Minecraft-Console-Client/MinecraftClient/ChatBots/DiscordRpc.cs

728 lines
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using System;
using System.Collections.Generic;
using System.IO;
using System.IO.Pipes;
using System.Threading;
using DiscordRPC;
using DiscordRPC.IO;
using DiscordRPC.Logging;
using MinecraftClient.Mapping;
using MinecraftClient.Scripting;
using Tomlet.Attributes;
namespace MinecraftClient.ChatBots
{
/// <summary>
/// Displays a Discord Rich Presence status showing the player's
/// current Minecraft session information (server, health, dimension, etc.).
/// Requires a Discord Application ID from https://discord.com/developers/applications
/// </summary>
public class DiscordRpc : ChatBot
{
public static Configs Config = new();
[TomlDoNotInlineObject]
public class Configs
{
[NonSerialized]
private const string BotName = "DiscordRpc";
public bool Enabled = false;
[TomlInlineComment("$ChatBot.DiscordRpc.ApplicationId$")]
public string ApplicationId = string.Empty;
[TomlInlineComment("$ChatBot.DiscordRpc.PresenceDetails$")]
public string PresenceDetails = "Playing on {server_host}:{server_port}";
[TomlInlineComment("$ChatBot.DiscordRpc.PresenceState$")]
public string PresenceState = "{dimension} - HP: {health}/{max_health}";
[TomlInlineComment("$ChatBot.DiscordRpc.LargeImageKey$")]
public string LargeImageKey = "mcc_icon";
[TomlInlineComment("$ChatBot.DiscordRpc.LargeImageText$")]
public string LargeImageText = "Minecraft Console Client";
[TomlInlineComment("$ChatBot.DiscordRpc.SmallImageKey$")]
public string SmallImageKey = string.Empty;
[TomlInlineComment("$ChatBot.DiscordRpc.SmallImageText$")]
public string SmallImageText = string.Empty;
[TomlInlineComment("$ChatBot.DiscordRpc.ShowServerAddress$")]
public bool ShowServerAddress = true;
[TomlInlineComment("$ChatBot.DiscordRpc.ShowCoordinates$")]
public bool ShowCoordinates = true;
[TomlInlineComment("$ChatBot.DiscordRpc.ShowHealth$")]
public bool ShowHealth = true;
[TomlInlineComment("$ChatBot.DiscordRpc.ShowDimension$")]
public bool ShowDimension = true;
[TomlInlineComment("$ChatBot.DiscordRpc.ShowGamemode$")]
public bool ShowGamemode = true;
[TomlInlineComment("$ChatBot.DiscordRpc.ShowElapsedTime$")]
public bool ShowElapsedTime = true;
[TomlInlineComment("$ChatBot.DiscordRpc.ShowPlayerCount$")]
public bool ShowPlayerCount = true;
[TomlInlineComment("$ChatBot.DiscordRpc.UpdateIntervalSeconds$")]
public int UpdateIntervalSeconds = 10;
public void OnSettingUpdate()
{
ApplicationId ??= string.Empty;
PresenceDetails ??= string.Empty;
PresenceState ??= string.Empty;
LargeImageKey ??= string.Empty;
LargeImageText ??= string.Empty;
SmallImageKey ??= string.Empty;
SmallImageText ??= string.Empty;
if (UpdateIntervalSeconds < 1)
{
UpdateIntervalSeconds = 10;
LogToConsole(BotName, Translations.bot_DiscordRpc_invalid_interval);
}
}
}
private DiscordRpcClient? _rpcClient;
private int _tickCounter;
private int _updateIntervalTicks;
private Timestamps? _sessionTimestamps;
private float _lastHealth;
public override void Initialize()
{
if (string.IsNullOrWhiteSpace(Config.ApplicationId))
{
LogToConsole(Translations.bot_DiscordRpc_missing_app_id);
UnloadBot();
return;
}
try
{
_rpcClient = OperatingSystem.IsLinux()
? new DiscordRpcClient(Config.ApplicationId.Trim(), client: new DiscordRpcPipeClient())
: new DiscordRpcClient(Config.ApplicationId.Trim());
_rpcClient.Logger = Settings.Config.Logging.DebugMessages
? new ConsoleLogger(LogLevel.Trace)
: new ConsoleLogger(LogLevel.None);
_rpcClient.OnReady += (_, e) =>
{
LogToConsole(string.Format(Translations.bot_DiscordRpc_connected, e.User.Username));
};
_rpcClient.OnConnectionFailed += (_, e) =>
{
LogToConsole(string.Format(Translations.bot_DiscordRpc_connection_failed, e.FailedPipe));
};
_rpcClient.Initialize();
_updateIntervalTicks = Settings.DoubleToTick(Config.UpdateIntervalSeconds);
LogToConsole(Translations.bot_DiscordRpc_initialized);
}
catch (Exception e)
{
LogToConsole(string.Format(Translations.bot_DiscordRpc_init_error, e.Message));
LogDebugToConsole(e.StackTrace ?? string.Empty);
UnloadBot();
}
}
public override void OnUnload()
{
if (_rpcClient is { IsDisposed: false })
{
_rpcClient.ClearPresence();
_rpcClient.Dispose();
}
_rpcClient = null;
}
public override void AfterGameJoined()
{
if (Config.ShowElapsedTime)
_sessionTimestamps = Timestamps.Now;
_lastHealth = Handler.GetHealth();
_tickCounter = 0;
SetPresence();
}
public override void Update()
{
_tickCounter++;
if (_tickCounter < _updateIntervalTicks)
return;
_tickCounter = 0;
SetPresence();
}
public override void OnHealthUpdate(float health, int food)
{
_lastHealth = health;
}
public override bool OnDisconnect(DisconnectReason reason, string message)
{
if (_rpcClient is { IsDisposed: false })
_rpcClient.ClearPresence();
return false;
}
private void SetPresence()
{
if (_rpcClient is null or { IsDisposed: true })
return;
try
{
string details = ReplacePlaceholders(Config.PresenceDetails);
string state = ReplacePlaceholders(Config.PresenceState);
var presence = new RichPresence
{
Details = TruncateForDiscord(details, 128),
State = TruncateForDiscord(state, 128)
};
// Assets (images)
var assets = new Assets();
bool hasAssets = false;
if (!string.IsNullOrWhiteSpace(Config.LargeImageKey))
{
assets.LargeImageKey = Config.LargeImageKey.Trim();
assets.LargeImageText = TruncateForDiscord(
ReplacePlaceholders(Config.LargeImageText), 128);
hasAssets = true;
}
if (!string.IsNullOrWhiteSpace(Config.SmallImageKey))
{
assets.SmallImageKey = Config.SmallImageKey.Trim();
assets.SmallImageText = TruncateForDiscord(
ReplacePlaceholders(Config.SmallImageText), 128);
hasAssets = true;
}
if (hasAssets)
presence.Assets = assets;
// Timestamps
if (Config.ShowElapsedTime && _sessionTimestamps is not null)
presence.Timestamps = _sessionTimestamps;
// Player count as party
if (Config.ShowPlayerCount)
{
string[] onlinePlayers = GetOnlinePlayers();
int playerCount = onlinePlayers.Length;
if (playerCount > 0)
{
presence.Party = new Party
{
ID = $"mcc_{GetServerHost()}_{GetServerPort()}",
Size = playerCount,
Max = playerCount
};
}
}
_rpcClient.SetPresence(presence);
}
catch (Exception e)
{
LogDebugToConsole(string.Format(Translations.bot_DiscordRpc_update_error, e.Message));
}
}
private string ReplacePlaceholders(string template)
{
if (string.IsNullOrEmpty(template))
return string.Empty;
string serverHost = Config.ShowServerAddress ? GetServerHost() : "Hidden";
int serverPort = GetServerPort();
string serverPortStr = Config.ShowServerAddress ? serverPort.ToString() : "****";
string username = GetUsername();
float health = Handler.GetHealth();
int foodLevel = Handler.GetSaturation();
Location location = GetCurrentLocation();
string[] onlinePlayers = GetOnlinePlayers();
int gamemode = GetGamemode();
int protocolVersion = GetProtocolVersion();
string healthStr = Config.ShowHealth ? ((int)Math.Ceiling(health)).ToString() : "?";
string maxHealthStr = Config.ShowHealth ? "20" : "?";
string foodStr = Config.ShowHealth ? foodLevel.ToString() : "?";
string xStr = Config.ShowCoordinates ? ((int)location.X).ToString() : "?";
string yStr = Config.ShowCoordinates ? ((int)location.Y).ToString() : "?";
string zStr = Config.ShowCoordinates ? ((int)location.Z).ToString() : "?";
string dimensionName = Config.ShowDimension ? "Unknown" : "Hidden";
if (Config.ShowDimension)
{
try
{
var dim = World.GetDimension();
dimensionName = dim.Name ?? "Unknown";
// Clean up the dimension name for display
if (dimensionName.StartsWith("minecraft:", StringComparison.Ordinal))
dimensionName = dimensionName["minecraft:".Length..];
dimensionName = dimensionName switch
{
"overworld" => "Overworld",
"the_nether" => "The Nether",
"the_end" => "The End",
_ => dimensionName
};
}
catch
{
// World may not be available
}
}
string gamemodeStr = Config.ShowGamemode
? gamemode switch
{
0 => "Survival",
1 => "Creative",
2 => "Adventure",
3 => "Spectator",
_ => "Unknown"
}
: "Hidden";
return template
.Replace("{server_host}", serverHost)
.Replace("{server_port}", serverPortStr)
.Replace("{username}", username)
.Replace("{health}", healthStr)
.Replace("{max_health}", maxHealthStr)
.Replace("{food}", foodStr)
.Replace("{dimension}", dimensionName)
.Replace("{gamemode}", gamemodeStr)
.Replace("{x}", xStr)
.Replace("{y}", yStr)
.Replace("{z}", zStr)
.Replace("{player_count}", onlinePlayers.Length.ToString())
.Replace("{protocol}", protocolVersion.ToString());
}
private static string TruncateForDiscord(string value, int maxLength)
{
if (string.IsNullOrEmpty(value))
return string.Empty;
return value.Length <= maxLength ? value : value[..(maxLength - 3)] + "...";
}
/// <summary>
/// Flatpak Discord exposes the RPC socket under app/com.discordapp.Discord,
/// but the currently published DiscordRichPresence package does not probe that path.
/// </summary>
private sealed class DiscordRpcPipeClient : INamedPipeClient
{
private const string DiscordPipePrefix = "discord-ipc-";
private const int MaximumPipeVariations = 10;
private static readonly string[] s_unixPackageDirectories =
[
// Official Discord clients
"app/com.discordapp.Discord",
"snap.discord",
// Community desktop clients / wrappers
"app/dev.vencord.Vesktop",
".flatpak/dev.vencord.Vesktop/xdg-run",
"app/org.equicord.equibop",
"app/io.github.equicord.equibop",
"app/xyz.armcord.ArmCord",
"app/io.github.spacingbat3.webcord"
];
private readonly byte[] _buffer = new byte[PipeFrame.MAX_SIZE];
private readonly Queue<PipeFrame> _frameQueue = new();
private readonly object _frameQueueLock = new();
private readonly object _streamLock = new();
private int _connectedPipe;
private NamedPipeClientStream? _stream;
private volatile bool _isClosed = true;
private volatile bool _isDisposed;
public ILogger Logger { get; set; } = new NullLogger();
public bool IsConnected
{
get
{
if (_isClosed)
return false;
lock (_streamLock)
return _stream is { IsConnected: true };
}
}
[Obsolete("The connected pipe is not neccessary information.")]
public int ConnectedPipe => _connectedPipe;
public bool Connect(int pipe)
{
Logger.Trace("DiscordRpcPipeClient.Connect({0})", pipe);
if (_isDisposed)
throw new ObjectDisposedException(nameof(DiscordRpcPipeClient));
if (pipe > 9)
throw new ArgumentOutOfRangeException(nameof(pipe), "Argument cannot be greater than 9");
int startPipe = pipe >= 0 ? pipe : 0;
foreach (string pipeName in GetPipeCandidates(startPipe))
{
if (AttemptConnection(pipeName))
{
BeginReadStream();
return true;
}
}
return false;
}
public bool ReadFrame(out PipeFrame frame)
{
if (_isDisposed)
throw new ObjectDisposedException(nameof(DiscordRpcPipeClient));
lock (_frameQueueLock)
{
if (_frameQueue.Count == 0)
{
frame = default;
return false;
}
frame = _frameQueue.Dequeue();
return true;
}
}
public bool WriteFrame(PipeFrame frame)
{
if (_isDisposed)
throw new ObjectDisposedException(nameof(DiscordRpcPipeClient));
if (_isClosed || !IsConnected)
{
Logger.Error("Failed to write frame because the stream is closed");
return false;
}
try
{
frame.WriteStream(_stream);
return true;
}
catch (IOException io)
{
Logger.Error("Failed to write frame because of a IO Exception: {0}", io.Message);
}
catch (ObjectDisposedException)
{
Logger.Warning("Failed to write frame as the stream was already disposed");
}
catch (InvalidOperationException)
{
Logger.Warning("Failed to write frame because of a invalid operation");
}
return false;
}
public void Close()
{
if (_isClosed)
{
Logger.Warning("Tried to close a already closed pipe.");
return;
}
try
{
lock (_streamLock)
{
if (_stream is not null)
{
try
{
_stream.Flush();
_stream.Dispose();
}
catch
{
}
_stream = null;
_isClosed = true;
}
else
{
Logger.Warning("Stream was closed, but no stream was available to begin with!");
}
}
}
catch (ObjectDisposedException)
{
Logger.Warning("Tried to dispose already disposed stream");
}
finally
{
_isClosed = true;
}
}
public void Dispose()
{
if (_isDisposed)
return;
if (!_isClosed)
Close();
lock (_streamLock)
{
_stream?.Dispose();
_stream = null;
}
_isDisposed = true;
}
private bool AttemptConnection(string pipeName)
{
if (_isDisposed)
throw new ObjectDisposedException(nameof(DiscordRpcPipeClient));
try
{
lock (_streamLock)
{
Logger.Info("Attempting to connect to {0}", pipeName);
_stream = new NamedPipeClientStream(".", pipeName, PipeDirection.InOut, PipeOptions.Asynchronous);
_stream.Connect(0);
Logger.Trace("Waiting for connection...");
while (!_stream.IsConnected)
Thread.Sleep(10);
}
Logger.Info("Connected to {0}", pipeName);
_connectedPipe = int.Parse(pipeName[(pipeName.LastIndexOf('-') + 1)..], System.Globalization.CultureInfo.InvariantCulture);
_isClosed = false;
}
catch (Exception e)
{
Logger.Error("Failed connection to {0}. {1}", pipeName, e.Message);
Close();
}
Logger.Trace("Done. Result: {0}", _isClosed);
return !_isClosed;
}
private void BeginReadStream()
{
if (_isClosed)
return;
try
{
lock (_streamLock)
{
if (_stream is not { IsConnected: true })
return;
Logger.Trace("Beginning Read of {0} bytes", _buffer.Length);
_stream.BeginRead(_buffer, 0, _buffer.Length, EndReadStream, _stream.IsConnected);
}
}
catch (ObjectDisposedException)
{
Logger.Warning("Attempted to start reading from a disposed pipe");
}
catch (InvalidOperationException)
{
Logger.Warning("Attempted to start reading from a closed pipe");
}
catch (Exception e)
{
Logger.Error("An exception occurred while starting to read a stream: {0}", e.Message);
Logger.Error(e.StackTrace);
}
}
private void EndReadStream(IAsyncResult callback)
{
Logger.Trace("Ending Read");
int bytes;
try
{
lock (_streamLock)
{
if (_stream is not { IsConnected: true })
return;
bytes = _stream.EndRead(callback);
}
}
catch (IOException)
{
Logger.Warning("Attempted to end reading from a closed pipe");
return;
}
catch (NullReferenceException)
{
Logger.Warning("Attempted to read from a null pipe");
return;
}
catch (ObjectDisposedException)
{
Logger.Warning("Attempted to end reading from a disposed pipe");
return;
}
catch (Exception e)
{
Logger.Error("An exception occurred while ending a read of a stream: {0}", e.Message);
Logger.Error(e.StackTrace);
return;
}
Logger.Trace("Read {0} bytes", bytes);
if (bytes > 0)
{
using MemoryStream memory = new(_buffer, 0, bytes);
try
{
PipeFrame frame = new();
if (frame.ReadStream(memory))
{
Logger.Trace("Read a frame: {0}", frame.Opcode);
lock (_frameQueueLock)
_frameQueue.Enqueue(frame);
}
else
{
Logger.Error("Pipe failed to read from the data received by the stream.");
Close();
}
}
catch (Exception e)
{
Logger.Error("An exception has occurred while trying to parse the pipe data: {0}", e.Message);
Close();
}
}
else
{
Logger.Error("Empty frame was read on {0}, aborting.", Environment.OSVersion);
Close();
}
if (!_isClosed && IsConnected)
{
Logger.Trace("Starting another read");
BeginReadStream();
}
}
private static IEnumerable<string> GetPipeCandidates(int startPipe)
{
if (OperatingSystem.IsWindows())
{
for (int i = startPipe; i < MaximumPipeVariations; i++)
yield return $"{DiscordPipePrefix}{i}";
yield break;
}
foreach (string runtimeDir in GetUnixRuntimeDirectories())
{
for (int index = startPipe; index < MaximumPipeVariations; index++)
{
string pipeFileName = $"{DiscordPipePrefix}{index}";
foreach (string packageDirectory in s_unixPackageDirectories)
{
string packagePipe = Path.Combine(runtimeDir, packageDirectory, pipeFileName);
if (File.Exists(packagePipe))
yield return packagePipe;
}
string defaultPipe = Path.Combine(runtimeDir, pipeFileName);
if (File.Exists(defaultPipe))
yield return defaultPipe;
foreach (string packageDirectory in s_unixPackageDirectories)
{
string packagePipe = Path.Combine(runtimeDir, packageDirectory, pipeFileName);
if (!File.Exists(packagePipe))
yield return packagePipe;
}
if (!File.Exists(defaultPipe))
yield return defaultPipe;
}
}
}
private static IEnumerable<string> GetUnixRuntimeDirectories()
{
HashSet<string> yielded = new(StringComparer.Ordinal);
string[] candidates =
[
Environment.GetEnvironmentVariable("XDG_RUNTIME_DIR") ?? string.Empty,
Environment.GetEnvironmentVariable("TMPDIR") ?? string.Empty,
Environment.GetEnvironmentVariable("TMP") ?? string.Empty,
Environment.GetEnvironmentVariable("TEMP") ?? string.Empty,
Path.GetTempPath(),
"/tmp"
];
foreach (string candidate in candidates)
{
if (string.IsNullOrWhiteSpace(candidate))
continue;
string normalized = candidate.TrimEnd(Path.DirectorySeparatorChar, Path.AltDirectorySeparatorChar);
if (yielded.Add(normalized))
yield return normalized;
}
}
}
}
}