immich/mobile/lib/widgets/settings/advanced_settings.dart

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import 'dart:async';
import 'dart:io';
import 'package:device_info_plus/device_info_plus.dart';
import 'package:flutter/material.dart';
import 'package:flutter_hooks/flutter_hooks.dart' hide Store;
import 'package:hooks_riverpod/hooks_riverpod.dart';
import 'package:immich_mobile/domain/services/log.service.dart';
feat(mobile): add read only mode (#19368) * feat(mobile): Add Kid (Readonly) Mode toggle This commit introduces a "Kid (Readonly) Mode" feature. - Adds a `KidModeProvider` to manage the state of Kid Mode. - Implements a `KidModeCheckbox` widget in the app bar dialog to toggle Kid Mode. - When Kid Mode is enabled, - Disables selecting the multigrid & the bottom bar - Removes the top bar from view Signed-off-by: Sudheer Puthana <Sud-Puth@users.noreply.github.com> Reverts the changes to devtools_options.yaml file Signed-off-by: Sudheer Puthana <Sud-Puth@users.noreply.github.com> refactor: replace Kid Mode with Readonly Mode This commit replaces the "Kid Mode" feature with a more generic "Readonly Mode". - Renamed `KidModeProvider` to `ReadonlyModeProvider`. - Readonly Mode state is now persisted in app settings. - Added a new app setting `allowUserAvatarOverride` to toggle read-only mode. - Updated translations. - Added a message in the app bar dialog indicating when read-only mode is active. Signed-off-by: Sudheer Puthana <Sud-Puth@users.noreply.github.com> Address comments - - Removes the `allowUserAvatarOverride` setting. - Hides the bottom gallery bar when read-only mode is enabled. - Adds an icon on the main app bar when read-only mode is enabled with a snackbar. Signed-off-by: Sudheer Puthana <Sud-Puth@users.noreply.github.com> Update to snackbar - When toggling readonly mode from either the settings or the app bar, a snackbar notification will now appear. - The readonly mode message in the profile drawer has been restyled. - The upload button in the app bar is now hidden when readonly mode is enabled. Signed-off-by: Sudheer Puthana <Sud-Puth@users.noreply.github.com> Removes clearing of snackbar Signed-off-by: Sudheer Puthana <Sud-Puth@users.noreply.github.com> Address Comments - Consolidated snackbar messages for enabling/disabling readonly mode. - Ensured the "Select All" icon in asset group titles is hidden in readonly mode. Signed-off-by: Sudheer Puthana <Sud-Puth@users.noreply.github.com> Adds in the missing translation keys for readonly_mode Signed-off-by: Sudheer Puthana <Sud-Puth@users.noreply.github.com> Fix translation Signed-off-by: Sudheer Puthana <Sud-Puth@users.noreply.github.com> Fix check failure for BorderRadius Signed-off-by: Sudheer Puthana <Sud-Puth@users.noreply.github.com> Changes: - Adjusted AppBar background color in readonly mode. - Removes cross-out pencil icon button in favor of above. - Hides the "Edit" icon next to date/time, disable description and onTap for people and location when readonly mode is enabled. Signed-off-by: Sudheer Puthana <Sud-Puth@users.noreply.github.com> Address comments from Alex - Moved readonly mode check to `GalleryAppBar` to hide the entire `TopControlAppBar` when readonly mode is enabled. - Changed `toggleReadonlyMode` in `ImmichAppBar` to directly toggle the state. Signed-off-by: Sudheer Puthana <Sud-Puth@users.noreply.github.com> migrate readonly mode to new beta timeline remove readonly mode from legacy UI only show readonly functionality when on beta timeline simplify selection icon update generated provider chore: more formatting * fix: bad merge * chore: use Notifier for readonlyModeProvider * fix: drag select now honors readonly mode * fix: disable asset bottom sheet in readonly * fix: disable editing user icon when in readonly * chore: remove generated file * fix: disable tabs instead entire tab bar This solves the issues with the scrubber * chore: remove unneeded import * chore: lint * remove unused condition in bottomsheet --------- Co-authored-by: Brandon Wees <brandonwees@gmail.com> Co-authored-by: Alex <alex.tran1502@gmail.com>
2025-08-28 13:30:15 -04:00
import 'package:immich_mobile/extensions/build_context_extensions.dart';
import 'package:immich_mobile/generated/translations.g.dart';
import 'package:immich_mobile/providers/infrastructure/platform.provider.dart';
feat(mobile): add read only mode (#19368) * feat(mobile): Add Kid (Readonly) Mode toggle This commit introduces a "Kid (Readonly) Mode" feature. - Adds a `KidModeProvider` to manage the state of Kid Mode. - Implements a `KidModeCheckbox` widget in the app bar dialog to toggle Kid Mode. - When Kid Mode is enabled, - Disables selecting the multigrid & the bottom bar - Removes the top bar from view Signed-off-by: Sudheer Puthana <Sud-Puth@users.noreply.github.com> Reverts the changes to devtools_options.yaml file Signed-off-by: Sudheer Puthana <Sud-Puth@users.noreply.github.com> refactor: replace Kid Mode with Readonly Mode This commit replaces the "Kid Mode" feature with a more generic "Readonly Mode". - Renamed `KidModeProvider` to `ReadonlyModeProvider`. - Readonly Mode state is now persisted in app settings. - Added a new app setting `allowUserAvatarOverride` to toggle read-only mode. - Updated translations. - Added a message in the app bar dialog indicating when read-only mode is active. Signed-off-by: Sudheer Puthana <Sud-Puth@users.noreply.github.com> Address comments - - Removes the `allowUserAvatarOverride` setting. - Hides the bottom gallery bar when read-only mode is enabled. - Adds an icon on the main app bar when read-only mode is enabled with a snackbar. Signed-off-by: Sudheer Puthana <Sud-Puth@users.noreply.github.com> Update to snackbar - When toggling readonly mode from either the settings or the app bar, a snackbar notification will now appear. - The readonly mode message in the profile drawer has been restyled. - The upload button in the app bar is now hidden when readonly mode is enabled. Signed-off-by: Sudheer Puthana <Sud-Puth@users.noreply.github.com> Removes clearing of snackbar Signed-off-by: Sudheer Puthana <Sud-Puth@users.noreply.github.com> Address Comments - Consolidated snackbar messages for enabling/disabling readonly mode. - Ensured the "Select All" icon in asset group titles is hidden in readonly mode. Signed-off-by: Sudheer Puthana <Sud-Puth@users.noreply.github.com> Adds in the missing translation keys for readonly_mode Signed-off-by: Sudheer Puthana <Sud-Puth@users.noreply.github.com> Fix translation Signed-off-by: Sudheer Puthana <Sud-Puth@users.noreply.github.com> Fix check failure for BorderRadius Signed-off-by: Sudheer Puthana <Sud-Puth@users.noreply.github.com> Changes: - Adjusted AppBar background color in readonly mode. - Removes cross-out pencil icon button in favor of above. - Hides the "Edit" icon next to date/time, disable description and onTap for people and location when readonly mode is enabled. Signed-off-by: Sudheer Puthana <Sud-Puth@users.noreply.github.com> Address comments from Alex - Moved readonly mode check to `GalleryAppBar` to hide the entire `TopControlAppBar` when readonly mode is enabled. - Changed `toggleReadonlyMode` in `ImmichAppBar` to directly toggle the state. Signed-off-by: Sudheer Puthana <Sud-Puth@users.noreply.github.com> migrate readonly mode to new beta timeline remove readonly mode from legacy UI only show readonly functionality when on beta timeline simplify selection icon update generated provider chore: more formatting * fix: bad merge * chore: use Notifier for readonlyModeProvider * fix: drag select now honors readonly mode * fix: disable asset bottom sheet in readonly * fix: disable editing user icon when in readonly * chore: remove generated file * fix: disable tabs instead entire tab bar This solves the issues with the scrubber * chore: remove unneeded import * chore: lint * remove unused condition in bottomsheet --------- Co-authored-by: Brandon Wees <brandonwees@gmail.com> Co-authored-by: Alex <alex.tran1502@gmail.com>
2025-08-28 13:30:15 -04:00
import 'package:immich_mobile/providers/infrastructure/readonly_mode.provider.dart';
import 'package:immich_mobile/providers/infrastructure/settings.provider.dart';
import 'package:immich_mobile/repositories/permission.repository.dart';
import 'package:immich_mobile/services/app_settings.service.dart';
import 'package:immich_mobile/utils/bytes_units.dart';
import 'package:immich_mobile/utils/hooks/app_settings_update_hook.dart';
import 'package:immich_mobile/widgets/settings/custom_proxy_headers_settings/custom_proxy_headers_settings.dart';
feat: opt-in sync of deletes and restores from web to Android (beta timeline) (#20473) * feature(mobile, beta, Android): handle remote asset trash/restore events and rescan media - Handle move to trash and restore from trash for remote assets on Android - Trigger MediaScannerConnection to rescan affected media files * feature(mobile, beta, Android): fix rescan * fix imports * fix checking conditions * refactor naming * fix line breaks * refactor code rollback changes in BackgroundServicePlugin * refactor code (use separate TrashService) * refactor code * parallelize restoreFromTrash calls with Future.wait format trash.provider.dart * try to re-format trash.provider.dart * re-format trash.provider.dart * rename TrashService to TrashSyncService to avoid duplicated names revert changes in original trash.provider.dart * refactor code (minor nitpicks) * process restoreFromTrash sequentially instead of Future.wait * group local assets by checksum before moving to trash delete LocalAssetEntity records when moved to trash refactor code * fix format * use checksum for asset restoration refactro code * fix format * sync trash only for backup-selected assets * feat(db): add local_trashed_asset table and integrate with restoration flow - Add new `local_trashed_asset` table to store metadata of trashed assets - Save trashed asset info into `local_trashed_asset` before deletion - Use `local_trashed_asset` as source for asset restoration - Implement file restoration by `mediaId` * resolve merge conflicts * fix index creating on migration * rework trashed assets handling - add new table trashed_local_asset - mirror trashed assets data in trashed_local_asset. - compute checksums for assets trashed out-of-app. - restore assets present in trashed_local_asset and non-trashed in remote_asset. - simplify moving-to-trash logic based on remote_asset events. * resolve merge conflicts use updated approach for calculating checksums * use CurrentPlatform instead _platform fix mocks * revert redundant changes * Include trashed items in getMediaChanges Process trashed items delta during incremental sync * fix merge conflicts * fix format * trashed_local_asset table mirror of local_asset table structure trashed_local_asset<->local_asset transfer data on move to trash or restore refactor code * refactor and format code * refactor TrashedAsset model fix missed data transfering * refactor code remove unused model * fix label * fix merge conflicts * optimize, refactor code remove redundant code and checking getTrashedAssetsForAlbum for iOS tests for hash trashed assets * format code * fix migration fix tests * fix generated file * reuse exist checksums on trash data update handle restoration errors fix import * format code * sync_stream.service depend on repos refactor assets restoration update dependencies in tests * remove trashed asset model remove trash_sync.service refactor DriftTrashedLocalAssetRepository, LocalSyncService * rework fetching trashed assets data on native side optimize handling trashed assets in local sync service refactor code * update NativeSyncApi on iOS side remove unused code * optimize sync trashed assets call in full sync mode refactor code * fix format * remove albumIds from getTrashedAssets params fix upsert in trashed local asset repo refactor code * fix getTrashedAssets params * fix(trash-sync): clean up NativeSyncApiImplBase and correct applyDelta * refactor(trash-sync): optimize performance and fix minor issues * refactor(trash-sync): add missed index * feat(trash-sync): remove sinceLastCheckpoint param from getTrashedAssets * fix(trash-sync): fix target table * fix(trash-sync): remove unused extension * fix(trash-sync): remove unused code * fix(trash-sync): refactor code * fix(trash-sync): reformat file * fix(trash_sync): refactor code * fix(trash_sync): improve moving to trash * refactor(trash_sync): integrate MANAGE_MEDIA permission request into login flow and advanced settings * refactor(trash_sync): add additional checking for experimental trash sync flag and MANAGE_MEDIA permission. * refactor(trash_sync): resolve merge conflicts * refactor(trash_sync): fix format * resolve merge conflicts add await for alert dialog add missed request * refactor(trash_sync): rework MANAGE_MEDIA info widget show rationale text in permission request alert dialog refactor setting getter * fix(trash_sync): restore missing text values * fix(trash_sync): format file * fix(trash_sync): check backup enabled and remove remote asset existence check * fix(trash_sync): remove checking backup enabled test(trash_sync): cover sync-stream trash/restore paths and dedupe mocks * test(trash_sync): cover trash/restore flows for local_sync_service * chore(e2e): restore test-assets submodule pointer --------- Co-authored-by: Peter Ombodi <peter.ombodi@gmail.com> Co-authored-by: Alex <alex.tran1502@gmail.com>
2025-11-10 18:20:51 +02:00
import 'package:immich_mobile/widgets/settings/settings_action_tile.dart';
import 'package:immich_mobile/widgets/settings/settings_slider_list_tile.dart';
import 'package:immich_mobile/widgets/settings/settings_sub_page_scaffold.dart';
import 'package:immich_mobile/widgets/settings/settings_switch_list_tile.dart';
import 'package:immich_mobile/widgets/settings/ssl_client_cert_settings.dart';
import 'package:logging/logging.dart';
class AdvancedSettings extends HookConsumerWidget {
const AdvancedSettings({super.key});
feat: opt-in sync of deletes and restores from web to Android (beta timeline) (#20473) * feature(mobile, beta, Android): handle remote asset trash/restore events and rescan media - Handle move to trash and restore from trash for remote assets on Android - Trigger MediaScannerConnection to rescan affected media files * feature(mobile, beta, Android): fix rescan * fix imports * fix checking conditions * refactor naming * fix line breaks * refactor code rollback changes in BackgroundServicePlugin * refactor code (use separate TrashService) * refactor code * parallelize restoreFromTrash calls with Future.wait format trash.provider.dart * try to re-format trash.provider.dart * re-format trash.provider.dart * rename TrashService to TrashSyncService to avoid duplicated names revert changes in original trash.provider.dart * refactor code (minor nitpicks) * process restoreFromTrash sequentially instead of Future.wait * group local assets by checksum before moving to trash delete LocalAssetEntity records when moved to trash refactor code * fix format * use checksum for asset restoration refactro code * fix format * sync trash only for backup-selected assets * feat(db): add local_trashed_asset table and integrate with restoration flow - Add new `local_trashed_asset` table to store metadata of trashed assets - Save trashed asset info into `local_trashed_asset` before deletion - Use `local_trashed_asset` as source for asset restoration - Implement file restoration by `mediaId` * resolve merge conflicts * fix index creating on migration * rework trashed assets handling - add new table trashed_local_asset - mirror trashed assets data in trashed_local_asset. - compute checksums for assets trashed out-of-app. - restore assets present in trashed_local_asset and non-trashed in remote_asset. - simplify moving-to-trash logic based on remote_asset events. * resolve merge conflicts use updated approach for calculating checksums * use CurrentPlatform instead _platform fix mocks * revert redundant changes * Include trashed items in getMediaChanges Process trashed items delta during incremental sync * fix merge conflicts * fix format * trashed_local_asset table mirror of local_asset table structure trashed_local_asset<->local_asset transfer data on move to trash or restore refactor code * refactor and format code * refactor TrashedAsset model fix missed data transfering * refactor code remove unused model * fix label * fix merge conflicts * optimize, refactor code remove redundant code and checking getTrashedAssetsForAlbum for iOS tests for hash trashed assets * format code * fix migration fix tests * fix generated file * reuse exist checksums on trash data update handle restoration errors fix import * format code * sync_stream.service depend on repos refactor assets restoration update dependencies in tests * remove trashed asset model remove trash_sync.service refactor DriftTrashedLocalAssetRepository, LocalSyncService * rework fetching trashed assets data on native side optimize handling trashed assets in local sync service refactor code * update NativeSyncApi on iOS side remove unused code * optimize sync trashed assets call in full sync mode refactor code * fix format * remove albumIds from getTrashedAssets params fix upsert in trashed local asset repo refactor code * fix getTrashedAssets params * fix(trash-sync): clean up NativeSyncApiImplBase and correct applyDelta * refactor(trash-sync): optimize performance and fix minor issues * refactor(trash-sync): add missed index * feat(trash-sync): remove sinceLastCheckpoint param from getTrashedAssets * fix(trash-sync): fix target table * fix(trash-sync): remove unused extension * fix(trash-sync): remove unused code * fix(trash-sync): refactor code * fix(trash-sync): reformat file * fix(trash_sync): refactor code * fix(trash_sync): improve moving to trash * refactor(trash_sync): integrate MANAGE_MEDIA permission request into login flow and advanced settings * refactor(trash_sync): add additional checking for experimental trash sync flag and MANAGE_MEDIA permission. * refactor(trash_sync): resolve merge conflicts * refactor(trash_sync): fix format * resolve merge conflicts add await for alert dialog add missed request * refactor(trash_sync): rework MANAGE_MEDIA info widget show rationale text in permission request alert dialog refactor setting getter * fix(trash_sync): restore missing text values * fix(trash_sync): format file * fix(trash_sync): check backup enabled and remove remote asset existence check * fix(trash_sync): remove checking backup enabled test(trash_sync): cover sync-stream trash/restore paths and dedupe mocks * test(trash_sync): cover trash/restore flows for local_sync_service * chore(e2e): restore test-assets submodule pointer --------- Co-authored-by: Peter Ombodi <peter.ombodi@gmail.com> Co-authored-by: Alex <alex.tran1502@gmail.com>
2025-11-10 18:20:51 +02:00
@override
Widget build(BuildContext context, WidgetRef ref) {
final advancedTroubleshooting = useAppSettingsState(AppSettingsEnum.advancedTroubleshooting);
final manageLocalMediaAndroid = useAppSettingsState(AppSettingsEnum.manageLocalMediaAndroid);
feat: opt-in sync of deletes and restores from web to Android (beta timeline) (#20473) * feature(mobile, beta, Android): handle remote asset trash/restore events and rescan media - Handle move to trash and restore from trash for remote assets on Android - Trigger MediaScannerConnection to rescan affected media files * feature(mobile, beta, Android): fix rescan * fix imports * fix checking conditions * refactor naming * fix line breaks * refactor code rollback changes in BackgroundServicePlugin * refactor code (use separate TrashService) * refactor code * parallelize restoreFromTrash calls with Future.wait format trash.provider.dart * try to re-format trash.provider.dart * re-format trash.provider.dart * rename TrashService to TrashSyncService to avoid duplicated names revert changes in original trash.provider.dart * refactor code (minor nitpicks) * process restoreFromTrash sequentially instead of Future.wait * group local assets by checksum before moving to trash delete LocalAssetEntity records when moved to trash refactor code * fix format * use checksum for asset restoration refactro code * fix format * sync trash only for backup-selected assets * feat(db): add local_trashed_asset table and integrate with restoration flow - Add new `local_trashed_asset` table to store metadata of trashed assets - Save trashed asset info into `local_trashed_asset` before deletion - Use `local_trashed_asset` as source for asset restoration - Implement file restoration by `mediaId` * resolve merge conflicts * fix index creating on migration * rework trashed assets handling - add new table trashed_local_asset - mirror trashed assets data in trashed_local_asset. - compute checksums for assets trashed out-of-app. - restore assets present in trashed_local_asset and non-trashed in remote_asset. - simplify moving-to-trash logic based on remote_asset events. * resolve merge conflicts use updated approach for calculating checksums * use CurrentPlatform instead _platform fix mocks * revert redundant changes * Include trashed items in getMediaChanges Process trashed items delta during incremental sync * fix merge conflicts * fix format * trashed_local_asset table mirror of local_asset table structure trashed_local_asset<->local_asset transfer data on move to trash or restore refactor code * refactor and format code * refactor TrashedAsset model fix missed data transfering * refactor code remove unused model * fix label * fix merge conflicts * optimize, refactor code remove redundant code and checking getTrashedAssetsForAlbum for iOS tests for hash trashed assets * format code * fix migration fix tests * fix generated file * reuse exist checksums on trash data update handle restoration errors fix import * format code * sync_stream.service depend on repos refactor assets restoration update dependencies in tests * remove trashed asset model remove trash_sync.service refactor DriftTrashedLocalAssetRepository, LocalSyncService * rework fetching trashed assets data on native side optimize handling trashed assets in local sync service refactor code * update NativeSyncApi on iOS side remove unused code * optimize sync trashed assets call in full sync mode refactor code * fix format * remove albumIds from getTrashedAssets params fix upsert in trashed local asset repo refactor code * fix getTrashedAssets params * fix(trash-sync): clean up NativeSyncApiImplBase and correct applyDelta * refactor(trash-sync): optimize performance and fix minor issues * refactor(trash-sync): add missed index * feat(trash-sync): remove sinceLastCheckpoint param from getTrashedAssets * fix(trash-sync): fix target table * fix(trash-sync): remove unused extension * fix(trash-sync): remove unused code * fix(trash-sync): refactor code * fix(trash-sync): reformat file * fix(trash_sync): refactor code * fix(trash_sync): improve moving to trash * refactor(trash_sync): integrate MANAGE_MEDIA permission request into login flow and advanced settings * refactor(trash_sync): add additional checking for experimental trash sync flag and MANAGE_MEDIA permission. * refactor(trash_sync): resolve merge conflicts * refactor(trash_sync): fix format * resolve merge conflicts add await for alert dialog add missed request * refactor(trash_sync): rework MANAGE_MEDIA info widget show rationale text in permission request alert dialog refactor setting getter * fix(trash_sync): restore missing text values * fix(trash_sync): format file * fix(trash_sync): check backup enabled and remove remote asset existence check * fix(trash_sync): remove checking backup enabled test(trash_sync): cover sync-stream trash/restore paths and dedupe mocks * test(trash_sync): cover trash/restore flows for local_sync_service * chore(e2e): restore test-assets submodule pointer --------- Co-authored-by: Peter Ombodi <peter.ombodi@gmail.com> Co-authored-by: Alex <alex.tran1502@gmail.com>
2025-11-10 18:20:51 +02:00
final isManageMediaSupported = useState(false);
final manageMediaAndroidPermission = useState(false);
final levelId = useState<int>(ref.watch(appConfigProvider).logLevel.index);
final preferRemote = useState(ref.watch(appConfigProvider).image.preferRemote);
useValueChanged(
preferRemote.value,
(_, _) => unawaited(ref.read(settingsProvider).write(.imagePreferRemote, preferRemote.value)),
);
feat(mobile): add read only mode (#19368) * feat(mobile): Add Kid (Readonly) Mode toggle This commit introduces a "Kid (Readonly) Mode" feature. - Adds a `KidModeProvider` to manage the state of Kid Mode. - Implements a `KidModeCheckbox` widget in the app bar dialog to toggle Kid Mode. - When Kid Mode is enabled, - Disables selecting the multigrid & the bottom bar - Removes the top bar from view Signed-off-by: Sudheer Puthana <Sud-Puth@users.noreply.github.com> Reverts the changes to devtools_options.yaml file Signed-off-by: Sudheer Puthana <Sud-Puth@users.noreply.github.com> refactor: replace Kid Mode with Readonly Mode This commit replaces the "Kid Mode" feature with a more generic "Readonly Mode". - Renamed `KidModeProvider` to `ReadonlyModeProvider`. - Readonly Mode state is now persisted in app settings. - Added a new app setting `allowUserAvatarOverride` to toggle read-only mode. - Updated translations. - Added a message in the app bar dialog indicating when read-only mode is active. Signed-off-by: Sudheer Puthana <Sud-Puth@users.noreply.github.com> Address comments - - Removes the `allowUserAvatarOverride` setting. - Hides the bottom gallery bar when read-only mode is enabled. - Adds an icon on the main app bar when read-only mode is enabled with a snackbar. Signed-off-by: Sudheer Puthana <Sud-Puth@users.noreply.github.com> Update to snackbar - When toggling readonly mode from either the settings or the app bar, a snackbar notification will now appear. - The readonly mode message in the profile drawer has been restyled. - The upload button in the app bar is now hidden when readonly mode is enabled. Signed-off-by: Sudheer Puthana <Sud-Puth@users.noreply.github.com> Removes clearing of snackbar Signed-off-by: Sudheer Puthana <Sud-Puth@users.noreply.github.com> Address Comments - Consolidated snackbar messages for enabling/disabling readonly mode. - Ensured the "Select All" icon in asset group titles is hidden in readonly mode. Signed-off-by: Sudheer Puthana <Sud-Puth@users.noreply.github.com> Adds in the missing translation keys for readonly_mode Signed-off-by: Sudheer Puthana <Sud-Puth@users.noreply.github.com> Fix translation Signed-off-by: Sudheer Puthana <Sud-Puth@users.noreply.github.com> Fix check failure for BorderRadius Signed-off-by: Sudheer Puthana <Sud-Puth@users.noreply.github.com> Changes: - Adjusted AppBar background color in readonly mode. - Removes cross-out pencil icon button in favor of above. - Hides the "Edit" icon next to date/time, disable description and onTap for people and location when readonly mode is enabled. Signed-off-by: Sudheer Puthana <Sud-Puth@users.noreply.github.com> Address comments from Alex - Moved readonly mode check to `GalleryAppBar` to hide the entire `TopControlAppBar` when readonly mode is enabled. - Changed `toggleReadonlyMode` in `ImmichAppBar` to directly toggle the state. Signed-off-by: Sudheer Puthana <Sud-Puth@users.noreply.github.com> migrate readonly mode to new beta timeline remove readonly mode from legacy UI only show readonly functionality when on beta timeline simplify selection icon update generated provider chore: more formatting * fix: bad merge * chore: use Notifier for readonlyModeProvider * fix: drag select now honors readonly mode * fix: disable asset bottom sheet in readonly * fix: disable editing user icon when in readonly * chore: remove generated file * fix: disable tabs instead entire tab bar This solves the issues with the scrubber * chore: remove unneeded import * chore: lint * remove unused condition in bottomsheet --------- Co-authored-by: Brandon Wees <brandonwees@gmail.com> Co-authored-by: Alex <alex.tran1502@gmail.com>
2025-08-28 13:30:15 -04:00
final readonlyModeEnabled = useAppSettingsState(AppSettingsEnum.readonlyModeEnabled);
final logLevel = Level.LEVELS[levelId.value].name;
useValueChanged(
levelId.value,
(_, _) => unawaited(LogService.I.setLogLevel(Level.LEVELS[levelId.value].toLogLevel())),
);
Future<bool> checkAndroidVersion() async {
if (Platform.isAndroid) {
final DeviceInfoPlugin deviceInfo = DeviceInfoPlugin();
final AndroidDeviceInfo androidInfo = await deviceInfo.androidInfo;
final int sdkVersion = androidInfo.version.sdkInt;
return sdkVersion >= 31;
}
return false;
}
feat: opt-in sync of deletes and restores from web to Android (beta timeline) (#20473) * feature(mobile, beta, Android): handle remote asset trash/restore events and rescan media - Handle move to trash and restore from trash for remote assets on Android - Trigger MediaScannerConnection to rescan affected media files * feature(mobile, beta, Android): fix rescan * fix imports * fix checking conditions * refactor naming * fix line breaks * refactor code rollback changes in BackgroundServicePlugin * refactor code (use separate TrashService) * refactor code * parallelize restoreFromTrash calls with Future.wait format trash.provider.dart * try to re-format trash.provider.dart * re-format trash.provider.dart * rename TrashService to TrashSyncService to avoid duplicated names revert changes in original trash.provider.dart * refactor code (minor nitpicks) * process restoreFromTrash sequentially instead of Future.wait * group local assets by checksum before moving to trash delete LocalAssetEntity records when moved to trash refactor code * fix format * use checksum for asset restoration refactro code * fix format * sync trash only for backup-selected assets * feat(db): add local_trashed_asset table and integrate with restoration flow - Add new `local_trashed_asset` table to store metadata of trashed assets - Save trashed asset info into `local_trashed_asset` before deletion - Use `local_trashed_asset` as source for asset restoration - Implement file restoration by `mediaId` * resolve merge conflicts * fix index creating on migration * rework trashed assets handling - add new table trashed_local_asset - mirror trashed assets data in trashed_local_asset. - compute checksums for assets trashed out-of-app. - restore assets present in trashed_local_asset and non-trashed in remote_asset. - simplify moving-to-trash logic based on remote_asset events. * resolve merge conflicts use updated approach for calculating checksums * use CurrentPlatform instead _platform fix mocks * revert redundant changes * Include trashed items in getMediaChanges Process trashed items delta during incremental sync * fix merge conflicts * fix format * trashed_local_asset table mirror of local_asset table structure trashed_local_asset<->local_asset transfer data on move to trash or restore refactor code * refactor and format code * refactor TrashedAsset model fix missed data transfering * refactor code remove unused model * fix label * fix merge conflicts * optimize, refactor code remove redundant code and checking getTrashedAssetsForAlbum for iOS tests for hash trashed assets * format code * fix migration fix tests * fix generated file * reuse exist checksums on trash data update handle restoration errors fix import * format code * sync_stream.service depend on repos refactor assets restoration update dependencies in tests * remove trashed asset model remove trash_sync.service refactor DriftTrashedLocalAssetRepository, LocalSyncService * rework fetching trashed assets data on native side optimize handling trashed assets in local sync service refactor code * update NativeSyncApi on iOS side remove unused code * optimize sync trashed assets call in full sync mode refactor code * fix format * remove albumIds from getTrashedAssets params fix upsert in trashed local asset repo refactor code * fix getTrashedAssets params * fix(trash-sync): clean up NativeSyncApiImplBase and correct applyDelta * refactor(trash-sync): optimize performance and fix minor issues * refactor(trash-sync): add missed index * feat(trash-sync): remove sinceLastCheckpoint param from getTrashedAssets * fix(trash-sync): fix target table * fix(trash-sync): remove unused extension * fix(trash-sync): remove unused code * fix(trash-sync): refactor code * fix(trash-sync): reformat file * fix(trash_sync): refactor code * fix(trash_sync): improve moving to trash * refactor(trash_sync): integrate MANAGE_MEDIA permission request into login flow and advanced settings * refactor(trash_sync): add additional checking for experimental trash sync flag and MANAGE_MEDIA permission. * refactor(trash_sync): resolve merge conflicts * refactor(trash_sync): fix format * resolve merge conflicts add await for alert dialog add missed request * refactor(trash_sync): rework MANAGE_MEDIA info widget show rationale text in permission request alert dialog refactor setting getter * fix(trash_sync): restore missing text values * fix(trash_sync): format file * fix(trash_sync): check backup enabled and remove remote asset existence check * fix(trash_sync): remove checking backup enabled test(trash_sync): cover sync-stream trash/restore paths and dedupe mocks * test(trash_sync): cover trash/restore flows for local_sync_service * chore(e2e): restore test-assets submodule pointer --------- Co-authored-by: Peter Ombodi <peter.ombodi@gmail.com> Co-authored-by: Alex <alex.tran1502@gmail.com>
2025-11-10 18:20:51 +02:00
useEffect(() {
unawaited(() async {
feat: opt-in sync of deletes and restores from web to Android (beta timeline) (#20473) * feature(mobile, beta, Android): handle remote asset trash/restore events and rescan media - Handle move to trash and restore from trash for remote assets on Android - Trigger MediaScannerConnection to rescan affected media files * feature(mobile, beta, Android): fix rescan * fix imports * fix checking conditions * refactor naming * fix line breaks * refactor code rollback changes in BackgroundServicePlugin * refactor code (use separate TrashService) * refactor code * parallelize restoreFromTrash calls with Future.wait format trash.provider.dart * try to re-format trash.provider.dart * re-format trash.provider.dart * rename TrashService to TrashSyncService to avoid duplicated names revert changes in original trash.provider.dart * refactor code (minor nitpicks) * process restoreFromTrash sequentially instead of Future.wait * group local assets by checksum before moving to trash delete LocalAssetEntity records when moved to trash refactor code * fix format * use checksum for asset restoration refactro code * fix format * sync trash only for backup-selected assets * feat(db): add local_trashed_asset table and integrate with restoration flow - Add new `local_trashed_asset` table to store metadata of trashed assets - Save trashed asset info into `local_trashed_asset` before deletion - Use `local_trashed_asset` as source for asset restoration - Implement file restoration by `mediaId` * resolve merge conflicts * fix index creating on migration * rework trashed assets handling - add new table trashed_local_asset - mirror trashed assets data in trashed_local_asset. - compute checksums for assets trashed out-of-app. - restore assets present in trashed_local_asset and non-trashed in remote_asset. - simplify moving-to-trash logic based on remote_asset events. * resolve merge conflicts use updated approach for calculating checksums * use CurrentPlatform instead _platform fix mocks * revert redundant changes * Include trashed items in getMediaChanges Process trashed items delta during incremental sync * fix merge conflicts * fix format * trashed_local_asset table mirror of local_asset table structure trashed_local_asset<->local_asset transfer data on move to trash or restore refactor code * refactor and format code * refactor TrashedAsset model fix missed data transfering * refactor code remove unused model * fix label * fix merge conflicts * optimize, refactor code remove redundant code and checking getTrashedAssetsForAlbum for iOS tests for hash trashed assets * format code * fix migration fix tests * fix generated file * reuse exist checksums on trash data update handle restoration errors fix import * format code * sync_stream.service depend on repos refactor assets restoration update dependencies in tests * remove trashed asset model remove trash_sync.service refactor DriftTrashedLocalAssetRepository, LocalSyncService * rework fetching trashed assets data on native side optimize handling trashed assets in local sync service refactor code * update NativeSyncApi on iOS side remove unused code * optimize sync trashed assets call in full sync mode refactor code * fix format * remove albumIds from getTrashedAssets params fix upsert in trashed local asset repo refactor code * fix getTrashedAssets params * fix(trash-sync): clean up NativeSyncApiImplBase and correct applyDelta * refactor(trash-sync): optimize performance and fix minor issues * refactor(trash-sync): add missed index * feat(trash-sync): remove sinceLastCheckpoint param from getTrashedAssets * fix(trash-sync): fix target table * fix(trash-sync): remove unused extension * fix(trash-sync): remove unused code * fix(trash-sync): refactor code * fix(trash-sync): reformat file * fix(trash_sync): refactor code * fix(trash_sync): improve moving to trash * refactor(trash_sync): integrate MANAGE_MEDIA permission request into login flow and advanced settings * refactor(trash_sync): add additional checking for experimental trash sync flag and MANAGE_MEDIA permission. * refactor(trash_sync): resolve merge conflicts * refactor(trash_sync): fix format * resolve merge conflicts add await for alert dialog add missed request * refactor(trash_sync): rework MANAGE_MEDIA info widget show rationale text in permission request alert dialog refactor setting getter * fix(trash_sync): restore missing text values * fix(trash_sync): format file * fix(trash_sync): check backup enabled and remove remote asset existence check * fix(trash_sync): remove checking backup enabled test(trash_sync): cover sync-stream trash/restore paths and dedupe mocks * test(trash_sync): cover trash/restore flows for local_sync_service * chore(e2e): restore test-assets submodule pointer --------- Co-authored-by: Peter Ombodi <peter.ombodi@gmail.com> Co-authored-by: Alex <alex.tran1502@gmail.com>
2025-11-10 18:20:51 +02:00
isManageMediaSupported.value = await checkAndroidVersion();
if (isManageMediaSupported.value && context.mounted) {
manageMediaAndroidPermission.value = await ref.read(permissionRepositoryProvider).hasManageMediaPermission();
feat: opt-in sync of deletes and restores from web to Android (beta timeline) (#20473) * feature(mobile, beta, Android): handle remote asset trash/restore events and rescan media - Handle move to trash and restore from trash for remote assets on Android - Trigger MediaScannerConnection to rescan affected media files * feature(mobile, beta, Android): fix rescan * fix imports * fix checking conditions * refactor naming * fix line breaks * refactor code rollback changes in BackgroundServicePlugin * refactor code (use separate TrashService) * refactor code * parallelize restoreFromTrash calls with Future.wait format trash.provider.dart * try to re-format trash.provider.dart * re-format trash.provider.dart * rename TrashService to TrashSyncService to avoid duplicated names revert changes in original trash.provider.dart * refactor code (minor nitpicks) * process restoreFromTrash sequentially instead of Future.wait * group local assets by checksum before moving to trash delete LocalAssetEntity records when moved to trash refactor code * fix format * use checksum for asset restoration refactro code * fix format * sync trash only for backup-selected assets * feat(db): add local_trashed_asset table and integrate with restoration flow - Add new `local_trashed_asset` table to store metadata of trashed assets - Save trashed asset info into `local_trashed_asset` before deletion - Use `local_trashed_asset` as source for asset restoration - Implement file restoration by `mediaId` * resolve merge conflicts * fix index creating on migration * rework trashed assets handling - add new table trashed_local_asset - mirror trashed assets data in trashed_local_asset. - compute checksums for assets trashed out-of-app. - restore assets present in trashed_local_asset and non-trashed in remote_asset. - simplify moving-to-trash logic based on remote_asset events. * resolve merge conflicts use updated approach for calculating checksums * use CurrentPlatform instead _platform fix mocks * revert redundant changes * Include trashed items in getMediaChanges Process trashed items delta during incremental sync * fix merge conflicts * fix format * trashed_local_asset table mirror of local_asset table structure trashed_local_asset<->local_asset transfer data on move to trash or restore refactor code * refactor and format code * refactor TrashedAsset model fix missed data transfering * refactor code remove unused model * fix label * fix merge conflicts * optimize, refactor code remove redundant code and checking getTrashedAssetsForAlbum for iOS tests for hash trashed assets * format code * fix migration fix tests * fix generated file * reuse exist checksums on trash data update handle restoration errors fix import * format code * sync_stream.service depend on repos refactor assets restoration update dependencies in tests * remove trashed asset model remove trash_sync.service refactor DriftTrashedLocalAssetRepository, LocalSyncService * rework fetching trashed assets data on native side optimize handling trashed assets in local sync service refactor code * update NativeSyncApi on iOS side remove unused code * optimize sync trashed assets call in full sync mode refactor code * fix format * remove albumIds from getTrashedAssets params fix upsert in trashed local asset repo refactor code * fix getTrashedAssets params * fix(trash-sync): clean up NativeSyncApiImplBase and correct applyDelta * refactor(trash-sync): optimize performance and fix minor issues * refactor(trash-sync): add missed index * feat(trash-sync): remove sinceLastCheckpoint param from getTrashedAssets * fix(trash-sync): fix target table * fix(trash-sync): remove unused extension * fix(trash-sync): remove unused code * fix(trash-sync): refactor code * fix(trash-sync): reformat file * fix(trash_sync): refactor code * fix(trash_sync): improve moving to trash * refactor(trash_sync): integrate MANAGE_MEDIA permission request into login flow and advanced settings * refactor(trash_sync): add additional checking for experimental trash sync flag and MANAGE_MEDIA permission. * refactor(trash_sync): resolve merge conflicts * refactor(trash_sync): fix format * resolve merge conflicts add await for alert dialog add missed request * refactor(trash_sync): rework MANAGE_MEDIA info widget show rationale text in permission request alert dialog refactor setting getter * fix(trash_sync): restore missing text values * fix(trash_sync): format file * fix(trash_sync): check backup enabled and remove remote asset existence check * fix(trash_sync): remove checking backup enabled test(trash_sync): cover sync-stream trash/restore paths and dedupe mocks * test(trash_sync): cover trash/restore flows for local_sync_service * chore(e2e): restore test-assets submodule pointer --------- Co-authored-by: Peter Ombodi <peter.ombodi@gmail.com> Co-authored-by: Alex <alex.tran1502@gmail.com>
2025-11-10 18:20:51 +02:00
}
}());
feat: opt-in sync of deletes and restores from web to Android (beta timeline) (#20473) * feature(mobile, beta, Android): handle remote asset trash/restore events and rescan media - Handle move to trash and restore from trash for remote assets on Android - Trigger MediaScannerConnection to rescan affected media files * feature(mobile, beta, Android): fix rescan * fix imports * fix checking conditions * refactor naming * fix line breaks * refactor code rollback changes in BackgroundServicePlugin * refactor code (use separate TrashService) * refactor code * parallelize restoreFromTrash calls with Future.wait format trash.provider.dart * try to re-format trash.provider.dart * re-format trash.provider.dart * rename TrashService to TrashSyncService to avoid duplicated names revert changes in original trash.provider.dart * refactor code (minor nitpicks) * process restoreFromTrash sequentially instead of Future.wait * group local assets by checksum before moving to trash delete LocalAssetEntity records when moved to trash refactor code * fix format * use checksum for asset restoration refactro code * fix format * sync trash only for backup-selected assets * feat(db): add local_trashed_asset table and integrate with restoration flow - Add new `local_trashed_asset` table to store metadata of trashed assets - Save trashed asset info into `local_trashed_asset` before deletion - Use `local_trashed_asset` as source for asset restoration - Implement file restoration by `mediaId` * resolve merge conflicts * fix index creating on migration * rework trashed assets handling - add new table trashed_local_asset - mirror trashed assets data in trashed_local_asset. - compute checksums for assets trashed out-of-app. - restore assets present in trashed_local_asset and non-trashed in remote_asset. - simplify moving-to-trash logic based on remote_asset events. * resolve merge conflicts use updated approach for calculating checksums * use CurrentPlatform instead _platform fix mocks * revert redundant changes * Include trashed items in getMediaChanges Process trashed items delta during incremental sync * fix merge conflicts * fix format * trashed_local_asset table mirror of local_asset table structure trashed_local_asset<->local_asset transfer data on move to trash or restore refactor code * refactor and format code * refactor TrashedAsset model fix missed data transfering * refactor code remove unused model * fix label * fix merge conflicts * optimize, refactor code remove redundant code and checking getTrashedAssetsForAlbum for iOS tests for hash trashed assets * format code * fix migration fix tests * fix generated file * reuse exist checksums on trash data update handle restoration errors fix import * format code * sync_stream.service depend on repos refactor assets restoration update dependencies in tests * remove trashed asset model remove trash_sync.service refactor DriftTrashedLocalAssetRepository, LocalSyncService * rework fetching trashed assets data on native side optimize handling trashed assets in local sync service refactor code * update NativeSyncApi on iOS side remove unused code * optimize sync trashed assets call in full sync mode refactor code * fix format * remove albumIds from getTrashedAssets params fix upsert in trashed local asset repo refactor code * fix getTrashedAssets params * fix(trash-sync): clean up NativeSyncApiImplBase and correct applyDelta * refactor(trash-sync): optimize performance and fix minor issues * refactor(trash-sync): add missed index * feat(trash-sync): remove sinceLastCheckpoint param from getTrashedAssets * fix(trash-sync): fix target table * fix(trash-sync): remove unused extension * fix(trash-sync): remove unused code * fix(trash-sync): refactor code * fix(trash-sync): reformat file * fix(trash_sync): refactor code * fix(trash_sync): improve moving to trash * refactor(trash_sync): integrate MANAGE_MEDIA permission request into login flow and advanced settings * refactor(trash_sync): add additional checking for experimental trash sync flag and MANAGE_MEDIA permission. * refactor(trash_sync): resolve merge conflicts * refactor(trash_sync): fix format * resolve merge conflicts add await for alert dialog add missed request * refactor(trash_sync): rework MANAGE_MEDIA info widget show rationale text in permission request alert dialog refactor setting getter * fix(trash_sync): restore missing text values * fix(trash_sync): format file * fix(trash_sync): check backup enabled and remove remote asset existence check * fix(trash_sync): remove checking backup enabled test(trash_sync): cover sync-stream trash/restore paths and dedupe mocks * test(trash_sync): cover trash/restore flows for local_sync_service * chore(e2e): restore test-assets submodule pointer --------- Co-authored-by: Peter Ombodi <peter.ombodi@gmail.com> Co-authored-by: Alex <alex.tran1502@gmail.com>
2025-11-10 18:20:51 +02:00
return null;
}, []);
final advancedSettings = [
SettingsSwitchListTile(
enabled: true,
valueNotifier: advancedTroubleshooting,
title: context.t.advanced_settings_troubleshooting_title,
subtitle: context.t.advanced_settings_troubleshooting_subtitle,
),
feat: opt-in sync of deletes and restores from web to Android (beta timeline) (#20473) * feature(mobile, beta, Android): handle remote asset trash/restore events and rescan media - Handle move to trash and restore from trash for remote assets on Android - Trigger MediaScannerConnection to rescan affected media files * feature(mobile, beta, Android): fix rescan * fix imports * fix checking conditions * refactor naming * fix line breaks * refactor code rollback changes in BackgroundServicePlugin * refactor code (use separate TrashService) * refactor code * parallelize restoreFromTrash calls with Future.wait format trash.provider.dart * try to re-format trash.provider.dart * re-format trash.provider.dart * rename TrashService to TrashSyncService to avoid duplicated names revert changes in original trash.provider.dart * refactor code (minor nitpicks) * process restoreFromTrash sequentially instead of Future.wait * group local assets by checksum before moving to trash delete LocalAssetEntity records when moved to trash refactor code * fix format * use checksum for asset restoration refactro code * fix format * sync trash only for backup-selected assets * feat(db): add local_trashed_asset table and integrate with restoration flow - Add new `local_trashed_asset` table to store metadata of trashed assets - Save trashed asset info into `local_trashed_asset` before deletion - Use `local_trashed_asset` as source for asset restoration - Implement file restoration by `mediaId` * resolve merge conflicts * fix index creating on migration * rework trashed assets handling - add new table trashed_local_asset - mirror trashed assets data in trashed_local_asset. - compute checksums for assets trashed out-of-app. - restore assets present in trashed_local_asset and non-trashed in remote_asset. - simplify moving-to-trash logic based on remote_asset events. * resolve merge conflicts use updated approach for calculating checksums * use CurrentPlatform instead _platform fix mocks * revert redundant changes * Include trashed items in getMediaChanges Process trashed items delta during incremental sync * fix merge conflicts * fix format * trashed_local_asset table mirror of local_asset table structure trashed_local_asset<->local_asset transfer data on move to trash or restore refactor code * refactor and format code * refactor TrashedAsset model fix missed data transfering * refactor code remove unused model * fix label * fix merge conflicts * optimize, refactor code remove redundant code and checking getTrashedAssetsForAlbum for iOS tests for hash trashed assets * format code * fix migration fix tests * fix generated file * reuse exist checksums on trash data update handle restoration errors fix import * format code * sync_stream.service depend on repos refactor assets restoration update dependencies in tests * remove trashed asset model remove trash_sync.service refactor DriftTrashedLocalAssetRepository, LocalSyncService * rework fetching trashed assets data on native side optimize handling trashed assets in local sync service refactor code * update NativeSyncApi on iOS side remove unused code * optimize sync trashed assets call in full sync mode refactor code * fix format * remove albumIds from getTrashedAssets params fix upsert in trashed local asset repo refactor code * fix getTrashedAssets params * fix(trash-sync): clean up NativeSyncApiImplBase and correct applyDelta * refactor(trash-sync): optimize performance and fix minor issues * refactor(trash-sync): add missed index * feat(trash-sync): remove sinceLastCheckpoint param from getTrashedAssets * fix(trash-sync): fix target table * fix(trash-sync): remove unused extension * fix(trash-sync): remove unused code * fix(trash-sync): refactor code * fix(trash-sync): reformat file * fix(trash_sync): refactor code * fix(trash_sync): improve moving to trash * refactor(trash_sync): integrate MANAGE_MEDIA permission request into login flow and advanced settings * refactor(trash_sync): add additional checking for experimental trash sync flag and MANAGE_MEDIA permission. * refactor(trash_sync): resolve merge conflicts * refactor(trash_sync): fix format * resolve merge conflicts add await for alert dialog add missed request * refactor(trash_sync): rework MANAGE_MEDIA info widget show rationale text in permission request alert dialog refactor setting getter * fix(trash_sync): restore missing text values * fix(trash_sync): format file * fix(trash_sync): check backup enabled and remove remote asset existence check * fix(trash_sync): remove checking backup enabled test(trash_sync): cover sync-stream trash/restore paths and dedupe mocks * test(trash_sync): cover trash/restore flows for local_sync_service * chore(e2e): restore test-assets submodule pointer --------- Co-authored-by: Peter Ombodi <peter.ombodi@gmail.com> Co-authored-by: Alex <alex.tran1502@gmail.com>
2025-11-10 18:20:51 +02:00
if (isManageMediaSupported.value)
Column(
children: [
SettingsSwitchListTile(
enabled: true,
valueNotifier: manageLocalMediaAndroid,
title: context.t.advanced_settings_sync_remote_deletions_title,
subtitle: context.t.advanced_settings_sync_remote_deletions_subtitle,
onChanged: (value) async {
if (value) {
final result = await ref.read(permissionRepositoryProvider).requestManageMediaPermission();
manageLocalMediaAndroid.value = result;
feat: opt-in sync of deletes and restores from web to Android (beta timeline) (#20473) * feature(mobile, beta, Android): handle remote asset trash/restore events and rescan media - Handle move to trash and restore from trash for remote assets on Android - Trigger MediaScannerConnection to rescan affected media files * feature(mobile, beta, Android): fix rescan * fix imports * fix checking conditions * refactor naming * fix line breaks * refactor code rollback changes in BackgroundServicePlugin * refactor code (use separate TrashService) * refactor code * parallelize restoreFromTrash calls with Future.wait format trash.provider.dart * try to re-format trash.provider.dart * re-format trash.provider.dart * rename TrashService to TrashSyncService to avoid duplicated names revert changes in original trash.provider.dart * refactor code (minor nitpicks) * process restoreFromTrash sequentially instead of Future.wait * group local assets by checksum before moving to trash delete LocalAssetEntity records when moved to trash refactor code * fix format * use checksum for asset restoration refactro code * fix format * sync trash only for backup-selected assets * feat(db): add local_trashed_asset table and integrate with restoration flow - Add new `local_trashed_asset` table to store metadata of trashed assets - Save trashed asset info into `local_trashed_asset` before deletion - Use `local_trashed_asset` as source for asset restoration - Implement file restoration by `mediaId` * resolve merge conflicts * fix index creating on migration * rework trashed assets handling - add new table trashed_local_asset - mirror trashed assets data in trashed_local_asset. - compute checksums for assets trashed out-of-app. - restore assets present in trashed_local_asset and non-trashed in remote_asset. - simplify moving-to-trash logic based on remote_asset events. * resolve merge conflicts use updated approach for calculating checksums * use CurrentPlatform instead _platform fix mocks * revert redundant changes * Include trashed items in getMediaChanges Process trashed items delta during incremental sync * fix merge conflicts * fix format * trashed_local_asset table mirror of local_asset table structure trashed_local_asset<->local_asset transfer data on move to trash or restore refactor code * refactor and format code * refactor TrashedAsset model fix missed data transfering * refactor code remove unused model * fix label * fix merge conflicts * optimize, refactor code remove redundant code and checking getTrashedAssetsForAlbum for iOS tests for hash trashed assets * format code * fix migration fix tests * fix generated file * reuse exist checksums on trash data update handle restoration errors fix import * format code * sync_stream.service depend on repos refactor assets restoration update dependencies in tests * remove trashed asset model remove trash_sync.service refactor DriftTrashedLocalAssetRepository, LocalSyncService * rework fetching trashed assets data on native side optimize handling trashed assets in local sync service refactor code * update NativeSyncApi on iOS side remove unused code * optimize sync trashed assets call in full sync mode refactor code * fix format * remove albumIds from getTrashedAssets params fix upsert in trashed local asset repo refactor code * fix getTrashedAssets params * fix(trash-sync): clean up NativeSyncApiImplBase and correct applyDelta * refactor(trash-sync): optimize performance and fix minor issues * refactor(trash-sync): add missed index * feat(trash-sync): remove sinceLastCheckpoint param from getTrashedAssets * fix(trash-sync): fix target table * fix(trash-sync): remove unused extension * fix(trash-sync): remove unused code * fix(trash-sync): refactor code * fix(trash-sync): reformat file * fix(trash_sync): refactor code * fix(trash_sync): improve moving to trash * refactor(trash_sync): integrate MANAGE_MEDIA permission request into login flow and advanced settings * refactor(trash_sync): add additional checking for experimental trash sync flag and MANAGE_MEDIA permission. * refactor(trash_sync): resolve merge conflicts * refactor(trash_sync): fix format * resolve merge conflicts add await for alert dialog add missed request * refactor(trash_sync): rework MANAGE_MEDIA info widget show rationale text in permission request alert dialog refactor setting getter * fix(trash_sync): restore missing text values * fix(trash_sync): format file * fix(trash_sync): check backup enabled and remove remote asset existence check * fix(trash_sync): remove checking backup enabled test(trash_sync): cover sync-stream trash/restore paths and dedupe mocks * test(trash_sync): cover trash/restore flows for local_sync_service * chore(e2e): restore test-assets submodule pointer --------- Co-authored-by: Peter Ombodi <peter.ombodi@gmail.com> Co-authored-by: Alex <alex.tran1502@gmail.com>
2025-11-10 18:20:51 +02:00
manageMediaAndroidPermission.value = result;
}
},
feat: opt-in sync of deletes and restores from web to Android (beta timeline) (#20473) * feature(mobile, beta, Android): handle remote asset trash/restore events and rescan media - Handle move to trash and restore from trash for remote assets on Android - Trigger MediaScannerConnection to rescan affected media files * feature(mobile, beta, Android): fix rescan * fix imports * fix checking conditions * refactor naming * fix line breaks * refactor code rollback changes in BackgroundServicePlugin * refactor code (use separate TrashService) * refactor code * parallelize restoreFromTrash calls with Future.wait format trash.provider.dart * try to re-format trash.provider.dart * re-format trash.provider.dart * rename TrashService to TrashSyncService to avoid duplicated names revert changes in original trash.provider.dart * refactor code (minor nitpicks) * process restoreFromTrash sequentially instead of Future.wait * group local assets by checksum before moving to trash delete LocalAssetEntity records when moved to trash refactor code * fix format * use checksum for asset restoration refactro code * fix format * sync trash only for backup-selected assets * feat(db): add local_trashed_asset table and integrate with restoration flow - Add new `local_trashed_asset` table to store metadata of trashed assets - Save trashed asset info into `local_trashed_asset` before deletion - Use `local_trashed_asset` as source for asset restoration - Implement file restoration by `mediaId` * resolve merge conflicts * fix index creating on migration * rework trashed assets handling - add new table trashed_local_asset - mirror trashed assets data in trashed_local_asset. - compute checksums for assets trashed out-of-app. - restore assets present in trashed_local_asset and non-trashed in remote_asset. - simplify moving-to-trash logic based on remote_asset events. * resolve merge conflicts use updated approach for calculating checksums * use CurrentPlatform instead _platform fix mocks * revert redundant changes * Include trashed items in getMediaChanges Process trashed items delta during incremental sync * fix merge conflicts * fix format * trashed_local_asset table mirror of local_asset table structure trashed_local_asset<->local_asset transfer data on move to trash or restore refactor code * refactor and format code * refactor TrashedAsset model fix missed data transfering * refactor code remove unused model * fix label * fix merge conflicts * optimize, refactor code remove redundant code and checking getTrashedAssetsForAlbum for iOS tests for hash trashed assets * format code * fix migration fix tests * fix generated file * reuse exist checksums on trash data update handle restoration errors fix import * format code * sync_stream.service depend on repos refactor assets restoration update dependencies in tests * remove trashed asset model remove trash_sync.service refactor DriftTrashedLocalAssetRepository, LocalSyncService * rework fetching trashed assets data on native side optimize handling trashed assets in local sync service refactor code * update NativeSyncApi on iOS side remove unused code * optimize sync trashed assets call in full sync mode refactor code * fix format * remove albumIds from getTrashedAssets params fix upsert in trashed local asset repo refactor code * fix getTrashedAssets params * fix(trash-sync): clean up NativeSyncApiImplBase and correct applyDelta * refactor(trash-sync): optimize performance and fix minor issues * refactor(trash-sync): add missed index * feat(trash-sync): remove sinceLastCheckpoint param from getTrashedAssets * fix(trash-sync): fix target table * fix(trash-sync): remove unused extension * fix(trash-sync): remove unused code * fix(trash-sync): refactor code * fix(trash-sync): reformat file * fix(trash_sync): refactor code * fix(trash_sync): improve moving to trash * refactor(trash_sync): integrate MANAGE_MEDIA permission request into login flow and advanced settings * refactor(trash_sync): add additional checking for experimental trash sync flag and MANAGE_MEDIA permission. * refactor(trash_sync): resolve merge conflicts * refactor(trash_sync): fix format * resolve merge conflicts add await for alert dialog add missed request * refactor(trash_sync): rework MANAGE_MEDIA info widget show rationale text in permission request alert dialog refactor setting getter * fix(trash_sync): restore missing text values * fix(trash_sync): format file * fix(trash_sync): check backup enabled and remove remote asset existence check * fix(trash_sync): remove checking backup enabled test(trash_sync): cover sync-stream trash/restore paths and dedupe mocks * test(trash_sync): cover trash/restore flows for local_sync_service * chore(e2e): restore test-assets submodule pointer --------- Co-authored-by: Peter Ombodi <peter.ombodi@gmail.com> Co-authored-by: Alex <alex.tran1502@gmail.com>
2025-11-10 18:20:51 +02:00
),
SettingsActionTile(
title: context.t.manage_media_access_title,
statusText: manageMediaAndroidPermission.value ? context.t.allowed : context.t.not_allowed,
subtitle: context.t.manage_media_access_rationale,
feat: opt-in sync of deletes and restores from web to Android (beta timeline) (#20473) * feature(mobile, beta, Android): handle remote asset trash/restore events and rescan media - Handle move to trash and restore from trash for remote assets on Android - Trigger MediaScannerConnection to rescan affected media files * feature(mobile, beta, Android): fix rescan * fix imports * fix checking conditions * refactor naming * fix line breaks * refactor code rollback changes in BackgroundServicePlugin * refactor code (use separate TrashService) * refactor code * parallelize restoreFromTrash calls with Future.wait format trash.provider.dart * try to re-format trash.provider.dart * re-format trash.provider.dart * rename TrashService to TrashSyncService to avoid duplicated names revert changes in original trash.provider.dart * refactor code (minor nitpicks) * process restoreFromTrash sequentially instead of Future.wait * group local assets by checksum before moving to trash delete LocalAssetEntity records when moved to trash refactor code * fix format * use checksum for asset restoration refactro code * fix format * sync trash only for backup-selected assets * feat(db): add local_trashed_asset table and integrate with restoration flow - Add new `local_trashed_asset` table to store metadata of trashed assets - Save trashed asset info into `local_trashed_asset` before deletion - Use `local_trashed_asset` as source for asset restoration - Implement file restoration by `mediaId` * resolve merge conflicts * fix index creating on migration * rework trashed assets handling - add new table trashed_local_asset - mirror trashed assets data in trashed_local_asset. - compute checksums for assets trashed out-of-app. - restore assets present in trashed_local_asset and non-trashed in remote_asset. - simplify moving-to-trash logic based on remote_asset events. * resolve merge conflicts use updated approach for calculating checksums * use CurrentPlatform instead _platform fix mocks * revert redundant changes * Include trashed items in getMediaChanges Process trashed items delta during incremental sync * fix merge conflicts * fix format * trashed_local_asset table mirror of local_asset table structure trashed_local_asset<->local_asset transfer data on move to trash or restore refactor code * refactor and format code * refactor TrashedAsset model fix missed data transfering * refactor code remove unused model * fix label * fix merge conflicts * optimize, refactor code remove redundant code and checking getTrashedAssetsForAlbum for iOS tests for hash trashed assets * format code * fix migration fix tests * fix generated file * reuse exist checksums on trash data update handle restoration errors fix import * format code * sync_stream.service depend on repos refactor assets restoration update dependencies in tests * remove trashed asset model remove trash_sync.service refactor DriftTrashedLocalAssetRepository, LocalSyncService * rework fetching trashed assets data on native side optimize handling trashed assets in local sync service refactor code * update NativeSyncApi on iOS side remove unused code * optimize sync trashed assets call in full sync mode refactor code * fix format * remove albumIds from getTrashedAssets params fix upsert in trashed local asset repo refactor code * fix getTrashedAssets params * fix(trash-sync): clean up NativeSyncApiImplBase and correct applyDelta * refactor(trash-sync): optimize performance and fix minor issues * refactor(trash-sync): add missed index * feat(trash-sync): remove sinceLastCheckpoint param from getTrashedAssets * fix(trash-sync): fix target table * fix(trash-sync): remove unused extension * fix(trash-sync): remove unused code * fix(trash-sync): refactor code * fix(trash-sync): reformat file * fix(trash_sync): refactor code * fix(trash_sync): improve moving to trash * refactor(trash_sync): integrate MANAGE_MEDIA permission request into login flow and advanced settings * refactor(trash_sync): add additional checking for experimental trash sync flag and MANAGE_MEDIA permission. * refactor(trash_sync): resolve merge conflicts * refactor(trash_sync): fix format * resolve merge conflicts add await for alert dialog add missed request * refactor(trash_sync): rework MANAGE_MEDIA info widget show rationale text in permission request alert dialog refactor setting getter * fix(trash_sync): restore missing text values * fix(trash_sync): format file * fix(trash_sync): check backup enabled and remove remote asset existence check * fix(trash_sync): remove checking backup enabled test(trash_sync): cover sync-stream trash/restore paths and dedupe mocks * test(trash_sync): cover trash/restore flows for local_sync_service * chore(e2e): restore test-assets submodule pointer --------- Co-authored-by: Peter Ombodi <peter.ombodi@gmail.com> Co-authored-by: Alex <alex.tran1502@gmail.com>
2025-11-10 18:20:51 +02:00
statusColor: manageLocalMediaAndroid.value && !manageMediaAndroidPermission.value
? const Color.fromARGB(255, 243, 188, 106)
: null,
onActionTap: () async {
final result = await ref.read(permissionRepositoryProvider).manageMediaPermission();
feat: opt-in sync of deletes and restores from web to Android (beta timeline) (#20473) * feature(mobile, beta, Android): handle remote asset trash/restore events and rescan media - Handle move to trash and restore from trash for remote assets on Android - Trigger MediaScannerConnection to rescan affected media files * feature(mobile, beta, Android): fix rescan * fix imports * fix checking conditions * refactor naming * fix line breaks * refactor code rollback changes in BackgroundServicePlugin * refactor code (use separate TrashService) * refactor code * parallelize restoreFromTrash calls with Future.wait format trash.provider.dart * try to re-format trash.provider.dart * re-format trash.provider.dart * rename TrashService to TrashSyncService to avoid duplicated names revert changes in original trash.provider.dart * refactor code (minor nitpicks) * process restoreFromTrash sequentially instead of Future.wait * group local assets by checksum before moving to trash delete LocalAssetEntity records when moved to trash refactor code * fix format * use checksum for asset restoration refactro code * fix format * sync trash only for backup-selected assets * feat(db): add local_trashed_asset table and integrate with restoration flow - Add new `local_trashed_asset` table to store metadata of trashed assets - Save trashed asset info into `local_trashed_asset` before deletion - Use `local_trashed_asset` as source for asset restoration - Implement file restoration by `mediaId` * resolve merge conflicts * fix index creating on migration * rework trashed assets handling - add new table trashed_local_asset - mirror trashed assets data in trashed_local_asset. - compute checksums for assets trashed out-of-app. - restore assets present in trashed_local_asset and non-trashed in remote_asset. - simplify moving-to-trash logic based on remote_asset events. * resolve merge conflicts use updated approach for calculating checksums * use CurrentPlatform instead _platform fix mocks * revert redundant changes * Include trashed items in getMediaChanges Process trashed items delta during incremental sync * fix merge conflicts * fix format * trashed_local_asset table mirror of local_asset table structure trashed_local_asset<->local_asset transfer data on move to trash or restore refactor code * refactor and format code * refactor TrashedAsset model fix missed data transfering * refactor code remove unused model * fix label * fix merge conflicts * optimize, refactor code remove redundant code and checking getTrashedAssetsForAlbum for iOS tests for hash trashed assets * format code * fix migration fix tests * fix generated file * reuse exist checksums on trash data update handle restoration errors fix import * format code * sync_stream.service depend on repos refactor assets restoration update dependencies in tests * remove trashed asset model remove trash_sync.service refactor DriftTrashedLocalAssetRepository, LocalSyncService * rework fetching trashed assets data on native side optimize handling trashed assets in local sync service refactor code * update NativeSyncApi on iOS side remove unused code * optimize sync trashed assets call in full sync mode refactor code * fix format * remove albumIds from getTrashedAssets params fix upsert in trashed local asset repo refactor code * fix getTrashedAssets params * fix(trash-sync): clean up NativeSyncApiImplBase and correct applyDelta * refactor(trash-sync): optimize performance and fix minor issues * refactor(trash-sync): add missed index * feat(trash-sync): remove sinceLastCheckpoint param from getTrashedAssets * fix(trash-sync): fix target table * fix(trash-sync): remove unused extension * fix(trash-sync): remove unused code * fix(trash-sync): refactor code * fix(trash-sync): reformat file * fix(trash_sync): refactor code * fix(trash_sync): improve moving to trash * refactor(trash_sync): integrate MANAGE_MEDIA permission request into login flow and advanced settings * refactor(trash_sync): add additional checking for experimental trash sync flag and MANAGE_MEDIA permission. * refactor(trash_sync): resolve merge conflicts * refactor(trash_sync): fix format * resolve merge conflicts add await for alert dialog add missed request * refactor(trash_sync): rework MANAGE_MEDIA info widget show rationale text in permission request alert dialog refactor setting getter * fix(trash_sync): restore missing text values * fix(trash_sync): format file * fix(trash_sync): check backup enabled and remove remote asset existence check * fix(trash_sync): remove checking backup enabled test(trash_sync): cover sync-stream trash/restore paths and dedupe mocks * test(trash_sync): cover trash/restore flows for local_sync_service * chore(e2e): restore test-assets submodule pointer --------- Co-authored-by: Peter Ombodi <peter.ombodi@gmail.com> Co-authored-by: Alex <alex.tran1502@gmail.com>
2025-11-10 18:20:51 +02:00
manageMediaAndroidPermission.value = result;
},
),
],
),
SettingsSliderListTile(
text: context.t.advanced_settings_log_level_title(level: logLevel),
valueNotifier: levelId,
maxValue: 8,
minValue: 1,
noDivisons: 7,
label: logLevel,
),
SettingsSwitchListTile(
valueNotifier: preferRemote,
title: context.t.advanced_settings_prefer_remote_title,
subtitle: context.t.advanced_settings_prefer_remote_subtitle,
),
const CustomProxyHeaderSettings(),
const SslClientCertSettings(),
SettingsSwitchListTile(
valueNotifier: readonlyModeEnabled,
title: context.t.advanced_settings_readonly_mode_title,
subtitle: context.t.advanced_settings_readonly_mode_subtitle,
onChanged: (value) {
readonlyModeEnabled.value = value;
ref.read(readonlyModeProvider.notifier).setReadonlyMode(value);
context.scaffoldMessenger.showSnackBar(
SnackBar(
duration: const Duration(seconds: 2),
content: Text(
value ? context.t.readonly_mode_enabled : context.t.readonly_mode_disabled,
style: context.textTheme.bodyLarge?.copyWith(color: context.primaryColor),
feat(mobile): add read only mode (#19368) * feat(mobile): Add Kid (Readonly) Mode toggle This commit introduces a "Kid (Readonly) Mode" feature. - Adds a `KidModeProvider` to manage the state of Kid Mode. - Implements a `KidModeCheckbox` widget in the app bar dialog to toggle Kid Mode. - When Kid Mode is enabled, - Disables selecting the multigrid & the bottom bar - Removes the top bar from view Signed-off-by: Sudheer Puthana <Sud-Puth@users.noreply.github.com> Reverts the changes to devtools_options.yaml file Signed-off-by: Sudheer Puthana <Sud-Puth@users.noreply.github.com> refactor: replace Kid Mode with Readonly Mode This commit replaces the "Kid Mode" feature with a more generic "Readonly Mode". - Renamed `KidModeProvider` to `ReadonlyModeProvider`. - Readonly Mode state is now persisted in app settings. - Added a new app setting `allowUserAvatarOverride` to toggle read-only mode. - Updated translations. - Added a message in the app bar dialog indicating when read-only mode is active. Signed-off-by: Sudheer Puthana <Sud-Puth@users.noreply.github.com> Address comments - - Removes the `allowUserAvatarOverride` setting. - Hides the bottom gallery bar when read-only mode is enabled. - Adds an icon on the main app bar when read-only mode is enabled with a snackbar. Signed-off-by: Sudheer Puthana <Sud-Puth@users.noreply.github.com> Update to snackbar - When toggling readonly mode from either the settings or the app bar, a snackbar notification will now appear. - The readonly mode message in the profile drawer has been restyled. - The upload button in the app bar is now hidden when readonly mode is enabled. Signed-off-by: Sudheer Puthana <Sud-Puth@users.noreply.github.com> Removes clearing of snackbar Signed-off-by: Sudheer Puthana <Sud-Puth@users.noreply.github.com> Address Comments - Consolidated snackbar messages for enabling/disabling readonly mode. - Ensured the "Select All" icon in asset group titles is hidden in readonly mode. Signed-off-by: Sudheer Puthana <Sud-Puth@users.noreply.github.com> Adds in the missing translation keys for readonly_mode Signed-off-by: Sudheer Puthana <Sud-Puth@users.noreply.github.com> Fix translation Signed-off-by: Sudheer Puthana <Sud-Puth@users.noreply.github.com> Fix check failure for BorderRadius Signed-off-by: Sudheer Puthana <Sud-Puth@users.noreply.github.com> Changes: - Adjusted AppBar background color in readonly mode. - Removes cross-out pencil icon button in favor of above. - Hides the "Edit" icon next to date/time, disable description and onTap for people and location when readonly mode is enabled. Signed-off-by: Sudheer Puthana <Sud-Puth@users.noreply.github.com> Address comments from Alex - Moved readonly mode check to `GalleryAppBar` to hide the entire `TopControlAppBar` when readonly mode is enabled. - Changed `toggleReadonlyMode` in `ImmichAppBar` to directly toggle the state. Signed-off-by: Sudheer Puthana <Sud-Puth@users.noreply.github.com> migrate readonly mode to new beta timeline remove readonly mode from legacy UI only show readonly functionality when on beta timeline simplify selection icon update generated provider chore: more formatting * fix: bad merge * chore: use Notifier for readonlyModeProvider * fix: drag select now honors readonly mode * fix: disable asset bottom sheet in readonly * fix: disable editing user icon when in readonly * chore: remove generated file * fix: disable tabs instead entire tab bar This solves the issues with the scrubber * chore: remove unneeded import * chore: lint * remove unused condition in bottomsheet --------- Co-authored-by: Brandon Wees <brandonwees@gmail.com> Co-authored-by: Alex <alex.tran1502@gmail.com>
2025-08-28 13:30:15 -04:00
),
),
);
},
),
ListTile(
title: Text(context.t.advanced_settings_clear_image_cache, style: const TextStyle(fontWeight: FontWeight.w500)),
leading: const Icon(Icons.playlist_remove_rounded),
onTap: () async {
final int clearedBytes;
try {
clearedBytes = await remoteImageApi.clearCache();
} catch (e) {
if (!context.mounted) {
return;
}
context.scaffoldMessenger.showSnackBar(
SnackBar(
duration: const Duration(seconds: 2),
content: Text(
context.t.advanced_settings_clear_image_cache_error,
style: context.textTheme.bodyLarge?.copyWith(color: context.themeData.colorScheme.error),
),
),
);
return;
}
if (clearedBytes < 0 || !context.mounted) {
return;
}
// iOS always returns a small non-zero value
final clearedMB = clearedBytes < (256 * 1024) ? "0 MiB" : formatHumanReadableBytes(clearedBytes, 2);
context.scaffoldMessenger.showSnackBar(
SnackBar(
duration: const Duration(seconds: 2),
content: Text(
context.t.advanced_settings_clear_image_cache_success(size: clearedMB),
style: context.textTheme.bodyLarge?.copyWith(color: context.primaryColor),
),
),
);
},
),
const SizedBox(height: 60),
];
return SettingsSubPageScaffold(settings: advancedSettings);
}
}