Minecraft-Console-Client/MinecraftClient/Commands/Animation.cs

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2020-05-26 14:02:09 +05:00
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace MinecraftClient.Commands
{
public class Animation : Command
{
public override string CMDName { get { return "animation"; } }
public override string CMDDesc { get { return "animation <mainhand|offhand>"; } }
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public override string Run(McTcpClient handler, string command, Dictionary<string, object> localVars)
{
if (hasArg(command))
{
string[] args = getArgs(command);
if (args.Length > 0)
{
if (args[0] == "mainhand" || args[0] == "0")
{
handler.DoAnimation(0);
return "Done";
}
else if (args[0] == "offhand" || args[0] == "1")
{
handler.DoAnimation(1);
return "Done";
}
else
{
return CMDDesc;
}
}
else
{
return CMDDesc;
}
}
else return CMDDesc;
}
}
}