mirror of
https://github.com/hypervortex/VH-Bombsquad-Modded-Server-Files
synced 2025-11-07 17:36:08 +00:00
191 lines
9 KiB
Python
191 lines
9 KiB
Python
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from __future__ import annotations
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from typing import TYPE_CHECKING
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import ba
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from bastd.gameutils import SharedObjects
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if TYPE_CHECKING:
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from typing import Any, List, Dict
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class mapdefs:
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points = {}
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# noinspection PyDictCreation
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boxes = {}
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boxes['area_of_interest_bounds'] = (-1.045859963, 12.67722855,
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-5.401537075) + (0.0, 0.0, 0.0) + (
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42.46156851, 20.94044653, 0.6931564611)
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points['ffa_spawn1'] = (-9.295167711, 8.010664315,
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-5.44451005) + (1.555840357, 1.453808816, 0.1165648888)
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points['ffa_spawn2'] = (7.484707127, 8.172681752, -5.614479365) + (
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1.553861796, 1.453808816, 0.04419853907)
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points['ffa_spawn3'] = (9.55724115, 11.30789446, -5.614479365) + (
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1.337925849, 1.453808816, 0.04419853907)
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points['ffa_spawn4'] = (-11.55747023, 10.99170684, -5.614479365) + (
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1.337925849, 1.453808816, 0.04419853907)
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points['ffa_spawn5'] = (-1.878892369, 9.46490571, -5.614479365) + (
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1.337925849, 1.453808816, 0.04419853907)
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points['ffa_spawn6'] = (-0.4912812943, 5.077006397, -5.521672101) + (
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1.878332089, 1.453808816, 0.007578097856)
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points['flag1'] = (-11.75152479, 8.057427485, -5.52)
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points['flag2'] = (9.840909039, 8.188634282, -5.52)
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points['flag3'] = (-0.2195258696, 5.010273907, -5.52)
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points['flag4'] = (-0.04605809154, 12.73369108, -5.52)
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points['flag_default'] = (-0.04201942896, 12.72374492, -5.52)
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boxes['map_bounds'] = (-0.8748348681, 9.212941713, -5.729538885) + (
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0.0, 0.0, 0.0) + (42.09666006, 26.19950145, 7.89541168)
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points['powerup_spawn1'] = (1.160232442, 6.745963662, -5.469115985)
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points['powerup_spawn2'] = (-1.899700206, 10.56447241, -5.505721177)
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points['powerup_spawn3'] = (10.56098871, 12.25165669, -5.576232453)
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points['powerup_spawn4'] = (-12.33530337, 12.25165669, -5.576232453)
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points['spawn1'] = (-9.295167711, 8.010664315,
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-5.44451005) + (1.555840357, 1.453808816, 0.1165648888)
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points['spawn2'] = (7.484707127, 8.172681752,
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-5.614479365) + (1.553861796, 1.453808816, 0.04419853907)
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points['spawn_by_flag1'] = (-9.295167711, 8.010664315, -5.44451005) + (
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1.555840357, 1.453808816, 0.1165648888)
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points['spawn_by_flag2'] = (7.484707127, 8.172681752, -5.614479365) + (
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1.553861796, 1.453808816, 0.04419853907)
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points['spawn_by_flag3'] = (-1.45994593, 5.038762459, -5.535288724) + (
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0.9516389866, 0.6666414677, 0.08607244075)
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points['spawn_by_flag4'] = (0.4932087091, 12.74493212, -5.598987003) + (
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0.5245740665, 0.5245740665, 0.01941146064)
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class CreativeThoughts(ba.Map):
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"""Freaking map by smoothy."""
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defs = mapdefs
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name = 'Creative Thoughts'
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@classmethod
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def get_play_types(cls) -> List[str]:
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"""Return valid play types for this map."""
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return [
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'melee', 'keep_away', 'team_flag'
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]
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@classmethod
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def get_preview_texture_name(cls) -> str:
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return 'alwaysLandPreview'
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@classmethod
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def on_preload(cls) -> Any:
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data: Dict[str, Any] = {
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'model': ba.getmodel('alwaysLandLevel'),
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'bottom_model': ba.getmodel('alwaysLandLevelBottom'),
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'bgmodel': ba.getmodel('alwaysLandBG'),
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'collide_model': ba.getcollidemodel('alwaysLandLevelCollide'),
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'tex': ba.gettexture('alwaysLandLevelColor'),
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'bgtex': ba.gettexture('alwaysLandBGColor'),
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'vr_fill_mound_model': ba.getmodel('alwaysLandVRFillMound'),
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'vr_fill_mound_tex': ba.gettexture('vrFillMound')
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}
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return data
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@classmethod
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def get_music_type(cls) -> ba.MusicType:
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return ba.MusicType.FLYING
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def __init__(self) -> None:
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super().__init__(vr_overlay_offset=(0, -3.7, 2.5))
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shared = SharedObjects.get()
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self._fake_wall_material=ba.Material()
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self._real_wall_material=ba.Material()
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self._fake_wall_material.add_actions(
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conditions=(('they_are_younger_than',9000),'and',('they_have_material', shared.player_material)),
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actions=(
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('modify_part_collision', 'collide', True),
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('modify_part_collision', 'physical', True)
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))
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self._real_wall_material.add_actions(
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conditions=('they_have_material', shared.player_material),
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actions=(
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('modify_part_collision', 'collide', True),
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('modify_part_collision', 'physical', True)
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))
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self.background = ba.newnode(
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'terrain',
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attrs={
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'model': self.preloaddata['bgmodel'],
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'lighting': False,
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'background': True,
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'color_texture': ba.gettexture("rampageBGColor")
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})
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self.leftwall=ba.newnode('region',attrs={'position': (-17.75152479, 13, -5.52),'scale': (0.1,15.5,2),'type': 'box','materials': [shared.footing_material,self._real_wall_material ]})
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self.rightwall=ba.newnode('region',attrs={'position': (17.75, 13, -5.52),'scale': (0.1,15.5,2),'type': 'box','materials': [shared.footing_material,self._real_wall_material ]})
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self.topwall=ba.newnode('region',attrs={'position': (0, 21.0, -5.52),'scale': (35.4,0.2,2),'type': 'box','materials': [shared.footing_material,self._real_wall_material ]})
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ba.newnode('locator', attrs={'shape':'box', 'position':(-17.75152479, 13, -5.52), 'color':(0,0,0), 'opacity':1,'draw_beauty':True,'additive':False,'size':(0.1,15.5,2)})
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ba.newnode('locator', attrs={'shape':'box', 'position':(17.75, 13, -5.52), 'color':(0,0,0), 'opacity':1,'draw_beauty':True,'additive':False,'size':(0.1,15.5,2)})
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ba.newnode('locator', attrs={'shape':'box', 'position':(0, 21.0, -5.52), 'color':(0,0,0), 'opacity':1,'draw_beauty':True,'additive':False,'size':(35.4,0.2,2)})
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# self.node_text_left = ba.newnode('text',
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# attrs={
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# 'text': "|\n|\n|\n|\n|\n\n\n\n|\n|\n|\n|\n End here \n|\n|\n|\n|\n|\n|\n|\n\n\n\n|\n|\n",
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# 'in_world': True,
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# 'shadow': 1.0,
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# 'flatness': 1.0,
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# 'scale':0.019,
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# 'h_align': 'center',
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# 'position':(-18,20,-5)
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# })
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# self.node_text_right = ba.newnode('text',
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# attrs={
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# 'text': "|\n|\n|\n|\n|\n\n\n\n|\n|\n|\n|\n End here \n|\n|\n|\n|\n|\n|\n|\n\n\n\n|\n|\n",
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# 'in_world': True,
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# 'shadow': 1.0,
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# 'flatness': 1.0,
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# 'scale':0.019,
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# 'h_align': 'center',
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# 'position':(17,20,-5)
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# })
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# self.node_text_top = ba.newnode('text',
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# attrs={
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# 'text': "_ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _",
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# 'in_world': True,
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# 'shadow': 1.0,
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# 'flatness': 1.0,
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# 'scale':0.019,
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# 'h_align': 'center',
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# 'position':(0,21,-5)
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# })
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gnode = ba.getactivity().globalsnode
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gnode.happy_thoughts_mode = True
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gnode.shadow_offset = (0.0, 8.0, 5.0)
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gnode.tint = (1.3, 1.23, 1.0)
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gnode.ambient_color = (1.3, 1.23, 1.0)
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gnode.vignette_outer = (0.64, 0.59, 0.69)
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gnode.vignette_inner = (0.95, 0.95, 0.93)
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gnode.vr_near_clip = 1.0
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self.is_flying = True
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# throw out some tips on flying
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txt = ba.newnode('text',
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attrs={
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'text': ba.Lstr(resource='pressJumpToFlyText'),
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'scale': 1.2,
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'maxwidth': 800,
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'position': (0, 200),
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'shadow': 0.5,
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'flatness': 0.5,
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'h_align': 'center',
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'v_attach': 'bottom'
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})
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cmb = ba.newnode('combine',
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owner=txt,
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attrs={
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'size': 4,
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'input0': 0.3,
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'input1': 0.9,
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'input2': 0.0
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})
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ba.animate(cmb, 'input3', {3.0: 0, 4.0: 1, 9.0: 1, 10.0: 0})
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cmb.connectattr('output', txt, 'color')
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ba.timer(10.0, txt.delete)
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ba._map.register_map(CreativeThoughts)
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