol.Handlers
case 0xC9:
string name = readNextString(); bool online = readNextByte() != 0x00; readData(2);
Guid FakeUUID = new Guid(MD5.Create().ComputeHash(Encoding.UTF8.GetBytes(name)).Take(16).ToArray());
- if (online) { handler.OnPlayerJoin(FakeUUID, name); } else { handler.OnPlayerLeave(FakeUUID); }
+ if (online) { handler.OnPlayerJoin(new PlayerInfo(name, FakeUUID)); } else { handler.OnPlayerLeave(FakeUUID); }
break;
case 0xCA: if (protocolversion >= 72) { readData(9); } else readData(3); break;
case 0xCB: autocomplete_result = readNextString(); autocomplete_received = true; break;
@@ -191,18 +193,20 @@ namespace MinecraftClient.Protocol.Handlers
case 0xCF: if (protocolversion > 51) { readNextString(); readData(1); readNextString(); } readData(4); break;
case 0xD0: if (protocolversion > 51) { readData(1); readNextString(); } break;
case 0xD1: if (protocolversion > 51) { readNextTeamData(); } break;
- case 0xFA: string channel = readNextString();
+ case 0xFA:
+ string channel = readNextString();
byte[] payload = readNextByteArray();
handler.OnPluginChannelMessage(channel, payload);
break;
- case 0xFF: string reason = readNextString();
+ case 0xFF:
+ string reason = readNextString();
handler.OnConnectionLost(ChatBot.DisconnectReason.InGameKick, reason); break;
default: return false; //unknown packet!
}
return true; //packet has been successfully skipped
}
- private void StartUpdating()
+ private void StartUpdating()
{
netRead = new(new Thread(new ParameterizedThreadStart(Updater)), new CancellationTokenSource());
netRead.Item1.Name = "ProtocolPacketHandler";
@@ -553,7 +557,7 @@ namespace MinecraftClient.Protocol.Handlers
}
}
- public bool Login()
+ public bool Login(PlayerKeyPair playerKeyPair)
{
if (Handshake(handler.GetUserUUID(), handler.GetUsername(), handler.GetSessionID(), handler.GetServerHost(), handler.GetServerPort()))
{
@@ -639,7 +643,7 @@ namespace MinecraftClient.Protocol.Handlers
return protocolversion;
}
- public bool SendChatMessage(string message)
+ public bool SendChatMessage(string message, PlayerKeyPair? playerKeyPair)
{
if (String.IsNullOrEmpty(message))
return true;
@@ -674,12 +678,12 @@ namespace MinecraftClient.Protocol.Handlers
}
catch (SocketException) { return false; }
}
-
+
public bool SendUpdateSign(Location location, string line1, string line2, string line3, string line4)
{
return false; //Currently not implemented
}
-
+
public bool SendBrandInfo(string brandInfo)
{
return false; //Only supported since MC 1.7
@@ -709,18 +713,18 @@ namespace MinecraftClient.Protocol.Handlers
{
return false; //Currently not implemented
}
-
+
public bool SendInteractEntity(int EntityID, int type, int hand)
{
return false; //Currently not implemented
}
-
+
public bool UpdateCommandBlock(Location location, string command, CommandBlockMode mode, CommandBlockFlags flags)
{
return false; //Currently not implemented
}
-
- public bool SendUseItem(int hand)
+
+ public bool SendUseItem(int hand, int sequenceId)
{
return false; //Currently not implemented
}
@@ -735,7 +739,7 @@ namespace MinecraftClient.Protocol.Handlers
return false; //Currently not implemented
}
- public bool SendCreativeInventoryAction(int slot, ItemType item, int count, Dictionary nbt)
+ public bool SendCreativeInventoryAction(int slot, ItemType item, int count, Dictionary? nbt)
{
return false; //Currently not implemented
}
@@ -745,7 +749,7 @@ namespace MinecraftClient.Protocol.Handlers
return false; //Currently not implemented
}
- public bool SendPlayerBlockPlacement(int hand, Location location, Direction face)
+ public bool SendPlayerBlockPlacement(int hand, Location location, Direction face, int sequenceId)
{
return false; //Currently not implemented
}
@@ -755,7 +759,7 @@ namespace MinecraftClient.Protocol.Handlers
return false; //Currently not implemented
}
- public bool SendPlayerDigging(int status, Location location, Direction face)
+ public bool SendPlayerDigging(int status, Location location, Direction face, int sequenceId)
{
return false; //Currently not implemented
}
@@ -767,7 +771,8 @@ namespace MinecraftClient.Protocol.Handlers
/// packet Data
public bool SendPluginChannelPacket(string channel, byte[] data)
{
- try {
+ try
+ {
byte[] channelLength = BitConverter.GetBytes((short)channel.Length);
Array.Reverse(channelLength);
diff --git a/MinecraftClient/Protocol/Handlers/Protocol18.cs b/MinecraftClient/Protocol/Handlers/Protocol18.cs
index 8fa131bf..145292a6 100644
--- a/MinecraftClient/Protocol/Handlers/Protocol18.cs
+++ b/MinecraftClient/Protocol/Handlers/Protocol18.cs
@@ -18,6 +18,8 @@ using MinecraftClient.Inventory.ItemPalettes;
using MinecraftClient.Protocol.Handlers.PacketPalettes;
using MinecraftClient.Logger;
using System.Threading.Tasks;
+using MinecraftClient.Protocol.Keys;
+using System.Text.RegularExpressions;
namespace MinecraftClient.Protocol.Handlers
{
@@ -33,26 +35,27 @@ namespace MinecraftClient.Protocol.Handlers
///
class Protocol18Handler : IMinecraftCom
{
- internal const int MC18Version = 47;
- internal const int MC19Version = 107;
- internal const int MC191Version = 108;
- internal const int MC110Version = 210;
- internal const int MC1112Version = 316;
- internal const int MC112Version = 335;
- internal const int MC1122Version = 340;
- internal const int MC113Version = 393;
- internal const int MC114Version = 477;
- internal const int MC115Version = 573;
- internal const int MC1152Version = 578;
- internal const int MC116Version = 735;
- internal const int MC1161Version = 736;
- internal const int MC1162Version = 751;
- internal const int MC1163Version = 753;
- internal const int MC1165Version = 754;
- internal const int MC117Version = 755;
- internal const int MC1171Version = 756;
- internal const int MC1181Version = 757;
- internal const int MC1182Version = 758;
+ internal const int MC_1_8_Version = 47;
+ internal const int MC_1_9_Version = 107;
+ internal const int MC_1_9_1_Version = 108;
+ internal const int MC_1_10_Version = 210;
+ internal const int MC_1_11_2_Version = 316;
+ internal const int MC_1_12_Version = 335;
+ internal const int MC_1_12_2_Version = 340;
+ internal const int MC_1_13_Version = 393;
+ internal const int MC_1_14_Version = 477;
+ internal const int MC_1_15_Version = 573;
+ internal const int MC_1_15_2_Version = 578;
+ internal const int MC_1_16_Version = 735;
+ internal const int MC_1_16_1_Version = 736;
+ internal const int MC_1_16_2_Version = 751;
+ internal const int MC_1_16_3_Version = 753;
+ internal const int MC_1_16_5_Version = 754;
+ internal const int MC_1_17_Version = 755;
+ internal const int MC_1_17_1_Version = 756;
+ internal const int MC_1_18_1_Version = 757;
+ internal const int MC_1_18_2_Version = 758;
+ internal const int MC_1_19_Version = 759;
private int compression_treshold = 0;
private bool autocomplete_received = false;
@@ -73,6 +76,7 @@ namespace MinecraftClient.Protocol.Handlers
DataTypes dataTypes;
Tuple? netRead = null; // main thread
ILogger log;
+ RandomNumberGenerator randomGen;
public Protocol18Handler(TcpClient Client, int protocolVersion, IMinecraftComHandler handler, ForgeInfo forgeInfo)
{
@@ -86,63 +90,64 @@ namespace MinecraftClient.Protocol.Handlers
this.pTerrain = new Protocol18Terrain(protocolVersion, dataTypes, handler);
this.packetPalette = new PacketTypeHandler(protocolVersion, forgeInfo != null).GetTypeHandler();
this.log = handler.GetLogger();
+ this.randomGen = RandomNumberGenerator.Create();
- if (handler.GetTerrainEnabled() && protocolversion > MC1165Version)
+ if (handler.GetTerrainEnabled() && protocolversion > MC_1_16_5_Version)
{
log.Error(Translations.Get("extra.terrainandmovement_disabled"));
handler.SetTerrainEnabled(false);
}
- if (handler.GetInventoryEnabled() && (protocolversion < MC110Version || protocolversion > MC1165Version))
+ if (handler.GetInventoryEnabled() && (protocolversion < MC_1_10_Version || protocolversion > MC_1_16_5_Version))
{
log.Error(Translations.Get("extra.inventory_disabled"));
handler.SetInventoryEnabled(false);
}
- if (handler.GetEntityHandlingEnabled() && (protocolversion < MC110Version || protocolversion > MC1165Version))
+ if (handler.GetEntityHandlingEnabled() && (protocolversion < MC_1_10_Version || protocolversion > MC_1_16_5_Version))
{
log.Error(Translations.Get("extra.entity_disabled"));
handler.SetEntityHandlingEnabled(false);
}
// Block palette
- if (protocolversion >= MC113Version)
+ if (protocolversion >= MC_1_13_Version)
{
- if (protocolVersion > MC1165Version && handler.GetTerrainEnabled())
+ if (protocolVersion > MC_1_16_5_Version && handler.GetTerrainEnabled())
throw new NotImplementedException(Translations.Get("exception.palette.block"));
- if (protocolVersion >= MC116Version)
+ if (protocolVersion >= MC_1_16_Version)
Block.Palette = new Palette116();
- else if (protocolVersion >= MC115Version)
+ else if (protocolVersion >= MC_1_15_Version)
Block.Palette = new Palette115();
- else if (protocolVersion >= MC114Version)
+ else if (protocolVersion >= MC_1_14_Version)
Block.Palette = new Palette114();
else Block.Palette = new Palette113();
}
else Block.Palette = new Palette112();
// Entity palette
- if (protocolversion >= MC113Version)
+ if (protocolversion >= MC_1_13_Version)
{
- if (protocolversion > MC1165Version && handler.GetEntityHandlingEnabled())
+ if (protocolversion > MC_1_16_5_Version && handler.GetEntityHandlingEnabled())
throw new NotImplementedException(Translations.Get("exception.palette.entity"));
- if (protocolversion >= MC1162Version)
+ if (protocolversion >= MC_1_16_2_Version)
entityPalette = new EntityPalette1162();
- else if (protocolversion >= MC116Version)
+ else if (protocolversion >= MC_1_16_Version)
entityPalette = new EntityPalette1161();
- else if (protocolversion >= MC115Version)
+ else if (protocolversion >= MC_1_15_Version)
entityPalette = new EntityPalette115();
- else if (protocolVersion >= MC114Version)
+ else if (protocolVersion >= MC_1_14_Version)
entityPalette = new EntityPalette114();
else entityPalette = new EntityPalette113();
}
else entityPalette = new EntityPalette112();
// Item palette
- if (protocolversion >= MC116Version)
+ if (protocolversion >= MC_1_16_Version)
{
- if (protocolversion > MC1165Version && handler.GetInventoryEnabled())
+ if (protocolversion > MC_1_16_5_Version && handler.GetInventoryEnabled())
throw new NotImplementedException(Translations.Get("exception.palette.item"));
- if (protocolversion >= MC1162Version)
+ if (protocolversion >= MC_1_16_2_Version)
itemPalette = new ItemPalette1162();
else itemPalette = new ItemPalette1161();
}
@@ -152,22 +157,22 @@ namespace MinecraftClient.Protocol.Handlers
///
/// Separate thread. Network reading loop.
///
- private void Updater(object? o)
+ private void Updater(object? o)
{
- if (((CancellationToken) o!).IsCancellationRequested)
+ if (((CancellationToken)o!).IsCancellationRequested)
return;
- try
+ try
{
bool keepUpdating = true;
Stopwatch stopWatch = new Stopwatch();
- while (keepUpdating)
+ while (keepUpdating)
{
((CancellationToken)o!).ThrowIfCancellationRequested();
-
+
stopWatch.Start();
keepUpdating = Update();
stopWatch.Stop();
@@ -182,9 +187,9 @@ namespace MinecraftClient.Protocol.Handlers
catch (ObjectDisposedException) { }
catch (OperationCanceledException) { }
- if (((CancellationToken) o!).IsCancellationRequested)
+ if (((CancellationToken)o!).IsCancellationRequested)
return;
-
+
handler.OnConnectionLost(ChatBot.DisconnectReason.ConnectionLost, "");
}
@@ -228,7 +233,7 @@ namespace MinecraftClient.Protocol.Handlers
packetData.Enqueue(rawpacket[i]);
//Handle packet decompression
- if (protocolversion >= MC18Version
+ if (protocolversion >= MC_1_8_Version
&& compression_treshold > 0)
{
int sizeUncompressed = dataTypes.ReadNextVarInt(packetData);
@@ -266,7 +271,7 @@ namespace MinecraftClient.Protocol.Handlers
switch (packetID) //Packet IDs are different while logging in
{
case 0x03:
- if (protocolversion >= MC18Version)
+ if (protocolversion >= MC_1_8_Version)
compression_treshold = dataTypes.ReadNextVarInt(packetData);
break;
case 0x04:
@@ -282,875 +287,1043 @@ namespace MinecraftClient.Protocol.Handlers
}
// Regular in-game packets
else switch (packetPalette.GetIncommingTypeById(packetID))
- {
- case PacketTypesIn.KeepAlive:
- SendPacket(PacketTypesOut.KeepAlive, packetData);
- handler.OnServerKeepAlive();
- break;
- case PacketTypesIn.JoinGame:
- handler.OnGameJoined();
- int playerEntityID = dataTypes.ReadNextInt(packetData);
- handler.OnReceivePlayerEntityID(playerEntityID);
+ {
+ case PacketTypesIn.KeepAlive:
+ //log.Info("KeepAlive");
+ SendPacket(PacketTypesOut.KeepAlive, packetData);
+ handler.OnServerKeepAlive();
+ break;
+ case PacketTypesIn.JoinGame:
+ handler.OnGameJoined();
+ int playerEntityID = dataTypes.ReadNextInt(packetData);
+ handler.OnReceivePlayerEntityID(playerEntityID);
- if (protocolversion >= MC1162Version)
- dataTypes.ReadNextBool(packetData); // Is hardcore - 1.16.2 and above
+ if (protocolversion >= MC_1_16_2_Version)
+ dataTypes.ReadNextBool(packetData); // Is hardcore - 1.16.2 and above
- handler.OnGamemodeUpdate(Guid.Empty, dataTypes.ReadNextByte(packetData));
+ handler.OnGamemodeUpdate(Guid.Empty, dataTypes.ReadNextByte(packetData));
- if (protocolversion >= MC116Version)
- {
- dataTypes.ReadNextByte(packetData); // Previous Gamemode - 1.16 and above
- int worldCount = dataTypes.ReadNextVarInt(packetData); // World Count - 1.16 and above
- for (int i = 0; i < worldCount; i++)
- dataTypes.ReadNextString(packetData); // World Names - 1.16 and above
- dataTypes.ReadNextNbt(packetData); // Dimension Codec - 1.16 and above
- }
-
- //Current dimension - String identifier in 1.16, varInt below 1.16, byte below 1.9.1
- if (protocolversion >= MC116Version)
- {
- if (protocolversion >= MC1162Version)
- dataTypes.ReadNextNbt(packetData);
- else
- dataTypes.ReadNextString(packetData);
- // TODO handle dimensions for 1.16+, needed for terrain handling
- // TODO this data give min and max y which will be needed for chunk collumn handling
- this.currentDimension = 0;
- }
- else if (protocolversion >= MC191Version)
- this.currentDimension = dataTypes.ReadNextInt(packetData);
- else
- this.currentDimension = (sbyte)dataTypes.ReadNextByte(packetData);
-
- if (protocolversion < MC114Version)
- dataTypes.ReadNextByte(packetData); // Difficulty - 1.13 and below
- if (protocolversion >= MC116Version)
- dataTypes.ReadNextString(packetData); // World Name - 1.16 and above
- if (protocolversion >= MC115Version)
- dataTypes.ReadNextLong(packetData); // Hashed world seed - 1.15 and above
-
- if (protocolversion >= MC1162Version)
- dataTypes.ReadNextVarInt(packetData); // Max Players - 1.16.2 and above
- else
- dataTypes.ReadNextByte(packetData); // Max Players - 1.16.1 and below
-
- if (protocolversion < MC116Version)
- dataTypes.ReadNextString(packetData); // Level Type - 1.15 and below
- if (protocolversion >= MC114Version)
- dataTypes.ReadNextVarInt(packetData); // View distance - 1.14 and above
- if (protocolversion >= MC1181Version)
- dataTypes.ReadNextVarInt(packetData); // Simulation Distance - 1.18 and above
- if (protocolversion >= MC18Version)
- dataTypes.ReadNextBool(packetData); // Reduced debug info - 1.8 and above
- if (protocolversion >= MC115Version)
- dataTypes.ReadNextBool(packetData); // Enable respawn screen - 1.15 and above
-
- if (protocolversion >= MC116Version)
- {
- dataTypes.ReadNextBool(packetData); // Is Debug - 1.16 and above
- dataTypes.ReadNextBool(packetData); // Is Flat - 1.16 and above
- }
- break;
- case PacketTypesIn.ChatMessage:
- string message = dataTypes.ReadNextString(packetData);
- if (protocolversion >= MC18Version)
- {
- //Hide system messages or xp bar messages?
- byte messageType = dataTypes.ReadNextByte(packetData);
- if ((messageType == 1 && !Settings.DisplaySystemMessages)
- || (messageType == 2 && !Settings.DisplayXPBarMessages))
- break;
- }
- handler.OnTextReceived(message, true);
- break;
- case PacketTypesIn.Respawn:
- if (protocolversion >= MC116Version)
- {
- // TODO handle dimensions for 1.16+, needed for terrain handling
- if (protocolversion >= MC1162Version)
- dataTypes.ReadNextNbt(packetData);
- else
- dataTypes.ReadNextString(packetData);
- this.currentDimension = 0;
- }
- else
- {
- // 1.15 and below
- this.currentDimension = dataTypes.ReadNextInt(packetData);
- }
- if (protocolversion >= MC116Version)
- dataTypes.ReadNextString(packetData); // World Name - 1.16 and above
- if (protocolversion < MC114Version)
- dataTypes.ReadNextByte(packetData); // Difficulty - 1.13 and below
- if (protocolversion >= MC115Version)
- dataTypes.ReadNextLong(packetData); // Hashed world seed - 1.15 and above
- dataTypes.ReadNextByte(packetData); // Gamemode
- if (protocolversion >= MC116Version)
- dataTypes.ReadNextByte(packetData); // Previous Game mode - 1.16 and above
- if (protocolversion < MC116Version)
- dataTypes.ReadNextString(packetData); // Level Type - 1.15 and below
- if (protocolversion >= MC116Version)
- {
- dataTypes.ReadNextBool(packetData); // Is Debug - 1.16 and above
- dataTypes.ReadNextBool(packetData); // Is Flat - 1.16 and above
- dataTypes.ReadNextBool(packetData); // Copy metadata - 1.16 and above
- }
- handler.OnRespawn();
- break;
- case PacketTypesIn.PlayerPositionAndLook:
- // These always need to be read, since we need the field after them for teleport confirm
- double x = dataTypes.ReadNextDouble(packetData);
- double y = dataTypes.ReadNextDouble(packetData);
- double z = dataTypes.ReadNextDouble(packetData);
- float yaw = dataTypes.ReadNextFloat(packetData);
- float pitch = dataTypes.ReadNextFloat(packetData);
- byte locMask = dataTypes.ReadNextByte(packetData);
-
- // entity handling require player pos for distance calculating
- if (handler.GetTerrainEnabled() || handler.GetEntityHandlingEnabled())
- {
- if (protocolversion >= MC18Version)
+ if (protocolversion >= MC_1_16_Version)
{
- Location location = handler.GetCurrentLocation();
- location.X = (locMask & 1 << 0) != 0 ? location.X + x : x;
- location.Y = (locMask & 1 << 1) != 0 ? location.Y + y : y;
- location.Z = (locMask & 1 << 2) != 0 ? location.Z + z : z;
- handler.UpdateLocation(location, yaw, pitch);
+ dataTypes.ReadNextByte(packetData); // Previous Gamemode - 1.16 and above
+ int worldCount = dataTypes.ReadNextVarInt(packetData); // Dimension Count (World Count) - 1.16 and above
+ for (int i = 0; i < worldCount; i++)
+ dataTypes.ReadNextString(packetData); // Dimension Names (World Names) - 1.16 and above
+ dataTypes.ReadNextNbt(packetData); // Registry Codec (Dimension Codec) - 1.16 and above
}
- else handler.UpdateLocation(new Location(x, y, z), yaw, pitch);
- }
- if (protocolversion >= MC19Version)
- {
- int teleportID = dataTypes.ReadNextVarInt(packetData);
- // Teleport confirm packet
- SendPacket(PacketTypesOut.TeleportConfirm, dataTypes.GetVarInt(teleportID));
- }
+ string? currentDimensionName = null;
+ Dictionary? currentDimensionType = null;
- if (protocolversion >= MC117Version) dataTypes.ReadNextBool(packetData);
- break;
- case PacketTypesIn.ChunkData: //TODO implement for 1.17, bit mask is not limited to 0-15 anymore
- if (handler.GetTerrainEnabled())
- {
- int chunkX = dataTypes.ReadNextInt(packetData);
- int chunkZ = dataTypes.ReadNextInt(packetData);
- bool chunksContinuous = dataTypes.ReadNextBool(packetData);
- if (protocolversion >= MC116Version && protocolversion <= MC1161Version)
- dataTypes.ReadNextBool(packetData); // Ignore old data - 1.16 to 1.16.1 only
- ushort chunkMask = protocolversion >= MC19Version
- ? (ushort)dataTypes.ReadNextVarInt(packetData)
- : dataTypes.ReadNextUShort(packetData);
- if (protocolversion < MC18Version)
+ // Current dimension
+ // NBT Tag Compound: 1.16.2 and above
+ // String identifier: 1.16 and 1.16.1
+ // varInt: [1.9.1 to 1.15.2]
+ // byte: below 1.9.1
+ if (protocolversion >= MC_1_16_Version)
{
- ushort addBitmap = dataTypes.ReadNextUShort(packetData);
- int compressedDataSize = dataTypes.ReadNextInt(packetData);
- byte[] compressed = dataTypes.ReadData(compressedDataSize, packetData);
- byte[] decompressed = ZlibUtils.Decompress(compressed);
- new Task(() => {
- pTerrain.ProcessChunkColumnData(chunkX, chunkZ, chunkMask, addBitmap, currentDimension == 0, chunksContinuous, currentDimension, new Queue(decompressed));
- }).Start();
+ if (protocolversion >= MC_1_19_Version)
+ dataTypes.ReadNextString(packetData); // Dimension Type: Identifier
+ else if (protocolversion >= MC_1_16_2_Version)
+ currentDimensionType = dataTypes.ReadNextNbt(packetData); // Dimension Type: NBT Tag Compound
+ else
+ dataTypes.ReadNextString(packetData);
+ this.currentDimension = 0;
+ }
+ else if (protocolversion >= MC_1_9_1_Version)
+ this.currentDimension = dataTypes.ReadNextInt(packetData);
+ else
+ this.currentDimension = (sbyte)dataTypes.ReadNextByte(packetData);
+
+ if (protocolversion < MC_1_14_Version)
+ dataTypes.ReadNextByte(packetData); // Difficulty - 1.13 and below
+
+ if (protocolversion >= MC_1_16_Version)
+ currentDimensionName = dataTypes.ReadNextString(packetData); // Dimension Name (World Name) - 1.16 and above
+
+ // Implementation in PR#1943
+ // if (protocolversion >= MC_1_16_2_Version)
+ // handler.GetWorld().SetDimension(currentDimensionName, currentDimensionType);
+
+ if (protocolversion >= MC_1_15_Version)
+ dataTypes.ReadNextLong(packetData); // Hashed world seed - 1.15 and above
+ if (protocolversion >= MC_1_16_2_Version)
+ dataTypes.ReadNextVarInt(packetData); // Max Players - 1.16.2 and above
+ else
+ dataTypes.ReadNextByte(packetData); // Max Players - 1.16.1 and below
+ if (protocolversion < MC_1_16_Version)
+ dataTypes.ReadNextString(packetData); // Level Type - 1.15 and below
+ if (protocolversion >= MC_1_14_Version)
+ dataTypes.ReadNextVarInt(packetData); // View distance - 1.14 and above
+ if (protocolversion >= MC_1_18_1_Version)
+ dataTypes.ReadNextVarInt(packetData); // Simulation Distance - 1.18 and above
+ if (protocolversion >= MC_1_8_Version)
+ dataTypes.ReadNextBool(packetData); // Reduced debug info - 1.8 and above
+ if (protocolversion >= MC_1_15_Version)
+ dataTypes.ReadNextBool(packetData); // Enable respawn screen - 1.15 and above
+ if (protocolversion >= MC_1_16_Version)
+ {
+ dataTypes.ReadNextBool(packetData); // Is Debug - 1.16 and above
+ dataTypes.ReadNextBool(packetData); // Is Flat - 1.16 and above
+ }
+ if (protocolversion >= MC_1_19_Version)
+ {
+ bool hasDeathLocation = dataTypes.ReadNextBool(packetData); // Has death location
+ if (hasDeathLocation)
+ {
+ dataTypes.ReadNextString(packetData); // Death dimension name: Identifier
+ dataTypes.ReadNextLocation(packetData); // Death location
+ }
+ }
+ break;
+ case PacketTypesIn.ChatMessage:
+ int messageType = 0;
+
+ if (protocolversion <= MC_1_18_2_Version) // 1.18 and bellow
+ {
+ string message = dataTypes.ReadNextString(packetData);
+
+ Guid senderUUID;
+ if (protocolversion >= MC_1_8_Version)
+ {
+ //Hide system messages or xp bar messages?
+ messageType = dataTypes.ReadNextByte(packetData);
+ if ((messageType == 1 && !Settings.DisplaySystemMessages)
+ || (messageType == 2 && !Settings.DisplayXPBarMessages))
+ break;
+ senderUUID = dataTypes.ReadNextUUID(packetData);
+ }
+ else
+ senderUUID = Guid.Empty;
+
+ handler.OnTextReceived(new(message, true, messageType, senderUUID));
+ }
+ else // 1.19+
+ {
+ string signedChat = dataTypes.ReadNextString(packetData);
+
+ bool hasUnsignedChatContent = dataTypes.ReadNextBool(packetData);
+ string? unsignedChatContent = hasUnsignedChatContent ? dataTypes.ReadNextString(packetData) : null;
+
+ messageType = dataTypes.ReadNextVarInt(packetData);
+ if ((messageType == 1 && !Settings.DisplaySystemMessages)
+ || (messageType == 2 && !Settings.DisplayXPBarMessages))
+ break;
+
+ Guid senderUUID = dataTypes.ReadNextUUID(packetData);
+ string senderDisplayName = ChatParser.ParseText(dataTypes.ReadNextString(packetData));
+
+ bool hasSenderTeamName = dataTypes.ReadNextBool(packetData);
+ string? senderTeamName = hasSenderTeamName ? ChatParser.ParseText(dataTypes.ReadNextString(packetData)) : null;
+
+ long timestamp = dataTypes.ReadNextLong(packetData);
+
+ long salt = dataTypes.ReadNextLong(packetData);
+
+ byte[] messageSignature = dataTypes.ReadNextByteArray(packetData);
+
+ PlayerInfo? player = handler.GetPlayerInfo(senderUUID);
+ bool verifyResult = player == null ? false : player.VerifyMessage(signedChat, senderUUID, timestamp, salt, ref messageSignature);
+
+ handler.OnTextReceived(new(signedChat, true, messageType, senderUUID, unsignedChatContent, senderDisplayName, senderTeamName, timestamp, verifyResult));
+ }
+ break;
+ case PacketTypesIn.Respawn:
+ string? dimensionNameInRespawn = null;
+ Dictionary? dimensionTypeInRespawn = null;
+ if (protocolversion >= MC_1_16_Version)
+ {
+ if (protocolversion >= MC_1_19_Version)
+ dataTypes.ReadNextString(packetData); // Dimension Type: Identifier
+ else if (protocolversion >= MC_1_16_2_Version)
+ currentDimensionType = dataTypes.ReadNextNbt(packetData); // Dimension Type: NBT Tag Compound
+ else
+ dataTypes.ReadNextString(packetData);
+ this.currentDimension = 0;
}
else
{
- if (protocolversion >= MC114Version)
- dataTypes.ReadNextNbt(packetData); // Heightmaps - 1.14 and above
- int biomesLength = 0;
- if (protocolversion >= MC1162Version)
- if (chunksContinuous)
- biomesLength = dataTypes.ReadNextVarInt(packetData); // Biomes length - 1.16.2 and above
- if (protocolversion >= MC115Version && chunksContinuous)
- {
- if (protocolversion >= MC1162Version)
- {
- for (int i = 0; i < biomesLength; i++)
- {
- // Biomes - 1.16.2 and above
- // Don't use ReadNextVarInt because it cost too much time
- dataTypes.SkipNextVarInt(packetData);
- }
- }
- else dataTypes.ReadData(1024 * 4, packetData); // Biomes - 1.15 and above
- }
- int dataSize = dataTypes.ReadNextVarInt(packetData);
- new Task(() => {
- pTerrain.ProcessChunkColumnData(chunkX, chunkZ, chunkMask, 0, false, chunksContinuous, currentDimension, packetData);
- }).Start();
+ // 1.15 and below
+ this.currentDimension = dataTypes.ReadNextInt(packetData);
}
- }
- break;
- case PacketTypesIn.MapData:
- int mapid = dataTypes.ReadNextVarInt(packetData);
- byte scale = dataTypes.ReadNextByte(packetData);
- bool trackingposition = protocolversion >= MC117Version ? false : dataTypes.ReadNextBool(packetData);
- bool locked = false;
- if (protocolversion >= MC114Version)
- {
- locked = dataTypes.ReadNextBool(packetData);
- }
- if (protocolversion >= MC117Version)
- {
- trackingposition = dataTypes.ReadNextBool(packetData);
- }
- int iconcount = dataTypes.ReadNextVarInt(packetData);
- handler.OnMapData(mapid, scale, trackingposition, locked, iconcount);
- break;
- case PacketTypesIn.TradeList:
- if ((protocolversion >= MC114Version) && (handler.GetInventoryEnabled()))
- {
- // MC 1.14 or greater
- int windowID = dataTypes.ReadNextVarInt(packetData);
- int size = dataTypes.ReadNextByte(packetData);
- List trades = new List();
- for (int tradeId = 0; tradeId < size; tradeId++)
- {
- VillagerTrade trade = dataTypes.ReadNextTrade(packetData, itemPalette);
- trades.Add(trade);
- }
- VillagerInfo villagerInfo = new VillagerInfo()
- {
- Level = dataTypes.ReadNextVarInt(packetData),
- Experience = dataTypes.ReadNextVarInt(packetData),
- IsRegularVillager = dataTypes.ReadNextBool(packetData),
- CanRestock = dataTypes.ReadNextBool(packetData)
- };
- handler.OnTradeList(windowID, trades, villagerInfo);
- }
- break;
- case PacketTypesIn.Title:
- if (protocolversion >= MC18Version)
- {
- int action2 = dataTypes.ReadNextVarInt(packetData);
- string titletext = String.Empty;
- string subtitletext = String.Empty;
- string actionbartext = String.Empty;
- string json = String.Empty;
- int fadein = -1;
- int stay = -1;
- int fadeout = -1;
- if (protocolversion >= MC110Version)
- {
- if (action2 == 0)
- {
- json = titletext;
- titletext = ChatParser.ParseText(dataTypes.ReadNextString(packetData));
- }
- else if (action2 == 1)
- {
- json = subtitletext;
- subtitletext = ChatParser.ParseText(dataTypes.ReadNextString(packetData));
- }
- else if (action2 == 2)
- {
- json = actionbartext;
- actionbartext = ChatParser.ParseText(dataTypes.ReadNextString(packetData));
- }
- else if (action2 == 3)
- {
- fadein = dataTypes.ReadNextInt(packetData);
- stay = dataTypes.ReadNextInt(packetData);
- fadeout = dataTypes.ReadNextInt(packetData);
- }
- }
- else
- {
- if (action2 == 0)
- {
- json = titletext;
- titletext = ChatParser.ParseText(dataTypes.ReadNextString(packetData));
- }
- else if (action2 == 1)
- {
- json = subtitletext;
- subtitletext = ChatParser.ParseText(dataTypes.ReadNextString(packetData));
- }
- else if (action2 == 2)
- {
- fadein = dataTypes.ReadNextInt(packetData);
- stay = dataTypes.ReadNextInt(packetData);
- fadeout = dataTypes.ReadNextInt(packetData);
- }
- }
- handler.OnTitle(action2, titletext, subtitletext, actionbartext, fadein, stay, fadeout, json);
- }
- break;
- case PacketTypesIn.MultiBlockChange:
- if (handler.GetTerrainEnabled())
- {
- if (protocolversion >= MC1162Version)
- {
- long chunkSection = dataTypes.ReadNextLong(packetData);
- int sectionX = (int)(chunkSection >> 42);
- int sectionY = (int)((chunkSection << 44) >> 44);
- int sectionZ = (int)((chunkSection << 22) >> 42);
- dataTypes.ReadNextBool(packetData); // Useless boolean
- int blocksSize = dataTypes.ReadNextVarInt(packetData);
- for (int i = 0; i < blocksSize; i++)
- {
- ulong block = (ulong)dataTypes.ReadNextVarLong(packetData);
- int blockId = (int)(block >> 12);
- int localX = (int)((block >> 8) & 0x0F);
- int localZ = (int)((block >> 4) & 0x0F);
- int localY = (int)(block & 0x0F);
+ if (protocolversion >= MC_1_16_Version)
+ dimensionNameInRespawn = dataTypes.ReadNextString(packetData); // Dimension Name (World Name) - 1.16 and above
- Block b = new Block((ushort)blockId);
- int blockX = (sectionX * 16) + localX;
- int blockY = (sectionY * 16) + localY;
- int blockZ = (sectionZ * 16) + localZ;
- var l = new Location(blockX, blockY, blockZ);
- handler.GetWorld().SetBlock(l, b);
+ // Implementation in PR#1943
+ // if (protocolversion >= MC_1_16_2_Version)
+ // handler.GetWorld().SetDimension(currentDimensionName, currentDimensionType);
+
+ if (protocolversion < MC_1_14_Version)
+ dataTypes.ReadNextByte(packetData); // Difficulty - 1.13 and below
+ if (protocolversion >= MC_1_15_Version)
+ dataTypes.ReadNextLong(packetData); // Hashed world seed - 1.15 and above
+ dataTypes.ReadNextByte(packetData); // Gamemode
+ if (protocolversion >= MC_1_16_Version)
+ dataTypes.ReadNextByte(packetData); // Previous Game mode - 1.16 and above
+ if (protocolversion < MC_1_16_Version)
+ dataTypes.ReadNextString(packetData); // Level Type - 1.15 and below
+ if (protocolversion >= MC_1_16_Version)
+ {
+ dataTypes.ReadNextBool(packetData); // Is Debug - 1.16 and above
+ dataTypes.ReadNextBool(packetData); // Is Flat - 1.16 and above
+ dataTypes.ReadNextBool(packetData); // Copy metadata - 1.16 and above
+ }
+ if (protocolversion >= MC_1_19_Version)
+ {
+ bool hasDeathLocation = dataTypes.ReadNextBool(packetData); // Has death location
+ if (hasDeathLocation)
+ {
+ dataTypes.ReadNextString(packetData); // Death dimension name: Identifier
+ dataTypes.ReadNextLocation(packetData); // Death location
}
}
- else
+ handler.OnRespawn();
+ break;
+ case PacketTypesIn.PlayerPositionAndLook:
+ // These always need to be read, since we need the field after them for teleport confirm
+ double x = dataTypes.ReadNextDouble(packetData);
+ double y = dataTypes.ReadNextDouble(packetData);
+ double z = dataTypes.ReadNextDouble(packetData);
+ float yaw = dataTypes.ReadNextFloat(packetData);
+ float pitch = dataTypes.ReadNextFloat(packetData);
+ byte locMask = dataTypes.ReadNextByte(packetData);
+
+ // entity handling require player pos for distance calculating
+ if (handler.GetTerrainEnabled() || handler.GetEntityHandlingEnabled())
+ {
+ if (protocolversion >= MC_1_8_Version)
+ {
+ Location location = handler.GetCurrentLocation();
+ location.X = (locMask & 1 << 0) != 0 ? location.X + x : x;
+ location.Y = (locMask & 1 << 1) != 0 ? location.Y + y : y;
+ location.Z = (locMask & 1 << 2) != 0 ? location.Z + z : z;
+ handler.UpdateLocation(location, yaw, pitch);
+ }
+ else handler.UpdateLocation(new Location(x, y, z), yaw, pitch);
+ }
+
+ if (protocolversion >= MC_1_9_Version)
+ {
+ int teleportID = dataTypes.ReadNextVarInt(packetData);
+ // Teleport confirm packet
+ SendPacket(PacketTypesOut.TeleportConfirm, dataTypes.GetVarInt(teleportID));
+ }
+
+ if (protocolversion >= MC_1_17_Version) dataTypes.ReadNextBool(packetData);
+ break;
+ case PacketTypesIn.ChunkData: //TODO implement for 1.17, bit mask is not limited to 0-15 anymore
+ if (handler.GetTerrainEnabled())
{
int chunkX = dataTypes.ReadNextInt(packetData);
int chunkZ = dataTypes.ReadNextInt(packetData);
- int recordCount = protocolversion < MC18Version
- ? (int)dataTypes.ReadNextShort(packetData)
- : dataTypes.ReadNextVarInt(packetData);
-
- for (int i = 0; i < recordCount; i++)
+ bool chunksContinuous = dataTypes.ReadNextBool(packetData);
+ if (protocolversion >= MC_1_16_Version && protocolversion <= MC_1_16_1_Version)
+ dataTypes.ReadNextBool(packetData); // Ignore old data - 1.16 to 1.16.1 only
+ ushort chunkMask = protocolversion >= MC_1_9_Version
+ ? (ushort)dataTypes.ReadNextVarInt(packetData)
+ : dataTypes.ReadNextUShort(packetData);
+ if (protocolversion < MC_1_8_Version)
{
- byte locationXZ;
- ushort blockIdMeta;
- int blockY;
-
- if (protocolversion < MC18Version)
+ ushort addBitmap = dataTypes.ReadNextUShort(packetData);
+ int compressedDataSize = dataTypes.ReadNextInt(packetData);
+ byte[] compressed = dataTypes.ReadData(compressedDataSize, packetData);
+ byte[] decompressed = ZlibUtils.Decompress(compressed);
+ new Task(() =>
{
- blockIdMeta = dataTypes.ReadNextUShort(packetData);
- blockY = (ushort)dataTypes.ReadNextByte(packetData);
- locationXZ = dataTypes.ReadNextByte(packetData);
- }
- else
- {
- locationXZ = dataTypes.ReadNextByte(packetData);
- blockY = (ushort)dataTypes.ReadNextByte(packetData);
- blockIdMeta = (ushort)dataTypes.ReadNextVarInt(packetData);
- }
-
- int blockX = locationXZ >> 4;
- int blockZ = locationXZ & 0x0F;
- Block block = new Block(blockIdMeta);
- handler.GetWorld().SetBlock(new Location(chunkX, chunkZ, blockX, blockY, blockZ), block);
+ pTerrain.ProcessChunkColumnData(chunkX, chunkZ, chunkMask, addBitmap, currentDimension == 0, chunksContinuous, currentDimension, new Queue(decompressed));
+ }).Start();
}
- }
- }
- break;
- case PacketTypesIn.BlockChange:
- if (handler.GetTerrainEnabled())
- {
- if (protocolversion < MC18Version)
- {
- int blockX = dataTypes.ReadNextInt(packetData);
- int blockY = dataTypes.ReadNextByte(packetData);
- int blockZ = dataTypes.ReadNextInt(packetData);
- short blockId = (short)dataTypes.ReadNextVarInt(packetData);
- byte blockMeta = dataTypes.ReadNextByte(packetData);
- handler.GetWorld().SetBlock(new Location(blockX, blockY, blockZ), new Block(blockId, blockMeta));
- }
- else
- {
- handler.GetWorld().SetBlock(dataTypes.ReadNextLocation(packetData), new Block((ushort)dataTypes.ReadNextVarInt(packetData)));
- }
- }
- break;
- case PacketTypesIn.MapChunkBulk:
- if (protocolversion < MC19Version && handler.GetTerrainEnabled())
- {
- int chunkCount;
- bool hasSkyLight;
- Queue chunkData = packetData;
-
- //Read global fields
- if (protocolversion < MC18Version)
- {
- chunkCount = dataTypes.ReadNextShort(packetData);
- int compressedDataSize = dataTypes.ReadNextInt(packetData);
- hasSkyLight = dataTypes.ReadNextBool(packetData);
- byte[] compressed = dataTypes.ReadData(compressedDataSize, packetData);
- byte[] decompressed = ZlibUtils.Decompress(compressed);
- chunkData = new Queue(decompressed);
- }
- else
- {
- hasSkyLight = dataTypes.ReadNextBool(packetData);
- chunkCount = dataTypes.ReadNextVarInt(packetData);
- }
-
- //Read chunk records
- int[] chunkXs = new int[chunkCount];
- int[] chunkZs = new int[chunkCount];
- ushort[] chunkMasks = new ushort[chunkCount];
- ushort[] addBitmaps = new ushort[chunkCount];
- for (int chunkColumnNo = 0; chunkColumnNo < chunkCount; chunkColumnNo++)
- {
- chunkXs[chunkColumnNo] = dataTypes.ReadNextInt(packetData);
- chunkZs[chunkColumnNo] = dataTypes.ReadNextInt(packetData);
- chunkMasks[chunkColumnNo] = dataTypes.ReadNextUShort(packetData);
- addBitmaps[chunkColumnNo] = protocolversion < MC18Version
- ? dataTypes.ReadNextUShort(packetData)
- : (ushort)0;
- }
-
- //Process chunk records
- for (int chunkColumnNo = 0; chunkColumnNo < chunkCount; chunkColumnNo++)
- pTerrain.ProcessChunkColumnData(chunkXs[chunkColumnNo], chunkZs[chunkColumnNo], chunkMasks[chunkColumnNo], addBitmaps[chunkColumnNo], hasSkyLight, true, currentDimension, chunkData);
- }
- break;
- case PacketTypesIn.UnloadChunk:
- if (protocolversion >= MC19Version && handler.GetTerrainEnabled())
- {
- int chunkX = dataTypes.ReadNextInt(packetData);
- int chunkZ = dataTypes.ReadNextInt(packetData);
- handler.GetWorld()[chunkX, chunkZ] = null;
- }
- break;
- case PacketTypesIn.PlayerInfo:
- if (protocolversion >= MC18Version)
- {
- int action = dataTypes.ReadNextVarInt(packetData);
- int numActions = dataTypes.ReadNextVarInt(packetData);
- for (int i = 0; i < numActions; i++)
- {
- Guid uuid = dataTypes.ReadNextUUID(packetData);
- switch (action)
+ else
{
- case 0x00: //Player Join
- string name = dataTypes.ReadNextString(packetData);
- int propNum = dataTypes.ReadNextVarInt(packetData);
- for (int p = 0; p < propNum; p++)
+ if (protocolversion >= MC_1_14_Version)
+ dataTypes.ReadNextNbt(packetData); // Heightmaps - 1.14 and above
+ int biomesLength = 0;
+ if (protocolversion >= MC_1_16_2_Version)
+ if (chunksContinuous)
+ biomesLength = dataTypes.ReadNextVarInt(packetData); // Biomes length - 1.16.2 and above
+ if (protocolversion >= MC_1_15_Version && chunksContinuous)
+ {
+ if (protocolversion >= MC_1_16_2_Version)
{
- string key = dataTypes.ReadNextString(packetData);
- string val = dataTypes.ReadNextString(packetData);
- if (dataTypes.ReadNextBool(packetData))
- dataTypes.ReadNextString(packetData);
+ for (int i = 0; i < biomesLength; i++)
+ {
+ // Biomes - 1.16.2 and above
+ // Don't use ReadNextVarInt because it cost too much time
+ dataTypes.SkipNextVarInt(packetData);
+ }
}
- handler.OnGamemodeUpdate(uuid, dataTypes.ReadNextVarInt(packetData));
- dataTypes.ReadNextVarInt(packetData);
- if (dataTypes.ReadNextBool(packetData))
- dataTypes.ReadNextString(packetData);
- handler.OnPlayerJoin(uuid, name);
- break;
- case 0x01: //Update gamemode
- handler.OnGamemodeUpdate(uuid, dataTypes.ReadNextVarInt(packetData));
- break;
- case 0x02: //Update latency
- int latency = dataTypes.ReadNextVarInt(packetData);
- handler.OnLatencyUpdate(uuid, latency); //Update latency;
- break;
- case 0x03: //Update display name
- if (dataTypes.ReadNextBool(packetData))
- dataTypes.ReadNextString(packetData);
- break;
- case 0x04: //Player Leave
- handler.OnPlayerLeave(uuid);
- break;
- default:
- //Unknown player list item type
- break;
+ else dataTypes.ReadData(1024 * 4, packetData); // Biomes - 1.15 and above
+ }
+ int dataSize = dataTypes.ReadNextVarInt(packetData);
+ new Task(() =>
+ {
+ pTerrain.ProcessChunkColumnData(chunkX, chunkZ, chunkMask, 0, false, chunksContinuous, currentDimension, packetData);
+ }).Start();
}
}
- }
- else //MC 1.7.X does not provide UUID in tab-list updates
- {
- string name = dataTypes.ReadNextString(packetData);
- bool online = dataTypes.ReadNextBool(packetData);
- short ping = dataTypes.ReadNextShort(packetData);
- Guid FakeUUID = new Guid(MD5.Create().ComputeHash(Encoding.UTF8.GetBytes(name)).Take(16).ToArray());
- if (online)
- handler.OnPlayerJoin(FakeUUID, name);
- else handler.OnPlayerLeave(FakeUUID);
- }
- break;
- case PacketTypesIn.TabComplete:
- if (protocolversion >= MC113Version)
- {
- autocomplete_transaction_id = dataTypes.ReadNextVarInt(packetData);
- dataTypes.ReadNextVarInt(packetData); // Start of text to replace
- dataTypes.ReadNextVarInt(packetData); // Length of text to replace
- }
-
- int autocomplete_count = dataTypes.ReadNextVarInt(packetData);
- autocomplete_result.Clear();
-
- for (int i = 0; i < autocomplete_count; i++)
- {
- autocomplete_result.Add(dataTypes.ReadNextString(packetData));
- if (protocolversion >= MC113Version)
+ break;
+ case PacketTypesIn.MapData:
+ int mapid = dataTypes.ReadNextVarInt(packetData);
+ byte scale = dataTypes.ReadNextByte(packetData);
+ bool trackingposition = protocolversion >= MC_1_17_Version ? false : dataTypes.ReadNextBool(packetData);
+ bool locked = false;
+ if (protocolversion >= MC_1_14_Version)
{
- // Skip optional tooltip for each tab-complete result
- if (dataTypes.ReadNextBool(packetData))
- dataTypes.ReadNextString(packetData);
+ locked = dataTypes.ReadNextBool(packetData);
}
- }
-
- autocomplete_received = true;
- break;
- case PacketTypesIn.PluginMessage:
- String channel = dataTypes.ReadNextString(packetData);
- // Length is unneeded as the whole remaining packetData is the entire payload of the packet.
- if (protocolversion < MC18Version)
- pForge.ReadNextVarShort(packetData);
- handler.OnPluginChannelMessage(channel, packetData.ToArray());
- return pForge.HandlePluginMessage(channel, packetData, ref currentDimension);
- case PacketTypesIn.Disconnect:
- handler.OnConnectionLost(ChatBot.DisconnectReason.InGameKick, ChatParser.ParseText(dataTypes.ReadNextString(packetData)));
- return false;
- case PacketTypesIn.SetCompression:
- if (protocolversion >= MC18Version && protocolversion < MC19Version)
- compression_treshold = dataTypes.ReadNextVarInt(packetData);
- break;
- case PacketTypesIn.OpenWindow:
- if (handler.GetInventoryEnabled())
- {
- if (protocolversion < MC114Version)
+ if (protocolversion >= MC_1_17_Version)
{
- // MC 1.13 or lower
- byte windowID = dataTypes.ReadNextByte(packetData);
- string type = dataTypes.ReadNextString(packetData).Replace("minecraft:", "").ToUpper();
- ContainerTypeOld inventoryType = (ContainerTypeOld)Enum.Parse(typeof(ContainerTypeOld), type);
- string title = dataTypes.ReadNextString(packetData);
- byte slots = dataTypes.ReadNextByte(packetData);
- Container inventory = new Container(windowID, inventoryType, ChatParser.ParseText(title));
- handler.OnInventoryOpen(windowID, inventory);
+ trackingposition = dataTypes.ReadNextBool(packetData);
}
- else
+ int iconcount = dataTypes.ReadNextVarInt(packetData);
+ handler.OnMapData(mapid, scale, trackingposition, locked, iconcount);
+ break;
+ case PacketTypesIn.TradeList:
+ if ((protocolversion >= MC_1_14_Version) && (handler.GetInventoryEnabled()))
{
// MC 1.14 or greater
int windowID = dataTypes.ReadNextVarInt(packetData);
- int windowType = dataTypes.ReadNextVarInt(packetData);
- string title = dataTypes.ReadNextString(packetData);
- Container inventory = new Container(windowID, windowType, ChatParser.ParseText(title));
- handler.OnInventoryOpen(windowID, inventory);
+ int size = dataTypes.ReadNextByte(packetData);
+ List trades = new List();
+ for (int tradeId = 0; tradeId < size; tradeId++)
+ {
+ VillagerTrade trade = dataTypes.ReadNextTrade(packetData, itemPalette);
+ trades.Add(trade);
+ }
+ VillagerInfo villagerInfo = new VillagerInfo()
+ {
+ Level = dataTypes.ReadNextVarInt(packetData),
+ Experience = dataTypes.ReadNextVarInt(packetData),
+ IsRegularVillager = dataTypes.ReadNextBool(packetData),
+ CanRestock = dataTypes.ReadNextBool(packetData)
+ };
+ handler.OnTradeList(windowID, trades, villagerInfo);
}
- }
- break;
- case PacketTypesIn.CloseWindow:
- if (handler.GetInventoryEnabled())
- {
- byte windowID = dataTypes.ReadNextByte(packetData);
- lock (window_actions) { window_actions[windowID] = 0; }
- handler.OnInventoryClose(windowID);
- }
- break;
- case PacketTypesIn.WindowItems:
- if (handler.GetInventoryEnabled())
- {
- byte windowId = dataTypes.ReadNextByte(packetData);
- short elements = dataTypes.ReadNextShort(packetData);
- Dictionary inventorySlots = new Dictionary();
- for (short slotId = 0; slotId < elements; slotId++)
- {
- Item item = dataTypes.ReadNextItemSlot(packetData, itemPalette);
- if (item != null)
- inventorySlots[slotId] = item;
- }
- handler.OnWindowItems(windowId, inventorySlots);
- }
- break;
- case PacketTypesIn.SetSlot:
- if (handler.GetInventoryEnabled())
- {
- byte windowID = dataTypes.ReadNextByte(packetData);
- short slotID = dataTypes.ReadNextShort(packetData);
- Item item = dataTypes.ReadNextItemSlot(packetData, itemPalette);
- handler.OnSetSlot(windowID, slotID, item);
- }
- break;
- case PacketTypesIn.WindowConfirmation:
- if (handler.GetInventoryEnabled())
- {
- byte windowID = dataTypes.ReadNextByte(packetData);
- short actionID = dataTypes.ReadNextShort(packetData);
- bool accepted = dataTypes.ReadNextBool(packetData);
- if (!accepted)
- {
- SendWindowConfirmation(windowID, actionID, accepted);
- }
- }
- break;
- case PacketTypesIn.ResourcePackSend:
- string url = dataTypes.ReadNextString(packetData);
- string hash = dataTypes.ReadNextString(packetData);
- bool forced = true; // Assume forced for MC 1.16 and below
- if (protocolversion >= MC117Version)
- {
- forced = dataTypes.ReadNextBool(packetData);
- String forcedMessage = ChatParser.ParseText(dataTypes.ReadNextString(packetData));
- }
- // Some server plugins may send invalid resource packs to probe the client and we need to ignore them (issue #1056)
- if (!url.StartsWith("http") && hash.Length != 40) // Some server may have null hash value
break;
- //Send back "accepted" and "successfully loaded" responses for plugins or server config making use of resource pack mandatory
- byte[] responseHeader = new byte[0];
- if (protocolversion < MC110Version) //MC 1.10 does not include resource pack hash in responses
- responseHeader = dataTypes.ConcatBytes(dataTypes.GetVarInt(hash.Length), Encoding.UTF8.GetBytes(hash));
- SendPacket(PacketTypesOut.ResourcePackStatus, dataTypes.ConcatBytes(responseHeader, dataTypes.GetVarInt(3))); //Accepted pack
- SendPacket(PacketTypesOut.ResourcePackStatus, dataTypes.ConcatBytes(responseHeader, dataTypes.GetVarInt(0))); //Successfully loaded
- break;
- case PacketTypesIn.SpawnEntity:
- if (handler.GetEntityHandlingEnabled())
- {
- Entity entity = dataTypes.ReadNextEntity(packetData, entityPalette, false);
- handler.OnSpawnEntity(entity);
- }
- break;
- case PacketTypesIn.EntityEquipment:
- if (handler.GetEntityHandlingEnabled())
- {
- int entityid = dataTypes.ReadNextVarInt(packetData);
- if (protocolversion >= MC116Version)
+ case PacketTypesIn.Title:
+ if (protocolversion >= MC_1_8_Version)
{
- bool hasNext;
- do
+ int action2 = dataTypes.ReadNextVarInt(packetData);
+ string titletext = String.Empty;
+ string subtitletext = String.Empty;
+ string actionbartext = String.Empty;
+ string json = String.Empty;
+ int fadein = -1;
+ int stay = -1;
+ int fadeout = -1;
+ if (protocolversion >= MC_1_10_Version)
{
- byte bitsData = dataTypes.ReadNextByte(packetData);
- // Top bit set if another entry follows, and otherwise unset if this is the last item in the array
- hasNext = (bitsData >> 7) == 1 ? true : false;
- int slot2 = bitsData >> 1;
- Item item = dataTypes.ReadNextItemSlot(packetData, itemPalette);
- handler.OnEntityEquipment(entityid, slot2, item);
- } while (hasNext);
- }
- else
- {
- int slot2 = dataTypes.ReadNextVarInt(packetData);
- Item item = dataTypes.ReadNextItemSlot(packetData, itemPalette);
- handler.OnEntityEquipment(entityid, slot2, item);
- }
- }
- break;
- case PacketTypesIn.SpawnLivingEntity:
- if (handler.GetEntityHandlingEnabled())
- {
- Entity entity = dataTypes.ReadNextEntity(packetData, entityPalette, true);
- // packet before 1.15 has metadata at the end
- // this is not handled in dataTypes.ReadNextEntity()
- // we are simply ignoring leftover data in packet
- handler.OnSpawnEntity(entity);
- }
- break;
- case PacketTypesIn.SpawnPlayer:
- if (handler.GetEntityHandlingEnabled())
- {
- int EntityID = dataTypes.ReadNextVarInt(packetData);
- Guid UUID = dataTypes.ReadNextUUID(packetData);
- double X = dataTypes.ReadNextDouble(packetData);
- double Y = dataTypes.ReadNextDouble(packetData);
- double Z = dataTypes.ReadNextDouble(packetData);
- byte Yaw = dataTypes.ReadNextByte(packetData);
- byte Pitch = dataTypes.ReadNextByte(packetData);
-
- Location EntityLocation = new Location(X, Y, Z);
-
- handler.OnSpawnPlayer(EntityID, UUID, EntityLocation, Yaw, Pitch);
- }
- break;
- case PacketTypesIn.EntityEffect:
- if (handler.GetEntityHandlingEnabled())
- {
- int entityid = dataTypes.ReadNextVarInt(packetData);
- Inventory.Effects effect = Effects.Speed;
- if (Enum.TryParse(dataTypes.ReadNextByte(packetData).ToString(), out effect))
- {
- int amplifier = dataTypes.ReadNextByte(packetData);
- int duration = dataTypes.ReadNextVarInt(packetData);
- byte flags = dataTypes.ReadNextByte(packetData);
- handler.OnEntityEffect(entityid, effect, amplifier, duration, flags);
- }
- }
- break;
- case PacketTypesIn.DestroyEntities:
- if (handler.GetEntityHandlingEnabled())
- {
- int EntityCount = dataTypes.ReadNextVarInt(packetData);
- int[] EntitiesList = new int[EntityCount];
- for (int i = 0; i < EntityCount; i++)
- {
- EntitiesList[i] = dataTypes.ReadNextVarInt(packetData);
- }
- handler.OnDestroyEntities(EntitiesList);
- }
- break;
- case PacketTypesIn.DestroyEntity:
- if (handler.GetEntityHandlingEnabled())
- {
- handler.OnDestroyEntities(new [] { dataTypes.ReadNextVarInt(packetData) });
- }
- break;
- case PacketTypesIn.EntityPosition:
- if (handler.GetEntityHandlingEnabled())
- {
- int EntityID = dataTypes.ReadNextVarInt(packetData);
- Double DeltaX = Convert.ToDouble(dataTypes.ReadNextShort(packetData));
- Double DeltaY = Convert.ToDouble(dataTypes.ReadNextShort(packetData));
- Double DeltaZ = Convert.ToDouble(dataTypes.ReadNextShort(packetData));
- bool OnGround = dataTypes.ReadNextBool(packetData);
- DeltaX = DeltaX / (128 * 32);
- DeltaY = DeltaY / (128 * 32);
- DeltaZ = DeltaZ / (128 * 32);
- handler.OnEntityPosition(EntityID, DeltaX, DeltaY, DeltaZ, OnGround);
- }
- break;
- case PacketTypesIn.EntityPositionAndRotation:
- if (handler.GetEntityHandlingEnabled())
- {
- int EntityID = dataTypes.ReadNextVarInt(packetData);
- Double DeltaX = Convert.ToDouble(dataTypes.ReadNextShort(packetData));
- Double DeltaY = Convert.ToDouble(dataTypes.ReadNextShort(packetData));
- Double DeltaZ = Convert.ToDouble(dataTypes.ReadNextShort(packetData));
- byte _yaw = dataTypes.ReadNextByte(packetData);
- byte _pitch = dataTypes.ReadNextByte(packetData);
- bool OnGround = dataTypes.ReadNextBool(packetData);
- DeltaX = DeltaX / (128 * 32);
- DeltaY = DeltaY / (128 * 32);
- DeltaZ = DeltaZ / (128 * 32);
- handler.OnEntityPosition(EntityID, DeltaX, DeltaY, DeltaZ, OnGround);
- }
- break;
- case PacketTypesIn.EntityProperties:
- if (handler.GetEntityHandlingEnabled())
- {
- int EntityID = dataTypes.ReadNextVarInt(packetData);
- int NumberOfProperties = protocolversion >= MC117Version ? dataTypes.ReadNextVarInt(packetData) : dataTypes.ReadNextInt(packetData);
- Dictionary keys = new Dictionary();
- for (int i = 0; i < NumberOfProperties; i++)
- {
- string _key = dataTypes.ReadNextString(packetData);
- Double _value = dataTypes.ReadNextDouble(packetData);
-
- List op0 = new List();
- List op1 = new List();
- List op2 = new List();
- int NumberOfModifiers = dataTypes.ReadNextVarInt(packetData);
- for (int j = 0; j < NumberOfModifiers; j++)
- {
- dataTypes.ReadNextUUID(packetData);
- Double amount = dataTypes.ReadNextDouble(packetData);
- byte operation = dataTypes.ReadNextByte(packetData);
- switch (operation)
+ if (action2 == 0)
{
- case 0: op0.Add(amount); break;
- case 1: op1.Add(amount); break;
- case 2: op2.Add(amount + 1); break;
+ json = titletext;
+ titletext = ChatParser.ParseText(dataTypes.ReadNextString(packetData));
+ }
+ else if (action2 == 1)
+ {
+ json = subtitletext;
+ subtitletext = ChatParser.ParseText(dataTypes.ReadNextString(packetData));
+ }
+ else if (action2 == 2)
+ {
+ json = actionbartext;
+ actionbartext = ChatParser.ParseText(dataTypes.ReadNextString(packetData));
+ }
+ else if (action2 == 3)
+ {
+ fadein = dataTypes.ReadNextInt(packetData);
+ stay = dataTypes.ReadNextInt(packetData);
+ fadeout = dataTypes.ReadNextInt(packetData);
}
}
- if (op0.Count > 0) _value += op0.Sum();
- if (op1.Count > 0) _value *= 1 + op1.Sum();
- if (op2.Count > 0) _value *= op2.Aggregate((a, _x) => a * _x);
- keys.Add(_key, _value);
+ else
+ {
+ if (action2 == 0)
+ {
+ json = titletext;
+ titletext = ChatParser.ParseText(dataTypes.ReadNextString(packetData));
+ }
+ else if (action2 == 1)
+ {
+ json = subtitletext;
+ subtitletext = ChatParser.ParseText(dataTypes.ReadNextString(packetData));
+ }
+ else if (action2 == 2)
+ {
+ fadein = dataTypes.ReadNextInt(packetData);
+ stay = dataTypes.ReadNextInt(packetData);
+ fadeout = dataTypes.ReadNextInt(packetData);
+ }
+ }
+ handler.OnTitle(action2, titletext, subtitletext, actionbartext, fadein, stay, fadeout, json);
}
- handler.OnEntityProperties(EntityID, keys);
- }
- break;
- case PacketTypesIn.EntityMetadata:
- if (handler.GetEntityHandlingEnabled())
- {
- int EntityID = dataTypes.ReadNextVarInt(packetData);
- Dictionary metadata = dataTypes.ReadNextMetadata(packetData, itemPalette);
- int healthField = protocolversion >= MC114Version ? 8 : 7; // Health is field no. 7 in 1.10+ and 8 in 1.14+
- if (metadata.ContainsKey(healthField) && metadata[healthField] != null && metadata[healthField].GetType() == typeof(float))
- handler.OnEntityHealth(EntityID, (float)metadata[healthField]);
- handler.OnEntityMetadata(EntityID, metadata);
- }
- break;
- case PacketTypesIn.EntityStatus:
- if (handler.GetEntityHandlingEnabled())
- {
- int entityId = dataTypes.ReadNextInt(packetData);
- byte status = dataTypes.ReadNextByte(packetData);
- handler.OnEntityStatus(entityId, status);
- }
- break;
- case PacketTypesIn.TimeUpdate:
- long WorldAge = dataTypes.ReadNextLong(packetData);
- long TimeOfday = dataTypes.ReadNextLong(packetData);
- handler.OnTimeUpdate(WorldAge, TimeOfday);
- break;
- case PacketTypesIn.EntityTeleport:
- if (handler.GetEntityHandlingEnabled())
- {
- int EntityID = dataTypes.ReadNextVarInt(packetData);
- Double X = dataTypes.ReadNextDouble(packetData);
- Double Y = dataTypes.ReadNextDouble(packetData);
- Double Z = dataTypes.ReadNextDouble(packetData);
- byte EntityYaw = dataTypes.ReadNextByte(packetData);
- byte EntityPitch = dataTypes.ReadNextByte(packetData);
- bool OnGround = dataTypes.ReadNextBool(packetData);
- handler.OnEntityTeleport(EntityID, X, Y, Z, OnGround);
- }
- break;
- case PacketTypesIn.UpdateHealth:
- float health = dataTypes.ReadNextFloat(packetData);
- int food;
- if (protocolversion >= MC18Version)
- food = dataTypes.ReadNextVarInt(packetData);
- else
- food = dataTypes.ReadNextShort(packetData);
- dataTypes.ReadNextFloat(packetData); // Food Saturation
- handler.OnUpdateHealth(health, food);
- break;
- case PacketTypesIn.SetExperience:
- float experiencebar = dataTypes.ReadNextFloat(packetData);
- int level = dataTypes.ReadNextVarInt(packetData);
- int totalexperience = dataTypes.ReadNextVarInt(packetData);
- handler.OnSetExperience(experiencebar, level, totalexperience);
- break;
- case PacketTypesIn.Explosion:
- Location explosionLocation = new Location(dataTypes.ReadNextFloat(packetData), dataTypes.ReadNextFloat(packetData), dataTypes.ReadNextFloat(packetData));
- float explosionStrength = dataTypes.ReadNextFloat(packetData);
- int explosionBlockCount = protocolversion >= MC117Version
- ? dataTypes.ReadNextVarInt(packetData)
- : dataTypes.ReadNextInt(packetData);
- // Ignoring additional fields (records, pushback)
- handler.OnExplosion(explosionLocation, explosionStrength, explosionBlockCount);
- break;
- case PacketTypesIn.HeldItemChange:
- byte slot = dataTypes.ReadNextByte(packetData);
- handler.OnHeldItemChange(slot);
- break;
- case PacketTypesIn.ScoreboardObjective:
- string objectivename = dataTypes.ReadNextString(packetData);
- byte mode = dataTypes.ReadNextByte(packetData);
- string objectivevalue = String.Empty;
- int type2 = -1;
- if (mode == 0 || mode == 2)
- {
- objectivevalue = dataTypes.ReadNextString(packetData);
- type2 = dataTypes.ReadNextVarInt(packetData);
- }
- handler.OnScoreboardObjective(objectivename, mode, objectivevalue, type2);
- break;
- case PacketTypesIn.UpdateScore:
- string entityname = dataTypes.ReadNextString(packetData);
- byte action3 = dataTypes.ReadNextByte(packetData);
- string objectivename2 = null;
- int value = -1;
- if (action3 != 1 || protocolversion >= MC18Version)
- objectivename2 = dataTypes.ReadNextString(packetData);
- if (action3 != 1)
- value = dataTypes.ReadNextVarInt(packetData);
- handler.OnUpdateScore(entityname, action3, objectivename2, value);
- break;
- case PacketTypesIn.BlockBreakAnimation:
- if (handler.GetEntityHandlingEnabled() && handler.GetTerrainEnabled())
- {
- int playerId = dataTypes.ReadNextVarInt(packetData);
- Location blockLocation = dataTypes.ReadNextLocation(packetData);
- byte stage = dataTypes.ReadNextByte(packetData);
- handler.OnBlockBreakAnimation(playerId, blockLocation, stage);
- }
- break;
- case PacketTypesIn.EntityAnimation:
- if (handler.GetEntityHandlingEnabled())
- {
- int playerId2 = dataTypes.ReadNextVarInt(packetData);
- byte animation = dataTypes.ReadNextByte(packetData);
- handler.OnEntityAnimation(playerId2, animation);
- }
- break;
- default:
- return false; //Ignored packet
- }
+ break;
+ case PacketTypesIn.MultiBlockChange:
+ if (handler.GetTerrainEnabled())
+ {
+ if (protocolversion >= MC_1_16_2_Version)
+ {
+ long chunkSection = dataTypes.ReadNextLong(packetData);
+ int sectionX = (int)(chunkSection >> 42);
+ int sectionY = (int)((chunkSection << 44) >> 44);
+ int sectionZ = (int)((chunkSection << 22) >> 42);
+ dataTypes.ReadNextBool(packetData); // Useless boolean
+ int blocksSize = dataTypes.ReadNextVarInt(packetData);
+ for (int i = 0; i < blocksSize; i++)
+ {
+ ulong block = (ulong)dataTypes.ReadNextVarLong(packetData);
+ int blockId = (int)(block >> 12);
+ int localX = (int)((block >> 8) & 0x0F);
+ int localZ = (int)((block >> 4) & 0x0F);
+ int localY = (int)(block & 0x0F);
+
+ Block b = new Block((ushort)blockId);
+ int blockX = (sectionX * 16) + localX;
+ int blockY = (sectionY * 16) + localY;
+ int blockZ = (sectionZ * 16) + localZ;
+ var l = new Location(blockX, blockY, blockZ);
+ handler.GetWorld().SetBlock(l, b);
+ }
+ }
+ else
+ {
+ int chunkX = dataTypes.ReadNextInt(packetData);
+ int chunkZ = dataTypes.ReadNextInt(packetData);
+ int recordCount = protocolversion < MC_1_8_Version
+ ? (int)dataTypes.ReadNextShort(packetData)
+ : dataTypes.ReadNextVarInt(packetData);
+
+ for (int i = 0; i < recordCount; i++)
+ {
+ byte locationXZ;
+ ushort blockIdMeta;
+ int blockY;
+
+ if (protocolversion < MC_1_8_Version)
+ {
+ blockIdMeta = dataTypes.ReadNextUShort(packetData);
+ blockY = (ushort)dataTypes.ReadNextByte(packetData);
+ locationXZ = dataTypes.ReadNextByte(packetData);
+ }
+ else
+ {
+ locationXZ = dataTypes.ReadNextByte(packetData);
+ blockY = (ushort)dataTypes.ReadNextByte(packetData);
+ blockIdMeta = (ushort)dataTypes.ReadNextVarInt(packetData);
+ }
+
+ int blockX = locationXZ >> 4;
+ int blockZ = locationXZ & 0x0F;
+ Block block = new Block(blockIdMeta);
+ handler.GetWorld().SetBlock(new Location(chunkX, chunkZ, blockX, blockY, blockZ), block);
+ }
+ }
+ }
+ break;
+ case PacketTypesIn.ServerData:
+ string motd = "-";
+ bool hasMotd = dataTypes.ReadNextBool(packetData);
+ if (hasMotd)
+ motd = ChatParser.ParseText(dataTypes.ReadNextString(packetData));
+
+ string iconBase64 = "-";
+ bool hasIcon = dataTypes.ReadNextBool(packetData);
+ if (hasIcon)
+ iconBase64 = dataTypes.ReadNextString(packetData);
+
+ bool previewsChat = dataTypes.ReadNextBool(packetData);
+
+ handler.OnServerDataRecived(hasMotd, motd, hasIcon, iconBase64, previewsChat);
+ break;
+ case PacketTypesIn.BlockChange:
+ if (handler.GetTerrainEnabled())
+ {
+ if (protocolversion < MC_1_8_Version)
+ {
+ int blockX = dataTypes.ReadNextInt(packetData);
+ int blockY = dataTypes.ReadNextByte(packetData);
+ int blockZ = dataTypes.ReadNextInt(packetData);
+ short blockId = (short)dataTypes.ReadNextVarInt(packetData);
+ byte blockMeta = dataTypes.ReadNextByte(packetData);
+ handler.GetWorld().SetBlock(new Location(blockX, blockY, blockZ), new Block(blockId, blockMeta));
+ }
+ else
+ {
+ handler.GetWorld().SetBlock(dataTypes.ReadNextLocation(packetData), new Block((ushort)dataTypes.ReadNextVarInt(packetData)));
+ }
+ }
+ break;
+ case PacketTypesIn.SetDisplayChatPreview:
+ bool previewsChatSetting = dataTypes.ReadNextBool(packetData);
+ handler.OnChatPreviewSettingUpdate(previewsChatSetting);
+ break;
+ case PacketTypesIn.ChatPreview:
+ int queryID = dataTypes.ReadNextInt(packetData);
+ bool componentIsPresent = dataTypes.ReadNextBool(packetData);
+
+ // Currently noy implemented
+ log.Debug("New chat preview: ");
+ log.Debug(">> Query ID: " + queryID);
+ log.Debug(">> Component is present: " + componentIsPresent);
+ if (componentIsPresent)
+ {
+ string message = dataTypes.ReadNextString(packetData);
+ log.Debug(">> Component: " + ChatParser.ParseText(message));
+ //handler.OnTextReceived(message, true);
+ }
+
+ break;
+ case PacketTypesIn.MapChunkBulk:
+ if (protocolversion < MC_1_9_Version && handler.GetTerrainEnabled())
+ {
+ int chunkCount;
+ bool hasSkyLight;
+ Queue chunkData = packetData;
+
+ //Read global fields
+ if (protocolversion < MC_1_8_Version)
+ {
+ chunkCount = dataTypes.ReadNextShort(packetData);
+ int compressedDataSize = dataTypes.ReadNextInt(packetData);
+ hasSkyLight = dataTypes.ReadNextBool(packetData);
+ byte[] compressed = dataTypes.ReadData(compressedDataSize, packetData);
+ byte[] decompressed = ZlibUtils.Decompress(compressed);
+ chunkData = new Queue(decompressed);
+ }
+ else
+ {
+ hasSkyLight = dataTypes.ReadNextBool(packetData);
+ chunkCount = dataTypes.ReadNextVarInt(packetData);
+ }
+
+ //Read chunk records
+ int[] chunkXs = new int[chunkCount];
+ int[] chunkZs = new int[chunkCount];
+ ushort[] chunkMasks = new ushort[chunkCount];
+ ushort[] addBitmaps = new ushort[chunkCount];
+ for (int chunkColumnNo = 0; chunkColumnNo < chunkCount; chunkColumnNo++)
+ {
+ chunkXs[chunkColumnNo] = dataTypes.ReadNextInt(packetData);
+ chunkZs[chunkColumnNo] = dataTypes.ReadNextInt(packetData);
+ chunkMasks[chunkColumnNo] = dataTypes.ReadNextUShort(packetData);
+ addBitmaps[chunkColumnNo] = protocolversion < MC_1_8_Version
+ ? dataTypes.ReadNextUShort(packetData)
+ : (ushort)0;
+ }
+
+ //Process chunk records
+ for (int chunkColumnNo = 0; chunkColumnNo < chunkCount; chunkColumnNo++)
+ pTerrain.ProcessChunkColumnData(chunkXs[chunkColumnNo], chunkZs[chunkColumnNo], chunkMasks[chunkColumnNo], addBitmaps[chunkColumnNo], hasSkyLight, true, currentDimension, chunkData);
+ }
+ break;
+ case PacketTypesIn.UnloadChunk:
+ if (protocolversion >= MC_1_9_Version && handler.GetTerrainEnabled())
+ {
+ int chunkX = dataTypes.ReadNextInt(packetData);
+ int chunkZ = dataTypes.ReadNextInt(packetData);
+ handler.GetWorld()[chunkX, chunkZ] = null;
+ }
+ break;
+ case PacketTypesIn.PlayerInfo:
+ if (protocolversion >= MC_1_8_Version)
+ {
+ int action = dataTypes.ReadNextVarInt(packetData); // Action Name
+ int numberOfPlayers = dataTypes.ReadNextVarInt(packetData); // Number Of Players
+
+ for (int i = 0; i < numberOfPlayers; i++)
+ {
+ Guid uuid = dataTypes.ReadNextUUID(packetData); // Player UUID
+
+ switch (action)
+ {
+ case 0x00: //Player Join (Add player since 1.19)
+ string name = dataTypes.ReadNextString(packetData); // Player name
+ int propNum = dataTypes.ReadNextVarInt(packetData); // Number of properties in the following array
+
+ Tuple[]? property = null; // Property: Tuple= MC_1_19_Version)
+ {
+ if (dataTypes.ReadNextBool(packetData)) // Has Sig Data (if true, red the following fields)
+ {
+ keyExpiration = dataTypes.ReadNextLong(packetData); // Timestamp
+
+ int publicKeyLength = dataTypes.ReadNextVarInt(packetData); // Public Key Length
+ if (publicKeyLength > 0)
+ publicKey = dataTypes.ReadData(publicKeyLength, packetData); // Public key
+
+ int signatureLength = dataTypes.ReadNextVarInt(packetData); // Signature Length
+ if (signatureLength > 0)
+ signature = dataTypes.ReadData(signatureLength, packetData); // Public key
+ }
+ }
+
+ handler.OnPlayerJoin(new PlayerInfo(uuid, name, property, gameMode, ping, displayName, keyExpiration, publicKey, signature));
+ break;
+ case 0x01: //Update gamemode
+ handler.OnGamemodeUpdate(uuid, dataTypes.ReadNextVarInt(packetData));
+ break;
+ case 0x02: //Update latency
+ int latency = dataTypes.ReadNextVarInt(packetData);
+ handler.OnLatencyUpdate(uuid, latency); //Update latency;
+ break;
+ case 0x03: //Update display name
+ if (dataTypes.ReadNextBool(packetData))
+ dataTypes.ReadNextString(packetData);
+ break;
+ case 0x04: //Player Leave
+ handler.OnPlayerLeave(uuid);
+ break;
+ default:
+ //Unknown player list item type
+ break;
+ }
+ }
+ }
+ else //MC 1.7.X does not provide UUID in tab-list updates
+ {
+ string name = dataTypes.ReadNextString(packetData);
+ bool online = dataTypes.ReadNextBool(packetData);
+ short ping = dataTypes.ReadNextShort(packetData);
+ Guid FakeUUID = new Guid(MD5.Create().ComputeHash(Encoding.UTF8.GetBytes(name)).Take(16).ToArray());
+ if (online)
+ handler.OnPlayerJoin(new PlayerInfo(name, FakeUUID));
+ else handler.OnPlayerLeave(FakeUUID);
+ }
+ break;
+ case PacketTypesIn.TabComplete:
+ if (protocolversion >= MC_1_13_Version)
+ {
+ autocomplete_transaction_id = dataTypes.ReadNextVarInt(packetData);
+ dataTypes.ReadNextVarInt(packetData); // Start of text to replace
+ dataTypes.ReadNextVarInt(packetData); // Length of text to replace
+ }
+
+ int autocomplete_count = dataTypes.ReadNextVarInt(packetData);
+ autocomplete_result.Clear();
+
+ for (int i = 0; i < autocomplete_count; i++)
+ {
+ autocomplete_result.Add(dataTypes.ReadNextString(packetData));
+ if (protocolversion >= MC_1_13_Version)
+ {
+ // Skip optional tooltip for each tab-complete result
+ if (dataTypes.ReadNextBool(packetData))
+ dataTypes.ReadNextString(packetData);
+ }
+ }
+
+ autocomplete_received = true;
+ break;
+ case PacketTypesIn.PluginMessage:
+ String channel = dataTypes.ReadNextString(packetData);
+ // Length is unneeded as the whole remaining packetData is the entire payload of the packet.
+ if (protocolversion < MC_1_8_Version)
+ pForge.ReadNextVarShort(packetData);
+ handler.OnPluginChannelMessage(channel, packetData.ToArray());
+ return pForge.HandlePluginMessage(channel, packetData, ref currentDimension);
+ case PacketTypesIn.Disconnect:
+ handler.OnConnectionLost(ChatBot.DisconnectReason.InGameKick, ChatParser.ParseText(dataTypes.ReadNextString(packetData)));
+ return false;
+ case PacketTypesIn.SetCompression:
+ if (protocolversion >= MC_1_8_Version && protocolversion < MC_1_9_Version)
+ compression_treshold = dataTypes.ReadNextVarInt(packetData);
+ break;
+ case PacketTypesIn.OpenWindow:
+ if (handler.GetInventoryEnabled())
+ {
+ if (protocolversion < MC_1_14_Version)
+ {
+ // MC 1.13 or lower
+ byte windowID = dataTypes.ReadNextByte(packetData);
+ string type = dataTypes.ReadNextString(packetData).Replace("minecraft:", "").ToUpper();
+ ContainerTypeOld inventoryType = (ContainerTypeOld)Enum.Parse(typeof(ContainerTypeOld), type);
+ string title = dataTypes.ReadNextString(packetData);
+ byte slots = dataTypes.ReadNextByte(packetData);
+ Container inventory = new Container(windowID, inventoryType, ChatParser.ParseText(title));
+ handler.OnInventoryOpen(windowID, inventory);
+ }
+ else
+ {
+ // MC 1.14 or greater
+ int windowID = dataTypes.ReadNextVarInt(packetData);
+ int windowType = dataTypes.ReadNextVarInt(packetData);
+ string title = dataTypes.ReadNextString(packetData);
+ Container inventory = new Container(windowID, windowType, ChatParser.ParseText(title));
+ handler.OnInventoryOpen(windowID, inventory);
+ }
+ }
+ break;
+ case PacketTypesIn.CloseWindow:
+ if (handler.GetInventoryEnabled())
+ {
+ byte windowID = dataTypes.ReadNextByte(packetData);
+ lock (window_actions) { window_actions[windowID] = 0; }
+ handler.OnInventoryClose(windowID);
+ }
+ break;
+ case PacketTypesIn.WindowItems:
+ if (handler.GetInventoryEnabled())
+ {
+ byte windowId = dataTypes.ReadNextByte(packetData);
+ short elements = dataTypes.ReadNextShort(packetData);
+ Dictionary inventorySlots = new Dictionary();
+ for (short slotId = 0; slotId < elements; slotId++)
+ {
+ Item item = dataTypes.ReadNextItemSlot(packetData, itemPalette);
+ if (item != null)
+ inventorySlots[slotId] = item;
+ }
+ handler.OnWindowItems(windowId, inventorySlots);
+ }
+ break;
+ case PacketTypesIn.SetSlot:
+ if (handler.GetInventoryEnabled())
+ {
+ byte windowID = dataTypes.ReadNextByte(packetData);
+ short slotID = dataTypes.ReadNextShort(packetData);
+ Item item = dataTypes.ReadNextItemSlot(packetData, itemPalette);
+ handler.OnSetSlot(windowID, slotID, item);
+ }
+ break;
+ case PacketTypesIn.WindowConfirmation:
+ if (handler.GetInventoryEnabled())
+ {
+ byte windowID = dataTypes.ReadNextByte(packetData);
+ short actionID = dataTypes.ReadNextShort(packetData);
+ bool accepted = dataTypes.ReadNextBool(packetData);
+ if (!accepted)
+ {
+ SendWindowConfirmation(windowID, actionID, accepted);
+ }
+ }
+ break;
+ case PacketTypesIn.ResourcePackSend:
+ string url = dataTypes.ReadNextString(packetData);
+ string hash = dataTypes.ReadNextString(packetData);
+ bool forced = true; // Assume forced for MC 1.16 and below
+ if (protocolversion >= MC_1_17_Version)
+ {
+ forced = dataTypes.ReadNextBool(packetData);
+ String forcedMessage = ChatParser.ParseText(dataTypes.ReadNextString(packetData));
+ }
+ // Some server plugins may send invalid resource packs to probe the client and we need to ignore them (issue #1056)
+ if (!url.StartsWith("http") && hash.Length != 40) // Some server may have null hash value
+ break;
+ //Send back "accepted" and "successfully loaded" responses for plugins or server config making use of resource pack mandatory
+ byte[] responseHeader = new byte[0];
+ if (protocolversion < MC_1_10_Version) //MC 1.10 does not include resource pack hash in responses
+ responseHeader = dataTypes.ConcatBytes(dataTypes.GetVarInt(hash.Length), Encoding.UTF8.GetBytes(hash));
+ SendPacket(PacketTypesOut.ResourcePackStatus, dataTypes.ConcatBytes(responseHeader, dataTypes.GetVarInt(3))); //Accepted pack
+ SendPacket(PacketTypesOut.ResourcePackStatus, dataTypes.ConcatBytes(responseHeader, dataTypes.GetVarInt(0))); //Successfully loaded
+ break;
+ case PacketTypesIn.SpawnEntity:
+ if (handler.GetEntityHandlingEnabled())
+ {
+ Entity entity = dataTypes.ReadNextEntity(packetData, entityPalette, false);
+ handler.OnSpawnEntity(entity);
+ }
+ break;
+ case PacketTypesIn.EntityEquipment:
+ if (handler.GetEntityHandlingEnabled())
+ {
+ int entityid = dataTypes.ReadNextVarInt(packetData);
+ if (protocolversion >= MC_1_16_Version)
+ {
+ bool hasNext;
+ do
+ {
+ byte bitsData = dataTypes.ReadNextByte(packetData);
+ // Top bit set if another entry follows, and otherwise unset if this is the last item in the array
+ hasNext = (bitsData >> 7) == 1 ? true : false;
+ int slot2 = bitsData >> 1;
+ Item item = dataTypes.ReadNextItemSlot(packetData, itemPalette);
+ handler.OnEntityEquipment(entityid, slot2, item);
+ } while (hasNext);
+ }
+ else
+ {
+ int slot2 = dataTypes.ReadNextVarInt(packetData);
+ Item item = dataTypes.ReadNextItemSlot(packetData, itemPalette);
+ handler.OnEntityEquipment(entityid, slot2, item);
+ }
+ }
+ break;
+ case PacketTypesIn.SpawnLivingEntity:
+ if (handler.GetEntityHandlingEnabled())
+ {
+ Entity entity = dataTypes.ReadNextEntity(packetData, entityPalette, true);
+ // packet before 1.15 has metadata at the end
+ // this is not handled in dataTypes.ReadNextEntity()
+ // we are simply ignoring leftover data in packet
+ handler.OnSpawnEntity(entity);
+ }
+ break;
+ case PacketTypesIn.SpawnPlayer:
+ if (handler.GetEntityHandlingEnabled())
+ {
+ int EntityID = dataTypes.ReadNextVarInt(packetData);
+ Guid UUID = dataTypes.ReadNextUUID(packetData);
+ double X = dataTypes.ReadNextDouble(packetData);
+ double Y = dataTypes.ReadNextDouble(packetData);
+ double Z = dataTypes.ReadNextDouble(packetData);
+ byte Yaw = dataTypes.ReadNextByte(packetData);
+ byte Pitch = dataTypes.ReadNextByte(packetData);
+
+ Location EntityLocation = new Location(X, Y, Z);
+
+ handler.OnSpawnPlayer(EntityID, UUID, EntityLocation, Yaw, Pitch);
+ }
+ break;
+ case PacketTypesIn.EntityEffect:
+ if (handler.GetEntityHandlingEnabled())
+ {
+ int entityid = dataTypes.ReadNextVarInt(packetData);
+ Inventory.Effects effect = Effects.Speed;
+ if (Enum.TryParse(dataTypes.ReadNextByte(packetData).ToString(), out effect))
+ {
+ int amplifier = dataTypes.ReadNextByte(packetData);
+ int duration = dataTypes.ReadNextVarInt(packetData);
+ byte flags = dataTypes.ReadNextByte(packetData);
+
+ bool hasFactorData = false;
+ Dictionary? factorCodec = null;
+
+ if (protocolversion >= MC_1_19_Version)
+ {
+ hasFactorData = dataTypes.ReadNextBool(packetData);
+ factorCodec = dataTypes.ReadNextNbt(packetData);
+ }
+
+ handler.OnEntityEffect(entityid, effect, amplifier, duration, flags, hasFactorData, factorCodec);
+ }
+ }
+ break;
+ case PacketTypesIn.DestroyEntities:
+ if (handler.GetEntityHandlingEnabled())
+ {
+ int EntityCount = dataTypes.ReadNextVarInt(packetData);
+ int[] EntitiesList = new int[EntityCount];
+ for (int i = 0; i < EntityCount; i++)
+ {
+ EntitiesList[i] = dataTypes.ReadNextVarInt(packetData);
+ }
+ handler.OnDestroyEntities(EntitiesList);
+ }
+ break;
+ case PacketTypesIn.DestroyEntity:
+ if (handler.GetEntityHandlingEnabled())
+ {
+ handler.OnDestroyEntities(new[] { dataTypes.ReadNextVarInt(packetData) });
+ }
+ break;
+ case PacketTypesIn.EntityPosition:
+ if (handler.GetEntityHandlingEnabled())
+ {
+ int EntityID = dataTypes.ReadNextVarInt(packetData);
+ Double DeltaX = Convert.ToDouble(dataTypes.ReadNextShort(packetData));
+ Double DeltaY = Convert.ToDouble(dataTypes.ReadNextShort(packetData));
+ Double DeltaZ = Convert.ToDouble(dataTypes.ReadNextShort(packetData));
+ bool OnGround = dataTypes.ReadNextBool(packetData);
+ DeltaX = DeltaX / (128 * 32);
+ DeltaY = DeltaY / (128 * 32);
+ DeltaZ = DeltaZ / (128 * 32);
+ handler.OnEntityPosition(EntityID, DeltaX, DeltaY, DeltaZ, OnGround);
+ }
+ break;
+ case PacketTypesIn.EntityPositionAndRotation:
+ if (handler.GetEntityHandlingEnabled())
+ {
+ int EntityID = dataTypes.ReadNextVarInt(packetData);
+ Double DeltaX = Convert.ToDouble(dataTypes.ReadNextShort(packetData));
+ Double DeltaY = Convert.ToDouble(dataTypes.ReadNextShort(packetData));
+ Double DeltaZ = Convert.ToDouble(dataTypes.ReadNextShort(packetData));
+ byte _yaw = dataTypes.ReadNextByte(packetData);
+ byte _pitch = dataTypes.ReadNextByte(packetData);
+ bool OnGround = dataTypes.ReadNextBool(packetData);
+ DeltaX = DeltaX / (128 * 32);
+ DeltaY = DeltaY / (128 * 32);
+ DeltaZ = DeltaZ / (128 * 32);
+ handler.OnEntityPosition(EntityID, DeltaX, DeltaY, DeltaZ, OnGround);
+ }
+ break;
+ case PacketTypesIn.EntityProperties:
+ if (handler.GetEntityHandlingEnabled())
+ {
+ int EntityID = dataTypes.ReadNextVarInt(packetData);
+ int NumberOfProperties = protocolversion >= MC_1_17_Version ? dataTypes.ReadNextVarInt(packetData) : dataTypes.ReadNextInt(packetData);
+ Dictionary keys = new Dictionary();
+ for (int i = 0; i < NumberOfProperties; i++)
+ {
+ string _key = dataTypes.ReadNextString(packetData);
+ Double _value = dataTypes.ReadNextDouble(packetData);
+
+ List op0 = new List();
+ List op1 = new List();
+ List op2 = new List();
+ int NumberOfModifiers = dataTypes.ReadNextVarInt(packetData);
+ for (int j = 0; j < NumberOfModifiers; j++)
+ {
+ dataTypes.ReadNextUUID(packetData);
+ Double amount = dataTypes.ReadNextDouble(packetData);
+ byte operation = dataTypes.ReadNextByte(packetData);
+ switch (operation)
+ {
+ case 0: op0.Add(amount); break;
+ case 1: op1.Add(amount); break;
+ case 2: op2.Add(amount + 1); break;
+ }
+ }
+ if (op0.Count > 0) _value += op0.Sum();
+ if (op1.Count > 0) _value *= 1 + op1.Sum();
+ if (op2.Count > 0) _value *= op2.Aggregate((a, _x) => a * _x);
+ keys.Add(_key, _value);
+ }
+ handler.OnEntityProperties(EntityID, keys);
+ }
+ break;
+ case PacketTypesIn.EntityMetadata:
+ if (handler.GetEntityHandlingEnabled())
+ {
+ int EntityID = dataTypes.ReadNextVarInt(packetData);
+ Dictionary metadata = dataTypes.ReadNextMetadata(packetData, itemPalette);
+ int healthField = protocolversion >= MC_1_14_Version ? 8 : 7; // Health is field no. 7 in 1.10+ and 8 in 1.14+
+ if (metadata.ContainsKey(healthField) && metadata[healthField] != null && metadata[healthField].GetType() == typeof(float))
+ handler.OnEntityHealth(EntityID, (float)metadata[healthField]);
+ handler.OnEntityMetadata(EntityID, metadata);
+ }
+ break;
+ case PacketTypesIn.EntityStatus:
+ if (handler.GetEntityHandlingEnabled())
+ {
+ int entityId = dataTypes.ReadNextInt(packetData);
+ byte status = dataTypes.ReadNextByte(packetData);
+ handler.OnEntityStatus(entityId, status);
+ }
+ break;
+ case PacketTypesIn.TimeUpdate:
+ long WorldAge = dataTypes.ReadNextLong(packetData);
+ long TimeOfday = dataTypes.ReadNextLong(packetData);
+ handler.OnTimeUpdate(WorldAge, TimeOfday);
+ break;
+ case PacketTypesIn.SystemChat:
+ string systemMessage = dataTypes.ReadNextString(packetData);
+ int msgType = dataTypes.ReadNextVarInt(packetData);
+ if ((msgType == 1 && !Settings.DisplaySystemMessages))
+ break;
+ handler.OnTextReceived(new(systemMessage, true, msgType, Guid.Empty, true));
+ break;
+ case PacketTypesIn.EntityTeleport:
+ if (handler.GetEntityHandlingEnabled())
+ {
+ int EntityID = dataTypes.ReadNextVarInt(packetData);
+ Double X = dataTypes.ReadNextDouble(packetData);
+ Double Y = dataTypes.ReadNextDouble(packetData);
+ Double Z = dataTypes.ReadNextDouble(packetData);
+ byte EntityYaw = dataTypes.ReadNextByte(packetData);
+ byte EntityPitch = dataTypes.ReadNextByte(packetData);
+ bool OnGround = dataTypes.ReadNextBool(packetData);
+ handler.OnEntityTeleport(EntityID, X, Y, Z, OnGround);
+ }
+ break;
+ case PacketTypesIn.UpdateHealth:
+ float health = dataTypes.ReadNextFloat(packetData);
+ int food;
+ if (protocolversion >= MC_1_8_Version)
+ food = dataTypes.ReadNextVarInt(packetData);
+ else
+ food = dataTypes.ReadNextShort(packetData);
+ dataTypes.ReadNextFloat(packetData); // Food Saturation
+ handler.OnUpdateHealth(health, food);
+ break;
+ case PacketTypesIn.SetExperience:
+ float experiencebar = dataTypes.ReadNextFloat(packetData);
+ int level = dataTypes.ReadNextVarInt(packetData);
+ int totalexperience = dataTypes.ReadNextVarInt(packetData);
+ handler.OnSetExperience(experiencebar, level, totalexperience);
+ break;
+ case PacketTypesIn.Explosion:
+ Location explosionLocation;
+ if (protocolversion >= MC_1_19_Version)
+ explosionLocation = new(dataTypes.ReadNextDouble(packetData), dataTypes.ReadNextDouble(packetData), dataTypes.ReadNextDouble(packetData));
+ else
+ explosionLocation = new(dataTypes.ReadNextFloat(packetData), dataTypes.ReadNextFloat(packetData), dataTypes.ReadNextFloat(packetData));
+ float explosionStrength = dataTypes.ReadNextFloat(packetData);
+ int explosionBlockCount = protocolversion >= MC_1_17_Version
+ ? dataTypes.ReadNextVarInt(packetData)
+ : dataTypes.ReadNextInt(packetData);
+ // Ignoring additional fields (records, pushback)
+ handler.OnExplosion(explosionLocation, explosionStrength, explosionBlockCount);
+ break;
+ case PacketTypesIn.HeldItemChange:
+ byte slot = dataTypes.ReadNextByte(packetData);
+ handler.OnHeldItemChange(slot);
+ break;
+ case PacketTypesIn.ScoreboardObjective:
+ string objectivename = dataTypes.ReadNextString(packetData);
+ byte mode = dataTypes.ReadNextByte(packetData);
+ string objectivevalue = String.Empty;
+ int type2 = -1;
+ if (mode == 0 || mode == 2)
+ {
+ objectivevalue = dataTypes.ReadNextString(packetData);
+ type2 = dataTypes.ReadNextVarInt(packetData);
+ }
+ handler.OnScoreboardObjective(objectivename, mode, objectivevalue, type2);
+ break;
+ case PacketTypesIn.UpdateScore:
+ string entityname = dataTypes.ReadNextString(packetData);
+ byte action3 = dataTypes.ReadNextByte(packetData);
+ string objectivename2 = string.Empty;
+ int value = -1;
+ if (action3 != 1 || protocolversion >= MC_1_8_Version)
+ objectivename2 = dataTypes.ReadNextString(packetData);
+ if (action3 != 1)
+ value = dataTypes.ReadNextVarInt(packetData);
+ handler.OnUpdateScore(entityname, action3, objectivename2, value);
+ break;
+ case PacketTypesIn.BlockChangedAck:
+ handler.OnBlockChangeAck(dataTypes.ReadNextVarInt(packetData));
+ break;
+ case PacketTypesIn.BlockBreakAnimation:
+ if (handler.GetEntityHandlingEnabled() && handler.GetTerrainEnabled())
+ {
+ int playerId = dataTypes.ReadNextVarInt(packetData);
+ Location blockLocation = dataTypes.ReadNextLocation(packetData);
+ byte stage = dataTypes.ReadNextByte(packetData);
+ handler.OnBlockBreakAnimation(playerId, blockLocation, stage);
+ }
+ break;
+ case PacketTypesIn.EntityAnimation:
+ if (handler.GetEntityHandlingEnabled())
+ {
+ int playerId2 = dataTypes.ReadNextVarInt(packetData);
+ byte animation = dataTypes.ReadNextByte(packetData);
+ handler.OnEntityAnimation(playerId2, animation);
+ }
+ break;
+ default:
+ return false; //Ignored packet
+ }
return true; //Packet processed
}
catch (Exception innerException)
@@ -1171,7 +1344,7 @@ namespace MinecraftClient.Protocol.Handlers
///
/// Start the updating thread. Should be called after login success.
///
- private void StartUpdating()
+ private void StartUpdating()
{
netRead = new Tuple(new Thread(new ParameterizedThreadStart(Updater)), new CancellationTokenSource());
@@ -1226,7 +1399,8 @@ namespace MinecraftClient.Protocol.Handlers
List clone = packetData.ToList();
handler.OnNetworkPacket(packetID, clone, login_phase, false);
}
-
+ // log.Info("[C -> S] Sending packet " + packetID + " > " + dataTypes.ByteArrayToString(packetData.ToArray()));
+
//The inner packet
byte[] the_packet = dataTypes.ConcatBytes(dataTypes.GetVarInt(packetID), packetData.ToArray());
@@ -1244,6 +1418,7 @@ namespace MinecraftClient.Protocol.Handlers
}
}
+ //log.Debug("[C -> S] Sending packet " + packetID + " > " + dataTypes.ByteArrayToString(dataTypes.ConcatBytes(dataTypes.GetVarInt(the_packet.Length), the_packet)));
socketWrapper.SendDataRAW(dataTypes.ConcatBytes(dataTypes.GetVarInt(the_packet.Length), the_packet));
}
@@ -1251,19 +1426,30 @@ namespace MinecraftClient.Protocol.Handlers
/// Do the Minecraft login.
///
/// True if login successful
- public bool Login()
+ public bool Login(PlayerKeyPair? playerKeyPair)
{
byte[] protocol_version = dataTypes.GetVarInt(protocolversion);
string server_address = pForge.GetServerAddress(handler.GetServerHost());
byte[] server_port = dataTypes.GetUShort((ushort)handler.GetServerPort());
byte[] next_state = dataTypes.GetVarInt(2);
byte[] handshake_packet = dataTypes.ConcatBytes(protocol_version, dataTypes.GetString(server_address), server_port, next_state);
-
SendPacket(0x00, handshake_packet);
- byte[] login_packet = dataTypes.GetString(handler.GetUsername());
-
- SendPacket(0x00, login_packet);
+ List fullLoginPacket = new List();
+ fullLoginPacket.AddRange(dataTypes.GetString(handler.GetUsername())); // Username
+ if (protocolversion >= MC_1_19_Version)
+ {
+ if (playerKeyPair == null)
+ fullLoginPacket.AddRange(dataTypes.GetBool(false)); // Has Sig Data
+ else
+ {
+ fullLoginPacket.AddRange(dataTypes.GetBool(true)); // Has Sig Data
+ fullLoginPacket.AddRange(dataTypes.GetLong(playerKeyPair.GetExpirationMilliseconds())); // Expiration time
+ fullLoginPacket.AddRange(dataTypes.GetArray(playerKeyPair.PublicKey.Key)); // Public key received from Microsoft API
+ fullLoginPacket.AddRange(dataTypes.GetArray(playerKeyPair.PublicKey.Signature)); // Public key signature received from Microsoft API
+ }
+ }
+ SendPacket(0x00, fullLoginPacket);
int packetID = -1;
Queue packetData = new Queue();
@@ -1278,9 +1464,9 @@ namespace MinecraftClient.Protocol.Handlers
else if (packetID == 0x01) //Encryption request
{
string serverID = dataTypes.ReadNextString(packetData);
- byte[] Serverkey = dataTypes.ReadNextByteArray(packetData);
+ byte[] serverPublicKey = dataTypes.ReadNextByteArray(packetData);
byte[] token = dataTypes.ReadNextByteArray(packetData);
- return StartEncryption(handler.GetUserUUID(), handler.GetSessionID(), token, serverID, Serverkey);
+ return StartEncryption(handler.GetUserUUID(), handler.GetSessionID(), token, serverID, serverPublicKey, playerKeyPair);
}
else if (packetID == 0x02) //Login successful
{
@@ -1304,9 +1490,9 @@ namespace MinecraftClient.Protocol.Handlers
/// Start network encryption. Automatically called by Login() if the server requests encryption.
///
/// True if encryption was successful
- private bool StartEncryption(string uuid, string sessionID, byte[] token, string serverIDhash, byte[] serverKey)
+ private bool StartEncryption(string uuid, string sessionID, byte[] token, string serverIDhash, byte[] serverPublicKey, PlayerKeyPair? playerKeyPair)
{
- System.Security.Cryptography.RSACryptoServiceProvider RSAService = CryptoHandler.DecodeRSAPublicKey(serverKey);
+ System.Security.Cryptography.RSACryptoServiceProvider RSAService = CryptoHandler.DecodeRSAPublicKey(serverPublicKey);
byte[] secretKey = CryptoHandler.GenerateAESPrivateKey();
log.Debug(Translations.Get("debug.crypto"));
@@ -1314,19 +1500,39 @@ namespace MinecraftClient.Protocol.Handlers
if (serverIDhash != "-")
{
log.Info(Translations.Get("mcc.session"));
- if (!ProtocolHandler.SessionCheck(uuid, sessionID, CryptoHandler.getServerHash(serverIDhash, serverKey, secretKey)))
+ if (!ProtocolHandler.SessionCheck(uuid, sessionID, CryptoHandler.getServerHash(serverIDhash, serverPublicKey, secretKey)))
{
handler.OnConnectionLost(ChatBot.DisconnectReason.LoginRejected, Translations.Get("mcc.session_fail"));
return false;
}
}
- //Encrypt the data
- byte[] key_enc = dataTypes.GetArray(RSAService.Encrypt(secretKey, false));
- byte[] token_enc = dataTypes.GetArray(RSAService.Encrypt(token, false));
- //Encryption Response packet
- SendPacket(0x01, dataTypes.ConcatBytes(key_enc, token_enc));
+ // Encryption Response packet
+ List encryptionResponse = new();
+ encryptionResponse.AddRange(dataTypes.GetArray(RSAService.Encrypt(secretKey, false))); // Shared Secret
+ if (protocolversion >= Protocol18Handler.MC_1_19_Version)
+ {
+ if (playerKeyPair == null)
+ {
+ encryptionResponse.AddRange(dataTypes.GetBool(true)); // Has Verify Token
+ encryptionResponse.AddRange(dataTypes.GetArray(RSAService.Encrypt(token, false))); // Verify Token
+ }
+ else
+ {
+ byte[] salt = GenerateSalt();
+ byte[] messageSignature = playerKeyPair.PrivateKey.SignData(dataTypes.ConcatBytes(token, salt));
+
+ encryptionResponse.AddRange(dataTypes.GetBool(false)); // Has Verify Token
+ encryptionResponse.AddRange(salt); // Salt
+ encryptionResponse.AddRange(dataTypes.GetArray(messageSignature)); // Message Signature
+ }
+ }
+ else
+ {
+ encryptionResponse.AddRange(dataTypes.GetArray(RSAService.Encrypt(token, false))); // Verify Token
+ }
+ SendPacket(0x01, encryptionResponse);
//Start client-side encryption
socketWrapper.SwitchToEncrypted(secretKey);
@@ -1350,6 +1556,24 @@ namespace MinecraftClient.Protocol.Handlers
}
else if (packetID == 0x02) //Login successful
{
+ Guid uuidReceived = dataTypes.ReadNextUUID(packetData);
+ string userName = dataTypes.ReadNextString(packetData);
+ Tuple[]? playerProperty = null;
+ if (protocolversion >= Protocol18Handler.MC_1_19_Version)
+ {
+ int count = dataTypes.ReadNextVarInt(packetData); // Number Of Properties
+ playerProperty = new Tuple[count];
+ for (int i = 0; i < count; ++i)
+ {
+ string name = dataTypes.ReadNextString(packetData);
+ string value = dataTypes.ReadNextString(packetData);
+ bool isSigned = dataTypes.ReadNextBool(packetData);
+ string signature = isSigned ? dataTypes.ReadNextString(packetData) : String.Empty;
+ playerProperty[i] = new Tuple(name, value, signature);
+ }
+ }
+ handler.OnLoginSuccess(uuidReceived, userName, playerProperty);
+
login_phase = false;
if (!pForge.CompleteForgeHandshake())
@@ -1390,9 +1614,9 @@ namespace MinecraftClient.Protocol.Handlers
byte[] tabcomplete_packet = new byte[] { };
- if (protocolversion >= MC18Version)
+ if (protocolversion >= MC_1_8_Version)
{
- if (protocolversion >= MC113Version)
+ if (protocolversion >= MC_1_13_Version)
{
tabcomplete_packet = dataTypes.ConcatBytes(tabcomplete_packet, transaction_id);
tabcomplete_packet = dataTypes.ConcatBytes(tabcomplete_packet, dataTypes.GetString(BehindCursor));
@@ -1401,7 +1625,7 @@ namespace MinecraftClient.Protocol.Handlers
{
tabcomplete_packet = dataTypes.ConcatBytes(tabcomplete_packet, dataTypes.GetString(BehindCursor));
- if (protocolversion >= MC19Version)
+ if (protocolversion >= MC_1_9_Version)
{
tabcomplete_packet = dataTypes.ConcatBytes(tabcomplete_packet, assume_command);
}
@@ -1434,14 +1658,14 @@ namespace MinecraftClient.Protocol.Handlers
/// Ping a Minecraft server to get information about the server
///
/// True if ping was successful
- public static bool doPing(string host, int port, ref int protocolversion, ref ForgeInfo forgeInfo)
+ public static bool doPing(string host, int port, ref int protocolversion, ref ForgeInfo? forgeInfo)
{
string version = "";
TcpClient tcp = ProxyHandler.newTcpClient(host, port);
tcp.ReceiveTimeout = 30000; // 30 seconds
tcp.ReceiveBufferSize = 1024 * 1024;
SocketWrapper socketWrapper = new SocketWrapper(tcp);
- DataTypes dataTypes = new DataTypes(MC18Version);
+ DataTypes dataTypes = new DataTypes(MC_1_8_Version);
byte[] packet_id = dataTypes.GetVarInt(0);
byte[] protocol_version = dataTypes.GetVarInt(-1);
@@ -1507,7 +1731,7 @@ namespace MinecraftClient.Protocol.Handlers
/// Max length, in characters
public int GetMaxChatMessageLength()
{
- return protocolversion > MC110Version
+ return protocolversion > MC_1_10_Version
? 256
: 100;
}
@@ -1524,19 +1748,162 @@ namespace MinecraftClient.Protocol.Handlers
return protocolversion;
}
+
+ ///
+ /// The signable argument names and their values from command
+ /// Signature will used in Vanilla's say, me, msg, teammsg, ban, banip, and kick commands.
+ /// https://gist.github.com/kennytv/ed783dd244ca0321bbd882c347892874#signed-command-arguments
+ ///
+ /// Command
+ /// List< Argument Name, Argument Value >
+ private List> collectCommandArguments(string command)
+ {
+ List> needSigned = new();
+
+ if (!Settings.SignMessageInCommand)
+ return needSigned;
+
+ string[] argStage1 = command.Split(' ', 2, StringSplitOptions.None);
+ if (argStage1.Length == 2)
+ {
+ /* /me
+ /say
+ /teammsg */
+ if (argStage1[0] == "me")
+ needSigned.Add(new("action", argStage1[1]));
+ else if (argStage1[0] == "say" || argStage1[0] == "teammsg")
+ needSigned.Add(new("message", argStage1[1]));
+ else if (argStage1[0] == "msg" || argStage1[0] == "ban" || argStage1[0] == "ban-ip" || argStage1[0] == "kick")
+ {
+ /* /msg
+ /ban []
+ /ban-ip []
+ /kick [] */
+ string[] argStage2 = argStage1[1].Split(' ', 2, StringSplitOptions.None);
+ if (argStage2.Length == 2)
+ {
+ if (argStage1[0] == "msg")
+ needSigned.Add(new("message", argStage2[1]));
+ else if (argStage1[0] == "ban" || argStage1[0] == "ban-ip" || argStage1[0] == "kick")
+ needSigned.Add(new("reason", argStage2[1]));
+ }
+ }
+ }
+
+ return needSigned;
+ }
+
+ ///
+ /// Send a chat command to the server
+ ///
+ /// Command
+ /// PlayerKeyPair
+ /// True if properly sent
+ public bool SendChatCommand(string command, PlayerKeyPair? playerKeyPair)
+ {
+ if (String.IsNullOrEmpty(command))
+ return true;
+
+ command = Regex.Replace(command, @"\s+", " ");
+ command = Regex.Replace(command, @"\s$", string.Empty);
+
+ log.Debug("chat command = " + command);
+
+ try
+ {
+ List fields = new();
+
+ // Command: String
+ fields.AddRange(dataTypes.GetString(command));
+
+ // Timestamp: Instant(Long)
+ DateTimeOffset timeNow = DateTimeOffset.UtcNow;
+ fields.AddRange(dataTypes.GetLong(timeNow.ToUnixTimeMilliseconds()));
+
+ List> needSigned = collectCommandArguments(command); // List< Argument Name, Argument Value >
+ // foreach (var msg in needSigned)
+ // log.Info("<" + msg.Item1 + ">: " + msg.Item2);
+ if (needSigned.Count == 0 || playerKeyPair == null || !Settings.SignMessageInCommand)
+ {
+ fields.AddRange(dataTypes.GetLong(0)); // Salt: Long
+ fields.AddRange(dataTypes.GetVarInt(0)); // Signature Length: VarInt
+ }
+ else
+ {
+ string uuid = handler.GetUserUUID()!;
+ byte[] salt = GenerateSalt();
+ fields.AddRange(salt); // Salt: Long
+ fields.AddRange(dataTypes.GetVarInt(needSigned.Count)); // Signature Length: VarInt
+ foreach (var argument in needSigned)
+ {
+ fields.AddRange(dataTypes.GetString(argument.Item1)); // Argument name: String
+ byte[] sign = playerKeyPair.PrivateKey.SignMessage(argument.Item2, uuid, timeNow, ref salt);
+ fields.AddRange(dataTypes.GetVarInt(sign.Length)); // Signature length: VarInt
+ fields.AddRange(sign); // Signature: Byte Array
+ }
+ }
+
+ // Signed Preview: Boolean
+ fields.AddRange(dataTypes.GetBool(false));
+
+ SendPacket(PacketTypesOut.ChatCommand, fields);
+ return true;
+ }
+ catch (SocketException) { return false; }
+ catch (System.IO.IOException) { return false; }
+ catch (ObjectDisposedException) { return false; }
+ }
+
///
/// Send a chat message to the server
///
/// Message
+ /// PlayerKeyPair
/// True if properly sent
- public bool SendChatMessage(string message)
+ public bool SendChatMessage(string message, PlayerKeyPair? playerKeyPair)
{
if (String.IsNullOrEmpty(message))
return true;
+
+ // Process Chat Command - 1.19 and above
+ if (protocolversion >= MC_1_19_Version && message.StartsWith('/'))
+ return SendChatCommand(message[1..], playerKeyPair);
+
try
{
- byte[] message_packet = dataTypes.GetString(message);
- SendPacket(PacketTypesOut.ChatMessage, message_packet);
+ List fields = new();
+
+ // Message: String (up to 256 chars)
+ fields.AddRange(dataTypes.GetString(message));
+
+ if (protocolversion >= MC_1_19_Version)
+ {
+ // Timestamp: Instant(Long)
+ DateTimeOffset timeNow = DateTimeOffset.UtcNow;
+ fields.AddRange(dataTypes.GetLong(timeNow.ToUnixTimeMilliseconds()));
+
+ if (playerKeyPair == null || !Settings.SignChat)
+ {
+ fields.AddRange(dataTypes.GetLong(0)); // Salt: Long
+ fields.AddRange(dataTypes.GetVarInt(0)); // Signature Length: VarInt
+ }
+ else
+ {
+ // Salt: Long
+ byte[] salt = GenerateSalt();
+ fields.AddRange(salt);
+
+ // Signature Length & Signature: (VarInt) and Byte Array
+ string uuid = handler.GetUserUUID()!;
+ byte[] sign = playerKeyPair.PrivateKey.SignMessage(message, uuid, timeNow, ref salt);
+ fields.AddRange(dataTypes.GetVarInt(sign.Length));
+ fields.AddRange(sign);
+ }
+
+ // Signed Preview: Boolean
+ fields.AddRange(dataTypes.GetBool(false));
+ }
+ SendPacket(PacketTypesOut.ChatMessage, fields);
return true;
}
catch (SocketException) { return false; }
@@ -1587,7 +1954,7 @@ namespace MinecraftClient.Protocol.Handlers
return false;
// Plugin channels were significantly changed between Minecraft 1.12 and 1.13
// https://wiki.vg/index.php?title=Pre-release_protocol&oldid=14132#Plugin_Channels
- if (protocolversion >= MC113Version)
+ if (protocolversion >= MC_1_13_Version)
{
return SendPluginChannelPacket("minecraft:brand", dataTypes.GetString(brandInfo));
}
@@ -1615,21 +1982,21 @@ namespace MinecraftClient.Protocol.Handlers
List fields = new List();
fields.AddRange(dataTypes.GetString(language));
fields.Add(viewDistance);
- fields.AddRange(protocolversion >= MC19Version
+ fields.AddRange(protocolversion >= MC_1_9_Version
? dataTypes.GetVarInt(chatMode)
: new byte[] { chatMode });
fields.Add(chatColors ? (byte)1 : (byte)0);
- if (protocolversion < MC18Version)
+ if (protocolversion < MC_1_8_Version)
{
fields.Add(difficulty);
fields.Add((byte)(skinParts & 0x1)); //show cape
}
else fields.Add(skinParts);
- if (protocolversion >= MC19Version)
+ if (protocolversion >= MC_1_9_Version)
fields.AddRange(dataTypes.GetVarInt(mainHand));
- if (protocolversion >= MC117Version)
+ if (protocolversion >= MC_1_17_Version)
fields.Add(0); // Enables text filtering. Always false
- if (protocolversion >= MC1181Version)
+ if (protocolversion >= MC_1_18_1_Version)
fields.Add(1); // 1.18 and above - Allow server listings
SendPacket(PacketTypesOut.ClientSettings, fields);
}
@@ -1665,7 +2032,7 @@ namespace MinecraftClient.Protocol.Handlers
SendPacket(packetType, dataTypes.ConcatBytes(
dataTypes.GetDouble(location.X),
dataTypes.GetDouble(location.Y),
- protocolversion < MC18Version
+ protocolversion < MC_1_8_Version
? dataTypes.GetDouble(location.Y + 1.62)
: new byte[0],
dataTypes.GetDouble(location.Z),
@@ -1691,7 +2058,7 @@ namespace MinecraftClient.Protocol.Handlers
{
// In 1.7, length needs to be included.
// In 1.8, it must not be.
- if (protocolversion < MC18Version)
+ if (protocolversion < MC_1_8_Version)
{
byte[] length = BitConverter.GetBytes((short)data.Length);
Array.Reverse(length);
@@ -1746,7 +2113,7 @@ namespace MinecraftClient.Protocol.Handlers
// Is player Sneaking (Only 1.16 and above)
// Currently hardcoded to false
// TODO: Update to reflect the real player state
- if (protocolversion >= MC116Version)
+ if (protocolversion >= MC_1_16_Version)
fields.AddRange(dataTypes.GetBool(false));
SendPacket(PacketTypesOut.InteractEntity, fields);
@@ -1772,7 +2139,7 @@ namespace MinecraftClient.Protocol.Handlers
// Is player Sneaking (Only 1.16 and above)
// Currently hardcoded to false
// TODO: Update to reflect the real player state
- if (protocolversion >= MC116Version)
+ if (protocolversion >= MC_1_16_Version)
fields.AddRange(dataTypes.GetBool(false));
SendPacket(PacketTypesOut.InteractEntity, fields);
return true;
@@ -1792,7 +2159,7 @@ namespace MinecraftClient.Protocol.Handlers
// Is player Sneaking (Only 1.16 and above)
// Currently hardcoded to false
// TODO: Update to reflect the real player state
- if (protocolversion >= MC116Version)
+ if (protocolversion >= MC_1_16_Version)
fields.AddRange(dataTypes.GetBool(false));
SendPacket(PacketTypesOut.InteractEntity, fields);
return true;
@@ -1806,9 +2173,9 @@ namespace MinecraftClient.Protocol.Handlers
return false;
}
- public bool SendUseItem(int hand)
+ public bool SendUseItem(int hand, int sequenceId)
{
- if (protocolversion < MC19Version)
+ if (protocolversion < MC_1_9_Version)
return false; // Packet does not exist prior to MC 1.9
// According to https://wiki.vg/index.php?title=Protocol&oldid=5486#Player_Block_Placement
// MC 1.7 does this using Player Block Placement with special values
@@ -1817,6 +2184,8 @@ namespace MinecraftClient.Protocol.Handlers
{
List packet = new List();
packet.AddRange(dataTypes.GetVarInt(hand));
+ if (protocolversion >= MC_1_19_Version)
+ packet.AddRange(dataTypes.GetVarInt(sequenceId));
SendPacket(PacketTypesOut.UseItem, packet);
return true;
}
@@ -1825,7 +2194,7 @@ namespace MinecraftClient.Protocol.Handlers
catch (ObjectDisposedException) { return false; }
}
- public bool SendPlayerDigging(int status, Location location, Direction face)
+ public bool SendPlayerDigging(int status, Location location, Direction face, int sequenceId)
{
try
{
@@ -1833,6 +2202,8 @@ namespace MinecraftClient.Protocol.Handlers
packet.AddRange(dataTypes.GetVarInt(status));
packet.AddRange(dataTypes.GetLocation(location));
packet.AddRange(dataTypes.GetVarInt(dataTypes.GetBlockFace(face)));
+ if (protocolversion >= MC_1_19_Version)
+ packet.AddRange(dataTypes.GetVarInt(sequenceId));
SendPacket(PacketTypesOut.PlayerDigging, packet);
return true;
}
@@ -1841,9 +2212,9 @@ namespace MinecraftClient.Protocol.Handlers
catch (ObjectDisposedException) { return false; }
}
- public bool SendPlayerBlockPlacement(int hand, Location location, Direction face)
+ public bool SendPlayerBlockPlacement(int hand, Location location, Direction face, int sequenceId)
{
- if (protocolversion < MC114Version)
+ if (protocolversion < MC_1_14_Version)
return false; // NOT IMPLEMENTED for older MC versions
try
{
@@ -1855,6 +2226,8 @@ namespace MinecraftClient.Protocol.Handlers
packet.AddRange(dataTypes.GetFloat(0.5f)); // cursorY
packet.AddRange(dataTypes.GetFloat(0.5f)); // cursorZ
packet.Add(0); // insideBlock = false;
+ if (protocolversion >= MC_1_19_Version)
+ packet.AddRange(dataTypes.GetVarInt(sequenceId));
SendPacket(PacketTypesOut.PlayerBlockPlacement, packet);
return true;
}
@@ -1895,29 +2268,29 @@ namespace MinecraftClient.Protocol.Handlers
switch (action)
{
- case WindowActionType.LeftClick: button = 0; break;
- case WindowActionType.RightClick: button = 1; break;
- case WindowActionType.MiddleClick: button = 2; mode = 3; break;
- case WindowActionType.ShiftClick: button = 0; mode = 1; item = new Item(ItemType.Null, 0, null); break;
- case WindowActionType.DropItem: button = 0; mode = 4; item = new Item(ItemType.Null, 0, null); break;
- case WindowActionType.DropItemStack: button = 1; mode = 4; item = new Item(ItemType.Null, 0, null); break;
- case WindowActionType.StartDragLeft: button = 0; mode = 5; item = new Item(ItemType.Null, 0, null); slotId = -999; break;
- case WindowActionType.StartDragRight: button = 4; mode = 5; item = new Item(ItemType.Null, 0, null); slotId = -999; break;
- case WindowActionType.StartDragMiddle: button = 8; mode = 5; item = new Item(ItemType.Null, 0, null); slotId = -999; break;
- case WindowActionType.EndDragLeft: button = 2; mode = 5; item = new Item(ItemType.Null, 0, null); slotId = -999; break;
- case WindowActionType.EndDragRight: button = 6; mode = 5; item = new Item(ItemType.Null, 0, null); slotId = -999; break;
- case WindowActionType.EndDragMiddle: button = 10; mode = 5; item = new Item(ItemType.Null, 0, null); slotId = -999; break;
- case WindowActionType.AddDragLeft: button = 1; mode = 5; item = new Item(ItemType.Null, 0, null); break;
- case WindowActionType.AddDragRight: button = 5; mode = 5; item = new Item(ItemType.Null, 0, null); break;
- case WindowActionType.AddDragMiddle: button = 9; mode = 5; item = new Item(ItemType.Null, 0, null); break;
+ case WindowActionType.LeftClick: button = 0; break;
+ case WindowActionType.RightClick: button = 1; break;
+ case WindowActionType.MiddleClick: button = 2; mode = 3; break;
+ case WindowActionType.ShiftClick: button = 0; mode = 1; item = new Item(ItemType.Null, 0, null); break;
+ case WindowActionType.DropItem: button = 0; mode = 4; item = new Item(ItemType.Null, 0, null); break;
+ case WindowActionType.DropItemStack: button = 1; mode = 4; item = new Item(ItemType.Null, 0, null); break;
+ case WindowActionType.StartDragLeft: button = 0; mode = 5; item = new Item(ItemType.Null, 0, null); slotId = -999; break;
+ case WindowActionType.StartDragRight: button = 4; mode = 5; item = new Item(ItemType.Null, 0, null); slotId = -999; break;
+ case WindowActionType.StartDragMiddle: button = 8; mode = 5; item = new Item(ItemType.Null, 0, null); slotId = -999; break;
+ case WindowActionType.EndDragLeft: button = 2; mode = 5; item = new Item(ItemType.Null, 0, null); slotId = -999; break;
+ case WindowActionType.EndDragRight: button = 6; mode = 5; item = new Item(ItemType.Null, 0, null); slotId = -999; break;
+ case WindowActionType.EndDragMiddle: button = 10; mode = 5; item = new Item(ItemType.Null, 0, null); slotId = -999; break;
+ case WindowActionType.AddDragLeft: button = 1; mode = 5; item = new Item(ItemType.Null, 0, null); break;
+ case WindowActionType.AddDragRight: button = 5; mode = 5; item = new Item(ItemType.Null, 0, null); break;
+ case WindowActionType.AddDragMiddle: button = 9; mode = 5; item = new Item(ItemType.Null, 0, null); break;
}
List packet = new List();
packet.Add((byte)windowId);
packet.AddRange(dataTypes.GetShort((short)slotId));
packet.Add(button);
- if (protocolversion < MC117Version) packet.AddRange(dataTypes.GetShort(actionNumber));
- if (protocolversion >= MC19Version)
+ if (protocolversion < MC_1_17_Version) packet.AddRange(dataTypes.GetShort(actionNumber));
+ if (protocolversion >= MC_1_9_Version)
packet.AddRange(dataTypes.GetVarInt(mode));
else packet.Add(mode);
packet.AddRange(dataTypes.GetItemSlot(item, itemPalette));
@@ -1929,7 +2302,7 @@ namespace MinecraftClient.Protocol.Handlers
catch (ObjectDisposedException) { return false; }
}
- public bool SendCreativeInventoryAction(int slot, ItemType itemType, int count, Dictionary nbt)
+ public bool SendCreativeInventoryAction(int slot, ItemType itemType, int count, Dictionary? nbt)
{
try
{
@@ -1952,12 +2325,12 @@ namespace MinecraftClient.Protocol.Handlers
{
List packet = new List();
- if (protocolversion < MC18Version)
+ if (protocolversion < MC_1_8_Version)
{
packet.AddRange(dataTypes.GetInt(playerid));
packet.Add((byte)1); // Swing arm
}
- else if (protocolversion < MC19Version)
+ else if (protocolversion < MC_1_9_Version)
{
// No fields in 1.8.X
}
@@ -2022,10 +2395,10 @@ namespace MinecraftClient.Protocol.Handlers
catch (System.IO.IOException) { return false; }
catch (ObjectDisposedException) { return false; }
}
-
+
public bool UpdateCommandBlock(Location location, string command, CommandBlockMode mode, CommandBlockFlags flags)
{
- if (protocolversion <= MC113Version)
+ if (protocolversion <= MC_1_13_Version)
{
try
{
@@ -2041,7 +2414,7 @@ namespace MinecraftClient.Protocol.Handlers
catch (System.IO.IOException) { return false; }
catch (ObjectDisposedException) { return false; }
}
- else { return false; }
+ else { return false; }
}
public bool SendWindowConfirmation(byte windowID, short actionID, bool accepted)
@@ -2063,7 +2436,7 @@ namespace MinecraftClient.Protocol.Handlers
public bool SelectTrade(int selectedSlot)
{
// MC 1.13 or greater
- if (protocolversion >= MC113Version)
+ if (protocolversion >= MC_1_13_Version)
{
try
{
@@ -2082,7 +2455,7 @@ namespace MinecraftClient.Protocol.Handlers
public bool SendSpectate(Guid UUID)
{
// MC 1.8 or greater
- if (protocolversion >= MC18Version)
+ if (protocolversion >= MC_1_8_Version)
{
try
{
@@ -2097,5 +2470,12 @@ namespace MinecraftClient.Protocol.Handlers
}
else { return false; }
}
+
+ private byte[] GenerateSalt()
+ {
+ byte[] salt = new byte[8];
+ randomGen.GetNonZeroBytes(salt);
+ return salt;
+ }
}
}
diff --git a/MinecraftClient/Protocol/Handlers/Protocol18Forge.cs b/MinecraftClient/Protocol/Handlers/Protocol18Forge.cs
index 46c47142..beae95e7 100644
--- a/MinecraftClient/Protocol/Handlers/Protocol18Forge.cs
+++ b/MinecraftClient/Protocol/Handlers/Protocol18Forge.cs
@@ -179,7 +179,7 @@ namespace MinecraftClient.Protocol.Handlers
if (discriminator != FMLHandshakeDiscriminator.RegistryData)
return false;
- if (protocolversion < Protocol18Handler.MC18Version)
+ if (protocolversion < Protocol18Handler.MC_1_8_Version)
{
// 1.7.10 and below have one registry
// with blocks and items.
@@ -440,7 +440,7 @@ namespace MinecraftClient.Protocol.Handlers
/// JSON data returned by the server
/// ForgeInfo to populate
/// True if the server is running Forge
- public static bool ServerInfoCheckForge(Json.JSONData jsonData, ref ForgeInfo forgeInfo)
+ public static bool ServerInfoCheckForge(Json.JSONData jsonData, ref ForgeInfo? forgeInfo)
{
return ServerInfoCheckForgeSub(jsonData, ref forgeInfo, FMLVersion.FML) // MC 1.12 and lower
|| ServerInfoCheckForgeSub(jsonData, ref forgeInfo, FMLVersion.FML2); // MC 1.13 and greater
@@ -477,7 +477,7 @@ namespace MinecraftClient.Protocol.Handlers
/// ForgeInfo to populate
/// Forge protocol version
/// True if the server is running Forge
- private static bool ServerInfoCheckForgeSub(Json.JSONData jsonData, ref ForgeInfo forgeInfo, FMLVersion fmlVersion)
+ private static bool ServerInfoCheckForgeSub(Json.JSONData jsonData, ref ForgeInfo? forgeInfo, FMLVersion fmlVersion)
{
string forgeDataTag;
string versionField;
diff --git a/MinecraftClient/Protocol/Handlers/Protocol18Terrain.cs b/MinecraftClient/Protocol/Handlers/Protocol18Terrain.cs
index 14202599..7926d930 100644
--- a/MinecraftClient/Protocol/Handlers/Protocol18Terrain.cs
+++ b/MinecraftClient/Protocol/Handlers/Protocol18Terrain.cs
@@ -40,7 +40,7 @@ namespace MinecraftClient.Protocol.Handlers
/// Cache for reading chunk data
public void ProcessChunkColumnData(int chunkX, int chunkZ, ushort chunkMask, ushort chunkMask2, bool hasSkyLight, bool chunksContinuous, int currentDimension, Queue cache)
{
- if (protocolversion >= Protocol18Handler.MC19Version)
+ if (protocolversion >= Protocol18Handler.MC_1_9_Version)
{
// 1.9 and above chunk format
// Unloading chunks is handled by a separate packet
@@ -49,7 +49,7 @@ namespace MinecraftClient.Protocol.Handlers
if ((chunkMask & (1 << chunkY)) != 0)
{
// 1.14 and above Non-air block count inside chunk section, for lighting purposes
- if (protocolversion >= Protocol18Handler.MC114Version)
+ if (protocolversion >= Protocol18Handler.MC_1_14_Version)
dataTypes.ReadNextShort(cache);
byte bitsPerBlock = dataTypes.ReadNextByte(cache);
@@ -62,7 +62,7 @@ namespace MinecraftClient.Protocol.Handlers
// MC 1.9 to 1.12 will set palette length field to 0 when palette
// is not used, MC 1.13+ does not send the field at all in this case
int paletteLength = 0; // Assume zero when length is absent
- if (usePalette || protocolversion < Protocol18Handler.MC113Version)
+ if (usePalette || protocolversion < Protocol18Handler.MC_1_13_Version)
paletteLength = dataTypes.ReadNextVarInt(cache);
int[] palette = new int[paletteLength];
@@ -101,7 +101,7 @@ namespace MinecraftClient.Protocol.Handlers
if ((startOffset + bitsPerBlock) > 64)
{
- if (protocolversion >= Protocol18Handler.MC116Version)
+ if (protocolversion >= Protocol18Handler.MC_1_16_Version)
{
// In MC 1.16+, padding is applied to prevent overlapping between Longs:
// [ LONG INTEGER ][ LONG INTEGER ]
@@ -170,7 +170,7 @@ namespace MinecraftClient.Protocol.Handlers
});
//Pre-1.14 Lighting data
- if (protocolversion < Protocol18Handler.MC114Version)
+ if (protocolversion < Protocol18Handler.MC_1_14_Version)
{
//Skip block light
dataTypes.ReadData((Chunk.SizeX * Chunk.SizeY * Chunk.SizeZ) / 2, cache);
@@ -186,7 +186,7 @@ namespace MinecraftClient.Protocol.Handlers
// Don't worry about skipping remaining data since there is no useful data afterwards in 1.9
// (plus, it would require parsing the tile entity lists' NBT)
}
- else if (protocolversion >= Protocol18Handler.MC18Version)
+ else if (protocolversion >= Protocol18Handler.MC_1_8_Version)
{
// 1.8 chunk format
if (chunksContinuous && chunkMask == 0)
diff --git a/MinecraftClient/Protocol/Handlers/SocketWrapper.cs b/MinecraftClient/Protocol/Handlers/SocketWrapper.cs
index cdcce762..0147ab5f 100644
--- a/MinecraftClient/Protocol/Handlers/SocketWrapper.cs
+++ b/MinecraftClient/Protocol/Handlers/SocketWrapper.cs
@@ -82,7 +82,7 @@ namespace MinecraftClient.Protocol.Handlers
Receive(cache, 0, length, SocketFlags.None);
return cache;
}
- return new byte[] { };
+ return Array.Empty();
}
///
diff --git a/MinecraftClient/Protocol/IMinecraftCom.cs b/MinecraftClient/Protocol/IMinecraftCom.cs
index 54d19e77..3810a66a 100644
--- a/MinecraftClient/Protocol/IMinecraftCom.cs
+++ b/MinecraftClient/Protocol/IMinecraftCom.cs
@@ -5,6 +5,7 @@ using System.Text;
using MinecraftClient.Crypto;
using MinecraftClient.Mapping;
using MinecraftClient.Inventory;
+using MinecraftClient.Protocol.Keys;
namespace MinecraftClient.Protocol
{
@@ -21,7 +22,7 @@ namespace MinecraftClient.Protocol
/// Start the login procedure once connected to the server
///
/// True if login was successful
- bool Login();
+ bool Login(PlayerKeyPair playerKeyPair);
///
/// Disconnect from the server
@@ -48,7 +49,7 @@ namespace MinecraftClient.Protocol
///
/// Text to send
/// True if successfully sent
- bool SendChatMessage(string message);
+ bool SendChatMessage(string message, PlayerKeyPair? playerKeyPair = null);
///
/// Allow to respawn after death
@@ -154,8 +155,9 @@ namespace MinecraftClient.Protocol
/// Send a use item packet to the server
///
/// 0: main hand, 1: off hand
+ /// Sequence ID used for synchronization
/// True if packet was successfully sent
- bool SendUseItem(int hand);
+ bool SendUseItem(int hand, int sequenceId);
///
/// Send a click window slot packet to the server
@@ -176,7 +178,7 @@ namespace MinecraftClient.Protocol
/// Item count
/// Optional item NBT
/// TRUE if item given successfully
- bool SendCreativeInventoryAction(int slot, ItemType itemType, int count, Dictionary nbt);
+ bool SendCreativeInventoryAction(int slot, ItemType itemType, int count, Dictionary? nbt);
///
/// Plays animation
@@ -198,8 +200,9 @@ namespace MinecraftClient.Protocol
/// 0: main hand, 1: off hand
/// Location to place block at
/// Block face
+ /// Sequence ID (use for synchronization)
/// True if packet was successfully sent
- bool SendPlayerBlockPlacement(int hand, Location location, Direction face);
+ bool SendPlayerBlockPlacement(int hand, Location location, Direction face, int sequenceId);
///
/// Send player blog digging packet to the server. This packet needs to be called at least twice: Once to begin digging, then a second time to finish digging
@@ -207,8 +210,9 @@ namespace MinecraftClient.Protocol
/// 0 to start digging, 1 to cancel, 2 to finish ( https://wiki.vg/Protocol#Player_Digging )
/// Location
/// Block face
+ /// Sequence ID (use for synchronization)
/// True if packet was succcessfully sent
- bool SendPlayerDigging(int status, Location location, Direction face);
+ bool SendPlayerDigging(int status, Location location, Direction face, int sequenceId);
///
/// Change text on a sign
diff --git a/MinecraftClient/Protocol/IMinecraftComHandler.cs b/MinecraftClient/Protocol/IMinecraftComHandler.cs
index 107875c0..9895d47e 100644
--- a/MinecraftClient/Protocol/IMinecraftComHandler.cs
+++ b/MinecraftClient/Protocol/IMinecraftComHandler.cs
@@ -26,8 +26,10 @@ namespace MinecraftClient.Protocol
string GetSessionID();
string[] GetOnlinePlayers();
Dictionary GetOnlinePlayersWithUUID();
+ PlayerInfo? GetPlayerInfo(Guid uuid);
Location GetCurrentLocation();
World GetWorld();
+ bool GetIsSupportPreviewsChat();
bool GetTerrainEnabled();
bool SetTerrainEnabled(bool enabled);
bool GetInventoryEnabled();
@@ -78,11 +80,10 @@ namespace MinecraftClient.Protocol
void OnGameJoined();
///
- /// This method is called when the protocol handler receives a chat message
+ /// Received chat/system message from the server
///
- /// Text received from the server
- /// TRUE if the text is JSON-Encoded
- void OnTextReceived(string text, bool isJson);
+ /// Message received
+ public void OnTextReceived(ChatMessage message);
///
/// Will be called every animations of the hit and place block
@@ -91,6 +92,12 @@ namespace MinecraftClient.Protocol
/// 0 = LMB, 1 = RMB (RMB Corrent not work)
void OnEntityAnimation(int entityID, byte animation);
+ ///
+ /// Will be called when a Synchronization sequence is recevied, this sequence need to be sent when breaking or placing blocks
+ ///
+ /// Sequence ID
+ void OnBlockChangeAck(int sequenceId);
+
///
/// Will be called every player break block in gamemode 0
///
@@ -109,6 +116,22 @@ namespace MinecraftClient.Protocol
///
void OnServerKeepAlive();
+ ///
+ /// This method is called when the protocol handler receives server data
+ ///
+ /// Indicates if the server has a motd message
+ /// Server MOTD message
+ /// Indicates if the server has a an icon
+ /// Server icon in Base 64 format
+ /// Indicates if the server previews chat
+ void OnServerDataRecived(bool hasMotd, string motd, bool hasIcon, string iconBase64, bool previewsChat);
+
+ ///
+ /// This method is called when the protocol handler receives "Set Display Chat Preview" packet
+ ///
+ /// Indicates if the server previews chat
+ public void OnChatPreviewSettingUpdate(bool previewsChat);
+
///
/// Called when an inventory is opened
///
@@ -125,11 +148,10 @@ namespace MinecraftClient.Protocol
void OnRespawn();
///
- /// This method is called when a new player joins the game
+ /// Triggered when a new player joins the game
///
- /// UUID of the player
- /// Name of the player
- void OnPlayerJoin(Guid uuid, string name);
+ /// player info
+ public void OnPlayerJoin(PlayerInfo player);
///
/// This method is called when a player has left the game
@@ -346,7 +368,7 @@ namespace MinecraftClient.Protocol
///
/// Player entity ID
void OnReceivePlayerEntityID(int EntityID);
-
+
///
/// Called when the Entity use effects
///
@@ -355,8 +377,10 @@ namespace MinecraftClient.Protocol
/// effect amplifier
/// effect duration
/// effect flags
- void OnEntityEffect(int entityid, Effects effect, int amplifier, int duration, byte flags);
-
+ /// has factor data
+ /// factorCodec
+ void OnEntityEffect(int entityid, Effects effect, int amplifier, int duration, byte flags, bool hasFactorData, Dictionary? factorCodec);
+
///
/// Called when coreboardObjective
///
@@ -385,5 +409,13 @@ namespace MinecraftClient.Protocol
/// True if regular villagers and false if the wandering trader.
/// If the villager can restock his trades at a workstation, True for regular villagers and false for the wandering trader.
void OnTradeList(int windowID, List trades, VillagerInfo villagerInfo);
+
+ ///
+ /// This method is called when the protocol handler receives "Login Success" packet
+ ///
+ /// The player's UUID received from the server
+ /// The player's username received from the server
+ /// Tuple
+ public void OnLoginSuccess(Guid uuid, string userName, Tuple[]? playerProperty);
}
}
diff --git a/MinecraftClient/Protocol/MicrosoftAuthentication.cs b/MinecraftClient/Protocol/MicrosoftAuthentication.cs
index fbddab48..ec551713 100644
--- a/MinecraftClient/Protocol/MicrosoftAuthentication.cs
+++ b/MinecraftClient/Protocol/MicrosoftAuthentication.cs
@@ -51,7 +51,7 @@ namespace MinecraftClient.Protocol
}
///
- /// Perform request to obtain access token by code or by refresh token
+ /// Perform request to obtain access token by code or by refresh token
///
/// Complete POST data for the request
///
@@ -72,7 +72,7 @@ namespace MinecraftClient.Protocol
string accessToken = jsonData.Properties["access_token"].StringValue;
string refreshToken = jsonData.Properties["refresh_token"].StringValue;
int expiresIn = int.Parse(jsonData.Properties["expires_in"].StringValue);
-
+
// Extract email from JWT
string payload = JwtPayloadDecode.GetPayload(jsonData.Properties["id_token"].StringValue);
var jsonPayload = Json.ParseJson(payload);
@@ -391,6 +391,7 @@ namespace MinecraftClient.Protocol
string jsonString = response.Body;
Json.JSONData json = Json.ParseJson(jsonString);
+
return json.Properties["access_token"].StringValue;
}
diff --git a/MinecraftClient/Protocol/PlayerInfo.cs b/MinecraftClient/Protocol/PlayerInfo.cs
new file mode 100644
index 00000000..f810b763
--- /dev/null
+++ b/MinecraftClient/Protocol/PlayerInfo.cs
@@ -0,0 +1,83 @@
+using System;
+using System.Collections.Generic;
+using System.Linq;
+using System.Text;
+using System.Threading.Tasks;
+using MinecraftClient.Protocol.Keys;
+
+namespace MinecraftClient.Protocol
+{
+ public class PlayerInfo
+ {
+ public readonly Guid UUID;
+
+ public readonly string Name;
+
+ // Tuple[]? Property;
+
+ public int Gamemode;
+
+ public int Ping;
+
+ public string? DisplayName;
+
+ private readonly PublicKey? PublicKey;
+
+ private readonly DateTime? KeyExpiresAt;
+
+ public PlayerInfo(Guid uuid, string name, Tuple[]? property, int gamemode, int ping, string? displayName, long? timeStamp, byte[]? publicKey, byte[]? signature)
+ {
+ UUID = uuid;
+ Name = name;
+ if (property != null)
+ Property = property;
+ Gamemode = gamemode;
+ Ping = ping;
+ DisplayName = displayName;
+ if (timeStamp != null && publicKey != null && signature != null)
+ {
+ DateTimeOffset dateTimeOffset = DateTimeOffset.FromUnixTimeMilliseconds((long)timeStamp);
+ KeyExpiresAt = dateTimeOffset.UtcDateTime;
+ try
+ {
+ PublicKey = new PublicKey(publicKey, signature);
+ }
+ catch (System.Security.Cryptography.CryptographicException)
+ {
+ PublicKey = null;
+ }
+ }
+ }
+
+ public PlayerInfo(string name, Guid uuid)
+ {
+ Name = name;
+ UUID = uuid;
+ Gamemode = -1;
+ Ping = 0;
+ }
+
+ public bool IsKeyVaild()
+ {
+ return PublicKey != null && DateTime.Now.ToUniversalTime() > this.KeyExpiresAt;
+ }
+
+ public bool VerifyMessage(string message, Guid uuid, long timestamp, long salt, ref byte[] signature)
+ {
+ if (PublicKey == null)
+ return false;
+ else
+ {
+ string uuidString = uuid.ToString().Replace("-", string.Empty);
+
+ DateTimeOffset timeOffset = DateTimeOffset.FromUnixTimeMilliseconds(timestamp);
+
+ byte[] saltByte = BitConverter.GetBytes(salt);
+ Array.Reverse(saltByte);
+
+ return PublicKey.VerifyMessage(message, uuidString, timeOffset, ref saltByte, ref signature);
+ }
+ }
+ }
+}
diff --git a/MinecraftClient/Protocol/ProfileKey/KeyUtils.cs b/MinecraftClient/Protocol/ProfileKey/KeyUtils.cs
new file mode 100644
index 00000000..95c8fd57
--- /dev/null
+++ b/MinecraftClient/Protocol/ProfileKey/KeyUtils.cs
@@ -0,0 +1,137 @@
+using System;
+using System.Collections.Generic;
+using System.Linq;
+using System.Text;
+using System.Threading.Tasks;
+
+namespace MinecraftClient.Protocol.Keys
+{
+ static class KeyUtils
+ {
+ private static string certificates = "https://api.minecraftservices.com/player/certificates";
+
+ public static PlayerKeyPair? GetKeys(string accessToken)
+ {
+ ProxiedWebRequest.Response? response = null;
+ try
+ {
+ var request = new ProxiedWebRequest(certificates)
+ {
+ Accept = "application/json"
+ };
+ request.Headers.Add("Authorization", string.Format("Bearer {0}", accessToken));
+
+ response = request.Post("application/json", "");
+
+ if (Settings.DebugMessages)
+ {
+ ConsoleIO.WriteLine(response.Body.ToString());
+ }
+
+ string jsonString = response.Body;
+ Json.JSONData json = Json.ParseJson(jsonString);
+
+ PublicKey publicKey = new(pemKey: json.Properties["keyPair"].Properties["publicKey"].StringValue,
+ sig: json.Properties["publicKeySignature"].StringValue,
+ sigV2: json.Properties["publicKeySignatureV2"].StringValue);
+
+ PrivateKey privateKey = new(pemKey: json.Properties["keyPair"].Properties["privateKey"].StringValue);
+
+ return new PlayerKeyPair(publicKey, privateKey,
+ expiresAt: json.Properties["expiresAt"].StringValue,
+ refreshedAfter: json.Properties["refreshedAfter"].StringValue);
+ }
+ catch (Exception e)
+ {
+ int code = (response == null) ? 0 : response.StatusCode;
+ ConsoleIO.WriteLineFormatted("§cFetch profile key failed: HttpCode = " + code + ", Error = " + e.Message);
+ if (Settings.DebugMessages)
+ {
+ ConsoleIO.WriteLineFormatted("§c" + e.StackTrace);
+ }
+ return null;
+ }
+ }
+
+ public static byte[] DecodePemKey(String key, String prefix, String suffix)
+ {
+ int i = key.IndexOf(prefix);
+ if (i != -1)
+ {
+ i += prefix.Length;
+ int j = key.IndexOf(suffix, i);
+ key = key[i..j];
+ }
+ key = key.Replace("\r", String.Empty);
+ key = key.Replace("\n", String.Empty);
+ return Convert.FromBase64String(key);
+ }
+
+ public static byte[] GetSignatureData(string message, string uuid, DateTimeOffset timestamp, ref byte[] salt)
+ {
+ List data = new();
+
+ data.AddRange(salt);
+
+ byte[] UUIDLeastSignificantBits = BitConverter.GetBytes(Convert.ToInt64(uuid[..16], 16));
+ Array.Reverse(UUIDLeastSignificantBits);
+ data.AddRange(UUIDLeastSignificantBits);
+
+ byte[] UUIDMostSignificantBits = BitConverter.GetBytes(Convert.ToInt64(uuid.Substring(16, 16), 16));
+ Array.Reverse(UUIDMostSignificantBits);
+ data.AddRange(UUIDMostSignificantBits);
+
+ byte[] timestampByte = BitConverter.GetBytes(timestamp.ToUnixTimeSeconds());
+ Array.Reverse(timestampByte);
+ data.AddRange(timestampByte);
+
+ data.AddRange(Encoding.UTF8.GetBytes(message));
+
+ return data.ToArray();
+ }
+
+ // https://github.com/mono/mono/blob/master/mcs/class/System.Json/System.Json/JsonValue.cs
+ public static string EscapeString(string src)
+ {
+ StringBuilder sb = new();
+
+ int start = 0;
+ for (int i = 0; i < src.Length; i++)
+ {
+ char c = src[i];
+ bool needEscape = c < 32 || c == '"' || c == '\\';
+ // Broken lead surrogate
+ needEscape = needEscape || (c >= '\uD800' && c <= '\uDBFF' &&
+ (i == src.Length - 1 || src[i + 1] < '\uDC00' || src[i + 1] > '\uDFFF'));
+ // Broken tail surrogate
+ needEscape = needEscape || (c >= '\uDC00' && c <= '\uDFFF' &&
+ (i == 0 || src[i - 1] < '\uD800' || src[i - 1] > '\uDBFF'));
+ // To produce valid JavaScript
+ needEscape = needEscape || c == '\u2028' || c == '\u2029';
+
+ if (needEscape)
+ {
+ sb.Append(src, start, i - start);
+ switch (src[i])
+ {
+ case '\b': sb.Append("\\b"); break;
+ case '\f': sb.Append("\\f"); break;
+ case '\n': sb.Append("\\n"); break;
+ case '\r': sb.Append("\\r"); break;
+ case '\t': sb.Append("\\t"); break;
+ case '\"': sb.Append("\\\""); break;
+ case '\\': sb.Append("\\\\"); break;
+ default:
+ sb.Append("\\u");
+ sb.Append(((int)src[i]).ToString("x04"));
+ break;
+ }
+ start = i + 1;
+ }
+
+ }
+ sb.Append(src, start, src.Length - start);
+ return sb.ToString();
+ }
+ }
+}
diff --git a/MinecraftClient/Protocol/ProfileKey/KeysCache.cs b/MinecraftClient/Protocol/ProfileKey/KeysCache.cs
new file mode 100644
index 00000000..4fc42be1
--- /dev/null
+++ b/MinecraftClient/Protocol/ProfileKey/KeysCache.cs
@@ -0,0 +1,196 @@
+using System;
+using System.Collections.Generic;
+using System.IO;
+using System.Runtime.Serialization.Formatters.Binary;
+using System.Timers;
+using MinecraftClient.Protocol.Session;
+
+namespace MinecraftClient.Protocol.Keys
+{
+ ///
+ /// Handle keys caching and storage.
+ ///
+ public static class KeysCache
+ {
+ private const string KeysCacheFilePlaintext = "ProfileKeyCache.ini";
+
+ private static FileMonitor cachemonitor;
+ private static Dictionary keys = new Dictionary();
+ private static Timer updatetimer = new Timer(100);
+ private static List> pendingadds = new List>();
+ private static BinaryFormatter formatter = new BinaryFormatter();
+
+ ///
+ /// Retrieve whether KeysCache contains a keys for the given login.
+ ///
+ /// User login used with Minecraft.net
+ /// TRUE if keys are available
+ public static bool Contains(string login)
+ {
+ return keys.ContainsKey(login);
+ }
+
+ ///
+ /// Store keys and save it to disk if required.
+ ///
+ /// User login used with Minecraft.net
+ /// User keys
+ public static void Store(string login, PlayerKeyPair playerKeyPair)
+ {
+ if (Contains(login))
+ {
+ keys[login] = playerKeyPair;
+ }
+ else
+ {
+ keys.Add(login, playerKeyPair);
+ }
+
+ if (Settings.ProfileKeyCaching == CacheType.Disk && updatetimer.Enabled == true)
+ {
+ pendingadds.Add(new KeyValuePair(login, playerKeyPair));
+ }
+ else if (Settings.ProfileKeyCaching == CacheType.Disk)
+ {
+ SaveToDisk();
+ }
+ }
+
+ ///
+ /// Retrieve keys for the given login.
+ ///
+ /// User login used with Minecraft.net
+ /// PlayerKeyPair for given login
+ public static PlayerKeyPair Get(string login)
+ {
+ return keys[login];
+ }
+
+ ///
+ /// Initialize cache monitoring to keep cache updated with external changes.
+ ///
+ /// TRUE if keys are seeded from file
+ public static bool InitializeDiskCache()
+ {
+ cachemonitor = new FileMonitor(AppDomain.CurrentDomain.BaseDirectory, KeysCacheFilePlaintext, new FileSystemEventHandler(OnChanged));
+ updatetimer.Elapsed += HandlePending;
+ return LoadFromDisk();
+ }
+
+ ///
+ /// Reloads cache on external cache file change.
+ ///
+ /// Sender
+ /// Event data
+ private static void OnChanged(object sender, FileSystemEventArgs e)
+ {
+ updatetimer.Stop();
+ updatetimer.Start();
+ }
+
+ ///
+ /// Called after timer elapsed. Reads disk cache and adds new/modified keys back.
+ ///
+ /// Sender
+ /// Event data
+ private static void HandlePending(object sender, ElapsedEventArgs e)
+ {
+ updatetimer.Stop();
+ LoadFromDisk();
+
+ foreach (KeyValuePair pending in pendingadds.ToArray())
+ {
+ Store(pending.Key, pending.Value);
+ pendingadds.Remove(pending);
+ }
+ }
+
+ ///
+ /// Reads cache file and loads KeysInfos into KeysCache.
+ ///
+ /// True if data is successfully loaded
+ private static bool LoadFromDisk()
+ {
+ //User-editable keys cache file in text format
+ if (File.Exists(KeysCacheFilePlaintext))
+ {
+ if (Settings.DebugMessages)
+ ConsoleIO.WriteLineFormatted(Translations.Get("cache.loading_keys", KeysCacheFilePlaintext));
+
+ try
+ {
+ foreach (string line in FileMonitor.ReadAllLinesWithRetries(KeysCacheFilePlaintext))
+ {
+ if (!line.Trim().StartsWith("#"))
+ {
+
+ int separatorIdx = line.IndexOf('=');
+ if (separatorIdx >= 1 && line.Length > separatorIdx + 1)
+ {
+ string login = line.Substring(0, separatorIdx);
+ string value = line.Substring(separatorIdx + 1);
+ try
+ {
+ PlayerKeyPair playerKeyPair = PlayerKeyPair.FromString(value);
+ keys[login] = playerKeyPair;
+ if (Settings.DebugMessages)
+ ConsoleIO.WriteLineFormatted(Translations.Get("cache.loaded_keys", playerKeyPair.ExpiresAt.ToString()));
+ }
+ catch (InvalidDataException e)
+ {
+ if (Settings.DebugMessages)
+ ConsoleIO.WriteLineFormatted(Translations.Get("cache.ignore_string_keys", value, e.Message));
+ }
+ catch (FormatException e)
+ {
+ if (Settings.DebugMessages)
+ ConsoleIO.WriteLineFormatted(Translations.Get("cache.ignore_string_keys", value, e.Message));
+ }
+ catch (ArgumentNullException e)
+ {
+ if (Settings.DebugMessages)
+ ConsoleIO.WriteLineFormatted(Translations.Get("cache.ignore_string_keys", value, e.Message));
+
+ }
+ }
+ else if (Settings.DebugMessages)
+ {
+ ConsoleIO.WriteLineFormatted(Translations.Get("cache.ignore_line_keys", line));
+ }
+ }
+ }
+ }
+ catch (IOException e)
+ {
+ ConsoleIO.WriteLineFormatted(Translations.Get("cache.read_fail_plain_keys", e.Message));
+ }
+ }
+
+ return keys.Count > 0;
+ }
+
+ ///
+ /// Saves player's keypair from KeysCache into cache file.
+ ///
+ private static void SaveToDisk()
+ {
+ if (Settings.DebugMessages)
+ Translations.WriteLineFormatted("cache.saving_keys");
+
+ List KeysCacheLines = new List();
+ KeysCacheLines.Add("# Generated by MCC v" + Program.Version + " - Keep it secret & Edit at own risk!");
+ KeysCacheLines.Add("# ProfileKey=PublicKey(base64),PublicKeySignature(base64),PublicKeySignatureV2(base64),PrivateKey(base64),ExpiresAt,RefreshAfter");
+ foreach (KeyValuePair entry in keys)
+ KeysCacheLines.Add(entry.Key + '=' + entry.Value.ToString());
+
+ try
+ {
+ FileMonitor.WriteAllLinesWithRetries(KeysCacheFilePlaintext, KeysCacheLines);
+ }
+ catch (IOException e)
+ {
+ ConsoleIO.WriteLineFormatted(Translations.Get("cache.save_fail_keys", e.Message));
+ }
+ }
+ }
+}
diff --git a/MinecraftClient/Protocol/ProfileKey/PlayerKeyPair.cs b/MinecraftClient/Protocol/ProfileKey/PlayerKeyPair.cs
new file mode 100644
index 00000000..6f6bf824
--- /dev/null
+++ b/MinecraftClient/Protocol/ProfileKey/PlayerKeyPair.cs
@@ -0,0 +1,79 @@
+using System;
+using System.Collections.Generic;
+using System.IO;
+
+namespace MinecraftClient.Protocol.Keys
+{
+ public class PlayerKeyPair
+ {
+ public PublicKey PublicKey;
+
+ public PrivateKey PrivateKey;
+
+ public DateTime ExpiresAt;
+
+ public DateTime RefreshedAfter; // Todo: add a timer
+
+ private const string DataTimeFormat = "O";
+
+ public PlayerKeyPair(PublicKey keyPublic, PrivateKey keyPrivate, string expiresAt, string refreshedAfter)
+ {
+ PublicKey = keyPublic;
+ PrivateKey = keyPrivate;
+ ExpiresAt = DateTime.Parse(expiresAt).ToUniversalTime();
+ RefreshedAfter = DateTime.Parse(refreshedAfter).ToUniversalTime();
+ }
+
+ public bool NeedRefresh()
+ {
+ return DateTime.Now.ToUniversalTime() > this.RefreshedAfter;
+ }
+
+ public bool IsExpired()
+ {
+ return DateTime.Now.ToUniversalTime() > this.ExpiresAt;
+ }
+
+ public long GetExpirationMilliseconds()
+ {
+ DateTimeOffset timeOffset = new(ExpiresAt);
+ return timeOffset.ToUnixTimeMilliseconds();
+ }
+
+ public long GetExpirationSeconds()
+ {
+ DateTimeOffset timeOffset = new(ExpiresAt);
+ return timeOffset.ToUnixTimeSeconds();
+ }
+
+ public static PlayerKeyPair FromString(string tokenString)
+ {
+ string[] fields = tokenString.Split(',');
+
+ if (fields.Length < 6)
+ throw new InvalidDataException("Invalid string format");
+
+ PublicKey publicKey = new PublicKey(pemKey: fields[0].Trim(),
+ sig: fields[1].Trim(), sigV2: fields[2].Trim());
+
+ PrivateKey privateKey = new PrivateKey(pemKey: fields[3].Trim());
+
+ return new PlayerKeyPair(publicKey, privateKey, fields[4].Trim(), fields[5].Trim());
+ }
+
+ public override string ToString()
+ {
+ List datas = new List();
+ datas.Add(Convert.ToBase64String(PublicKey.Key));
+ datas.Add(Convert.ToBase64String(PublicKey.Signature));
+ if (PublicKey.SignatureV2 == null)
+ datas.Add(String.Empty);
+ else
+ datas.Add(Convert.ToBase64String(PublicKey.SignatureV2));
+ datas.Add(Convert.ToBase64String(PrivateKey.Key));
+ datas.Add(ExpiresAt.ToString(DataTimeFormat));
+ datas.Add(RefreshedAfter.ToString(DataTimeFormat));
+ return String.Join(",", datas.ToArray());
+ }
+ }
+}
diff --git a/MinecraftClient/Protocol/ProfileKey/PrivateKey.cs b/MinecraftClient/Protocol/ProfileKey/PrivateKey.cs
new file mode 100644
index 00000000..b02be93f
--- /dev/null
+++ b/MinecraftClient/Protocol/ProfileKey/PrivateKey.cs
@@ -0,0 +1,39 @@
+using System;
+using System.Collections.Generic;
+using System.Linq;
+using System.Security.Cryptography;
+using System.Text;
+using System.Threading.Tasks;
+
+namespace MinecraftClient.Protocol.Keys
+{
+ public class PrivateKey
+ {
+ public byte[] Key { get; set; }
+
+ private readonly RSA rsa;
+
+ public PrivateKey(string pemKey)
+ {
+ this.Key = KeyUtils.DecodePemKey(pemKey, "-----BEGIN RSA PRIVATE KEY-----", "-----END RSA PRIVATE KEY-----");
+
+ this.rsa = RSA.Create();
+ rsa.ImportPkcs8PrivateKey(this.Key, out _);
+ }
+
+ public byte[] SignData(byte[] data)
+ {
+ return rsa.SignData(data, HashAlgorithmName.SHA256, RSASignaturePadding.Pkcs1);
+ }
+
+ public byte[] SignMessage(string message, string uuid, DateTimeOffset timestamp, ref byte[] salt)
+ {
+ string messageJson = "{\"text\":\"" + KeyUtils.EscapeString(message) + "\"}";
+
+ byte[] data = KeyUtils.GetSignatureData(messageJson, uuid, timestamp, ref salt);
+
+ return SignData(data);
+ }
+
+ }
+}
diff --git a/MinecraftClient/Protocol/ProfileKey/PublicKey.cs b/MinecraftClient/Protocol/ProfileKey/PublicKey.cs
new file mode 100644
index 00000000..763fc569
--- /dev/null
+++ b/MinecraftClient/Protocol/ProfileKey/PublicKey.cs
@@ -0,0 +1,54 @@
+using System;
+using System.Collections.Generic;
+using System.Linq;
+using System.Security.Cryptography;
+using System.Text;
+using System.Threading.Tasks;
+
+namespace MinecraftClient.Protocol.Keys
+{
+ public class PublicKey
+ {
+ public byte[] Key { get; set; }
+ public byte[] Signature { get; set; }
+ public byte[]? SignatureV2 { get; set; }
+
+ private readonly RSA rsa;
+
+ public PublicKey(string pemKey, string sig, string? sigV2 = null)
+ {
+ this.Key = KeyUtils.DecodePemKey(pemKey, "-----BEGIN RSA PUBLIC KEY-----", "-----END RSA PUBLIC KEY-----");
+
+ this.rsa = RSA.Create();
+ rsa.ImportSubjectPublicKeyInfo(this.Key, out _);
+
+ this.Signature = Convert.FromBase64String(sig);
+
+ if (!string.IsNullOrEmpty(sigV2))
+ this.SignatureV2 = Convert.FromBase64String(sigV2!);
+ }
+
+ public PublicKey(byte[] key, byte[] signature)
+ {
+ this.Key = key;
+
+ this.rsa = RSA.Create();
+ rsa.ImportSubjectPublicKeyInfo(this.Key, out _);
+
+ this.Signature = signature;
+ }
+
+ public bool VerifyData(byte[] data, byte[] signature)
+ {
+ return rsa.VerifyData(data, signature, HashAlgorithmName.SHA256, RSASignaturePadding.Pkcs1);
+ }
+
+ public bool VerifyMessage(string message, string uuid, DateTimeOffset timestamp, ref byte[] salt, ref byte[] signature)
+ {
+ byte[] data = KeyUtils.GetSignatureData(message, uuid, timestamp, ref salt);
+
+ return VerifyData(data, signature);
+ }
+
+ }
+}
diff --git a/MinecraftClient/Protocol/ProtocolHandler.cs b/MinecraftClient/Protocol/ProtocolHandler.cs
index 658cd0e1..b03df4ce 100644
--- a/MinecraftClient/Protocol/ProtocolHandler.cs
+++ b/MinecraftClient/Protocol/ProtocolHandler.cs
@@ -79,11 +79,11 @@ namespace MinecraftClient.Protocol
/// Server Port to ping
/// Will contain protocol version, if ping successful
/// TRUE if ping was successful
- public static bool GetServerInfo(string serverIP, ushort serverPort, ref int protocolversion, ref ForgeInfo forgeInfo)
+ public static bool GetServerInfo(string serverIP, ushort serverPort, ref int protocolversion, ref ForgeInfo? forgeInfo)
{
bool success = false;
int protocolversionTmp = 0;
- ForgeInfo forgeInfoTmp = null;
+ ForgeInfo? forgeInfoTmp = null;
if (AutoTimeout.Perform(() =>
{
try
@@ -127,11 +127,15 @@ namespace MinecraftClient.Protocol
public static IMinecraftCom GetProtocolHandler(TcpClient Client, int ProtocolVersion, ForgeInfo forgeInfo, IMinecraftComHandler Handler)
{
int[] supportedVersions_Protocol16 = { 51, 60, 61, 72, 73, 74, 78 };
+
if (Array.IndexOf(supportedVersions_Protocol16, ProtocolVersion) > -1)
return new Protocol16Handler(Client, ProtocolVersion, Handler);
- int[] supportedVersions_Protocol18 = { 4, 5, 47, 107, 108, 109, 110, 210, 315, 316, 335, 338, 340, 393, 401, 404, 477, 480, 485, 490, 498, 573, 575, 578, 735, 736, 751, 753, 754, 755, 756, 757, 758 };
+
+ int[] supportedVersions_Protocol18 = { 4, 5, 47, 107, 108, 109, 110, 210, 315, 316, 335, 338, 340, 393, 401, 404, 477, 480, 485, 490, 498, 573, 575, 578, 735, 736, 751, 753, 754, 755, 756, 757, 758, 759 };
+
if (Array.IndexOf(supportedVersions_Protocol18, ProtocolVersion) > -1)
return new Protocol18Handler(Client, ProtocolVersion, Handler, forgeInfo);
+
throw new NotSupportedException(Translations.Get("exception.version_unsupport", ProtocolVersion));
}
@@ -257,6 +261,8 @@ namespace MinecraftClient.Protocol
return 757;
case "1.18.2":
return 758;
+ case "1.19":
+ return 759;
default:
return 0;
}
@@ -322,6 +328,7 @@ namespace MinecraftClient.Protocol
case 756: return "1.17.1";
case 757: return "1.18.1";
case 758: return "1.18.2";
+ case 759: return "1.19";
default: return "0.0";
}
}
@@ -815,9 +822,9 @@ namespace MinecraftClient.Protocol
/// HTTP Status code
private static int DoHTTPSRequest(List headers, string host, ref string result)
{
- string postResult = null;
+ string? postResult = null;
int statusCode = 520;
- Exception exception = null;
+ Exception? exception = null;
AutoTimeout.Perform(() =>
{
try
@@ -859,7 +866,8 @@ namespace MinecraftClient.Protocol
}
}
}, TimeSpan.FromSeconds(30));
- result = postResult;
+ if (postResult != null)
+ result = postResult;
if (exception != null)
throw exception;
return statusCode;
diff --git a/MinecraftClient/Protocol/ReplayHandler.cs b/MinecraftClient/Protocol/ReplayHandler.cs
index 2fb07079..d63f5164 100644
--- a/MinecraftClient/Protocol/ReplayHandler.cs
+++ b/MinecraftClient/Protocol/ReplayHandler.cs
@@ -307,7 +307,7 @@ namespace MinecraftClient.Protocol
if (isLogin && packetID == 0x02)
{
Guid uuid;
- if (protocolVersion < Protocol18Handler.MC116Version)
+ if (protocolVersion < Protocol18Handler.MC_1_16_Version)
{
if (Guid.TryParse(dataTypes.ReadNextString(p), out uuid))
{
@@ -350,7 +350,7 @@ namespace MinecraftClient.Protocol
playerLastPitch = pitch;
playerLastYaw = yaw;
- if (protocolVersion >= Protocol18Handler.MC18Version)
+ if (protocolVersion >= Protocol18Handler.MC_1_8_Version)
{
playerLastPosition.X = (locMask & 1 << 0) != 0 ? playerLastPosition.X + x : x;
playerLastPosition.Y = (locMask & 1 << 1) != 0 ? playerLastPosition.Y + y : y;
diff --git a/MinecraftClient/Protocol/Session/SessionCache.cs b/MinecraftClient/Protocol/Session/SessionCache.cs
index 6ff413e8..888cb6ae 100644
--- a/MinecraftClient/Protocol/Session/SessionCache.cs
+++ b/MinecraftClient/Protocol/Session/SessionCache.cs
@@ -251,7 +251,7 @@ namespace MinecraftClient.Protocol.Session
Translations.WriteLineFormatted("cache.saving");
List sessionCacheLines = new List();
- sessionCacheLines.Add("# Generated by MCC v" + Program.Version + " - Edit at own risk!");
+ sessionCacheLines.Add("# Generated by MCC v" + Program.Version + " - Keep it secret & Edit at own risk!");
sessionCacheLines.Add("# Login=SessionID,PlayerName,UUID,ClientID");
foreach (KeyValuePair entry in sessions)
sessionCacheLines.Add(entry.Key + '=' + entry.Value.ToString());
diff --git a/MinecraftClient/Resources/config/MinecraftClient.ini b/MinecraftClient/Resources/config/MinecraftClient.ini
index 2faf57f3..5187d9b3 100644
--- a/MinecraftClient/Resources/config/MinecraftClient.ini
+++ b/MinecraftClient/Resources/config/MinecraftClient.ini
@@ -36,6 +36,7 @@ terrainandmovements=false # Uses more ram, cpu, bandwidth but allows yo
inventoryhandling=false # Toggle inventory handling (beta)
entityhandling=false # Toggle entity handling (beta)
sessioncache=disk # How to retain session tokens. Use 'none', 'memory' or 'disk'
+profilekeycache=disk # How to retain profile key. Use 'none', 'memory' or 'disk'
resolvesrvrecords=fast # Use 'false', 'fast' (5s timeout), or 'true'. Required for joining some servers.
accountlist=accounts.txt # See README > 'Servers and Accounts file' for more info about this file
serverlist=servers.txt # See README > 'Servers and Accounts file' for more info about this file
@@ -47,6 +48,18 @@ autorespawn=false # Toggle auto respawn if client player was de
minecraftrealms=true # Enable support for joining Minecraft Realms worlds
moveheadwhilewalking=true # Enable head movement while walking to avoid anti-cheat triggers
+[Signature]
+# Chat settings (affects minecraft 1.19+)
+login_with_secure_profile=true # Microsoft accounts only. If disabled, will not be able to sign chat and join servers configured with "enforce-secure-profile=true"
+sign_chat=true # Whether to sign the chat send from MCC
+sign_message_in_command=true # Whether to sign the messages contained in the commands sent by MCC. For example, the message in "/msg" and "/me"
+mark_legally_signed_msg=false # Use green color block to mark chat with legitimate signatures
+mark_modified_msg=true # Use yellow color block to mark chat that have been modified by the server.
+mark_illegally_signed_msg=true # Use red color block to mark chat without legitimate signature
+mark_system_message=false # Use gray color block to mark system message (always without signature)
+show_modified_chat=true # Set to true to display messages modified by the server, false to display the original signed messages
+show_illegal_signed_chat=true # Whether to display chat and messages in commands without legal signatures
+
[Logging]
# Only affect the messages on console.
debugmessages=false # Please enable this before submitting bug reports. Thanks!
diff --git a/MinecraftClient/Resources/lang/en.ini b/MinecraftClient/Resources/lang/en.ini
index 089fad6b..6b1f775e 100644
--- a/MinecraftClient/Resources/lang/en.ini
+++ b/MinecraftClient/Resources/lang/en.ini
@@ -8,7 +8,10 @@ mcc.password_hidden=Password : {0}
mcc.offline=§8You chose to run in offline mode.
mcc.session_invalid=§8Cached session is invalid or expired.
mcc.session_valid=§8Cached session is still valid for {0}.
+mcc.profile_key_invalid=§8Cached profile key needs to be refreshed.
+mcc.profile_key_valid=§8Cached profile key is still valid for {0}.
mcc.connecting=Connecting to {0}...
+mcc.fetching_key=Fetching profile key from Microsoft.
mcc.ip=Server IP :
mcc.use_version=§8Using Minecraft version {0} (protocol v{1})
mcc.unknown_version=§8Unknown or not supported MC version {0}.\nSwitching to autodetection mode.
@@ -48,6 +51,8 @@ mcc.realms_join=Use realms: as server IP to join a Realms world
debug.color_test=Color test: Your terminal should display {0}
debug.session_cache_ok=§8Session data has been successfully loaded from disk.
debug.session_cache_fail=§8No sessions could be loaded from disk
+debug.keys_cache_ok=§8Profile keys has been successfully loaded from disk.
+debug.keys_cache_fail=§8No profile keys could be loaded from disk
debug.session_id=Success. (session ID: {0})
debug.crypto=§8Crypto keys & hash generated.
debug.request=§8Performing request to {0}
@@ -173,6 +178,14 @@ cache.ignore_line=§8Ignoring invalid session token line: {0}
cache.read_fail_plain=§8Failed to read session cache from disk: {0}
cache.saving=§8Saving session cache to disk
cache.save_fail=§8Failed to write session cache to disk: {0}
+# Profile Key Cache
+cache.loading_keys=§8Loading profile key cache from disk: {0}
+cache.loaded_keys=§8Loaded profile key, it will be refresh at {0}
+cache.ignore_string_keys=§8Ignoring profile key token string '{0}': {1}
+cache.ignore_line_keys=§8Ignoring invalid profile key token line: {0}
+cache.read_fail_plain_keys=§8Failed to read profile key cache from disk: {0}
+cache.saving_keys=§8Saving profile key cache to disk
+cache.save_fail_keys=§8Failed to write profile key cache to disk: {0}
[proxy]
proxy.connected=§8Connected to proxy {0}:{1}
diff --git a/MinecraftClient/Resources/lang/zh-CHS.ini b/MinecraftClient/Resources/lang/zh-CHS.ini
index 99a7b21e..5d3785c4 100644
--- a/MinecraftClient/Resources/lang/zh-CHS.ini
+++ b/MinecraftClient/Resources/lang/zh-CHS.ini
@@ -8,6 +8,8 @@ mcc.password_hidden=密码:{0}
mcc.offline=§8您正在使用离线模式。
mcc.session_invalid=§8缓存无效或已过期。
mcc.session_valid=§8{0}的缓存仍然有效。
+mcc.profile_key_invalid=§8缓存的聊天签名密钥需要刷新。
+mcc.profile_key_valid=§8{0}的聊天签名密钥缓存仍然有效.
mcc.connecting=正在连接至{0}...
mcc.ip=服务器IP:
mcc.use_version=§8正在运行Minecraft版本{0} (v{1}协议)
@@ -48,6 +50,8 @@ mcc.realms_join=请使用realms:<序号>作为服务器IP加入Realms世界
debug.color_test=颜色测试:终端应该显示的颜色是:{0}
debug.session_cache_ok=§8已成功从磁盘中加载会话数据。
debug.session_cache_fail=§8无法从磁盘加载会话
+debug.keys_cache_ok=§8已成功从磁盘中加载聊天签名密钥。
+debug.keys_cache_fail=§8无法从磁盘中加载聊天签名密钥。
debug.session_id=成功!(会话ID:{0})
debug.crypto=§8密钥和哈希值已生成:
debug.request=§8正在请求{0}
@@ -173,6 +177,14 @@ cache.ignore_line=§8忽略无效的会话令牌行:{0}
cache.read_fail_plain=§8无法从磁盘读取会话缓存:{0}
cache.saving=§8将会话缓存保存到磁盘
cache.save_fail=§8无法将会话缓存写入磁盘:{0}
+# Profile Key Cache
+cache.loading_keys=§8从磁盘加载聊天签名密钥缓存: {0}
+cache.loaded_keys=§8已加载签名密钥,下次刷新于 {0}
+cache.ignore_string_keys=§8忽略聊天签名密钥字符串 '{0}':{1}
+cache.ignore_line_keys=§8忽略无效的聊天签名密钥行:{0}
+cache.read_fail_plain_keys=§8无法从磁盘读取聊天签名密钥缓存:{0}
+cache.saving_keys=§8将聊天签名密钥保存到磁盘
+cache.save_fail_keys=§8无法将聊天签名密钥写入磁盘:{0}
[proxy]
proxy.connected=§8已连接到代理{0}:{1}
diff --git a/MinecraftClient/Scripting/ChatBot.cs b/MinecraftClient/Scripting/ChatBot.cs
index 3b37d98b..5b6471a9 100644
--- a/MinecraftClient/Scripting/ChatBot.cs
+++ b/MinecraftClient/Scripting/ChatBot.cs
@@ -144,7 +144,7 @@ namespace MinecraftClient
///
/// Text from the server
/// Raw JSON from the server. This parameter will be NULL on MC 1.5 or lower!
- public virtual void GetText(string text, string json) { }
+ public virtual void GetText(string text, string? json) { }
///
/// Is called when the client has been disconnected fom the server
@@ -359,7 +359,7 @@ namespace MinecraftClient
///
/// UUID of the player
/// Name of the player
- public virtual void OnPlayerLeave(Guid uuid, string name) { }
+ public virtual void OnPlayerLeave(Guid uuid, string? name) { }
///
/// Called when the player deaths
diff --git a/MinecraftClient/Settings.cs b/MinecraftClient/Settings.cs
index 4d5f907b..aa5cadfe 100644
--- a/MinecraftClient/Settings.cs
+++ b/MinecraftClient/Settings.cs
@@ -97,6 +97,7 @@ namespace MinecraftClient
public static bool InventoryHandling = false;
public static string PrivateMsgsCmdName = "tell";
public static CacheType SessionCaching = CacheType.Disk;
+ public static CacheType ProfileKeyCaching = CacheType.Disk;
public static bool ResolveSrvRecords = true;
public static bool ResolveSrvRecordsShortTimeout = true;
public static bool EntityHandling = false;
@@ -104,6 +105,17 @@ namespace MinecraftClient
public static bool MinecraftRealmsEnabled = true;
public static bool MoveHeadWhileWalking = true;
+ // Signature
+ public static bool LoginWithSecureProfile = true;
+ public static bool SignChat = true;
+ public static bool SignMessageInCommand = true;
+ public static bool MarkLegallySignedMsg = false;
+ public static bool MarkModifiedMsg = true;
+ public static bool MarkIllegallySignedMsg = true;
+ public static bool MarkSystemMessage = false;
+ public static bool ShowModifiedChat = true;
+ public static bool ShowIllegalSignedChat = true;
+
// Logging
public enum FilterModeEnum { Blacklist, Whitelist }
public static bool DebugMessages = false;
@@ -220,7 +232,7 @@ namespace MinecraftClient
private static string ServerAliasTemp = null;
//Mapping for settings sections in the INI file
- private enum Section { Default, Main, AppVars, Proxy, MCSettings, AntiAFK, Hangman, Alerts, ChatLog, AutoRelog, ScriptScheduler, RemoteControl, ChatFormat, AutoRespond, AutoAttack, AutoFishing, AutoEat, AutoCraft, AutoDrop, Mailer, ReplayMod, Logging };
+ private enum Section { Default, Main, AppVars, Proxy, MCSettings, AntiAFK, Hangman, Alerts, ChatLog, AutoRelog, ScriptScheduler, RemoteControl, ChatFormat, AutoRespond, AutoAttack, AutoFishing, AutoEat, AutoCraft, AutoDrop, Mailer, ReplayMod, Logging, Signature };
///
/// Get settings section from name
@@ -398,6 +410,12 @@ namespace MinecraftClient
else if (argValue == "disk") { SessionCaching = CacheType.Disk; }
return true;
+ case "profilekeycache":
+ if (argValue == "none") { ProfileKeyCaching = CacheType.None; }
+ else if (argValue == "memory") { ProfileKeyCaching = CacheType.Memory; }
+ else if (argValue == "disk") { ProfileKeyCaching = CacheType.Disk; }
+ return true;
+
case "accountlist":
if (File.Exists(argValue))
{
@@ -485,6 +503,21 @@ namespace MinecraftClient
}
break;
+ case Section.Signature:
+ switch (argName.ToLower())
+ {
+ case "login_with_secure_profile": LoginWithSecureProfile = str2bool(argValue); return true;
+ case "sign_chat": SignChat = str2bool(argValue); return true;
+ case "sign_message_in_command": SignMessageInCommand = str2bool(argValue); return true;
+ case "mark_legally_signed_msg": MarkLegallySignedMsg = str2bool(argValue); return true;
+ case "mark_modified_msg": MarkModifiedMsg = str2bool(argValue); return true;
+ case "mark_illegally_signed_msg": MarkIllegallySignedMsg = str2bool(argValue); return true;
+ case "mark_system_message": MarkSystemMessage = str2bool(argValue); return true;
+ case "show_modified_chat": ShowModifiedChat = str2bool(argValue); return true;
+ case "show_illegal_signed_chat": ShowIllegalSignedChat = str2bool(argValue); return true;
+ }
+ break;
+
case Section.Logging:
switch (argName.ToLower())
{
diff --git a/MinecraftClient/Translations.cs b/MinecraftClient/Translations.cs
index 5363ceef..587abbcc 100644
--- a/MinecraftClient/Translations.cs
+++ b/MinecraftClient/Translations.cs
@@ -120,7 +120,9 @@ namespace MinecraftClient
string systemLanguage = string.IsNullOrEmpty(CultureInfo.CurrentCulture.Parent.Name) // Parent.Name might be empty
? CultureInfo.CurrentCulture.Name
: CultureInfo.CurrentCulture.Parent.Name;
- string langDir = AppDomain.CurrentDomain.BaseDirectory + Path.DirectorySeparatorChar + translationFilePath + Path.DirectorySeparatorChar;
+ string baseDir = AppDomain.CurrentDomain.BaseDirectory;
+ string langDir = baseDir + ((baseDir.EndsWith(Path.DirectorySeparatorChar) ? String.Empty : Path.DirectorySeparatorChar) +
+ translationFilePath + Path.DirectorySeparatorChar);
string langFileSystemLanguage = langDir + systemLanguage + ".ini";
string langFileConfigLanguage = langDir + language + ".ini";