import _ba import ba import random def decorate_map(): try: activity = _ba.get_foreground_host_activity() activity.fireflies_generator(20, True) activity.hearts_generator() activity.map.node.reflection = "powerup" activity.map.node.reflection_scale = [4] activity.globalsnode.tint = (0.5, 0.7, 1) # activity.map.node.color = random.choices([(0.8,0.3,0.3),(0.6,0.5,0.7),(0.3,0.8,0.5)])[0] m = 5 s = 5000 ba.animate_array(activity.globalsnode, 'ambient_color', 3, {0: ( 1*m, 0, 0), s: (0, 1*m, 0), s*2: (0, 0, 1*m), s*3: (1*m, 0, 0)}, True) activity.map.background.reflection = "soft" except: pass