{ "accountSettingsWindow": { "accountNameRules": "帳號名不可包含表情符號或其他特殊字符", "accountsText": "帳號", "achievementProgressText": "已完成${TOTAL}個成就中的${COUNT}個", "campaignProgressText": "戰役進度[困難]: ${PROGRESS}", "changeOncePerSeason": "每一賽季只有一次更改機會", "changeOncePerSeasonError": "您必須等${NUM}天到下個賽季改變此選項", "customName": "自定義名稱", "googlePlayGamesAccountSwitchText": "如果您想使用其他 Google 帳戶,\n使用 Google Play 遊戲應用程序進行切換。", "linkAccountsEnterCodeText": "輸入代碼", "linkAccountsGenerateCodeText": "生成代碼", "linkAccountsInfoText": "(在不同的平台上共享遊戲進度)", "linkAccountsInstructionsNewText": "要連結兩個帳號,在第一個帳號里點擊“生成代碼”按鈕。\n在第二個帳號裡輸入那個代碼。\n兩個帳號數據將被共享。\n(第一個帳號的數據將會消失)\n\n您總共可連結${COUNT}個帳號。\n\n重要訊息:你只能連結你自己的帳號;\n如果你連結了朋友的帳號, \n你將無法同時線上遊玩。", "linkAccountsText": "連結帳號", "linkedAccountsText": "已連結的帳號:", "manageAccountText": "管理賬戶", "nameChangeConfirm": "更改帳號名為${NAME}?", "resetProgressConfirmNoAchievementsText": "這會重設你的合作模式進度和\n本地高分紀錄 (但不包含你的票卷)。\n這是不可回復的操作,你確定嗎?", "resetProgressConfirmText": "這會重設你的合作模式進度,\n成就和本地高分\n(但不包括你的票卷)。這是不可\n回復的操作。你確定嗎?", "resetProgressText": "重置遊戲進程", "setAccountName": "設置帳號名", "setAccountNameDesc": "選擇你要為你帳號使用的遊戲內名稱。\n你直接使用你其中一個已連結的賬戶的名稱或\n創造一個獨特的自定義名稱。", "signInInfoText": "登入得以收集票卷,完成線上\n和與其他裝置共享進度", "signInText": "登入", "signInWithDeviceInfoText": "一個這裝置現有的自動帳號", "signInWithDeviceText": "使用設備賬戶登入", "signInWithGameCircleText": "使用Game Circle登入", "signInWithGooglePlayText": "用play商店登入", "signInWithTestAccountInfoText": "(舊有的帳號登入方式;使用後來的創設的帳號)", "signInWithTestAccountText": "用測試帳號登入", "signInWithV2InfoText": "(可用於所有平臺的賬戶)", "signInWithV2Text": "使用Bombsquad賬戶登入", "signOutText": "登出", "signingInText": "登入中…", "signingOutText": "登出中…", "ticketsText": "擁有票券: ${COUNT}", "titleText": "帳號", "unlinkAccountsInstructionsText": "選擇一個要解除連結的帳號", "unlinkAccountsText": "解除連結帳號", "unlinkLegacyV1AccountsText": "取消鏈接舊版(V1)賬戶", "v2LinkInstructionsText": "使用此鏈接新建或登錄賬戶", "viaAccount": "(透過帳號 ${NAME})", "youAreSignedInAsText": "您以這帳號登入:" }, "achievementChallengesText": "成就挑戰", "achievementText": "成就", "achievements": { "Boom Goes the Dynamite": { "description": "用TNT殺死了三個壞蛋", "descriptionComplete": "用TNT殺死了三個壞蛋", "descriptionFull": "在${LEVEL}中用TNT殺3個壞蛋", "descriptionFullComplete": "在 ${LEVEL}中殺死了三個壞蛋", "name": "炸彈爆炸了" }, "Boxer": { "description": "沒用任何炸彈的情況下獲勝", "descriptionComplete": "在沒用任何炸彈的情況下獲勝了", "descriptionFull": "在沒用任何炸彈的情況下完成 ${LEVEL}", "descriptionFullComplete": "在沒用任何炸彈的情況下完成了 ${LEVEL}", "name": "拳擊手" }, "Dual Wielding": { "descriptionFull": "鏈接兩個控制器(硬體或手機應用程式)", "descriptionFullComplete": "兩個控制器已連接(硬體或應用程式)", "name": "成雙成對" }, "Flawless Victory": { "description": "毫髮無傷", "descriptionComplete": "毫髮無傷地贏了", "descriptionFull": "毫髮無傷地在 ${LEVEL}獲勝", "descriptionFullComplete": "毫髮無傷地在 ${LEVEL}獲勝了", "name": "完美獲勝" }, "Free Loader": { "descriptionFull": "與兩位以上的玩家開始一場自由死鬥遊戲", "descriptionFullComplete": "已與兩位以上的玩家開始了一場自由死鬥遊戲", "name": "自由的戰鬥民族" }, "Gold Miner": { "description": "用地雷殺死六個壞蛋", "descriptionComplete": "已用地雷殺死了六個壞蛋", "descriptionFull": "在 ${LEVEL}用地雷殺死六個壞蛋", "descriptionFullComplete": "在 ${LEVEL}用地雷殺死了六個壞蛋", "name": "淘金礦工" }, "Got the Moves": { "description": "在不揮拳或使用炸彈的情況下獲勝", "descriptionComplete": "在不揮拳或使用炸彈的情況下獲勝了", "descriptionFull": "不揮拳或使用炸彈的情況下在 ${LEVEL}獲勝", "descriptionFullComplete": "不揮拳或使用炸彈的情況下在 ${LEVEL}獲勝了", "name": "蛇皮走位" }, "In Control": { "descriptionFull": "連結一個控制器 (硬體或應用程式)", "descriptionFullComplete": "已連結一個控制器 (硬體或應用程式)", "name": "一切都在掌控之中" }, "Last Stand God": { "description": "得到1000分", "descriptionComplete": "已得到1000分", "descriptionFull": "在 ${LEVEL}得到1000分", "descriptionFullComplete": "已在 ${LEVEL}得到了1000分", "name": "${LEVEL} 之神" }, "Last Stand Master": { "description": "贏得250分", "descriptionComplete": "已贏得了250分", "descriptionFull": "在 ${LEVEL}贏得250分", "descriptionFullComplete": "在 ${LEVEL}贏得了250分", "name": "${LEVEL}大師" }, "Last Stand Wizard": { "description": "贏得500分", "descriptionComplete": "已贏得了500分", "descriptionFull": "在 ${LEVEL}贏得500分", "descriptionFullComplete": "在 ${LEVEL}贏得了500分", "name": "${LEVEL}巫師" }, "Mine Games": { "description": "用地雷殺死三個壞蛋", "descriptionComplete": "已用地雷殺死了三個壞蛋", "descriptionFull": "在 ${LEVEL}用地雷殺死三個壞蛋", "descriptionFullComplete": "在 ${LEVEL}用地雷殺死了三個壞蛋", "name": "地雷遊戲" }, "Off You Go Then": { "description": "把三個壞蛋丟出地圖外", "descriptionComplete": "把三個壞蛋丟出地圖外了", "descriptionFull": "在 ${LEVEL}把三個壞蛋丟出地圖外", "descriptionFullComplete": "在 ${LEVEL}把三個壞蛋丟出地圖外了", "name": "滾出去!!!" }, "Onslaught God": { "description": "贏得5000分", "descriptionComplete": "贏得了5000分", "descriptionFull": "在 ${LEVEL}贏得5000分", "descriptionFullComplete": "在 ${LEVEL}贏得了5000分", "name": "${LEVEL}衝鋒神" }, "Onslaught Master": { "description": "得分500分", "descriptionComplete": "獲得500分", "descriptionFull": "在${LEVEL}裡獲得500分", "descriptionFullComplete": "在${LEVEL}裡獲得500分", "name": "${LEVEL}專家" }, "Onslaught Training Victory": { "description": "擊敗所有敵人", "descriptionComplete": "擊敗所有敵人", "descriptionFull": "擊敗${LEVEL}中的所有敵人", "descriptionFullComplete": "擊敗了${LEVEL}中的所有敵人", "name": "${LEVEL}獲勝" }, "Onslaught Wizard": { "description": "獲得1000分", "descriptionComplete": "獲得1000分", "descriptionFull": "在${LEVEL}裡獲得1000分", "descriptionFullComplete": "在${LEVEL}裡獲得了1000分", "name": "${LEVEL}精英" }, "Precision Bombing": { "description": "不使用任何道具獲勝", "descriptionComplete": "不使用任何道具就獲勝了", "descriptionFull": "在${LEVEL}裡不使用任何道具獲勝", "descriptionFullComplete": "在${LEVEL}裡不使用任何道具就", "name": "精準爆破" }, "Pro Boxer": { "description": "不使用任何炸彈獲勝", "descriptionComplete": "不使用任何炸彈就獲勝了", "descriptionFull": "在${LEVEL}裡不使用任何炸彈獲勝", "descriptionFullComplete": "在${LEVEL}裡不使用任何炸彈就獲勝了", "name": "職業拳擊手" }, "Pro Football Shutout": { "description": "在敵人不得分的情況下獲勝", "descriptionComplete": "在敵人不得分的情況下就獲勝了", "descriptionFull": "在${LEVEL}裡不然敵人得分就獲勝了", "descriptionFullComplete": "在${LEVEL}裡不然敵人得分就獲勝了", "name": "無懈可擊的${LEVEL}" }, "Pro Football Victory": { "description": "贏得比賽", "descriptionComplete": "贏得了比賽", "descriptionFull": "在${LEVEL}裡獲勝", "descriptionFullComplete": "在${LEVEL}裡獲勝了", "name": "${LEVEL}獲勝" }, "Pro Onslaught Victory": { "description": "擊敗所有敵人", "descriptionComplete": "擊敗了所有敵人", "descriptionFull": "擊敗${LEVEL}裡的所有敵人", "descriptionFullComplete": "擊敗了${LEVEL}裡的所有敵人", "name": "${LEVEL}獲勝" }, "Pro Runaround Victory": { "description": "擊敗所有敵人", "descriptionComplete": "擊敗了所有敵人", "descriptionFull": "擊敗${LEVEL}裡的所有敵人", "descriptionFullComplete": "擊敗了${LEVEL}裡的所有敵人", "name": "${LEVEL}h獲勝" }, "Rookie Football Shutout": { "description": "不讓敵人得分的情況下獲勝", "descriptionComplete": "不讓敵人得分的情況下就獲勝了", "descriptionFull": "不讓敵人得分的情況下獲得${LEVEL}的勝利", "descriptionFullComplete": "不讓敵人得分的情況下就在${LEVEL}獲勝", "name": "無懈可擊的${LEVEL}" }, "Rookie Football Victory": { "description": "獲得比賽的勝利", "descriptionComplete": "獲得了比賽的勝利", "descriptionFull": "在${LEVEL}裡獲勝", "descriptionFullComplete": "在${LEVEL}裡獲勝了", "name": "${LEVEL}獲勝" }, "Rookie Onslaught Victory": { "description": "擊敗所有敵人", "descriptionComplete": "擊敗了所有敵人", "descriptionFull": "擊敗${LEVEL}裡的所有敵人", "descriptionFullComplete": "擊敗了${LEVEL}裡的所有敵人", "name": "${LEVEL}獲勝" }, "Runaround God": { "description": "獲得2000分", "descriptionComplete": "獲得了2000分", "descriptionFull": "在${LEVEL}裡獲得2000分", "descriptionFullComplete": "在${LEVEL}裡獲得了2000分", "name": "${LEVEL}大師" }, "Runaround Master": { "description": "獲得500分", "descriptionComplete": "獲得了500分", "descriptionFull": "在${LEVEL}裡獲得500分", "descriptionFullComplete": "在${LEVEL}裡獲得了500分", "name": "${LEVEL}專家" }, "Runaround Wizard": { "description": "獲得1000分", "descriptionComplete": "獲得了1000分", "descriptionFull": "在${LEVEL}裡獲得1000分", "descriptionFullComplete": "在${LEVEL}裡獲得了1000分", "name": "${LEVEL}精英" }, "Sharing is Caring": { "descriptionFull": "成功給朋友推薦遊戲", "descriptionFullComplete": "成功給朋友推薦了遊戲", "name": "分享的快樂" }, "Stayin' Alive": { "description": "不死亡獲勝", "descriptionComplete": "不死亡就獲勝了", "descriptionFull": "在${LEVEL}裡不死亡獲勝", "descriptionFullComplete": "在${LEVEL}裡不死亡就獲勝了", "name": "我……還活著" }, "Super Mega Punch": { "description": "一拳造成100%的傷害", "descriptionComplete": "一拳造成了100%的傷害", "descriptionFull": "在${LEVEL}裡一拳造成100%的傷害", "descriptionFullComplete": "在${LEVEL}裡一拳造成了100%的傷害", "name": "鑽石之拳" }, "Super Punch": { "description": "一拳造成50%的傷害", "descriptionComplete": "一拳造成了50%的傷害", "descriptionFull": "在${LEVEL}裡一拳造成了50%的傷害", "descriptionFullComplete": "在${LEVEL}裡一拳造成了50%的傷害", "name": "黃金之拳" }, "TNT Terror": { "description": "用TNT殺死六個敵人", "descriptionComplete": "用TNT殺死了六個敵人", "descriptionFull": "在${LEVEL}裡用TNT殺死六個敵人", "descriptionFullComplete": "在${LEVEL}裡用TNT殺死了六個敵人", "name": "爆破鬼才" }, "Team Player": { "descriptionFull": "開始一個四人以上的比賽", "descriptionFullComplete": "開始了一個四人以上的比賽", "name": "團隊遊戲" }, "The Great Wall": { "description": "阻止所有敵人", "descriptionComplete": "阻止了所有敵人", "descriptionFull": "在${LEVEL}裡阻止了所有敵人", "descriptionFullComplete": "在${LEVEL}裡阻止了所有敵人", "name": "城牆" }, "The Wall": { "description": "阻止所有敵人", "descriptionComplete": "阻止了所有敵人", "descriptionFull": "在${LEVEL}裡阻止了所有敵人", "descriptionFullComplete": "在${LEVEL}裡阻止了所有敵人", "name": "高牆" }, "Uber Football Shutout": { "description": "不讓敵人得分並獲勝", "descriptionComplete": "不讓敵人得分就獲勝了", "descriptionFull": "在${LEVEL}裡不讓敵人得分就是獲勝了", "descriptionFullComplete": "在${LEVEL}裡不讓敵人得分就獲勝了", "name": "無懈可擊的${LEVEL}" }, "Uber Football Victory": { "description": "贏得比賽", "descriptionComplete": "贏得比賽", "descriptionFull": "在${LEVEL}裡獲勝", "descriptionFullComplete": "在${LEVEL}裡獲得勝利", "name": "${LEVEL}獲勝" }, "Uber Onslaught Victory": { "description": "擊敗所有敵人", "descriptionComplete": "擊敗了所有敵人", "descriptionFull": "擊敗了${LEVEL}裡的所有敵人", "descriptionFullComplete": "擊敗了${LEVEL}裡的所有敵人", "name": "${LEVEL}勝利" }, "Uber Runaround Victory": { "description": "擊敗所有敵人", "descriptionComplete": "擊敗了所有敵人", "descriptionFull": "擊敗了${LEVEL}裡的所有敵人", "descriptionFullComplete": "擊敗了${LEVEL}裡的所有敵人", "name": "${LEVEL}勝利" } }, "achievementsRemainingText": "未完成的成就", "achievementsText": "成就", "achievementsUnavailableForOldSeasonsText": "抱歉,往屆成就細節不可用", "activatedText": "${THING}已激活", "addGameWindow": { "getMoreGamesText": "獲取更多比賽模式", "titleText": "新增比賽" }, "allowText": "允許", "alreadySignedInText": "你的賬號已在其他設備上登錄\n請退出其他設備的登錄\n然後重試", "apiVersionErrorText": "無法加載模塊${NAME},它的API版本為${VERSION_USED},我們需要${VERSION_REQUIRED}。", "audioSettingsWindow": { "headRelativeVRAudioInfoText": "(“自動”僅在插入耳機時有效)", "headRelativeVRAudioText": "頭戴式VR音頻", "musicVolumeText": "音樂音量", "soundVolumeText": "音效音量", "soundtrackButtonText": "自定義音軌", "soundtrackDescriptionText": "(導入自定義的音樂)", "titleText": "音樂音量" }, "autoText": "自動", "backText": "返回", "banThisPlayerText": "禁止這個玩家", "bestOfFinalText": "${COUNT}的最後一局", "bestOfSeriesText": "${COUNT}決勝制", "bestRankText": "你的最佳是#${RANK}", "bestRatingText": "你的最高評價是${RATING}", "bombBoldText": "炸彈", "bombText": "炸彈", "boostText": "加速", "bsRemoteConfigureInAppText": "${REMOTE_APP_NAME}是在应用本身中配置的。", "buttonText": "按鈕", "canWeDebugText": "你想要炸彈小分隊自動報告\n錯誤信息給開發人員嗎?\n\n信息中不包含個人信息\n可用於遊戲更加穩定", "cancelText": "取消", "cantConfigureDeviceText": "抱歉,${DEVICE}不可配置", "challengeEndedText": "此比賽挑戰已結束", "chatMuteText": "屏蔽消息", "chatMutedText": "屏蔽聊天信息", "chatUnMuteText": "取消屏蔽消息", "choosingPlayerText": "<選擇玩家>", "completeThisLevelToProceedText": "你需要先完成\n這一關", "completionBonusText": "完成獎勵", "configControllersWindow": { "configureControllersText": "設置遊戲手柄", "configureKeyboard2Text": "設置本地第二鍵盤", "configureKeyboardText": "設置鍵盤", "configureMobileText": "用移動電話作控制器", "configureTouchText": "設置觸屏", "ps3Text": "PS3 控制器設置", "titleText": "手柄", "wiimotesText": "Wiimotes", "xbox360Text": "Xbox 360 手柄" }, "configGamepadSelectWindow": { "androidNoteText": "注意:手柄支持取決於你的Android版本", "pressAnyButtonText": "點擊手柄任意按鈕\n以繼續設置...", "titleText": "手柄測試" }, "configGamepadWindow": { "advancedText": "高級設置", "advancedTitleText": "高級控制器設置", "analogStickDeadZoneDescriptionText": "(釋放搖桿時角色出現“漂移”時調高)", "analogStickDeadZoneText": "模擬搖桿盲區", "appliesToAllText": "(適用於所有該類型手柄)", "autoRecalibrateDescriptionText": "(角色未全速移動時有效)", "autoRecalibrateText": "自動校準模擬搖桿", "axisText": "搖桿軸", "clearText": "清除", "dpadText": "方向鍵", "extraStartButtonText": "額外啟動按鈕", "ifNothingHappensTryAnalogText": "如果無法使用,請手動設置模擬搖桿", "ifNothingHappensTryDpadText": "如果無法使用,請手動設置方向鍵", "ignoreCompletelyDescriptionText": "(避免這個控制器影響遊戲或菜單)", "ignoreCompletelyText": "已完全忽略", "ignoredButton1Text": "已忽略 按鍵1", "ignoredButton2Text": "已忽略 按鍵2", "ignoredButton3Text": "已忽略 按鍵3", "ignoredButton4Text": "已屏蔽 按鍵4", "ignoredButtonDescriptionText": "(用於防止“主頁”或“同步”按鈕影響用戶界面)", "pressAnyAnalogTriggerText": "按任意模擬板機", "pressAnyButtonOrDpadText": "按任意鍵或方向鍵...", "pressAnyButtonText": "按任意鍵...", "pressLeftRightText": "按左或右...", "pressUpDownText": "按上或下...", "runButton1Text": "跑 按鍵1", "runButton2Text": "跑 按鍵2", "runTrigger1Text": "跑 扳機1", "runTrigger2Text": "跑 扳機2", "runTriggerDescriptionText": "(模擬板機可實現變速運行)", "secondHalfText": "用於設置顯示為單一手柄的\n二合一手柄設備的\n第二部分", "secondaryEnableText": "啟用", "secondaryText": "從屬手柄", "startButtonActivatesDefaultDescriptionText": "(如果啟動按鈕更傾向為“菜單按鈕”,則關閉此功能)", "startButtonActivatesDefaultText": "啟動按鈕激活默認部件", "titleText": "手柄設置", "twoInOneSetupText": "二合一手柄設置", "uiOnlyDescriptionText": "(組織這個控制器加入遊戲)", "uiOnlyText": "限制菜單應用", "unassignedButtonsRunText": "未給任何按鈕分配“跑”", "unsetText": "<未設置>", "vrReorientButtonText": "虛擬按鈕調整" }, "configKeyboardWindow": { "configuringText": "配置 ${DEVICE}", "keyboard2NoteText": "注意:很多鍵盤只能一次同時按下幾個按鍵\n所以如果玩家連接另一個鍵盤\n則兩個鍵盤可以獲得更好的遊戲體驗\n請注意:即使在這種情況下,您也仍需\n為兩個玩家分配獨特的按鍵" }, "configTouchscreenWindow": { "actionControlScaleText": "動作搖桿大小", "actionsText": "動作", "buttonsText": "按鈕", "dragControlsText": "<拖動按鍵以改變它們的位置>", "joystickText": "遊戲搖桿", "movementControlScaleText": "移動遙感大小", "movementText": "移動", "resetText": "重置", "swipeControlsHiddenText": "隱藏滑動圖標", "swipeInfoText": "“滑動”式控制是需要花時間來適應的\n但更嫻熟的使用可能會讓你在遊戲內表現的更好", "swipeText": "滑動", "titleText": "觸屏操作設置" }, "configureItNowText": "立即配置?", "configureText": "配置", "connectMobileDevicesWindow": { "amazonText": "亞馬遜應用商店", "appStoreText": "應用商店", "bestResultsText": "更好的網絡環境可幫助你在遊戲內表現更好,你可以關閉\n其他無線設備來降低網絡延遲\n或者盡量在路由器附近\n再或者將遊戲主機使用有線網絡", "explanationText": "如果想用智能手機或平板電腦作為控制器,請在手機或平板電腦上安裝\n\"${REMOTE_APP_NAME}\"軟件。${APP_NAME}可以在局域網環境下\n同時支持八個設備的鏈接,這些完全免費", "forAndroidText": "對於Android:", "forIOSText": "對於iOS:", "getItForText": "iOS用戶可從${REMOTE_APP_NAME}獲取Bombsquad控制器\nAndroid用戶可從Google Play商店或Amazon應用商店下載", "googlePlayText": "Google Play商店", "titleText": "使用移動裝置作為控制器:" }, "continuePurchaseText": "花費${PRICE}繼續?", "continueText": "繼續", "controlsText": "控制按鍵", "coopSelectWindow": { "activenessAllTimeInfoText": "不提供所有時間的排名", "activenessInfoText": "倍數隨著遊戲天數增加\n隨著離線天數減少", "activityText": "活動", "campaignText": "比賽", "challengesInfoText": "獲得完成迷你遊戲的獎勵\n\n每完成一項挑戰\n獎勵和難度就會隨之增加\n每挑戰失敗或放棄一次,獎勵和難度就會隨之下降", "challengesText": "挑戰", "currentBestText": "當前最高分", "customText": "自定義", "entryFeeText": "參賽", "forfeitConfirmText": "要放棄此挑戰嗎?", "forfeitNotAllowedYetText": "目前不能放棄此挑戰", "forfeitText": "放棄", "multipliersText": "倍數", "nextChallengeText": "下一次挑戰", "nextPlayText": "下一次遊戲", "ofTotalTimeText": "在 ${TOTAL}", "playNowText": "現在開始", "pointsText": "分數", "powerRankingFinishedSeasonUnrankedText": "(以結束賽季,無排名)", "powerRankingNotInTopText": "(在 ${NUMBER}名次以外)", "powerRankingPointsEqualsText": "= ${NUMBER} 分", "powerRankingPointsMultText": "(x ${NUMBER} 分)", "powerRankingPointsText": "${NUMBER} 分", "powerRankingPointsToRankedText": "(共${CURRENT}分 已獲得${REMAINING}分)", "powerRankingText": "能力排位", "prizesText": "獎勵", "proMultInfoText": "擁有 ${PRO} 的玩家\n可獲得 ${PERCENT}% 的得分加成", "seeMoreText": "更多", "skipWaitText": "跳過等待", "timeRemainingText": "剩餘時間", "toRankedText": "排名", "totalText": "總計", "tournamentInfoText": "與聯賽中的玩家\n爭奪分數\n\n錦標賽時間結束時\n最高分玩家將會獲得獎勵", "welcome1Text": "歡迎來到${LEAGUE}。你可以通過\n在錦標賽中獲得獎杯、完成成就及\n獲得冠軍來提升你的聯賽排名", "welcome2Text": "你還可以參加很多相同活動來贏取點券\n點券可以用於解鎖新角色、地圖、圖標\n和迷你遊戲,或購買錦標賽門票", "yourPowerRankingText": "你的能力排名:" }, "copyConfirmText": "複製到剪切板", "copyOfText": "${NAME} 拷貝", "copyText": "複製", "createEditPlayerText": "<創建/編輯玩家>", "createText": "創建", "creditsWindow": { "additionalAudioArtIdeasText": "音頻補充、初期原稿和創意: ${NAME}", "additionalMusicFromText": "補充背景音樂: ${NAME}", "allMyFamilyText": "幫助進行遊戲測試的朋友和家人", "codingGraphicsAudioText": "代碼,貼圖和音頻: ${NAME}", "languageTranslationsText": "翻譯:", "legalText": "法律", "publicDomainMusicViaText": "版權共有音樂: ${NAME}", "softwareBasedOnText": "該軟件基於 ${NAME}的工作", "songCreditText": "${TITLE} 演唱: ${PERFORMER}\n作曲: ${COMPOSER},改編: ${ARRANGER},發行: ${PUBLISHER}\n由 ${SOURCE}提供", "soundAndMusicText": "音樂&音效:", "soundsText": "音樂 (${SOURCE}):", "specialThanksText": "特別鳴謝:", "thanksEspeciallyToText": "尤其感謝 ${NAME}", "titleText": "${APP_NAME} 製作團隊", "whoeverInventedCoffeeText": "製作咖啡的人" }, "currentStandingText": "您目前的排名是 #${RANK}", "customizeText": "自定義…", "deathsTallyText": "${COUNT}次死亡", "deathsText": "死亡", "debugText": "測試", "debugWindow": { "reloadBenchmarkBestResultsText": "注意:建議您在調試階段將設置—>畫面—>紋理設置為“高”", "runCPUBenchmarkText": "CPU壓力測試", "runGPUBenchmarkText": "CPU壓力測試", "runMediaReloadBenchmarkText": "運行媒體重載基準程序", "runStressTestText": "運行壓力測試", "stressTestPlayerCountText": "模擬玩家數量", "stressTestPlaylistDescriptionText": "壓力測試列表", "stressTestPlaylistNameText": "列表名稱", "stressTestPlaylistTypeText": "列表類型", "stressTestRoundDurationText": "回合時長", "stressTestTitleText": "壓力測試", "titleText": "基準程序和壓力測試", "totalReloadTimeText": "總計裝載時間: ${TIME} (詳見日誌)" }, "defaultGameListNameText": "默認${PLAYMODE}列表", "defaultNewGameListNameText": "我的${PLAYMODE}列表", "deleteText": "刪除", "demoText": "演示", "denyText": "拒絕", "deprecatedText": "棄用", "desktopResText": "桌面分辨率", "deviceAccountUpgradeText": "警告:\n您已使用設備帳戶(${NAME})登錄。\n設備帳戶將在未來的更新中刪除。\n如果您想保留賬戶,請升級到 V2 帳戶。", "difficultyEasyText": "簡單", "difficultyHardOnlyText": "僅困難模式", "difficultyHardText": "困難", "difficultyHardUnlockOnlyText": "該關卡僅在困難模式解鎖.\n你相信你有奪冠的能力嗎!?!?!", "directBrowserToURLText": "請打開瀏覽器訪問以下URL:", "disableRemoteAppConnectionsText": "取消Remote應用連接", "disableXInputDescriptionText": "允許使用四個以上的控制器,但可能不會正常工作", "disableXInputText": "禁用XInput", "doneText": "完成", "drawText": "平局", "duplicateText": "複製", "editGameListWindow": { "addGameText": "添加\n比賽", "cantOverwriteDefaultText": "不可以覆蓋默認的遊戲列表", "cantSaveAlreadyExistsText": "已存在一個同名稱的遊戲列表", "cantSaveEmptyListText": "不可以保存空白的遊戲列表", "editGameText": "編輯\n比賽", "listNameText": "遊戲列表名稱", "nameText": "名稱", "removeGameText": "刪除\n比賽", "saveText": "保存列表", "titleText": "遊戲列表編輯器" }, "editProfileWindow": { "accountProfileInfoText": "此特殊玩家檔案\n可能含有其中一個圖標\n\n${ICONS}\n\n基於你的登錄平台以顯示\n相關圖標", "accountProfileText": "(賬戶資料)", "availableText": "\"${NAME}\" 可用", "characterText": "腳色", "checkingAvailabilityText": "正在檢查\"${NAME}\"是否可用", "colorText": "顏色", "getMoreCharactersText": "獲得更多角色...", "getMoreIconsText": "獲得更多圖標...", "globalProfileInfoText": "全球玩家檔案名稱不會重複\n並且可以自定義圖標", "globalProfileText": "(全球檔案)", "highlightText": "副顏色", "iconText": "圖標", "localProfileInfoText": "本地玩家檔案不含圖標,且玩家名稱不具備唯一性\n升級至全球檔案,以擁有唯一的遊戲名稱,並且自定義圖標\n#警告:切勿使用隨機名稱,被使用的可能性很大", "localProfileText": "(本地檔案)", "nameDescriptionText": "玩家名稱", "nameText": "名稱", "randomText": "隨機", "titleEditText": "編輯檔案", "titleNewText": "新建檔案", "unavailableText": "\"${NAME}\" 不可用,請使用其他名稱", "upgradeProfileInfoText": "這可以在全球範圍內保存您的萬家名稱\n並且你可以自定義一個圖標", "upgradeToGlobalProfileText": "升級至全球檔案" }, "editSoundtrackWindow": { "cantDeleteDefaultText": "不能刪除默認的背景音與", "cantEditDefaultText": "不能編輯默認的背景音樂。請備份或創建一個新的背景音樂列表", "cantOverwriteDefaultText": "不可以覆蓋默認的背景音樂", "cantSaveAlreadyExistsText": "這個名字的背景音樂已經存在", "defaultGameMusicText": "<默認背景音樂>", "defaultSoundtrackNameText": "默認自定義背景音樂", "deleteConfirmText": "刪除自定義背景音樂\n\n“${NAME}”?", "deleteText": "刪除\n自定義背景音樂", "duplicateText": "備份\n自定義背景音樂", "editSoundtrackText": "自定義背景音樂編輯器", "editText": "編輯\n自定義背景音樂", "fetchingITunesText": "正在獲取音樂軟件播放列表...", "musicVolumeZeroWarning": "注意:目前音量為0", "nameText": "名稱", "newSoundtrackNameText": "我的背景音樂${COUNT}", "newSoundtrackText": "新的背景音樂", "newText": "創建\n背景音樂", "selectAPlaylistText": "選擇一個音樂列表", "selectASourceText": "音樂來源", "testText": "測試", "titleText": "自定義背景音樂", "useDefaultGameMusicText": "默認遊戲音樂", "useITunesPlaylistText": "音樂軟件播放列表", "useMusicFileText": "音樂文件(MP3等...)", "useMusicFolderText": "音樂文件夾" }, "editText": "修改", "endText": "結束", "enjoyText": "盡情享用吧", "epicDescriptionFilterText": "史詩級慢動作${DESCRIPTION}", "epicNameFilterText": "史詩級${NAME}", "errorAccessDeniedText": "訪問被拒絕", "errorDeviceTimeIncorrectText": "您的系統時間與BS伺服器相差了${HOURS}小時\n這可能會出現一些問題\n請檢查你的系統時間或時區", "errorOutOfDiskSpaceText": "磁盤空間不足", "errorSecureConnectionFailText": "無法安全的連接到伺服器,網絡功能可能會失效", "errorText": "錯誤", "errorUnknownText": "未知錯誤", "exitGameText": "退出${APP_NAME}?", "exportSuccessText": "退出'${NAME}'", "externalStorageText": "外部存儲器", "failText": "失敗", "fatalErrorText": "有一些遊戲檔案遺失或被損壞\n請嘗試重新安裝退遊戲\n或者聯繫${EMAIL}尋求幫助", "fileSelectorWindow": { "titleFileFolderText": "選擇一個文件或文件夾", "titleFileText": "選擇一個文件", "titleFolderText": "選擇一個文件夾", "useThisFolderButtonText": "使用此文件夾" }, "filterText": "过滤器", "finalScoreText": "最後得分", "finalScoresText": "最後得分", "finalTimeText": "最終時間", "finishingInstallText": "安裝即將完成...", "fireTVRemoteWarningText": "*為獲得更好的遊戲體驗\n請使用遊戲手柄\n或者在你的手機或平板電腦安裝\n'${REMOTE_APP_NAME}'", "firstToFinalText": "${COUNT} 局自由混戰賽最後得分", "firstToSeriesText": "${COUNT}局的自由混戰賽", "fiveKillText": "五連殺!!!!", "flawlessWaveText": "無傷通過!", "fourKillText": "四連殺!!!", "friendScoresUnavailableText": "無法獲取好友的得分", "gameCenterText": "GameCenter", "gameCircleText": "GameCircle", "gameLeadersText": "最高得分玩家數${COUNT}", "gameListWindow": { "cantDeleteDefaultText": "你不能刪除默認的遊戲列表", "cantEditDefaultText": "不能編輯默認的遊戲列表!請複製或新建一個", "cantShareDefaultText": "你不能分享默認列表", "deleteConfirmText": "是否刪除\"${LIST}\"?", "deleteText": "刪除\n遊戲列表", "duplicateText": "複製\n比賽列表", "editText": "編輯\n比賽列表", "newText": "新建\n比賽列表", "showTutorialText": "顯示新手教程", "shuffleGameOrderText": "隨機比賽模式", "titleText": "自定義${TYPE}列表" }, "gameSettingsWindow": { "addGameText": "添加比賽" }, "gamesToText": "${WINCOUNT}比${LOSECOUNT}", "gatherWindow": { "aboutDescriptionLocalMultiplayerExtraText": "請注意:如果你有足夠多的遊戲手柄\n派對中的任意設備可以允許多個玩家同時遊戲", "aboutDescriptionText": "使用這些選項卡來組織一場派對\n\n通過派對,你可以和好友在不同的設備上\n一起玩遊戲和比賽\n\n使用手柄右上角的${PARTY}按鈕\n來發起派對聊天和互動\n(在菜單時按${BUTTON})", "aboutText": "關於", "addressFetchErrorText": "<獲取地址錯誤>", "appInviteMessageText": "${NAME} 在 ${APP_NAME} 送給了您 ${COUNT} 點券", "appInviteSendACodeText": "向他們發送一個代碼", "appInviteTitleText": "${APP_NAME} 邀請碼", "bluetoothAndroidSupportText": "(適用於任何支持藍牙功能的Android設備)", "bluetoothDescriptionText": "使用藍牙創建遊戲或加入遊戲", "bluetoothHostText": "使用藍牙創建遊戲", "bluetoothJoinText": "通過藍牙加入遊戲", "bluetoothText": "藍牙", "checkingText": "檢查中...", "copyCodeConfirmText": "代碼已複製進剪切板", "copyCodeText": "複製此代碼", "dedicatedServerInfoText": "建立一個伺服器來獲取最佳效果,詳情見bombsquadgame.com/server", "disconnectClientsText": "這將使派對中的${COUNT}位玩家斷開連接\n確定這麼做嗎?", "earnTicketsForRecommendingAmountText": "如果您的朋友們玩了這款遊戲,它們將會受到${COUNT}點券\n(每個遊玩的朋友會使你獲取${YOU_COUNT}點券)", "earnTicketsForRecommendingText": "分享遊戲來\n獲取免費點券...", "emailItText": "通過電子郵件發送", "favoritesSaveText": "另存為收藏", "favoritesText": "收藏", "freeCloudServerAvailableMinutesText": "你需要${MINUTES}分鐘後才可獲取一個免費的伺服器", "freeCloudServerAvailableNowText": "免費伺服器可用", "freeCloudServerNotAvailableText": "非免費伺服器可用", "friendHasSentPromoCodeText": "從${NAME}中獲取到${COUNT}個${APP_NAME}點券", "friendPromoCodeAwardText": "每使用一次,你就會收到${COUNT}張點券", "friendPromoCodeExpireText": "此代碼將在${EXPIRE_HOURS}小時後失效,該代碼只對新玩家有效", "friendPromoCodeInstructionsText": "要使用此代碼,可打開${APP_NAME}。通過“設置->高級設置->輸入促銷代碼”操作\n所有支持平台的下載鏈接可見bombsquadgame.com", "friendPromoCodeRedeemLongText": "達到${MAX_USES}人後就不能獲得${COUNT}免費點券(防止玩家作弊)", "friendPromoCodeRedeemShortText": "可在遊戲中兌換${COUNT}免費點券", "friendPromoCodeWhereToEnterText": "(在“設置->高級設置->輸入促銷代碼”中)", "getFriendInviteCodeText": "獲取好友邀請碼", "googlePlayDescriptionText": "通過Google Play邀請玩家進入你的派對", "googlePlayInviteText": "邀請", "googlePlayReInviteText": "如果你發送一個邀請\n則你的派對中的${COUNT}位Google Play玩家將斷開連接\n在發出新邀請中再次邀請他們,讓他們回到派對", "googlePlaySeeInvitesText": "查看邀請", "googlePlayText": "Google Play", "googlePlayVersionOnlyText": "(Android/Google Play 設備)", "hostPublicPartyDescriptionText": "創建一個公開派對", "hostingUnavailableText": "主機不可用", "inDevelopmentWarningText": "注意:\n\n聯網模式是一項新的並且還在開發階段\n目前強烈建議所有玩家在\n局域網環境下進行遊戲", "internetText": "在線遊戲", "inviteAFriendText": "好友還未加入遊戲?邀請他們加入遊戲\n新玩家還可以獲得${COUNT}免費點券", "inviteFriendsText": "邀請朋友", "joinPublicPartyDescriptionText": "加入一個公開派對", "localNetworkDescriptionText": "加入一個附近的派對(局域網,藍牙,etc等)", "localNetworkText": "本地局域網", "makePartyPrivateText": "將我的派對變成私人派對", "makePartyPublicText": "將我的派對變成公開排隊", "manualAddressText": "地址", "manualConnectText": "連接", "manualDescriptionText": "加入派對,地址:", "manualJoinSectionText": "使用地址加入", "manualJoinableFromInternetText": "能否從互聯網連接:", "manualJoinableNoWithAsteriskText": "否*", "manualJoinableYesText": "能", "manualRouterForwardingText": "*若要解決此問題,請嘗試將你的路由器設置為將UDP端口 ${PORT}轉發到你的本地地址", "manualText": "手動", "manualYourAddressFromInternetText": "互聯網地址:", "manualYourLocalAddressText": "本地地址:", "nearbyText": "附近", "noConnectionText": "<無連接>", "otherVersionsText": "(其他版本)", "partyCodeText": "派對代碼", "partyInviteAcceptText": "接受", "partyInviteDeclineText": "拒絕", "partyInviteGooglePlayExtraText": "(查看“多人遊戲”窗口的“Google Play”選項卡)", "partyInviteIgnoreText": "忽略", "partyInviteText": "${NAME} 已邀請\n你可以加入他們的派對", "partyNameText": "排隊名稱", "partyServerRunningText": "你的派對伺服器正在運行", "partySizeText": "派對人數", "partyStatusCheckingText": "檢查中...", "partyStatusJoinableText": "你的派對現在可以從公開派對列表中加入了", "partyStatusNoConnectionText": "無法連接到伺服器", "partyStatusNotJoinableText": "你的派對無法從公開派對列表加入", "partyStatusNotPublicText": "你的派對是私人派對", "pingText": "網絡延遲", "portText": "端口", "privatePartyCloudDescriptionText": "私有方在專用的伺服器上運行,無需進行路由器配置", "privatePartyHostText": "舉辦私人派對", "privatePartyJoinText": "加入一個私人派對", "privateText": "私人", "publicHostRouterConfigText": "這可能需要配置路由器進行端口轉發,為了更簡單的選擇,請舉辦一個私人派對", "publicText": "公開", "requestingAPromoCodeText": "正在請求代碼...", "sendDirectInvitesText": "直接邀請", "shareThisCodeWithFriendsText": "給好友分享此代碼", "showMyAddressText": "顯示我的地址", "startHostingPaidText": "使用${COST}去創建一個派對", "startHostingText": "開始", "startStopHostingMinutesText": "你的下一個免費服務器將在${MINUTES}後可被開始或停止", "stopHostingText": "停止", "titleText": "多人遊戲", "wifiDirectDescriptionBottomText": "如果所有設備都沒有'Wi-Fi Direct'界面,那他們應該可以通過它找到彼此\n然後互相連接。一旦所有的設備都互相連接上了,你就可以通過“本地網絡”選項卡\n在此組織派對,常規的局域網也是一樣\n\n如果要獲取最佳的效果,Wi-Fi Direct創建者也應是${APP_NAME}派對的創建者", "wifiDirectDescriptionTopText": "無需打開網絡連接即可直接\n通過Wi-Fi Direct連接安卓設備。對Android4.2及以上的系統版本效果更好\n\n要使用該功能。可打開網絡設置,然後在菜單中尋找'Wi-Fi Direct'", "wifiDirectOpenWiFiSettingsText": "打開無線網絡設置", "wifiDirectText": "Wi-Fi Direct", "worksBetweenAllPlatformsText": "(所有平台之間運作)", "worksWithGooglePlayDevicesText": "(適用於運行Google Play(Android)版遊戲的設備)", "youHaveBeenSentAPromoCodeText": "您已送出一個${APP_NAME}促銷代碼:" }, "getTicketsWindow": { "freeText": "免費!", "freeTicketsText": "免費點券", "inProgressText": "一個交易正在進行:請稍後再試", "purchasesRestoredText": "購買恢復", "receivedTicketsText": "獲得${COUNT}點券", "restorePurchasesText": "恢復購買", "ticketPack1Text": "小型點券包", "ticketPack2Text": "中型點券包", "ticketPack3Text": "大型點券包", "ticketPack4Text": "局型點券包", "ticketPack5Text": "巨巨巨巨巨巨巨巨巨巨型點券包", "ticketPack6Text": "終極點券包", "ticketsFromASponsorText": "看推廣影片\n獲取${COUNT}點券", "ticketsText": "${COUNT} 點券", "titleText": "獲得點券", "unavailableLinkAccountText": "對不起,該平台不可進行購買\n您可以將賬戶鏈接到另一個\n平台,以進行購買", "unavailableTemporarilyText": "該選項當前不可用;請稍後再試", "unavailableText": "對不起,該選項目前不可用", "versionTooOldText": "對不起,你的遊戲版本太舊了;請更新到最新版本", "youHaveShortText": "你擁有 ${COUNT}", "youHaveText": "你擁有 ${COUNT}點券" }, "googleMultiplayerDiscontinuedText": "抱歉,Google的多人遊戲服務不再可用。\n我將盡快更換新的替代服務。\n在此之前,請嘗試其他連接方法。\n-Eric", "googlePlayPurchasesNotAvailableText": "Google Play購買不可用\n你可能需要更新你的Google Play商店組件", "googlePlayServicesNotAvailableText": "Google play當前不可用\n一些功能將會被禁用", "googlePlayText": "Google Play", "graphicsSettingsWindow": { "alwaysText": "總是", "fullScreenCmdText": "全屏顯示Cmd-F", "fullScreenCtrlText": "全屏顯示(Ctrl-F)", "gammaText": "Gamma", "highText": "高", "higherText": "最高", "lowText": "低", "mediumText": "中", "neverText": "關", "resolutionText": "分辨率", "showFPSText": "顯示幀數", "texturesText": "材質質量", "titleText": "貼圖質量", "tvBorderText": "UI微縮進", "verticalSyncText": "垂直同步", "visualsText": "視覺" }, "helpWindow": { "bombInfoText": "—炸彈—\n比拳頭傷害高,但也能對自己造成傷害\n給你個建議:\n在引線快要燒完時\n把炸彈扔向敵人", "canHelpText": "${APP_NAME}可以給你幫助", "controllersInfoText": "你可以正在局域網環境下與其他玩家遊玩${APP_NAME} ,或者\n你有足夠多的遊戲手柄,那樣也可以在同一個設備下游戲\n${APP_NAME}支持各種選擇;你甚至可以通過免費的 '${REMOTE_APP_NAME}' \n用手機或平板電腦作為遊戲手柄\n更多信息,請參考\"設置—>控制器\"", "controllersInfoTextRemoteOnly": "你可以和好友在同一網路下玩${APP_NAME},或者你們\n可以通過使用免費的應用'${REMOTE_APP_NAME}'\n來將手機作爲遊戲控制手柄在同一個設備上遊戲", "controllersText": "手柄", "controlsSubtitleText": "你的好友的${APP_NAME}角色具有幾個基本動作", "controlsText": "控制鍵", "devicesInfoText": "VR版${APP_NAME}可與\n普通版本進行聯網遊戲,所以掏出你的所有手機、平板電腦\n和電腦,盡情暢玩吧。你甚至可以將\n普通版本的遊戲連機至VR版\n讓遊戲外的人也能看到遊戲畫面", "devicesText": "設備", "friendsGoodText": "這對於你而言是個好事,與三五好友一起玩${APP_NAME}最有趣了\n最對支持8個玩家一起玩", "friendsText": "好友", "jumpInfoText": "-跳躍-\n跳躍可以讓你跳過比較高的障礙物\n或者是讓你把炸彈扔的更遠\n又或者用來表達你的喜悅", "orPunchingSomethingText": "或用券猛擊敵人,將他們打下懸崖,然後在下落的途中用粘性炸彈炸掉它", "pickUpInfoText": "-撿起-\n你可以撿起旗子,敵人\n還有所有沒固定在地上的東西\n然後再扔出去吧", "powerupBombDescriptionText": "連續扔出\n三連炸彈", "powerupBombNameText": "三連炸彈", "powerupCurseDescriptionText": "你可能想要避開那些\n...或者你想試試看?", "powerupCurseNameText": "詛咒", "powerupHealthDescriptionText": "讓你恢復所有生命值\n你永遠都想不到", "powerupHealthNameText": "生命恢復", "powerupIceBombsDescriptionText": "威力比普通炸彈小\n但能把你的敵人凍住\n並且變得十分脆弱", "powerupIceBombsNameText": "冰凍炸彈", "powerupImpactBombsDescriptionText": "威力比普通炸彈低\n但是碰到其他物品之後直接爆炸", "powerupImpactBombsNameText": "觸感炸彈", "powerupLandMinesDescriptionText": "大特價,買一贈二\n居家旅行,防守陣地的不二選擇\n還可以阻止那些跑的飛快的人", "powerupLandMinesNameText": "地雷", "powerupPunchDescriptionText": "沒有拳套的我唯唯諾諾\n擁有拳套的我重拳出擊", "powerupPunchNameText": "拳擊手套", "powerupShieldDescriptionText": "無可阻擋!\n堅不可摧!", "powerupShieldNameText": "能量護盾", "powerupStickyBombsDescriptionText": "可以黏在任何物體上\n(聽說它和TNT是死對頭)", "powerupStickyBombsNameText": "粘性炸彈", "powerupsSubtitleText": "當然,沒有道具的遊戲會變得很難通關", "powerupsText": "道具", "punchInfoText": "-拳擊-\n跑得越快,造成的傷害越高\n你可以嘗試一下“衝刺旋轉跳拳”\n當然,要注意防守", "runInfoText": "-衝刺-\n按住任意鍵+移動=衝刺\n衝刺雖然跑得快,但會對轉彎造成困難", "someDaysText": "有些時候你只是想揮拳猛擊默寫東西,或把什麼東西炸飛", "titleText": "${APP_NAME}幫助", "toGetTheMostText": "想要獲得更好的遊戲體驗,你需要:", "welcomeText": "歡迎來到 ${APP_NAME}!" }, "holdAnyButtonText": "<按住任意按鈕>", "holdAnyKeyText": "<按住任意鍵>", "hostIsNavigatingMenusText": "-${HOST} 正在觀察主頁面-", "importPlaylistCodeInstructionsText": "用代碼來導入列表", "importPlaylistSuccessText": "成功導入${TYPE} 遊戲列表'${NAME}'", "importText": "導入", "importingText": "導入中...", "inGameClippedNameText": "名字會是\n\"${NAME}\"", "installDiskSpaceErrorText": "錯誤:無法完成安裝\n你的設備磁盤空間不足\n請釋放一些空間後重試", "internal": { "arrowsToExitListText": "按${LEFT} 或 ${RIGHT} 退出列表", "buttonText": "按鈕", "cantKickHostError": "你無法踢出創建者", "chatBlockedText": "玩家${NAME} 被禁言 ${TIME} 秒", "connectedToGameText": "加入 '${NAME}'", "connectedToPartyText": "加入${NAME}的派對", "connectingToPartyText": "正在連接...", "connectionFailedHostAlreadyInPartyText": "連接失敗:創建者正在另一派對中", "connectionFailedPartyFullText": "連接錯誤:房間滿員了", "connectionFailedText": "連接失敗", "connectionFailedVersionMismatchText": "連接失敗:創建者使用了更高的遊戲版本\n請確保你的遊戲版本與創建者一致再繼續", "connectionRejectedText": "連接被拒絕", "controllerConnectedText": "${CONTROLLER} 已連接", "controllerDetectedText": "檢測到1個手柄", "controllerDisconnectedText": "${CONTROLLER} 斷開連接", "controllerDisconnectedTryAgainText": "${CONTROLLER} 斷開連接。請嘗試重新連接", "controllerForMenusOnlyText": "此控制器無法在遊戲中使用", "controllerReconnectedText": "${CONTROLLER} 重新連接", "controllersConnectedText": "已連接${COUNT} 個手柄", "controllersDetectedText": "檢測到${COUNT} 個手柄", "controllersDisconnectedText": "${COUNT} 個手柄斷開連接", "corruptFileText": "檢測到已損壞文件。請嘗試重新安裝,或發送電子郵件到${EMAIL}尋求幫助", "errorPlayingMusicText": "無法播放音樂: ${MUSIC}", "errorResettingAchievementsText": "無法重置在線成就;請稍後再試", "hasMenuControlText": "${NAME} 目前擁有控制菜單的權限", "incompatibleNewerVersionHostText": "創建者的遊戲版本更高\n請更新您的遊戲版本後重試", "incompatibleVersionHostText": "創建者的遊戲版本與你的不一致\n請確保你們的遊戲版本相同後重試", "incompatibleVersionPlayerText": "${NAME} 正在運行不同的遊戲版本\n請確保你們的遊戲版本一致後重試", "invalidAddressErrorText": "錯誤:無效的地址", "invalidNameErrorText": "錯誤:無效的名字", "invalidPortErrorText": "錯誤:無效的端口", "invitationSentText": "已發出邀請", "invitationsSentText": "已發出${COUNT} 個邀請", "joinedPartyInstructionsText": "有人加入了你的派對\n去“開始戰鬥”中開始一場對戰吧", "keyboardText": "鍵盤", "kickIdlePlayersKickedText": "${NAME}掛機時間過長,將其踢出", "kickIdlePlayersWarning1Text": "如果${NAME} 繼續掛機,則將會在${COUNT} 後將其踢出", "kickIdlePlayersWarning2Text": "(你可以在設置->高級設置中將其關閉)", "leftGameText": "離開'${NAME}'.", "leftPartyText": "離開${NAME}的派對", "noMusicFilesInFolderText": "文件夾內沒有音頻文件", "playerJoinedPartyText": "${NAME} 加入了派對", "playerLeftPartyText": "${NAME} 離開了派對", "rejectingInviteAlreadyInPartyText": "拒絕邀請(已經在派對中)", "serverRestartingText": "伺服器正在重啟,請稍後加入", "serverShuttingDownText": "伺服器正在關閉...", "signInErrorText": "登錄出錯.", "signInNoConnectionText": "網絡連接失敗,無法登錄", "telnetAccessDeniedText": "錯誤:用戶未得到遠程登錄連接授權", "timeOutText": "(將在${TIME} 秒後超出時限)", "touchScreenJoinWarningText": "你已以觸摸屏的方式加入\n如果這是一個錯誤,請手動退出遊戲", "touchScreenText": "觸摸屏", "unableToResolveHostText": "錯誤:創建者網絡環境有問題", "unavailableNoConnectionText": "網絡連接故障", "vrOrientationResetCardboardText": "重置VR定位\n您需要用外部手柄來進行遊戲", "vrOrientationResetText": "VR定位重置", "willTimeOutText": "(若掛機則會超出時限)" }, "jumpBoldText": "跳", "jumpText": "跳", "keepText": "舉起", "keepTheseSettingsText": "保存這些設置嗎", "keyboardChangeInstructionsText": "雙擊空格以更改控制器", "keyboardNoOthersAvailableText": "無其他可用的控制器", "keyboardSwitchText": "切換控制器為\"${NAME}\"", "kickOccurredText": "${NAME} 被踢出", "kickQuestionText": "是否要踢出玩家${NAME}?", "kickText": "踢出", "kickVoteCantKickAdminsText": "服務器管理員無法被踢出派對", "kickVoteCantKickSelfText": "你不可以踢出你自己", "kickVoteFailedNotEnoughVotersText": "沒有足夠的玩家參與投票", "kickVoteFailedText": "投票踢出玩家未成功", "kickVoteStartedText": "踢出玩家${NAME}的投票已發起", "kickVoteText": "投票踢出玩家", "kickVotingDisabledText": "投票踢人已被禁用", "kickWithChatText": "在聊天框內輸入${YES} 以同意,輸入${NO} 以否定", "killsTallyText": "${COUNT} 次擊殺", "killsText": "擊殺數", "kioskWindow": { "easyText": "簡單", "epicModeText": "史詩模式", "fullMenuText": "完整菜單", "hardText": "困難", "mediumText": "中級", "singlePlayerExamplesText": "單人模式/合作模式樣例", "versusExamplesText": "對戰模式樣例" }, "languageSetText": "現在的語言是\"${LANGUAGE}\".", "lapNumberText": "圈數:${CURRENT}/${TOTAL}", "lastGamesText": "(最後${COUNT}局比賽)", "leaderboardsText": "排行榜", "league": { "allTimeText": "所有時間", "currentSeasonText": "當前賽季(${NUMBER})", "leagueFullText": "${NAME}聯賽", "leagueRankText": "聯賽排名", "leagueText": "聯賽", "rankInLeagueText": "#${RANK}, ${NAME} 聯賽${SUFFIX}", "seasonEndedDaysAgoText": "賽季已於${NUMBER}天前結束", "seasonEndsDaysText": "賽季將在${NUMBER}天後結束", "seasonEndsHoursText": "賽季將於${NUMBER}小時後結束", "seasonEndsMinutesText": "賽季將於${NUMBER}分鐘後結束", "seasonText": "第${NUMBER}賽季", "tournamentLeagueText": "你一定要到${NAME}聯賽後才能參加此賽事", "trophyCountsResetText": "獎杯計數將於下個賽季重置" }, "levelBestScoresText": "在${LEVEL}中的最高成績", "levelBestTimesText": "在${LEVEL}中的最佳時間", "levelIsLockedText": "${LEVEL}正在鎖定狀態", "levelMustBeCompletedFirstText": "你必須先完成${LEVEL}", "levelText": "${NUMBER}關卡", "levelUnlockedText": "關卡解鎖", "livesBonusText": "生命獎勵", "loadingText": "正在加載中", "loadingTryAgainText": "加載中...請稍後再試", "macControllerSubsystemBothText": "均可(不推薦)", "macControllerSubsystemClassicText": "經典", "macControllerSubsystemDescriptionText": "(在你手柄無法使用時請嘗試更改此選項)", "macControllerSubsystemMFiNoteText": "已檢測到Made-for-iOS/Mac手柄\n你需要在設置->控制器中啟用此設備", "macControllerSubsystemMFiText": "Made-for-iOS/Mac", "macControllerSubsystemTitleText": "手柄支持", "mainMenu": { "creditsText": "製作團隊", "demoMenuText": "演示菜單", "endGameText": "結束遊戲", "endTestText": "結束測試", "exitGameText": "退出遊戲", "exitToMenuText": "退出到菜單?", "howToPlayText": "幫助", "justPlayerText": "(勁${NAME})", "leaveGameText": "離開遊戲", "leavePartyConfirmText": "確定要離開派對嗎?", "leavePartyText": "離開派對", "quitText": "離開遊戲", "resumeText": "回到遊戲", "settingsText": "設置" }, "makeItSoText": "應用", "mapSelectGetMoreMapsText": "獲取更多地圖...", "mapSelectText": "選擇...", "mapSelectTitleText": "${GAME}地圖", "mapText": "地圖", "maxConnectionsText": "最大連接數", "maxPartySizeText": "最大派對規模", "maxPlayersText": "最多人數", "merchText": "周邊", "modeArcadeText": "街機模式", "modeClassicText": "經典模式", "modeDemoText": "演示模式", "mostValuablePlayerText": "最有價值的玩家", "mostViolatedPlayerText": "最遭受暴力的玩家", "mostViolentPlayerText": "最暴力的玩家", "moveText": "移動", "multiKillText": "${COUNT}連殺!!!", "multiPlayerCountText": "${COUNT}名玩家", "mustInviteFriendsText": "注意:你必須在“${GATHER}”面板中邀請好友\n或連接多個手柄\n和好友一起遊戲", "nameBetrayedText": "${NAME} 擊殺了隊友${VICTIM}.", "nameDiedText": "${NAME}死了", "nameKilledText": "${NAME}擊殺${VICTIM}.", "nameNotEmptyText": "名字不能為空", "nameScoresText": "${NAME} 得分", "nameSuicideKidFriendlyText": "${NAME}意外逝世.", "nameSuicideText": "${NAME}自殺了.", "nameText": "名稱", "nativeText": "本機", "newPersonalBestText": "新個人最佳!", "newTestBuildAvailableText": "更新的測試版可供下載了! (${VERSION} 升級至 ${BUILD}).\n到${ADDRESS}獲取測試版", "newText": "新建", "newVersionAvailableText": "更新版本的${APP_NAME} 可供下載了 版本號:${VERSION}", "nextAchievementsText": "未完成的成就:", "nextLevelText": "下一關", "noAchievementsRemainingText": "- 無", "noContinuesText": "(無可繼續)", "noExternalStorageErrorText": "該設備未發現外部存儲器", "noGameCircleText": "錯誤:未登錄GameCircle", "noScoresYetText": "沒有得分記錄", "noThanksText": "不,謝謝", "noTournamentsInTestBuildText": "注意:此測試版本的比賽分數將會被作廢", "noValidMapsErrorText": "沒有發現該比賽類型的有效地圖", "notEnoughPlayersRemainingText": "剩餘玩家不足,退出並開始新遊戲", "notEnoughPlayersText": "至少需要${COUNT}名玩家來開始遊戲", "notNowText": "不是現在", "notSignedInErrorText": "你必須登入來進行該操作.", "notSignedInGooglePlayErrorText": "您必須通過Google Play登錄", "notSignedInText": "(未登錄)", "notUsingAccountText": "注意:忽略 ${SERVICE} 帳戶。\n如果您想使用它,請轉到“帳戶 -> 使用 ${SERVICE} 登錄”。", "nothingIsSelectedErrorText": "未選擇任何內容", "numberText": "#${NUMBER}", "offText": "關", "okText": "好的", "onText": "開", "oneMomentText": "請等待", "onslaughtRespawnText": "${PLAYER}將於${WAVE}波復活", "orText": "${A} 或 ${B}", "otherText": "其他", "outOfText": "(在${ALL}名玩家中位列#${RANK})", "ownFlagAtYourBaseWarning": "你的旗幟必須在自己\n的基地上才能得分", "packageModsEnabledErrorText": "啟用本地程序包修改時,聯網對戰不可用(參見設置->高級設置)", "partyWindow": { "chatMessageText": "聊天消息", "emptyText": "你的派對為空", "hostText": "(創建者)", "sendText": "發送", "titleText": "你的派對" }, "pausedByHostText": "(創建者已暫停)", "perfectWaveText": "完美的一波", "pickUpText": "撿起1", "playModes": { "coopText": "合作模式", "freeForAllText": "混戰模式", "multiTeamText": "多團隊", "singlePlayerCoopText": "單人遊戲/合作模式", "teamsText": "團隊模式" }, "playText": "開始戰鬥", "playWindow": { "oneToFourPlayersText": "一到四個玩家", "titleText": "開始戰鬥", "twoToEightPlayersText": "適合2-8名玩家" }, "playerCountAbbreviatedText": "${COUNT}名玩家", "playerDelayedJoinText": "${PLAYER}將在下一回合進入遊戲", "playerInfoText": "玩家資料", "playerLeftText": "${PLAYER}離開了遊戲", "playerLimitReachedText": "已達到${COUNT}名玩家上線;其他玩家不可加入", "playerProfilesWindow": { "cantDeleteAccountProfileText": "您無法刪除您的玩家資料", "deleteButtonText": "刪除\n檔案", "deleteConfirmText": "刪除'${PROFILE}'?", "editButtonText": "編輯\n檔案", "explanationText": "(為這個賬號定義玩家名稱和外觀)", "newButtonText": "新建\n檔案", "titleText": "玩家檔案" }, "playerText": "玩家", "playlistNoValidGamesErrorText": "此列表未包含有效的已解鎖遊戲", "playlistNotFoundText": "找不到遊戲列表", "playlistText": "遊玩列表", "playlistsText": "遊戲列表", "pleaseRateText": "如果你喜歡${APP_NAME},請考慮花一些時間\n為Bombsquad寫一篇評論。這將為我們\n提供一些有用的反饋建議,為遊戲的未來開發給予支持\n\nThanks!\n-Eric", "pleaseWaitText": "請稍等....", "pluginClassLoadErrorText": "加載插件類'${PLUGIN}'時出錯:${ERROR}", "pluginInitErrorText": "初始化插件'${PLUGIN}'時出錯:${ERROR}", "pluginsDetectedText": "檢測到新插件。重新啓動以激活,或在設置中配置這些插件", "pluginsRemovedText": "${NUM}個插件已丟失", "pluginsText": "外掛程式", "practiceText": "練習", "pressAnyButtonPlayAgainText": "按任意鍵再玩一次...", "pressAnyButtonText": "按任意鍵以繼續...", "pressAnyButtonToJoinText": "按任意鍵加入...", "pressAnyKeyButtonPlayAgainText": "按任意鍵再玩一次...", "pressAnyKeyButtonText": "按任意鍵繼續...", "pressAnyKeyText": "按任意鍵...", "pressJumpToFlyText": "**按跳躍鍵以飛行**", "pressPunchToJoinText": "按出拳加入", "pressToOverrideCharacterText": "按 ${BUTTONS} 更換你的角色", "pressToSelectProfileText": "按 ${BUTTONS} 選擇一個玩家", "pressToSelectTeamText": "按${BUTTONS} 選擇一個隊伍", "promoCodeWindow": { "codeText": "代碼", "enterText": "輸入" }, "promoSubmitErrorText": "提交代碼時錯誤:檢查你的網絡連接", "ps3ControllersWindow": { "macInstructionsText": "關閉PS3背面的電源開關,確保\n您的MAC電腦上啟用了藍牙,然後通過USB連接將您的手柄連接到\n您的MAC電腦上時期配對。之後,您\n就可以使用該手柄上的主頁按鈕以有線(USB)或無線(藍牙)模式\n將其連接到你的電腦上\n\n在一些MAC電腦上配對時可能會提示你輸入密碼\n在此情況下,請參閱一下教程或搜索Google尋求幫助\n\n\n\n\n無線連接的PS3手柄應該出現在\n系統偏好設置->藍牙中的設備列表中。當你想再次使用你的PS3時\n您可以從該列表中移除它們\n\n另外,請確保它們在未使用狀態下時與藍牙斷開連接\n以免其電池持續消耗\n\n藍牙最多可以處理七個連接設備\n雖然您的里程可能會有所不同", "ouyaInstructionsText": "若要通過OUYA使用PS3手柄,僅需使用USB連接線\n將其連接配對。這樣做可能會使您的其他手柄斷開連接,因此\n您應該重新啟動您的OUYA,然後拔下USB連接線\n\n然後,你應該能夠使用手柄的主頁按鈕\n以無線模式將其連接。結束遊戲後,按住主頁按鈕\n10秒鐘,以關閉手柄,否則,手柄將持續處於啟動狀態\n並消耗電池", "pairingTutorialText": "配對教學視頻", "titleText": "用PS3手柄玩 ${APP_NAME}:" }, "punchBoldText": "拳擊", "punchText": "拳擊", "purchaseForText": "購買花費 ${PRICE}", "purchaseGameText": "購買遊戲", "purchasingText": "正在購買...", "quitGameText": "退出 ${APP_NAME}?", "quittingIn5SecondsText": "將於5秒後退出...", "randomPlayerNamesText": "Reol,爆破鬼才,ZACK,炸蛋小分隊,隊友摧毀者,炸彈吞噬者,TNT的朋友,冰凍使者,田所浩二,拳擊高手,創世神,炸彈人,機械狂人,大發明家,吹噓海盜,末日預言者", "randomText": "隨機", "rankText": "排行", "ratingText": "排名", "reachWave2Text": "進入第二波才可參與排名", "readyText": "準備", "recentText": "最近", "remoteAppInfoShortText": "與家人或者朋友們一起玩${APP_NAME}是非常有趣的!\n您可以連接一個或多個控制器\n或者在手機、平板上安裝${REMOTE_APP_NAME}APP程序\n把他們當作控制器使用", "remote_app": { "app_name": "BombSquad手柄", "app_name_short": "BS手柄", "button_position": "按鈕位置", "button_size": "按鈕尺寸", "cant_resolve_host": "無法解析主機...", "capturing": "捕捉中...", "connected": "已連接", "description": "使用手機或平板電腦作為Bombsquad的遊戲手柄\n一台電視或平板電腦上可以同時連接8台設備,體驗史詩級多人模式的瘋狂遊戲", "disconnected": "伺服器斷開鏈接", "dpad_fixed": "固定", "dpad_floating": "浮動", "dpad_position": "方向鍵位置", "dpad_size": "方向盤大小", "dpad_type": "方向鍵類型", "enter_an_address": "輸入地址", "game_full": "遊戲連接已滿或不接收更多的連接", "game_shut_down": "遊戲關閉", "hardware_buttons": "硬件按鈕", "join_by_address": "通過地址加入...", "lag": "延遲:${SECONDS}秒", "reset": "恢復默認值", "run1": "運行1", "run2": "運行2", "searching": "正在搜索Bombsquad遊戲", "searching_caption": "點擊遊戲名,進入遊戲\n確保和遊戲處於同一個局域網環境下", "start": "開始", "version_mismatch": "版本不匹配\n確保Bombsquad與Bombsquad手柄都是\n最新版本後重試" }, "removeInGameAdsText": "在商店中解鎖\"${PRO}\",以刪除遊戲中的廣告", "renameText": "重命名", "replayEndText": "結束回放", "replayNameDefaultText": "終場遊戲回放", "replayReadErrorText": "讀取回放文件時出錯", "replayRenameWarningText": "如果想保存回放文件,則以遊戲來命名\"${REPLAY}\",否則溫江將會被覆蓋", "replayVersionErrorText": "抱歉,該回放由於遊戲版本不同\n無法播放", "replayWatchText": "播放回放", "replayWriteErrorText": "寫入遊戲回放時出錯", "replaysText": "回放", "reportPlayerExplanationText": "利用此電子郵件來舉報作弊、不當言論等其他遊戲不良行為\n請描述如下信息:", "reportThisPlayerCheatingText": "作弊", "reportThisPlayerLanguageText": "不當言行", "reportThisPlayerReasonText": "舉報該玩家的原因是?", "reportThisPlayerText": "舉報此玩家", "requestingText": "正在請求", "restartText": "重新啟動", "retryText": "請重試", "revertText": "還原", "runText": "運行", "saveText": "保存", "scanScriptsErrorText": "掃描腳本時存在錯誤,查看錯誤日誌來了解詳情", "scoreChallengesText": "得分挑戰", "scoreListUnavailableText": "得分列表不可用", "scoreText": "得分", "scoreUnits": { "millisecondsText": "毫秒", "pointsText": "分", "secondsText": "秒" }, "scoreWasText": "(是 ${COUNT})", "selectText": "選擇", "seriesWinLine1PlayerText": "贏得", "seriesWinLine1TeamText": "贏得", "seriesWinLine1Text": "贏得", "seriesWinLine2Text": "本局!", "settingsWindow": { "accountText": "賬戶", "advancedText": "高級設置", "audioText": "音效", "controllersText": "控制器", "graphicsText": "圖像", "playerProfilesMovedText": "注意:玩家檔案已移至主菜單的“賬戶”窗口下", "titleText": "設置" }, "settingsWindowAdvanced": { "alwaysUseInternalKeyboardDescriptionText": "(注意:遊戲內置輸入法只能讓輸入英文字符和部分符號)", "alwaysUseInternalKeyboardText": "使用遊戲內置輸入法", "benchmarksText": "基準/壓力測試", "disableCameraGyroscopeMotionText": "禁用陀螺儀畫面抖動", "disableCameraShakeText": "禁止畫面抖動", "disableThisNotice": "(可在高級設置中關閉此通知)", "enablePackageModsDescriptionText": "(啟用額外的修改性能,但是禁止網絡遊戲)", "enablePackageModsText": "啟用本地程序包修改", "enterPromoCodeText": "輸入促銷代碼", "forTestingText": "注意:這些數值僅用於測試,並會在退出遊戲後重置", "helpTranslateText": "${APP_NAME}的非英語翻譯是其他玩家\n共同努力的成果,如果你希望參與遊戲文本翻譯或修正\n請點擊以下連接。感謝大家對遊戲翻譯提出的貢獻", "kickIdlePlayersText": "自動踢出掛機玩家", "kidFriendlyModeText": "兒童模式(低暴力等)", "languageText": "語言", "moddingGuideText": "修改指南", "mustRestartText": "你必須重啟遊戲才能生效", "netTestingText": "網絡連接測試", "resetText": "恢復默認", "showBombTrajectoriesText": "顯示炸彈軌跡", "showPlayerNamesText": "顯示玩家名稱", "showUserModsText": "顯示MOD安裝文件夾", "titleText": "高級設置", "translationEditorButtonText": "${APP_NAME}翻譯編輯", "translationFetchErrorText": "翻譯狀態不可用", "translationFetchingStatusText": "檢查翻譯進度...", "translationInformMe": "我的語言翻譯可更新時通知我", "translationNoUpdateNeededText": "當前語言翻譯文本是最新的", "translationUpdateNeededText": "**當前語言翻譯文本需要更新**", "vrTestingText": "VR 調試" }, "shareText": "分享", "sharingText": "分享中...", "showText": "顯示", "signInForPromoCodeText": "你必須登錄才能使用促銷代碼", "signInWithGameCenterText": "使用Game Center\n來登錄", "singleGamePlaylistNameText": "僅 ${GAME}", "singlePlayerCountText": "1 玩家", "soloNameFilterText": "單挑模式 ${NAME}", "soundtrackTypeNames": { "CharSelect": "角色選擇", "Chosen One": "選定模式", "Epic": "史詩模式遊戲", "Epic Race": "史詩級競賽", "FlagCatcher": "奪旗戰", "Flying": "飛行之地", "Football": "運旗站", "ForwardMarch": "突襲戰", "GrandRomp": "佔領戰", "Hockey": "冰球戰", "Keep Away": "舉旗戰", "Marching": "塔防戰", "Menu": "主菜單", "Onslaught": "衝鋒戰", "Race": "競賽", "Scary": "據點佔領", "Scores": "得分結算屏幕", "Survival": "消除戰", "ToTheDeath": "死亡競賽", "Victory": "最終結算屏幕" }, "spaceKeyText": "空格", "statsText": "統計", "storagePermissionAccessText": "需要存儲權限", "store": { "alreadyOwnText": "您已擁有${NAME}!", "bombSquadProNameText": "${APP_NAME} PRO", "bombSquadProNewDescriptionText": "•移除遊戲中廣告和煩人的界面\n•解鎖更多遊戲設置\n•以及:", "buyText": "購買", "charactersText": "人物", "comingSoonText": "即將來臨...", "extrasText": "額外部分", "freeBombSquadProText": "BombSquad現在是免費的,由於最初您是通過購買獲得,您將獲得\nBombSquad Pro和${COUNT}點券,以表感謝\n盡享全新功能,感謝您對Bombsquad的支持\n-Eric", "holidaySpecialText": "假日特售", "howToSwitchCharactersText": "(進入${SETTINGS} -> ${PLAYER_PROFILES}自定義人物)", "howToUseIconsText": "(升級全球檔案以使用圖標)", "howToUseMapsText": "(在團隊/混戰遊戲中使用這些地圖)", "iconsText": "圖標", "loadErrorText": "無法加載頁面\n請檢查網絡連接", "loadingText": "加載中", "mapsText": "地圖", "miniGamesText": "迷你遊戲", "oneTimeOnlyText": "(僅一次)", "purchaseAlreadyInProgressText": "該物品的購買正在進行中", "purchaseConfirmText": "購買${ITEM}?", "purchaseNotValidError": "購買失敗\n如果這是一個錯誤,請聯繫${EMAIL}", "purchaseText": "購買", "saleBundleText": "捆綁售賣", "saleExclaimText": "出售", "salePercentText": "(-${PERCENT}%)", "saleText": "特惠", "searchText": "搜索", "teamsFreeForAllGamesText": "團隊/混戰遊戲", "totalWorthText": "*** ${TOTAL_WORTH} 值 ***", "upgradeQuestionText": "更新?", "winterSpecialText": "冬季特售", "youOwnThisText": "-您已擁有-" }, "storeDescriptionText": "8人派对游戏尽显疯狂!\n\n在爆炸类迷你游戏中炸飞您的好友(或电脑),如夺旗战、冰球战及史诗级慢动作死亡竞赛!\n\n简单的控制和广泛的手柄支持可轻松允许多达8人参与游戏;您甚至可以通过免费的“BombSquad Remote”应用将您的移动设备作为手柄使用!\n\n投射炸弹!\n\n更多信息,请登录www.froemling.net/bombsquad。", "storeDescriptions": { "blowUpYourFriendsText": "炸飛你的朋友", "competeInMiniGamesText": "在從競速到飛行的迷你遊戲中一決高下", "customize2Text": "自定義角色、迷你遊戲甚至是背景音樂", "customizeText": "自定義角色並創建自己的迷你遊戲列表", "sportsMoreFunText": "加入炸藥後遊戲變得更加有趣", "teamUpAgainstComputerText": "組隊對抗人機" }, "storeText": "商店", "submitText": "提交", "submittingPromoCodeText": "正在提交代碼...", "teamNamesColorText": "團隊名稱/顏色...", "telnetAccessGrantedText": "Telnet訪問以啟用", "telnetAccessText": "檢測到Telnet訪問,是否允許?", "testBuildErrorText": "該測試版已失效;請檢查是否存在新版本", "testBuildText": "測試版", "testBuildValidateErrorText": "無法驗證測試版(網絡連接出錯)", "testBuildValidatedText": "測試版已通過驗證,盡情享用", "thankYouText": "感謝你的支持!盡情享受遊戲!", "threeKillText": "三殺!!", "timeBonusText": "時間獎勵", "timeElapsedText": "時間耗盡", "timeExpiredText": "時間結束", "timeSuffixDaysText": "${COUNT}天", "timeSuffixHoursText": "${COUNT}時", "timeSuffixMinutesText": "${COUNT}分", "timeSuffixSecondsText": "${COUNT}秒", "tipText": "提示", "titleText": "BombSquad", "titleVRText": "BombSquad VR", "topFriendsText": "最佳好友", "tournamentCheckingStateText": "檢查錦標賽狀態中,請稍後...", "tournamentEndedText": "此錦標賽已結束。新的錦標賽已開始", "tournamentEntryText": "錦標賽入口", "tournamentResultsRecentText": "最近錦標賽結果", "tournamentStandingsText": "錦標賽積分榜", "tournamentText": "錦標賽", "tournamentTimeExpiredText": "錦標賽時間結束", "tournamentsDisabledWorkspaceText": "儅工作區處於開啓狀態時講標賽將被禁用\n如果想解禁錦標賽,請關閉您的工作區並重啓游戲", "tournamentsText": "錦標賽", "translations": { "characterNames": { "Agent Johnson": "約翰遜特工", "B-9000": "B-9000", "Bernard": "伯納德", "Bones": "骷髏", "Butch": "牛仔邦奇", "Easter Bunny": "復活節兔子", "Flopsy": "Flopsy", "Frosty": "冬日雪人", "Gretel": "歌者格雷特", "Grumbledorf": "男巫道博", "Jack Morgan": "海盜傑克", "Kronk": "肌肉男克羅克", "Lee": "李", "Lucky": "幸運兒", "Mel": "大廚梅爾", "Middle-Man": "平衡者", "Minimus": "小姆斯", "Pascal": "企鵝巴斯卡", "Pixel": "精靈莉莉絲", "Sammy Slam": "薩米斯拉姆", "Santa Claus": "聖誕老人", "Snake Shadow": "忍者蛇影", "Spaz": "鋼盔斯巴子", "Taobao Mascot": "淘公仔", "Todd McBurton": "托德馬克波頓", "Zoe": "遊俠佐伊", "Zola": "刺殺者佐拉" }, "coopLevelNames": { "${GAME} Training": "${GAME}訓練", "Infinite ${GAME}": "無限${GAME}", "Infinite Onslaught": "無限衝鋒戰", "Infinite Runaround": "無限塔防戰", "Onslaught Training": "衝鋒訓練", "Pro ${GAME}": "${GAME}Pro", "Pro Football": "橄欖球戰Pro", "Pro Onslaught": "衝鋒戰Pro", "Pro Runaround": "塔防戰Pro", "Rookie ${GAME}": "新手${GAME}", "Rookie Football": "新手橄欖球戰", "Rookie Onslaught": "新手衝鋒戰", "The Last Stand": "最終殺敵戰", "Uber ${GAME}": "高級${GAME}", "Uber Football": "高級橄欖球戰", "Uber Onslaught": "高級衝鋒戰", "Uber Runaround": "高級塔防戰" }, "gameDescriptions": { "Be the chosen one for a length of time to win.\nKill the chosen one to become it.": "在一定時間內取代選定目標進而取得勝利\n殺死選定目標並取而代之", "Bomb as many targets as you can.": "盡可能多的摧毀炸毀", "Carry the flag for ${ARG1} seconds.": "扛旗 ${ARG1} 秒", "Carry the flag for a set length of time.": "在設定時長內扛旗", "Crush ${ARG1} of your enemies.": "殺死 ${ARG1} 敵人", "Defeat all enemies.": "打敗所有敵人", "Dodge the falling bombs.": "躲避所有炸彈", "Final glorious epic slow motion battle to the death.": "在最終殺敵中盡量得分吧", "Gather eggs!": "收集蛋", "Get the flag to the enemy end zone.": "舉旗進入敵方陣地", "How fast can you defeat the ninjas?": "你能多快的打敗所有忍者", "Kill a set number of enemies to win.": "殺死一定數量的敵人來獲勝", "Last one standing wins.": "最終殺敵者獲勝", "Last remaining alive wins.": "最終倖存者獲勝", "Last team standing wins.": "最終殺敵團隊獲勝", "Prevent enemies from reaching the exit.": "阻止敵人到達出口", "Reach the enemy flag to score.": "抵達敵方旗幟來得分", "Return the enemy flag to score.": "交回敵人旗幟來得分", "Run ${ARG1} laps.": "跑${ARG1}圈", "Run ${ARG1} laps. Your entire team has to finish.": "跑${ARG1} 圈。你的整個團隊必須來完成", "Run 1 lap.": "跑1圈", "Run 1 lap. Your entire team has to finish.": "跑1圈。你的整個團隊都需完成", "Run real fast!": "快速奔跑", "Score ${ARG1} goals.": "${ARG1}進球得分", "Score ${ARG1} touchdowns.": "${ARG1}觸地得分", "Score a goal.": "一次進球得分", "Score a touchdown.": "一次觸地得分", "Score some goals.": "多次觸地得分", "Secure all ${ARG1} flags.": "固定所有的${ARG1}旗幟", "Secure all flags on the map to win.": "固定地圖上的所有旗幟來得分", "Secure the flag for ${ARG1} seconds.": "固定旗幟${ARG1}秒", "Secure the flag for a set length of time.": "在設定時長內固定旗幟", "Steal the enemy flag ${ARG1} times.": "竊取的敵人旗幟${ARG1}次", "Steal the enemy flag.": "竊取敵人旗幟", "There can be only one.": "誰會是唯一呢?", "Touch the enemy flag ${ARG1} times.": "觸碰敵人旗幟${ARG1}次", "Touch the enemy flag.": "觸碰敵人旗幟", "carry the flag for ${ARG1} seconds": "舉旗${ARG1} 秒", "kill ${ARG1} enemies": "殺死${ARG1}敵人", "last one standing wins": "最終殺敵者獲勝", "last team standing wins": "最終殺敵團隊獲勝", "return ${ARG1} flags": "交回${ARG1}旗幟", "return 1 flag": "交回1面旗幟", "run ${ARG1} laps": "跑${ARG1}圈", "run 1 lap": "跑1圈", "score ${ARG1} goals": "${ARG1}進球得分", "score ${ARG1} touchdowns": "${ARG1}觸地得分", "score a goal": "一次進球得分", "score a touchdown": "一次觸地得分", "secure all ${ARG1} flags": "固定所有的${ARG1}旗幟", "secure the flag for ${ARG1} seconds": "固定旗幟${ARG1}秒", "touch ${ARG1} flags": "觸碰${ARG1}旗幟", "touch 1 flag": "觸碰一次旗幟" }, "gameNames": { "Assault": "突襲戰", "Capture the Flag": "奪旗戰", "Chosen One": "選定模式", "Conquest": "佔領戰", "Death Match": "死亡競賽", "Easter Egg Hunt": "復活蛋獵人", "Elimination": "消除戰", "Football": "橄欖球戰", "Hockey": "冰球戰", "Keep Away": "舉起戰", "King of the Hill": "據點佔領", "Meteor Shower": "炸彈流星戰", "Ninja Fight": "忍者大戰", "Onslaught": "衝鋒戰", "Race": "競速賽", "Runaround": "塔防戰", "Target Practice": "精準度訓練", "The Last Stand": "最終殺敵戰" }, "inputDeviceNames": { "Keyboard": "鍵盤", "Keyboard P2": "鍵盤P2" }, "languages": { "Arabic": "阿拉伯語", "Belarussian": "白俄羅斯語", "Chinese": "簡體中文", "ChineseTraditional": "繁體中文", "Croatian": "克羅地亞語", "Czech": "捷克語", "Danish": "丹麥語", "Dutch": "荷蘭語", "English": "英語", "Esperanto": "世界語", "Filipino": "菲律賓語", "Finnish": "芬蘭語", "French": "法語", "German": "德語", "Gibberish": "用於測試", "Greek": "希臘語", "Hindi": "印度語", "Hungarian": "匈牙利語", "Indonesian": "印尼語", "Italian": "意大利語", "Japanese": "日語", "Korean": "朝鮮語", "Malay": "馬來語", "Persian": "波斯文", "Polish": "波蘭語", "Portuguese": "葡萄牙語", "Romanian": "羅馬尼亞語", "Russian": "俄羅斯語", "Serbian": "塞爾維亞語", "Slovak": "斯洛伐克語", "Spanish": "西班牙語", "Swedish": "瑞典語", "Tamil": "泰米爾語", "Thai": "泰語", "Turkish": "土耳其語", "Ukrainian": "烏克蘭語", "Venetian": "威尼斯語", "Vietnamese": "越南語" }, "leagueNames": { "Bronze": "銅牌", "Diamond": "鑽石", "Gold": "金牌", "Silver": "銀牌" }, "mapsNames": { "Big G": "大G", "Bridgit": "小橋", "Courtyard": "庭院", "Crag Castle": "岩城", "Doom Shroom": "蘑菇雲", "Football Stadium": "橄欖球場", "Happy Thoughts": "飛行地帶", "Hockey Stadium": "冰球場", "Lake Frigid": "寒湖", "Monkey Face": "猴面", "Rampage": "狂暴", "Roundabout": "塔防", "Step Right Up": "攻擊", "The Pad": "平板", "Tip Top": "頂點", "Tower D": "塔防", "Zigzag": "蜿蜒" }, "playlistNames": { "Just Epic": "僅限史詩級", "Just Sports": "僅限運動類" }, "scoreNames": { "Flags": "旗幟", "Goals": "進球", "Score": "得分", "Survived": "倖存", "Time": "時間", "Time Held": "保持時間" }, "serverResponses": { "A code has already been used on this account.": "該賬戶已使用過促銷代碼", "A reward has already been given for that address.": "您已經領取過該獎勵了", "Account linking successful!": "賬號關聯成功", "Account unlinking successful!": "取消關聯成功", "Accounts are already linked.": "賬號已經連接", "Ad view could not be verified.\nPlease be sure you are running an official and up-to-date version of the game.": "廣告加載失敗。\n請驗證遊戲版本為官方最新版", "An error has occurred; (${ERROR})": "出現了一個錯誤(${ERROR})", "An error has occurred; please contact support. (${ERROR})": "出現了一個錯誤,請聯繫客服解決(${ERROR})", "An error has occurred; please contact support@froemling.net.": "發生了一個錯誤,請聯繫support@froemling.net", "An error has occurred; please try again later.": "發生了一個錯誤,請稍後再試", "Are you sure you want to link these accounts?\n\n${ACCOUNT1}\n${ACCOUNT2}\n\nThis cannot be undone!": "確定要連接這些賬戶?\n\n${ACCOUNT1}\n${ACCOUNT2}\n\n此操作可在30天后取消", "BombSquad Pro unlocked!": "BombSquad Pro已解鎖", "Can't link 2 accounts of this type.": "無法連接這兩個賬號", "Can't link 2 diamond league accounts.": "無法連接兩個鑽石聯賽的賬號", "Can't link; would surpass maximum of ${COUNT} linked accounts.": "無法連接,已超過關聯上線${COUNT}個賬號", "Cheating detected; scores and prizes suspended for ${COUNT} days.": "發現賬號作弊行為;得分及獎勵在${COUNT}天內暫停", "Could not establish a secure connection.": "無法建立安全連接", "Daily maximum reached.": "已達今日上限", "Entering tournament...": "進入錦標賽...", "Invalid code.": "代碼無效", "Invalid payment; purchase canceled.": "不可用的付款方式:交易取消", "Invalid promo code.": "促銷代碼無效", "Invalid purchase.": "購買無效", "Invalid tournament entry; score will be ignored.": "錯誤的聯賽資料,分數會被忽略", "Item unlocked!": "項目已解除綁定", "LINKING DENIED. ${ACCOUNT} contains\nsignificant data that would ALL BE LOST.\nYou can link in the opposite order if you'd like\n(and lose THIS account's data instead)": "連接賬號行為取消,${ACCOUNT}含有\n的重要數據可能會丟失\n如果想要關聯的話,你可以反向鏈接賬號\n(最好用自己的賬號進行關聯)", "Link account ${ACCOUNT} to this account?\nAll existing data on ${ACCOUNT} will be lost.\nThis can not be undone. Are you sure?": "確定將${ACCOUNT}關聯到此賬戶嗎\n${ACCOUNT}將共享數據\n可在30天后取消", "Max number of playlists reached.": "已達到最大列表數", "Max number of profiles reached.": "已達到最大檔案數", "Maximum friend code rewards reached.": "邀請碼獎勵達到上限", "Message is too long.": "消息過長", "No servers are available. Please try again soon.": "當前沒有空餘的伺服器,請稍後再試", "Profile \"${NAME}\" upgraded successfully.": "\"${NAME}\"檔案升級成功", "Profile could not be upgraded.": "檔案不可升級", "Purchase successful!": "購買成功", "Received ${COUNT} tickets for signing in.\nCome back tomorrow to receive ${TOMORROW_COUNT}.": "登錄簽到獎勵${COUNT} 點券\n明天簽到可獲得${TOMORROW_COUNT}點券", "Server functionality is no longer supported in this version of the game;\nPlease update to a newer version.": "此版本不在支持伺服器功能\n請升級到最新版本", "Sorry, there are no uses remaining on this code.": "對不起,此代碼已經無法繼續使用了", "Sorry, this code has already been used.": "對不起,此代碼已被使用", "Sorry, this code has expired.": "對不起,此代碼已失效", "Sorry, this code only works for new accounts.": "對不起,此代碼僅適用於新用戶", "Still searching for nearby servers; please try again soon.": "正在查詢附近的伺服器,請稍後再試", "Temporarily unavailable; please try again later.": "目前暫不可用,請稍後再試", "The tournament ended before you finished.": "本次錦標賽將於在你完成之前結束了", "This account cannot be unlinked for ${NUM} days.": "此賬戶在${NUM}天內無法取消關聯", "This code cannot be used on the account that created it.": "此代碼無法在創建的其他賬戶上使用", "This is currently unavailable; please try again later.": "當前不可用,請稍後再試", "This requires version ${VERSION} or newer.": "這需要${VERSION}或更高的版本", "Tournaments disabled due to rooted device.": "此設備已禁賽", "Tournaments require ${VERSION} or newer": "比賽需要${VERSION}或更高的版本", "Unlink ${ACCOUNT} from this account?\nAll data on ${ACCOUNT} will be reset.\n(except for achievements in some cases)": "從此賬戶上取消${ACCOUNT}的關聯?\n${ACCOUNT}上的數據將會被重置\n(在某些情況下成就除外)", "WARNING: complaints of hacking have been issued against your account.\nAccounts found to be hacking will be banned. Please play fair.": "警告:針對你的賬戶發出黑客控訴\n被盜用的賬戶將被禁止。請公平競技", "Would you like to link your device account to this one?\n\nYour device account is ${ACCOUNT1}\nThis account is ${ACCOUNT2}\n\nThis will allow you to keep your existing progress.\nWarning: this cannot be undone!\n": "是否經你的賬戶連接到此?\n\n你的賬戶為${ACCOUNT1}\n此賬戶為${ACCOUNT2}\n\n你可以保存現有進度\n警告:此操作可在30天后取消", "You already own this!": "你已擁有這個", "You can join in ${COUNT} seconds.": "你可以在${COUNT}秒後加入", "You don't have enough tickets for this!": "你的點券不足", "You don't own that.": "你尚未擁有", "You got ${COUNT} tickets!": "你獲得了${COUNT}點券", "You got a ${ITEM}!": "你獲得了一個${ITEM}!", "You have been promoted to a new league; congratulations!": "你已經被升級至一個全新的聯賽:恭喜", "You must update to a newer version of the app to do this.": "你必須先更新遊戲才能這麼做", "You must update to the newest version of the game to do this.": "你必須更新到最新版本才可以執行此操作", "You must wait a few seconds before entering a new code.": "你必須要在輸入新代碼前等待一會", "You ranked #${RANK} in the last tournament. Thanks for playing!": "你在上一場錦標賽中排名#${RANK},繼續加油", "Your account was rejected. Are you signed in?": "你的髒號被拒絕,您是否已登陸?", "Your copy of the game has been modified.\nPlease revert any changes and try again.": "您的遊戲副本已更改\n請恢復任何更改並重試", "Your friend code was used by ${ACCOUNT}": "${ACCOUNT}已使用您的促銷代碼" }, "settingNames": { "1 Minute": "1分鐘", "1 Second": "1秒", "10 Minutes": "10分鐘", "2 Minutes": "2分鐘", "2 Seconds": "2秒", "20 Minutes": "20分鐘", "4 Seconds": "4秒", "5 Minutes": "5分鐘", "8 Seconds": "8秒", "Allow Negative Scores": "允許負分", "Balance Total Lives": "平衡總生命", "Bomb Spawning": "生成炸彈", "Chosen One Gets Gloves": "選定目標獲得拳擊手套", "Chosen One Gets Shield": "選定目標獲得能量護盾", "Chosen One Time": "選定模式時間", "Enable Impact Bombs": "啟用觸感炸彈", "Enable Triple Bombs": "啟用三連炸彈", "Entire Team Must Finish": "需要所有隊伍成員一起通過", "Epic Mode": "史詩模式", "Flag Idle Return Time": "旗幟閒置重置時間", "Flag Touch Return Time": "旗幟觸碰重置時間", "Hold Time": "保持時間", "Kills to Win Per Player": "玩家獲勝擊殺數", "Laps": "圈數", "Lives Per Player": "每位玩家的初始生命數量", "Long": "長", "Longer": "更長", "Mine Spawning": "地雷生成", "No Mines": "無地雷", "None": "無", "Normal": "正常", "Pro Mode": "Pro模式", "Respawn Times": "復活時長", "Score to Win": "獲勝分數", "Short": "短", "Shorter": "更短", "Solo Mode": "單人模式", "Target Count": "目標計數", "Time Limit": "時限" }, "statements": { "${TEAM} is disqualified because ${PLAYER} left": "${TEAM} 被踢,因為${PLAYER}離開遊戲", "Killing ${NAME} for skipping part of the track!": "殺死跳過部分賽道的${NAME}", "Warning to ${NAME}: turbo / button-spamming knocks you out.": "警告:檢測到${NAME}操作異常 將使其被踢出" }, "teamNames": { "Bad Guys": "敵方", "Blue": "藍隊", "Good Guys": "我方", "Red": "紅隊" }, "tips": { "A perfectly timed running-jumping-spin-punch can kill in a single hit\nand earn you lifelong respect from your friends.": "一记完美、及时的“跑跳旋转拳”可一次性击杀敌人,并\n助你一生享有好友的尊重。", "Always remember to floss.": "地面上的辅助线可能会有用。", "Create player profiles for yourself and your friends with\nyour preferred names and appearances instead of using random ones.": "使用首选名称和外观,而非采用随机形式\n来为自己和好友创建玩家档案。", "Curse boxes turn you into a ticking time bomb.\nThe only cure is to quickly grab a health-pack.": "诅咒之盒把你变成了一个定时炸弹。\n唯一的解决方法是迅速抢占一个生命值包。", "Despite their looks, all characters' abilities are identical,\nso just pick whichever one you most closely resemble.": "尽管长相不同,所有人物的技能是相同的,\n所以只需随意挑选一个与你最相似的。", "Don't get too cocky with that energy shield; you can still get yourself thrown off a cliff.": "不要因为拥有能量盾牌而狂妄自大;你仍然可能使自己坠入悬崖。", "Don't run all the time. Really. You will fall off cliffs.": "不要总是奔跑。真的。你可能会坠入悬崖。", "Don't spin for too long; you'll become dizzy and fall.": "不要旋转得太久,不然你会眩晕并摔倒。", "Hold any button to run. (Trigger buttons work well if you have them)": "按住任意按钮来奔跑。(如果你有的话,扳机按钮将会很有用)", "Hold down any button to run. You'll get places faster\nbut won't turn very well, so watch out for cliffs.": "按住任意按钮来奔跑。你将会更快地抵达一些地方,\n但是转弯效果并不好,所以当心悬崖。", "Ice bombs are not very powerful, but they freeze\nwhoever they hit, leaving them vulnerable to shattering.": "寒冰炸弹并非很厉害,但它们能够冻结\n任何被击中者,使他们极易粉碎。", "If someone picks you up, punch them and they'll let go.\nThis works in real life too.": "如果有人将你提起,出拳攻击他们,他们便会放手。\n这在现实生活中同样有效。", "If you are short on controllers, install the '${REMOTE_APP_NAME}' app\non your mobile devices to use them as controllers.": "如果您缺控制器,在手機上安裝「${REMOTE_APP_NAME}」\n並用手機當控制器。", "If you get a sticky-bomb stuck to you, jump around and spin in circles. You might\nshake the bomb off, or if nothing else your last moments will be entertaining.": "如果一个黏黏弹将你困住,你应该四处跳动并转圈。你可能\n将炸弹抖落,或如果没有其他办法,你最后的时刻将是有趣的。", "If you kill an enemy in one hit you get double points for it.": "如果你一击杀死一个敌人,你将获得双倍积分。", "If you pick up a curse, your only hope for survival is to\nfind a health powerup in the next few seconds.": "如果你捡到一个诅咒之盒,你唯一的生存希望是\n在接下来的几秒内找到一个生命值提升器。", "If you stay in one place, you're toast. Run and dodge to survive..": "如果你停留在一个地方,你就完了。为了生存而奔跑和躲避……", "If you've got lots of players coming and going, turn on 'auto-kick-idle-players'\nunder settings in case anyone forgets to leave the game.": "如果众多玩家进进出出,在设置下打开“自动踢出闲置玩家”,以防\n任何玩家忘记离开游戏。", "If your device gets too warm or you'd like to conserve battery power,\nturn down \"Visuals\" or \"Resolution\" in Settings->Graphics": "如果你的设备过热,或者你想要节省电池电量,\n则在设置->图形中调低“视觉效果”或“分辨率”", "If your framerate is choppy, try turning down resolution\nor visuals in the game's graphics settings.": "如果你的帧速率不稳定,请尝试在游戏的\n图形设置中调低分辨率或视觉效果。", "In Capture-the-Flag, your own flag must be at your base to score, If the other\nteam is about to score, stealing their flag can be a good way to stop them.": "在夺旗战中,你的旗帜必须位于你的基地才能得分,如果对方\n团队即将得分,窃取他们的旗帜是一个不错的阻止方法。", "In hockey, you'll maintain more speed if you turn gradually.": "在冰球战中,逐渐转向将使你保持更快的速度。", "It's easier to win with a friend or two helping.": "在拥有一名好友或两个帮扶的情况下更易获胜", "Jump just as you're throwing to get bombs up to the highest levels.": "就像你试图将炸弹扔到最高点那样跳起来。", "Land-mines are a good way to stop speedy enemies.": "地雷是阻止高速敌人的一个很好的方式。", "Many things can be picked up and thrown, including other players. Tossing\nyour enemies off cliffs can be an effective and emotionally fulfilling strategy.": "很多东西都可以捡起来并投掷,包括其他玩家。将你的\n敌人抛下悬崖可能是一个有效的且情感上可获得满足的策略。", "No, you can't get up on the ledge. You have to throw bombs.": "不,你不能在岩脊上起身。你必须要投掷炸弹", "Players can join and leave in the middle of most games,\nand you can also plug and unplug controllers on the fly.": "玩家可在大多数游戏中途加入或离开,\n同时,你也可以在百忙中插上或拔出手柄。", "Practice using your momentum to throw bombs more accurately.": "练习借助你的力量更准确地投掷炸弹。", "Punches do more damage the faster your fists are moving,\nso try running, jumping, and spinning like crazy.": "拳头跑得越快,拳击的伤害越高,\n所以请成为飞奔的拳击手吧。", "Run back and forth before throwing a bomb\nto 'whiplash' it and throw it farther.": "在投掷炸弹之前来回跑动,\n以“鞭打”炸弹,并将其投掷更远。", "Take out a group of enemies by\nsetting off a bomb near a TNT box.": "在TNT炸药箱附近引爆\n一个炸弹来消灭一群敌人。", "The head is the most vulnerable area, so a sticky-bomb\nto the noggin usually means game-over.": "头部是最脆弱的区域,所以一个黏黏弹\n接触头部通常便意味着游戏结束。", "This level never ends, but a high score here\nwill earn you eternal respect throughout the world.": "这一关卡永远不会结束,但是更高的得分将\n助你赢得全世界永恒的尊重。", "Throw strength is based on the direction you are holding.\nTo toss something gently in front of you, don't hold any direction.": "投掷力量取决于你所保持的方向。\n如要向前方轻轻投掷某物,不要保持在任何方向。", "Tired of the soundtrack? Replace it with your own!\nSee Settings->Audio->Soundtrack": "更换背景音乐?更换成你自己音乐吧!\n参见设置->音频->背景音乐", "Try 'Cooking off' bombs for a second or two before throwing them.": "尝试在投掷之前将炸弹“爆燃”一秒或两秒。", "Try tricking enemies into killing eachother or running off cliffs.": "试图诱使敌人互相厮杀或坠入悬崖。", "Use the pick-up button to grab the flag < ${PICKUP} >": "使用拾取按钮来抢夺旗帜< ${PICKUP} >", "Whip back and forth to get more distance on your throws..": "来回鞭打以投掷更远距离……", "You can 'aim' your punches by spinning left or right.\nThis is useful for knocking bad guys off edges or scoring in hockey.": "你可以通过左转或右转“瞄准”出拳。\n这有利于将坏人击倒出边界或在冰球战中得分。", "You can judge when a bomb is going to explode based on the\ncolor of sparks from its fuse: yellow..orange..red..BOOM.": "你可以根据导火线火花的颜色判断炸弹什么时候爆炸:\n黄色……橙色……红色……嘭。", "You can throw bombs higher if you jump just before throwing.": "如果投弹前跳起,你将投掷更远。", "You take damage when you whack your head on things,\nso try to not whack your head on things.": "当你用头部重击物体时将受到伤害,\n所以尽量不要用头部重击物体。", "Your punches do much more damage if you are running or spinning.": "如果你奔跑或旋转,拳击的伤害将更高。" } }, "trophiesRequiredText": "你至少要擁有${NUMBER}個獎杯", "trophiesText": "獎杯", "trophiesThisSeasonText": "本賽季獎杯", "tutorial": { "cpuBenchmarkText": "以驚人的速度來運行遊戲教程(用於測試CPU上限)", "phrase01Text": "嘿,夥計", "phrase02Text": "歡迎來到${APP_NAME}!", "phrase03Text": "以下適用於此遊戲的一些技巧", "phrase04Text": "${APP_NAME}在很多情況下還是很物理的", "phrase05Text": "比如,當你出拳時", "phrase06Text": "拳頭的傷害取決於你它的速度", "phrase07Text": "看到了嗎,如果我們不動,這樣幾乎不會造成傷害${NAME}", "phrase08Text": "現在,讓我們跳躍並旋轉起來,以獲得更快的速度", "phrase09Text": "啊,這樣就好多了", "phrase10Text": "奔跑也會發揮作用", "phrase11Text": "按住任意按鈕來奔跑", "phrase12Text": "如果要完成一個很棒的出拳,請持續奔跑和旋轉", "phrase13Text": "humm 關於${NAME}我很抱歉", "phrase14Text": "你可以撿起投擲物品,如炸彈、旗幟或${NAME}", "phrase15Text": "最後還有炸彈", "phrase16Text": "投擲炸彈需要練習", "phrase17Text": "ahh這一次貌似並不漂亮", "phrase18Text": "移動有助於你投擲的更遠", "phrase19Text": "跳躍有助於你投擲的更高", "phrase20Text": "甩炸彈會讓你把炸彈投擲到更遠的位置", "phrase21Text": "把握好時間可能會十分困難", "phrase22Text": "¿", "phrase23Text": "嘗試將導火線控制的更加精準", "phrase24Text": "OHHHHH爆炸就是藝術", "phrase25Text": "OK已經很不錯了", "phrase26Text": "現在去完成你的任務吧,兄弟", "phrase27Text": "記住你的訓練,你會活著回來的", "phrase28Text": "也許...是吧", "phrase29Text": "祝你好運", "randomName1Text": "Fred", "randomName2Text": "Harry", "randomName3Text": "Bill", "randomName4Text": "Chuck", "randomName5Text": "Phil", "skipConfirmText": "確定要跳過教程?再次按下按鈕來確定", "skipVoteCountText": "${COUNT}/${TOTAL} 跳過投票", "skippingText": "跳過教程...", "toSkipPressAnythingText": "(按下任意鍵來跳過教程)" }, "twoKillText": "雙殺!", "unavailableText": "不可用", "unconfiguredControllerDetectedText": "檢測到未配置的手柄", "unlockThisInTheStoreText": "這必須從商店解鎖", "unlockThisProfilesText": "如需創建超過${NUM}個檔案,你需要", "unlockThisText": "你需要這些來解鎖", "unsupportedHardwareText": "抱歉,此版本的遊戲不支持該硬件", "upFirstText": "進入第一局", "upNextText": "進入比賽${COUNT}第二局", "updatingAccountText": "更新你的賬戶", "upgradeText": "升級", "upgradeToPlayText": "你必須在商店裡解鎖${PRO}以體驗此內容", "useDefaultText": "使用默認值", "usesExternalControllerText": "該遊戲使用外部手柄進行接入", "usingItunesText": "使用音樂軟件設置背景音樂...", "v2AccountLinkingInfoText": "要鏈接 V2 帳戶,請使用“管理帳戶”按鈕。", "validatingTestBuildText": "測試版驗證中", "victoryText": "勝利!", "voteDelayText": "你不能在${NUMBER}內發起一個新的投票", "voteInProgressText": "已經有一個投票正在進行中了", "votedAlreadyText": "你已經參與過投票了", "votesNeededText": "通過需要${NUMBER}個投票", "vsText": "vs.", "waitingForHostText": "(等待${HOST}繼續)", "waitingForPlayersText": "等待玩家加入", "waitingInLineText": "正在派對等候(派對爆滿)", "watchAVideoText": "觀看一個廣告視頻", "watchAnAdText": "觀看廣告", "watchWindow": { "deleteConfirmText": "刪除\"${REPLAY}\"?", "deleteReplayButtonText": "刪除\n回放", "myReplaysText": "我的回放", "noReplaySelectedErrorText": "未選擇回放", "playbackSpeedText": "回放速度: ${SPEED}", "renameReplayButtonText": "重命名\n回放", "renameReplayText": "重命名\"${REPLAY}\"至:", "renameText": "重命名", "replayDeleteErrorText": "刪除回放錯誤", "replayNameText": "錄像名稱", "replayRenameErrorAlreadyExistsText": "該名稱的回放已經存在", "replayRenameErrorInvalidName": "無法重命名回放:名稱無效", "replayRenameErrorText": "重命名回放錄像時出現錯誤。", "sharedReplaysText": "已分享錄像", "titleText": "回放錄像", "watchReplayButtonText": "觀看\n重放" }, "waveText": "波", "wellSureText": "確定!", "whatIsThisText": "這是什麼?", "wiimoteLicenseWindow": { "titleText": "DarwiinRemote版權擁有©" }, "wiimoteListenWindow": { "listeningText": "監聽Wiimotes...", "pressText": "同時按下Wiimote的按鈕1和按鈕2", "pressText2": "再較新的安裝有Motion Plus的Wiimotes上,可按下背部紅色的'sync'按鈕作為替代" }, "wiimoteSetupWindow": { "copyrightText": "DarwiinRemote 版權所有", "listenText": "監聽", "macInstructionsText": "確保您Mac上的Wil已關閉且藍牙功能已啟用\n然後按下監聽,Wiimote支持可能出現不穩定\n所以在完成連接之前\n您肯呢個需要嘗試多次\n\n藍牙需能夠處理多達7台連接設備\n但您的里程可能會有所不同\n\nBombsquad支持原裝Wiimotes, Nunchuks\n及經典手柄\n較新版本的Wii Remote Plus現也可以使用\n但與附件不兼容", "thanksText": "感謝DarwiinRemote團隊的努力\n這一切已成為可能", "titleText": "Wiimote設置" }, "winsPlayerText": "${NAME}贏了!", "winsTeamText": "${NAME}贏了!", "winsText": "${NAME}贏了!", "workspaceSyncErrorText": "同步${WORKSPACE}時出錯,詳情日志已輸出", "workspaceSyncReuseText": "無法同步${WORKSPACE},重複使用以前的同步版本", "worldScoresUnavailableText": "無法讀入全球分數", "worldsBestScoresText": "全球最佳分數", "worldsBestTimesText": "全球最佳時間", "xbox360ControllersWindow": { "getDriverText": "獲取驅動程式", "macInstructions2Text": "如果想使用無線手柄,您還需要\n“用於Windows的無線Xbox360手柄的無線接收器”\n一個接收器可讓你連接多達4個手柄\n\n重要提示:第三方接收器與此驅動程序不兼容\n確保您的接收器標示有“Microsoft”而非“Xbox360”\nMicrosoft不再單獨出售該產品,所以您需要獲得\n手柄附帶的接收器或在eBoy搜索其他設備\n\n如果這對你有幫助,請考慮在驅動程序開發人員\n網站進行捐贈", "macInstructionsText": "若需使用Xbox360控制器,你需要安裝\n下方超鏈接中的Mac 專用驅動。\n這個驅動同時支持無線與有限連接方式。", "ouyaInstructionsText": "如果要在Bombsquad中使用有線Xbox360手柄,只需\n將其插入USB接口。您可以使用USB集線器\n以連接多個手柄\n\n如果要使用無線手柄,您需要一台無線接收器\n其可以作為“用於Windows的無線Xbox360手柄”\n安裝包的一部分或單獨出售。每一個接收器插入一個USB接口\n允許你連接多達4個手柄", "titleText": "通過${APP_NAME}使用Xbox 360 控制器:" }, "yesAllowText": "是的,允許!", "yourBestScoresText": "最佳分數", "yourBestTimesText": "最佳時間" }