vh-bombsquad-modded-server-.../dist/ba_root/mods/maps/creative_thoughts.py
2024-06-06 19:50:58 +05:30

191 lines
9 KiB
Python

from __future__ import annotations
from typing import TYPE_CHECKING
import ba
from bastd.gameutils import SharedObjects
if TYPE_CHECKING:
from typing import Any, List, Dict
class mapdefs:
points = {}
# noinspection PyDictCreation
boxes = {}
boxes['area_of_interest_bounds'] = (-1.045859963, 12.67722855,
-5.401537075) + (0.0, 0.0, 0.0) + (
42.46156851, 20.94044653, 0.6931564611)
points['ffa_spawn1'] = (-9.295167711, 8.010664315,
-5.44451005) + (1.555840357, 1.453808816, 0.1165648888)
points['ffa_spawn2'] = (7.484707127, 8.172681752, -5.614479365) + (
1.553861796, 1.453808816, 0.04419853907)
points['ffa_spawn3'] = (9.55724115, 11.30789446, -5.614479365) + (
1.337925849, 1.453808816, 0.04419853907)
points['ffa_spawn4'] = (-11.55747023, 10.99170684, -5.614479365) + (
1.337925849, 1.453808816, 0.04419853907)
points['ffa_spawn5'] = (-1.878892369, 9.46490571, -5.614479365) + (
1.337925849, 1.453808816, 0.04419853907)
points['ffa_spawn6'] = (-0.4912812943, 5.077006397, -5.521672101) + (
1.878332089, 1.453808816, 0.007578097856)
points['flag1'] = (-11.75152479, 8.057427485, -5.52)
points['flag2'] = (9.840909039, 8.188634282, -5.52)
points['flag3'] = (-0.2195258696, 5.010273907, -5.52)
points['flag4'] = (-0.04605809154, 12.73369108, -5.52)
points['flag_default'] = (-0.04201942896, 12.72374492, -5.52)
boxes['map_bounds'] = (-0.8748348681, 9.212941713, -5.729538885) + (
0.0, 0.0, 0.0) + (42.09666006, 26.19950145, 7.89541168)
points['powerup_spawn1'] = (1.160232442, 6.745963662, -5.469115985)
points['powerup_spawn2'] = (-1.899700206, 10.56447241, -5.505721177)
points['powerup_spawn3'] = (10.56098871, 12.25165669, -5.576232453)
points['powerup_spawn4'] = (-12.33530337, 12.25165669, -5.576232453)
points['spawn1'] = (-9.295167711, 8.010664315,
-5.44451005) + (1.555840357, 1.453808816, 0.1165648888)
points['spawn2'] = (7.484707127, 8.172681752,
-5.614479365) + (1.553861796, 1.453808816, 0.04419853907)
points['spawn_by_flag1'] = (-9.295167711, 8.010664315, -5.44451005) + (
1.555840357, 1.453808816, 0.1165648888)
points['spawn_by_flag2'] = (7.484707127, 8.172681752, -5.614479365) + (
1.553861796, 1.453808816, 0.04419853907)
points['spawn_by_flag3'] = (-1.45994593, 5.038762459, -5.535288724) + (
0.9516389866, 0.6666414677, 0.08607244075)
points['spawn_by_flag4'] = (0.4932087091, 12.74493212, -5.598987003) + (
0.5245740665, 0.5245740665, 0.01941146064)
class CreativeThoughts(ba.Map):
"""Freaking map by smoothy."""
defs = mapdefs
name = 'Creative Thoughts'
@classmethod
def get_play_types(cls) -> List[str]:
"""Return valid play types for this map."""
return [
'melee', 'keep_away', 'team_flag'
]
@classmethod
def get_preview_texture_name(cls) -> str:
return 'alwaysLandPreview'
@classmethod
def on_preload(cls) -> Any:
data: Dict[str, Any] = {
'model': ba.getmodel('alwaysLandLevel'),
'bottom_model': ba.getmodel('alwaysLandLevelBottom'),
'bgmodel': ba.getmodel('alwaysLandBG'),
'collide_model': ba.getcollidemodel('alwaysLandLevelCollide'),
'tex': ba.gettexture('alwaysLandLevelColor'),
'bgtex': ba.gettexture('alwaysLandBGColor'),
'vr_fill_mound_model': ba.getmodel('alwaysLandVRFillMound'),
'vr_fill_mound_tex': ba.gettexture('vrFillMound')
}
return data
@classmethod
def get_music_type(cls) -> ba.MusicType:
return ba.MusicType.FLYING
def __init__(self) -> None:
super().__init__(vr_overlay_offset=(0, -3.7, 2.5))
shared = SharedObjects.get()
self._fake_wall_material=ba.Material()
self._real_wall_material=ba.Material()
self._fake_wall_material.add_actions(
conditions=(('they_are_younger_than',9000),'and',('they_have_material', shared.player_material)),
actions=(
('modify_part_collision', 'collide', True),
('modify_part_collision', 'physical', True)
))
self._real_wall_material.add_actions(
conditions=('they_have_material', shared.player_material),
actions=(
('modify_part_collision', 'collide', True),
('modify_part_collision', 'physical', True)
))
self.background = ba.newnode(
'terrain',
attrs={
'model': self.preloaddata['bgmodel'],
'lighting': False,
'background': True,
'color_texture': ba.gettexture("rampageBGColor")
})
self.leftwall=ba.newnode('region',attrs={'position': (-17.75152479, 13, -5.52),'scale': (0.1,15.5,2),'type': 'box','materials': [shared.footing_material,self._real_wall_material ]})
self.rightwall=ba.newnode('region',attrs={'position': (17.75, 13, -5.52),'scale': (0.1,15.5,2),'type': 'box','materials': [shared.footing_material,self._real_wall_material ]})
self.topwall=ba.newnode('region',attrs={'position': (0, 21.0, -5.52),'scale': (35.4,0.2,2),'type': 'box','materials': [shared.footing_material,self._real_wall_material ]})
ba.newnode('locator', attrs={'shape':'box', 'position':(-17.75152479, 13, -5.52), 'color':(0,0,0), 'opacity':1,'draw_beauty':True,'additive':False,'size':(0.1,15.5,2)})
ba.newnode('locator', attrs={'shape':'box', 'position':(17.75, 13, -5.52), 'color':(0,0,0), 'opacity':1,'draw_beauty':True,'additive':False,'size':(0.1,15.5,2)})
ba.newnode('locator', attrs={'shape':'box', 'position':(0, 21.0, -5.52), 'color':(0,0,0), 'opacity':1,'draw_beauty':True,'additive':False,'size':(35.4,0.2,2)})
# self.node_text_left = ba.newnode('text',
# attrs={
# 'text': "|\n|\n|\n|\n|\n\n\n\n|\n|\n|\n|\n End here \n|\n|\n|\n|\n|\n|\n|\n\n\n\n|\n|\n",
# 'in_world': True,
# 'shadow': 1.0,
# 'flatness': 1.0,
# 'scale':0.019,
# 'h_align': 'center',
# 'position':(-18,20,-5)
# })
# self.node_text_right = ba.newnode('text',
# attrs={
# 'text': "|\n|\n|\n|\n|\n\n\n\n|\n|\n|\n|\n End here \n|\n|\n|\n|\n|\n|\n|\n\n\n\n|\n|\n",
# 'in_world': True,
# 'shadow': 1.0,
# 'flatness': 1.0,
# 'scale':0.019,
# 'h_align': 'center',
# 'position':(17,20,-5)
# })
# self.node_text_top = ba.newnode('text',
# attrs={
# 'text': "_ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _",
# 'in_world': True,
# 'shadow': 1.0,
# 'flatness': 1.0,
# 'scale':0.019,
# 'h_align': 'center',
# 'position':(0,21,-5)
# })
gnode = ba.getactivity().globalsnode
gnode.happy_thoughts_mode = True
gnode.shadow_offset = (0.0, 8.0, 5.0)
gnode.tint = (1.3, 1.23, 1.0)
gnode.ambient_color = (1.3, 1.23, 1.0)
gnode.vignette_outer = (0.64, 0.59, 0.69)
gnode.vignette_inner = (0.95, 0.95, 0.93)
gnode.vr_near_clip = 1.0
self.is_flying = True
# throw out some tips on flying
txt = ba.newnode('text',
attrs={
'text': ba.Lstr(resource='pressJumpToFlyText'),
'scale': 1.2,
'maxwidth': 800,
'position': (0, 200),
'shadow': 0.5,
'flatness': 0.5,
'h_align': 'center',
'v_attach': 'bottom'
})
cmb = ba.newnode('combine',
owner=txt,
attrs={
'size': 4,
'input0': 0.3,
'input1': 0.9,
'input2': 0.0
})
ba.animate(cmb, 'input3', {3.0: 0, 4.0: 1, 9.0: 1, 10.0: 0})
cmb.connectattr('output', txt, 'color')
ba.timer(10.0, txt.delete)
ba._map.register_map(CreativeThoughts)