Minecraft-Console-Client/MinecraftClient/Commands/ConsoleChat.cs

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using Brigadier.NET;
using Brigadier.NET.Builder;
using MinecraftClient.CommandHandler;
namespace MinecraftClient.Commands
{
public class ConsoleChat : Command
{
public override string CmdName => "console-chat";
public override string CmdUsage => "console-chat [on|off]";
public override string CmdDesc => Translations.cmd_console_chat_desc;
public override void RegisterCommand(CommandDispatcher<CmdResult> dispatcher)
{
dispatcher.Register(l => l.Literal("help")
.Then(l => l.Literal(CmdName)
.Executes(r => GetUsage(r.Source))
)
);
dispatcher.Register(l => l.Literal(CmdName)
.Executes(r => SetChatVisibility(r.Source, null))
.Then(l => l.Literal("on")
.Executes(r => SetChatVisibility(r.Source, true)))
.Then(l => l.Literal("off")
.Executes(r => SetChatVisibility(r.Source, false)))
.Then(l => l.Literal("_help")
.Executes(r => GetUsage(r.Source))
.Redirect(dispatcher.GetRoot().GetChild("help").GetChild(CmdName)))
);
}
private int GetUsage(CmdResult result)
{
return result.SetAndReturn(GetCmdDescTranslated());
}
private int SetChatVisibility(CmdResult result, bool? visible)
{
ConsoleIO.ChatVisible = visible ?? !ConsoleIO.ChatVisible;
return result.SetAndReturn(
CmdResult.Status.Done,
ConsoleIO.ChatVisible
? Translations.cmd_console_chat_state_on
: Translations.cmd_console_chat_state_off);
}
}
}