immich/mobile/lib/providers/cast.provider.dart
Adam Gastineau e7aace436d
chore(mobile): Apply stricter linting rules for correctness (#30372)
* chore(mobile): Apply stricter linting rules for correctness

* Added discarded_futures rule
2026-07-30 19:39:24 +00:00

103 lines
2.6 KiB
Dart

import 'dart:async';
import 'package:hooks_riverpod/hooks_riverpod.dart';
import 'package:immich_mobile/domain/models/asset/base_asset.model.dart';
import 'package:immich_mobile/models/cast/cast_manager_state.dart';
import 'package:immich_mobile/services/gcast.service.dart';
final castProvider = StateNotifierProvider<CastNotifier, CastManagerState>(
(ref) => CastNotifier(ref.watch(gCastServiceProvider)),
);
class CastNotifier extends StateNotifier<CastManagerState> {
// more cast providers can be added here (ie Fcast)
final GCastService _gCastService;
List<(String, CastDestinationType, dynamic)> discovered = List.empty();
CastNotifier(this._gCastService)
: super(
const CastManagerState(
isCasting: false,
currentTime: Duration.zero,
duration: Duration.zero,
receiverName: '',
castState: CastState.idle,
),
) {
_gCastService.onConnectionState = _onConnectionState;
_gCastService.onCurrentTime = _onCurrentTime;
_gCastService.onDuration = _onDuration;
_gCastService.onReceiverName = _onReceiverName;
_gCastService.onCastState = _onCastState;
}
void _onConnectionState(bool isCasting) {
state = state.copyWith(isCasting: isCasting);
}
void _onCurrentTime(Duration currentTime) {
state = state.copyWith(currentTime: currentTime);
}
void _onDuration(Duration duration) {
state = state.copyWith(duration: duration);
}
void _onReceiverName(String receiverName) {
state = state.copyWith(receiverName: receiverName);
}
void _onCastState(CastState castState) {
state = state.copyWith(castState: castState);
}
void loadMedia(RemoteAsset asset, bool reload) {
unawaited(_gCastService.loadMedia(asset, reload));
}
Future<void> connect(CastDestinationType type, dynamic device) async {
switch (type) {
case CastDestinationType.googleCast:
await _gCastService.connect(device);
}
}
Future<List<(String, CastDestinationType, dynamic)>> getDevices() async {
if (discovered.isEmpty) {
discovered = await _gCastService.getDevices();
}
return discovered;
}
void toggle() {
switch (state.castState) {
case CastState.playing:
pause();
case CastState.paused:
play();
default:
}
}
void play() {
_gCastService.play();
}
void pause() {
_gCastService.pause();
}
void seekTo(Duration position) {
_gCastService.seekTo(position);
}
void stop() {
_gCastService.stop();
}
Future<void> disconnect() async {
await _gCastService.disconnect();
}
}