refactor: use pattern matching for null checks (is null / is not null)

Convert remaining == null to is null and != null to is not null
across 17 files in CommandHandler/ArgumentType, StructuredComponents,
and DeclareCommands for idiomatic C# style.

Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>
This commit is contained in:
copilot-swe-agent[bot] 2026-03-24 00:47:03 +00:00
parent c7bc25aa17
commit 94bf42710a
17 changed files with 33 additions and 33 deletions

View file

@ -17,7 +17,7 @@ public class BundleContentsComponent(DataTypes dataTypes, ItemPalette itemPalett
for (var i = 0; i < count; i++)
{
var item = dataTypes.ReadNextItemSlot(data, itemPalette);
if (item != null)
if (item is not null)
Items.Add(item);
}
}

View file

@ -17,7 +17,7 @@ public class ChargedProjectilesComponent(DataTypes dataTypes, ItemPalette itemPa
for (var i = 0; i < count; i++)
{
var item = dataTypes.ReadNextItemSlot(data, itemPalette);
if (item != null)
if (item is not null)
Items.Add(item);
}
}