vh-bombsquad-modded-server-.../dist/ba_root/mods/plugins/importcustomcharacters.py
2024-06-06 19:50:58 +05:30

59 lines
1.7 KiB
Python

"""Module to update `setting.json`."""
# ba_meta require api 7
# (see https://ballistica.net/wiki/meta-tag-system)
from __future__ import annotations
from typing import TYPE_CHECKING
import os
import ba
import _ba
from bastd.actor.spazappearance import Appearance
from tools.file_handle import OpenJson
if TYPE_CHECKING:
pass
def register_character(name: str, char: dict) -> None:
"""Registers the character in the game."""
t = Appearance(name.split(".")[0])
t.color_texture = char['color_texture']
t.color_mask_texture = char['color_mask']
t.default_color = (0.6, 0.6, 0.6)
t.default_highlight = (0, 1, 0)
t.icon_texture = char['icon_texture']
t.icon_mask_texture = char['icon_mask_texture']
t.head_model = char['head']
t.torso_model = char['torso']
t.pelvis_model = char['pelvis']
t.upper_arm_model = char['upper_arm']
t.forearm_model = char['forearm']
t.hand_model = char['hand']
t.upper_leg_model = char['upper_leg']
t.lower_leg_model = char['lower_leg']
t.toes_model = char['toes_model']
t.jump_sounds = char['jump_sounds']
t.attack_sounds = char['attack_sounds']
t.impact_sounds = char['impact_sounds']
t.death_sounds = char['death_sounds']
t.pickup_sounds = char['pickup_sounds']
t.fall_sounds = char['fall_sounds']
t.style = char['style']
def enable() -> None:
path=os.path.join(_ba.env()["python_directory_user"],"custom_characters" + os.sep)
if not os.path.isdir(path):
os.makedirs(path)
files=os.listdir(path)
for file in files:
if file.endswith(".json"):
with OpenJson(path + file) as json_file:
character = json_file.load()
register_character(file,character)