Minecraft-Console-Client/MinecraftClient/Commands/Connect.cs

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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace MinecraftClient.Commands
{
public class Connect : Command
{
public override string CmdName { get { return "connect"; } }
public override string CmdUsage { get { return "connect <server> [account]"; } }
public override string CmdDesc { get { return "cmd.connect.desc"; } }
public override string Run(McClient handler, string command, Dictionary<string, object> localVars)
{
if (hasArg(command))
{
string[] args = getArgs(command);
if (args.Length > 1)
{
if (!Settings.SetAccount(args[1]))
{
return Translations.Get("cmd.connect.unknown", args[1]);
}
}
if (Settings.SetServerIP(args[0]))
{
Program.Restart();
return "";
}
else return Translations.Get("cmd.connect.invalid_ip", args[0]);
}
else return GetCmdDescTranslated();
}
}
}