mirror of
https://github.com/MCCTeam/Minecraft-Console-Client
synced 2026-08-15 13:04:36 +00:00
Implement console chat visibility controls
Agent-Logs-Url: https://github.com/MCCTeam/Minecraft-Console-Client/sessions/159bd460-7950-4afe-9e69-4892220665e1 Co-authored-by: milutinke <441903+milutinke@users.noreply.github.com>
This commit is contained in:
parent
9c994de2ee
commit
7bf342baab
14 changed files with 226 additions and 2 deletions
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@ -63,6 +63,12 @@ namespace MinecraftClient
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ConsoleInteractive.ConsoleReader.ClearBuffer();
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}
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public void ClearScreen()
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{
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Console.Clear();
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ConsoleInteractive.ConsoleSuggestion.ClearSuggestions();
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}
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public void SetInputVisible(bool visible)
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{
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ConsoleInteractive.ConsoleReader.SetInputVisible(visible);
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45
MinecraftClient/Commands/ClearConsole.cs
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45
MinecraftClient/Commands/ClearConsole.cs
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@ -0,0 +1,45 @@
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using Brigadier.NET;
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using Brigadier.NET.Builder;
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using MinecraftClient.CommandHandler;
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namespace MinecraftClient.Commands
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{
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public class ClearConsole : Command
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{
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public override string CmdName => "clear-console";
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public override string CmdUsage => "clear-console";
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public override string CmdDesc => Translations.cmd_clear_console_desc;
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public override void RegisterCommand(CommandDispatcher<CmdResult> dispatcher)
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{
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dispatcher.Register(l => l.Literal("help")
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.Then(l => l.Literal(CmdName)
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.Executes(r => GetUsage(r.Source))
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)
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);
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var clearConsole = dispatcher.Register(l => l.Literal(CmdName)
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.Executes(r => Execute(r.Source))
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.Then(l => l.Literal("_help")
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.Executes(r => GetUsage(r.Source))
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.Redirect(dispatcher.GetRoot().GetChild("help").GetChild(CmdName)))
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);
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dispatcher.Register(l => l.Literal("cc")
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.Executes(r => Execute(r.Source))
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.Redirect(clearConsole)
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);
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}
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private int GetUsage(CmdResult result)
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{
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return result.SetAndReturn(GetCmdDescTranslated());
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}
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private int Execute(CmdResult result)
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{
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ConsoleIO.ClearConsole();
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return result.SetAndReturn(CmdResult.Status.Done);
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}
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}
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}
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49
MinecraftClient/Commands/ConsoleChat.cs
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49
MinecraftClient/Commands/ConsoleChat.cs
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@ -0,0 +1,49 @@
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using Brigadier.NET;
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using Brigadier.NET.Builder;
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using MinecraftClient.CommandHandler;
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namespace MinecraftClient.Commands
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{
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public class ConsoleChat : Command
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{
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public override string CmdName => "console-chat";
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public override string CmdUsage => "console-chat [on|off]";
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public override string CmdDesc => Translations.cmd_console_chat_desc;
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public override void RegisterCommand(CommandDispatcher<CmdResult> dispatcher)
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{
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dispatcher.Register(l => l.Literal("help")
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.Then(l => l.Literal(CmdName)
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.Executes(r => GetUsage(r.Source))
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)
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);
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dispatcher.Register(l => l.Literal(CmdName)
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.Executes(r => SetChatVisibility(r.Source, null))
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.Then(l => l.Literal("on")
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.Executes(r => SetChatVisibility(r.Source, true)))
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.Then(l => l.Literal("off")
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.Executes(r => SetChatVisibility(r.Source, false)))
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.Then(l => l.Literal("_help")
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.Executes(r => GetUsage(r.Source))
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.Redirect(dispatcher.GetRoot().GetChild("help").GetChild(CmdName)))
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);
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}
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private int GetUsage(CmdResult result)
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{
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return result.SetAndReturn(GetCmdDescTranslated());
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}
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private int SetChatVisibility(CmdResult result, bool? visible)
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{
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ConsoleIO.ChatVisible = visible ?? !ConsoleIO.ChatVisible;
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return result.SetAndReturn(
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CmdResult.Status.Done,
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ConsoleIO.ChatVisible
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? Translations.cmd_console_chat_state_on
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: Translations.cmd_console_chat_state_off);
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}
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}
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}
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@ -1,5 +1,6 @@
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using System;
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using System.Collections.Generic;
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using System.IO;
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using System.Linq;
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using System.Text;
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using System.Threading;
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@ -61,6 +62,11 @@ namespace MinecraftClient
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/// </summary>
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public static bool EnableTimestamps = false;
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/// <summary>
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/// Determine whether chat lines should be displayed in the console.
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/// </summary>
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public static bool ChatVisible = true;
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/// <summary>
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/// Specify a generic log line prefix for WriteLogLine()
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/// </summary>
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@ -155,6 +161,17 @@ namespace MinecraftClient
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}
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}
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/// <summary>
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/// Write a formatted chat line to the console when chat output is enabled.
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/// </summary>
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public static void WriteChatLineFormatted(string str, bool acceptnewlines = false, bool? displayTimestamp = null)
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{
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if (!ChatVisible)
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return;
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WriteLineFormatted(str, acceptnewlines, displayTimestamp);
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}
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/// <summary>
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/// Write a prefixed log line. Prefix is set in LogPrefix.
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/// </summary>
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@ -178,6 +195,30 @@ namespace MinecraftClient
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Backend.ClearInputBuffer();
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}
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/// <summary>
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/// Clear the visible console output.
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/// </summary>
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public static void ClearConsole()
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{
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if (BasicIO || Backend is null)
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{
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try
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{
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Console.Clear();
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}
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catch (IOException)
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{
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}
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catch (PlatformNotSupportedException)
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{
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}
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return;
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}
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Backend.ClearScreen();
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}
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#endregion
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internal static bool AutoCompleteDone = false;
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@ -60,6 +60,8 @@ namespace MinecraftClient
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void ClearInputBuffer();
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void ClearScreen();
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bool DisplayUserInput { get; set; }
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void SetInputVisible(bool visible);
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@ -72,7 +72,8 @@ namespace MinecraftClient.Logger
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{
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if (ShouldDisplay(FilterChannel.Chat, msg))
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{
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LogAndSave(msg);
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ConsoleIO.WriteChatLineFormatted(msg);
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Save(msg);
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}
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else Debug("[Logger] One Chat message filtered: " + msg);
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}
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@ -81,7 +81,7 @@ namespace MinecraftClient.Logger
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{
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if (ShouldDisplay(FilterChannel.Chat, msg))
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{
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Log(msg);
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ConsoleIO.WriteChatLineFormatted(msg);
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}
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else Debug("[Logger] One Chat message filtered: " + msg);
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}
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@ -1429,6 +1429,15 @@ namespace MinecraftClient {
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Whether to display received chat messages in the console. This does not affect chat bots or chat log files..
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/// </summary>
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internal static string Console_General_Display_Chat {
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get {
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return ResourceManager.GetString("Console.General.Display_Chat", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Maximum number of input history records to keep..
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/// </summary>
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@ -589,6 +589,9 @@ Custom colors are only available when using "vt100_24bit" color mode.</value>
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<data name="Console.General.Display_Input" xml:space="preserve">
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<value>You can use "Ctrl+P" to print out the current input and cursor position.</value>
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</data>
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<data name="Console.General.Display_Chat" xml:space="preserve">
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<value>Whether to display received chat messages in the console. This does not affect chat bots or chat log files.</value>
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</data>
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<data name="Console.General.History_Input_Records" xml:space="preserve">
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<value>Maximum number of input history records to keep.</value>
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</data>
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@ -3024,6 +3024,42 @@ namespace MinecraftClient {
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}
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}
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/// <summary>
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/// Looks up a localized string similar to clear the console output..
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/// </summary>
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internal static string cmd_clear_console_desc {
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get {
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return ResourceManager.GetString("cmd.clear_console.desc", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to toggle chat visibility in the console..
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/// </summary>
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internal static string cmd_console_chat_desc {
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get {
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return ResourceManager.GetString("cmd.console_chat.desc", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Console chat output is now hidden.
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/// </summary>
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internal static string cmd_console_chat_state_off {
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get {
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return ResourceManager.GetString("cmd.console_chat.state_off", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Console chat output is now visible.
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/// </summary>
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internal static string cmd_console_chat_state_on {
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get {
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return ResourceManager.GetString("cmd.console_chat.state_on", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to toggle debug messages..
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/// </summary>
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@ -1090,6 +1090,18 @@ Change EnableEmoji=false in the settings if the display is confusing.</value>
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<data name="cmd.connect.unknown" xml:space="preserve">
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<value>Unknown account '{0}'.</value>
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</data>
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<data name="cmd.console_chat.desc" xml:space="preserve">
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<value>toggle chat visibility in the console.</value>
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</data>
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<data name="cmd.console_chat.state_off" xml:space="preserve">
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<value>Console chat output is now hidden</value>
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</data>
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<data name="cmd.console_chat.state_on" xml:space="preserve">
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<value>Console chat output is now visible</value>
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</data>
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<data name="cmd.clear_console.desc" xml:space="preserve">
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<value>clear the console output.</value>
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</data>
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<data name="cmd.debug.desc" xml:space="preserve">
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<value>toggle debug messages.</value>
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</data>
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@ -1122,6 +1122,8 @@ namespace MinecraftClient
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public void OnSettingUpdate()
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{
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ConsoleIO.ChatVisible = General.Display_Chat;
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var backend = ConsoleIO.Backend;
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if (backend == null) return;
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@ -1225,6 +1227,9 @@ namespace MinecraftClient
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[TomlInlineComment("$Console.General.Display_Input$")]
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public bool Display_Input = true;
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[TomlInlineComment("$Console.General.Display_Chat$")]
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public bool Display_Chat = true;
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[TomlInlineComment("$Console.General.History_Input_Records$")]
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public int History_Input_Records = 32;
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@ -268,6 +268,12 @@ namespace MinecraftClient.Tui
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ScheduleScrollToEnd();
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}
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public void ClearLog()
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{
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_logLines.Clear();
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_logControls.Clear();
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}
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private void TrimLog()
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{
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while (_logLines.Count > MaxLogLines)
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@ -240,6 +240,15 @@ namespace MinecraftClient.Tui
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Dispatcher.UIThread.Post(() => _view?.ClearInput());
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}
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public void ClearScreen()
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{
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if (_view == null) return;
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if (Dispatcher.UIThread.CheckAccess())
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_view.ClearLog();
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else
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Dispatcher.UIThread.Post(() => _view?.ClearLog());
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}
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public void SetInputVisible(bool visible)
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{
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}
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