Minecraft-Console-Client/MinecraftClient/Commands/Animation.cs

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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace MinecraftClient.Commands
{
public class Animation : Command
{
public override string CmdName { get { return "animation"; } }
public override string CmdUsage { get { return "animation <mainhand|offhand>"; } }
public override string CmdDesc { get { return "cmd.animation.desc"; } }
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public override string Run(McClient handler, string command, Dictionary<string, object> localVars)
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{
if (hasArg(command))
{
string[] args = getArgs(command);
if (args.Length > 0)
{
if (args[0] == "mainhand" || args[0] == "0")
{
handler.DoAnimation(0);
return Translations.Get("general.done");
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}
else if (args[0] == "offhand" || args[0] == "1")
{
handler.DoAnimation(1);
return Translations.Get("general.done");
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}
else
{
return GetCmdDescTranslated();
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}
}
else
{
return GetCmdDescTranslated();
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}
}
else return GetCmdDescTranslated();
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}
}
}