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Commands as separate classes
Each command is now in its own class in the 'Commands' namespace, and loaded through reflection.
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parent
715bc09872
commit
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12 changed files with 322 additions and 78 deletions
24
MinecraftClient/Commands/Connect.cs
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24
MinecraftClient/Commands/Connect.cs
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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namespace MinecraftClient.Commands
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{
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public class Connect : Command
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{
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public override string CMDName { get { return "connect"; } }
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public override string CMDDesc { get { return "connect <serverip>: connect to the specified server."; } }
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public override string Run(McTcpClient handler, string command)
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{
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if (hasArg(command))
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{
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Settings.setServerIP(getArgs(command)[0]);
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Program.Restart();
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return "";
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}
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else return CMDDesc;
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}
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}
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}
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