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refactor(mobile): sqlite-based map view (#20665)
* feat(mobile): drift map page * refactor: map query * perf: do not filter markers * fix: refresh timeline by key * chore: rename * remove ref listen and global key * clean code * remove locked and favorite * temporary change for stress test * optimizations * fix bottom sheet * cleaner bounds check * cleanup * feat: back button --------- Co-authored-by: wuzihao051119 <wuzihao051119@outlook.com> Co-authored-by: Alex <alex.tran1502@gmail.com>
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26 changed files with 7573 additions and 34 deletions
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import 'package:flutter/material.dart';
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import 'package:hooks_riverpod/hooks_riverpod.dart';
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import 'package:immich_mobile/presentation/widgets/bottom_sheet/base_bottom_sheet.widget.dart';
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import 'package:immich_mobile/presentation/widgets/map/map.state.dart';
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import 'package:immich_mobile/presentation/widgets/timeline/timeline.widget.dart';
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import 'package:immich_mobile/providers/infrastructure/timeline.provider.dart';
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class MapBottomSheet extends StatelessWidget {
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const MapBottomSheet({super.key});
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@override
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Widget build(BuildContext context) {
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return const BaseBottomSheet(
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initialChildSize: 0.25,
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maxChildSize: 0.9,
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shouldCloseOnMinExtent: false,
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resizeOnScroll: false,
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actions: [],
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slivers: [SliverFillRemaining(hasScrollBody: false, child: _ScopedMapTimeline())],
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);
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}
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}
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class _ScopedMapTimeline extends StatelessWidget {
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const _ScopedMapTimeline();
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@override
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Widget build(BuildContext context) {
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// TODO: this causes the timeline to switch to flicker to "loading" state and back. This is both janky and inefficient.
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return ProviderScope(
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overrides: [
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timelineServiceProvider.overrideWith((ref) {
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final bounds = ref.watch(mapStateProvider).bounds;
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final timelineService = ref.watch(timelineFactoryProvider).map(bounds);
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ref.onDispose(timelineService.dispose);
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return timelineService;
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}),
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],
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child: const Timeline(appBar: null, bottomSheet: null),
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);
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}
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}
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