Supports changing position and angle after catching fish

This commit is contained in:
BruceChen 2022-09-12 16:27:37 +08:00
parent ccb8610020
commit 949126c9cb
7 changed files with 249 additions and 38 deletions

View file

@ -15,6 +15,7 @@ namespace MinecraftClient.ChatBots
{
private int fishCount = 0;
private bool inventoryEnabled;
private int castTimeout = 12;
private bool isFishing = false;
private Entity? fishingBobber;
@ -25,7 +26,8 @@ namespace MinecraftClient.ChatBots
private readonly object stateLock = new();
private FishingState state = FishingState.WaitJoinGame;
private int castTimeout = 12;
private int curLocationIdx = 0, moveDir = 1;
float nextYaw = 0, nextPitch = 0;
private enum FishingState
{
@ -33,8 +35,9 @@ namespace MinecraftClient.ChatBots
WaitingToCast,
CastingRod,
WaitingFishingBobber,
WaitingFishBite,
Preparing,
WaitingFishToBite,
DurabilityCheck,
ChangeLocation,
Stopping,
}
@ -47,19 +50,41 @@ namespace MinecraftClient.ChatBots
UnloadBot();
}
inventoryEnabled = GetInventoryEnabled();
if (!inventoryEnabled)
LogToConsoleTranslated("bot.autoFish.no_inv_handle");
}
public override void AfterGameJoined()
private void StartFishing()
{
isFishing = false;
double delay = Settings.AutoFishing_FishingDelay;
LogToConsole(Translations.Get("bot.autoFish.start", delay));
lock (stateLock)
{
counter = (int)(delay * 10);
state = FishingState.WaitingToCast;
state = FishingState.DurabilityCheck;
}
}
private void StopFishing()
{
isFishing = false;
lock (stateLock)
{
state = FishingState.Stopping;
}
}
public override void AfterGameJoined()
{
StartFishing();
}
public override void OnRespawn()
{
StartFishing();
}
public override void Update()
{
lock (stateLock)
@ -69,7 +94,9 @@ namespace MinecraftClient.ChatBots
case FishingState.WaitJoinGame:
break;
case FishingState.WaitingToCast:
if (--counter < 0)
if (AutoEat.Eating)
counter = (int)(Settings.AutoFishing_FishingCastDelay * 10);
else if (--counter < 0)
state = FishingState.CastingRod;
break;
case FishingState.CastingRod:
@ -81,14 +108,14 @@ namespace MinecraftClient.ChatBots
if (++counter > castTimeout)
{
if (castTimeout < 6000)
castTimeout *= 2;
castTimeout *= 2; // Exponential backoff
LogToConsole(GetTimestamp() + ": " + Translations.Get("bot.autoFish.cast_timeout", castTimeout / 10.0));
counter = (int)(Settings.AutoFishing_FishingCastDelay * 10);
state = FishingState.WaitingToCast;
}
break;
case FishingState.WaitingFishBite:
case FishingState.WaitingFishToBite:
if (++counter > (int)(Settings.AutoFishing_FishingTimeout * 10))
{
LogToConsole(GetTimestamp() + ": " + Translations.Get("bot.autoFish.fishing_timeout"));
@ -97,7 +124,21 @@ namespace MinecraftClient.ChatBots
state = FishingState.WaitingToCast;
}
break;
case FishingState.Preparing:
case FishingState.DurabilityCheck:
if (--counter < 0)
{
DurabilityCheckAndMove();
}
break;
case FishingState.ChangeLocation:
if (!ClientIsMoving())
{
LookAtLocation(nextYaw, nextPitch);
LogToConsole(Translations.Get("bot.autoFish.update_lookat", nextYaw, nextPitch));
counter = (int)(Settings.AutoFishing_FishingCastDelay * 10);
state = FishingState.WaitingToCast;
}
break;
case FishingState.Stopping:
break;
@ -118,7 +159,7 @@ namespace MinecraftClient.ChatBots
castTimeout = 24;
counter = 0;
state = FishingState.WaitingFishBite;
state = FishingState.WaitingFishToBite;
}
}
}
@ -161,6 +202,7 @@ namespace MinecraftClient.ChatBots
// prevent triggering multiple time
if ((DateTime.Now - CaughtTime).TotalSeconds > 1)
{
isFishing = false;
CaughtTime = DateTime.Now;
OnCaughtFish();
}
@ -169,15 +211,14 @@ namespace MinecraftClient.ChatBots
}
}
public override void OnDeath()
{
StopFishing();
}
public override bool OnDisconnect(DisconnectReason reason, string message)
{
lock (stateLock)
{
isFishing = false;
counter = 0;
state = FishingState.Stopping;
}
StopFishing();
fishingBobber = null;
LastPos = Location.Zero;
@ -194,34 +235,123 @@ namespace MinecraftClient.ChatBots
UseItemInLeftHand();
}
/// <summary>
/// Called when detected a fish is caught
/// </summary>
public void OnCaughtFish()
private void UpdateLocation(double[,] locationList)
{
lock (stateLock)
if (curLocationIdx >= locationList.GetLength(0))
{
state = FishingState.Preparing;
curLocationIdx = Math.Max(0, locationList.GetLength(0) - 2);
moveDir = -1;
}
else if (curLocationIdx < 0)
{
curLocationIdx = Math.Min(locationList.GetLength(0) - 1, 1);
moveDir = 1;
}
UseFishRod();
int locationType = locationList.GetLength(1);
++fishCount;
LogToConsole(GetTimestamp() + ": " + Translations.Get("bot.autoFish.caught", fishCount));
if (locationType == 2)
{
nextYaw = (float)locationList[curLocationIdx, 0];
nextPitch = (float)locationList[curLocationIdx, 1];
}
else if (locationType == 3)
{
nextYaw = GetYaw();
nextPitch = GetPitch();
}
else if (locationType == 5)
{
nextYaw = (float)locationList[curLocationIdx, 3];
nextPitch = (float)locationList[curLocationIdx, 4];
}
if (locationType == 3 || locationType == 5)
{
Location current = GetCurrentLocation();
Location goal = new(locationList[curLocationIdx, 0], locationList[curLocationIdx, 1], locationList[curLocationIdx, 2]);
bool isMoveSuccessed;
if (!Movement.CheckChunkLoading(GetWorld(), current, goal))
{
LogToConsole(Translations.Get("cmd.move.chunk_not_loaded", goal.X, goal.Y, goal.Z));
isMoveSuccessed = false;
}
else
{
isMoveSuccessed = MoveToLocation(goal, allowUnsafe: false, allowDirectTeleport: false);
}
if (!isMoveSuccessed)
{
nextYaw = GetYaw();
nextPitch = GetPitch();
LogToConsole(Translations.Get("cmd.move.fail", goal));
}
else
{
LogToConsole(Translations.Get("cmd.move.walk", goal, current));
}
}
curLocationIdx += moveDir;
}
private void DurabilityCheckAndMove()
{
if (inventoryEnabled)
{
if (!HasFishingRod())
{
LogToConsole(GetTimestamp() + ": " + Translations.Get("bot.autoFish.no_rod"));
lock (stateLock)
{
state = FishingState.Stopping;
}
return;
}
}
double[,]? locationList = Settings.AutoFishing_Location;
if (locationList != null)
{
UpdateLocation(locationList);
lock (stateLock)
{
state = FishingState.ChangeLocation;
}
}
else
{
lock (stateLock)
{
counter = (int)(Settings.AutoFishing_FishingCastDelay * 10);
state = FishingState.WaitingToCast;
}
}
}
/// <summary>
/// Called when detected a fish is caught
/// </summary>
public void OnCaughtFish()
{
++fishCount;
if (Settings.AutoFishing_Location != null)
LogToConsole(GetTimestamp() + ": " + Translations.Get("bot.autoFish.caught_at",
fishingBobber!.Location.X, fishingBobber!.Location.Y, fishingBobber!.Location.Z, fishCount));
else
LogToConsole(GetTimestamp() + ": " + Translations.Get("bot.autoFish.caught", fishCount));
lock (stateLock)
{
counter = (int)(Settings.AutoFishing_FishingCastDelay * 10);
state = FishingState.WaitingToCast;
UseFishRod();
counter = 0;
state = FishingState.DurabilityCheck;
}
}
@ -233,6 +363,7 @@ namespace MinecraftClient.ChatBots
{
if (!inventoryEnabled)
return false;
int start = 36;
int end = 44;
Container container = GetPlayerInventory();