vh-bombsquad-modded-server-.../dist/ba_root/mods/features/afk_check.py
2024-02-26 00:17:10 +05:30

63 lines
2.8 KiB
Python

# Custom kick idle player script by mr.smoothy#5824
import time
import ba
from ba._general import Call
import _ba
import ba.internal
import setting
settings = setting.get_settings_data()
INGAME_TIME=settings["afk_remover"]["ingame_idle_time_in_secs"]
LOBBY_KICK=settings['afk_remover']["kick_idle_from_lobby"]
INLOBBY_TIME=settings['afk_remover']["lobby_idle_time_in_secs"]
cIdle = 0 # players/player found idle within very short time
cLastIdle = 0
class checkIdle(object):
def start(self):
self.t1=ba.timer(2, ba.Call(self.check),repeat=True)
self.lobbies={}
def check(self):
global cLastIdle
global cIdle
current=ba.time(ba.TimeType.REAL,timeformat=ba.TimeFormat.MILLISECONDS)
if not ba.internal.get_foreground_host_session():
return
for player in ba.internal.get_foreground_host_session().sessionplayers:
last_input=int(player.inputdevice.get_last_input_time())
afk_time=int((current-last_input)/1000)
if afk_time in range(INGAME_TIME,INGAME_TIME+20) or afk_time > INGAME_TIME+20:
if (current - cLastIdle)/1000 < 3:
cIdle = cIdle+1
if cIdle >= 3:
return
else:
cIdle = 0
cLastIdle = current
if afk_time in range(INGAME_TIME,INGAME_TIME+20):
self.warn_player(player.get_v1_account_id(),"Press any button within "+str(INGAME_TIME+20-afk_time)+" secs")
if afk_time > INGAME_TIME+20:
player.remove_from_game()
if LOBBY_KICK:
current_players=[]
for player in ba.internal.get_game_roster():
if player['client_id'] !=-1 and len(player['players']) ==0:
current_players.append(player['client_id'])
if player['client_id'] not in self.lobbies:
self.lobbies[player['client_id']]=current
lobby_afk=int((current - self.lobbies[player['client_id']])/1000)
if lobby_afk in range(INLOBBY_TIME,INLOBBY_TIME+10):
_ba.screenmessage("Join game within "+str(INLOBBY_TIME+10-lobby_afk)+" secs",color=(1,0,0),transient=True,clients=[player['client_id']])
if lobby_afk > INLOBBY_TIME+ 10:
ba.internal.disconnect_client(player['client_id'],0)
# clean the lobbies dict
temp=self.lobbies.copy()
for clid in temp:
if clid not in current_players:
del self.lobbies[clid]
def warn_player(self,pbid,msg):
for player in ba.internal.get_game_roster():
if player["account_id"]==pbid:
_ba.screenmessage(msg,color=(1,0,0),transient=True,clients=[player['client_id']])