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https://github.com/hypervortex/VH-Bombsquad-Modded-Server-Files
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107 lines
3.1 KiB
Python
107 lines
3.1 KiB
Python
# Released under the MIT License. See LICENSE for details.
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#
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"""Functionality related to player profiles."""
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from __future__ import annotations
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import random
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from typing import TYPE_CHECKING
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import _ba
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if TYPE_CHECKING:
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from typing import Any
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# NOTE: player color options are enforced server-side for non-pro accounts
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# so don't change these or they won't stick...
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PLAYER_COLORS = [
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(10, 0.15, 0.15),
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(0.2, 10, 0.2),
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(0.1, 0.1, 10),
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(0.2, 10, 10),
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(0.5, 01.25, 1.0),
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(10, 10, 0),
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(10, 5.5, 0),
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(1, 0.3, 0.5),
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(0.1, 0.1, 0.5),
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(0.4, 0.2, 0.1),
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(0.1, 0.35, 0.1),
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(1, 0.8, 0.5),
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(0.4, 0.05, 0.05),
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(0.13, 0.13, 0.13),
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(0.5, 0.5, 0.5),
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(10, 10, 10),
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]
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def get_player_colors() -> list[tuple[float, float, float]]:
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"""Return user-selectable player colors."""
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return PLAYER_COLORS
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def get_player_profile_icon(profilename: str) -> str:
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"""Given a profile name, returns an icon string for it.
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(non-account profiles only)
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"""
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from ba._generated.enums import SpecialChar
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appconfig = _ba.app.config
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icon: str
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try:
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is_global = appconfig['Player Profiles'][profilename]['global']
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except KeyError:
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is_global = False
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if is_global:
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try:
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icon = appconfig['Player Profiles'][profilename]['icon']
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except KeyError:
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icon = _ba.charstr(SpecialChar.LOGO)
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else:
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icon = ''
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return icon
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def get_player_profile_colors(
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profilename: str | None, profiles: dict[str, dict[str, Any]] | None = None
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) -> tuple[tuple[float, float, float], tuple[float, float, float]]:
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"""Given a profile, return colors for them."""
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appconfig = _ba.app.config
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if profiles is None:
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profiles = appconfig['Player Profiles']
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# Special case: when being asked for a random color in kiosk mode,
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# always return default purple.
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if (_ba.app.demo_mode or _ba.app.arcade_mode) and profilename is None:
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color = (0.5, 0.4, 1.0)
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highlight = (0.4, 0.4, 0.5)
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else:
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try:
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assert profilename is not None
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color = profiles[profilename]['color']
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except (KeyError, AssertionError):
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# Key off name if possible.
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if profilename is None:
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# First 6 are bright-ish.
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color = PLAYER_COLORS[random.randrange(6)]
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else:
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# First 6 are bright-ish.
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color = PLAYER_COLORS[sum(ord(c) for c in profilename) % 6]
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try:
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assert profilename is not None
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highlight = profiles[profilename]['highlight']
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except (KeyError, AssertionError):
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# Key off name if possible.
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if profilename is None:
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# Last 2 are grey and white; ignore those or we
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# get lots of old-looking players.
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highlight = PLAYER_COLORS[
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random.randrange(len(PLAYER_COLORS) - 2)
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]
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else:
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highlight = PLAYER_COLORS[
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sum(ord(c) + 1 for c in profilename)
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% (len(PLAYER_COLORS) - 2)
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]
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return color, highlight
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