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88
dist/ba_data/python/bastd/ui/configerror.py
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88
dist/ba_data/python/bastd/ui/configerror.py
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# Released under the MIT License. See LICENSE for details.
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#
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"""UI for dealing with broken config files."""
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from __future__ import annotations
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from typing import TYPE_CHECKING
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import ba
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import ba.internal
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if TYPE_CHECKING:
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pass
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class ConfigErrorWindow(ba.Window):
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"""Window for dealing with a broken config."""
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def __init__(self) -> None:
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self._config_file_path = ba.app.config_file_path
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width = 800
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super().__init__(
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ba.containerwidget(size=(width, 400), transition='in_right')
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)
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padding = 20
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ba.textwidget(
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parent=self._root_widget,
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position=(padding, 220 + 60),
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size=(width - 2 * padding, 100 - 2 * padding),
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h_align='center',
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v_align='top',
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scale=0.73,
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text=(
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f'Error reading {ba.internal.appnameupper()} config file'
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':\n\n\nCheck the console'
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' (press ~ twice) for details.\n\nWould you like to quit and'
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' try to fix it by hand\nor overwrite it with defaults?\n\n'
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'(high scores, player profiles, etc will be lost if you'
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' overwrite)'
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),
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)
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ba.textwidget(
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parent=self._root_widget,
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position=(padding, 198 + 60),
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size=(width - 2 * padding, 100 - 2 * padding),
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h_align='center',
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v_align='top',
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scale=0.5,
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text=self._config_file_path,
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)
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quit_button = ba.buttonwidget(
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parent=self._root_widget,
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position=(35, 30),
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size=(240, 54),
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label='Quit and Edit',
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on_activate_call=self._quit,
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)
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ba.buttonwidget(
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parent=self._root_widget,
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position=(width - 370, 30),
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size=(330, 54),
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label='Overwrite with Defaults',
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on_activate_call=self._defaults,
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)
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ba.containerwidget(
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edit=self._root_widget,
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cancel_button=quit_button,
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selected_child=quit_button,
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)
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def _quit(self) -> None:
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ba.timer(0.001, self._edit_and_quit, timetype=ba.TimeType.REAL)
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ba.internal.lock_all_input()
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def _edit_and_quit(self) -> None:
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ba.internal.open_file_externally(self._config_file_path)
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ba.timer(0.1, ba.quit, timetype=ba.TimeType.REAL)
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def _defaults(self) -> None:
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from ba.internal import commit_app_config
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ba.containerwidget(edit=self._root_widget, transition='out_left')
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ba.playsound(ba.getsound('gunCocking'))
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ba.screenmessage('settings reset.', color=(1, 1, 0))
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# At this point settings are already set; lets just commit them
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# to disk.
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commit_app_config(force=True)
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