Fix CS9107 warnings: use base class properties instead of captured primary constructor parameters

Replace lowercase primary constructor parameter references (dataTypes.,
subComponentRegistry., itemPalette.) with PascalCase base class property
references (DataTypes., SubComponentRegistry., ItemPalette.) in method
bodies of all StructuredComponent and SubComponent subclasses.

This eliminates CS9107 warnings where subclass primary constructor
parameters shadow the base class properties they are assigned to.

Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>
This commit is contained in:
copilot-swe-agent[bot] 2026-03-24 01:16:05 +00:00
parent 94bf42710a
commit 640a4e39b7
90 changed files with 366 additions and 366 deletions

View file

@ -9,34 +9,34 @@ public class KineticWeaponComponent(DataTypes dataTypes, ItemPalette itemPalette
{
public override void Parse(Queue<byte> data)
{
dataTypes.ReadNextVarInt(data); // contactCooldownTicks
dataTypes.ReadNextVarInt(data); // delayTicks
DataTypes.ReadNextVarInt(data); // contactCooldownTicks
DataTypes.ReadNextVarInt(data); // delayTicks
ReadOptionalCondition(data); // dismountConditions
ReadOptionalCondition(data); // knockbackConditions
ReadOptionalCondition(data); // damageConditions
dataTypes.ReadNextFloat(data); // forwardMovement
dataTypes.ReadNextFloat(data); // damageMultiplier
DataTypes.ReadNextFloat(data); // forwardMovement
DataTypes.ReadNextFloat(data); // damageMultiplier
ReadOptionalSoundEventHolder(data); // sound
ReadOptionalSoundEventHolder(data); // hitSound
}
private void ReadOptionalCondition(Queue<byte> data)
{
if (!dataTypes.ReadNextBool(data)) return;
dataTypes.ReadNextVarInt(data); // maxDurationTicks
dataTypes.ReadNextFloat(data); // minSpeed
dataTypes.ReadNextFloat(data); // minRelativeSpeed
if (!DataTypes.ReadNextBool(data)) return;
DataTypes.ReadNextVarInt(data); // maxDurationTicks
DataTypes.ReadNextFloat(data); // minSpeed
DataTypes.ReadNextFloat(data); // minRelativeSpeed
}
private void ReadOptionalSoundEventHolder(Queue<byte> data)
{
if (!dataTypes.ReadNextBool(data)) return;
var holderId = dataTypes.ReadNextVarInt(data);
if (!DataTypes.ReadNextBool(data)) return;
var holderId = DataTypes.ReadNextVarInt(data);
if (holderId == 0)
{
dataTypes.ReadNextString(data);
if (dataTypes.ReadNextBool(data))
dataTypes.ReadNextFloat(data);
DataTypes.ReadNextString(data);
if (DataTypes.ReadNextBool(data))
DataTypes.ReadNextFloat(data);
}
}