# Released under the MIT License. See LICENSE for details. # """Math related functionality.""" from __future__ import annotations from collections import abc from typing import TYPE_CHECKING if TYPE_CHECKING: from typing import Sequence def vec3validate(value: Sequence[float]) -> Sequence[float]: """Ensure a value is valid for use as a Vec3. category: General Utility Functions Raises a TypeError exception if not. Valid values include any type of sequence consisting of 3 numeric values. Returns the same value as passed in (but with a definite type so this can be used to disambiguate 'Any' types). Generally this should be used in 'if __debug__' or assert clauses to keep runtime overhead minimal. """ from numbers import Number if not isinstance(value, abc.Sequence): raise TypeError(f"Expected a sequence; got {type(value)}") if len(value) != 3: raise TypeError(f"Expected a length-3 sequence (got {len(value)})") if not all(isinstance(i, Number) for i in value): raise TypeError(f"Non-numeric value passed for vec3: {value}") return value def is_point_in_box(pnt: Sequence[float], box: Sequence[float]) -> bool: """Return whether a given point is within a given box. category: General Utility Functions For use with standard def boxes (position|rotate|scale). """ return ( (abs(pnt[0] - box[0]) <= box[6] * 0.5) and (abs(pnt[1] - box[1]) <= box[7] * 0.5) and (abs(pnt[2] - box[2]) <= box[8] * 0.5) ) def normalized_color(color: Sequence[float]) -> tuple[float, ...]: """Scale a color so its largest value is 1; useful for coloring lights. category: General Utility Functions """ color_biased = tuple(max(c, 0.01) for c in color) # account for black mult = 1.0 / max(color_biased) return tuple(c * mult for c in color_biased)