immich/web/src/lib/components/admin-page/jobs/job-tile.svelte

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<script lang="ts">
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import type Icon from 'svelte-material-icons/AbTesting.svelte';
import SelectionSearch from 'svelte-material-icons/SelectionSearch.svelte';
import Play from 'svelte-material-icons/Play.svelte';
import Pause from 'svelte-material-icons/Pause.svelte';
import FastForward from 'svelte-material-icons/FastForward.svelte';
import AllInclusive from 'svelte-material-icons/AllInclusive.svelte';
import Close from 'svelte-material-icons/Close.svelte';
import { locale } from '$lib/stores/preferences.store';
import { createEventDispatcher } from 'svelte';
import { JobCommand, JobCommandDto, JobCountsDto, QueueStatusDto } from '@api';
import Badge from '$lib/components/elements/badge.svelte';
import JobTileButton from './job-tile-button.svelte';
import JobTileStatus from './job-tile-status.svelte';
export let title: string;
export let subtitle: string | undefined = undefined;
export let jobCounts: JobCountsDto;
export let queueStatus: QueueStatusDto;
export let allowForceCommand = true;
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export let icon: typeof Icon;
feat(server): xmp sidecar metadata (#2466) * initial commit for XMP sidecar support * Added support for 'missing' metadata files to include those without sidecar files, now detects sidecar files in the filesystem for media already ingested but the sidecar was created afterwards * didn't mean to commit default log level during testing * new sidecar logic for video metadata as well * Added xml mimetype for sidecars only * don't need capture group for this regex * wrong default value reverted * simplified the move here - keep it in the same try catch since the outcome is to move the media back anyway * simplified setter logic Co-authored-by: Jason Rasmussen <jrasm91@gmail.com> * simplified logic per suggestions * sidecar is now its own queue with a discover and sync, updated UI for the new job queueing * queue a sidecar job for every asset based on discovery or sync, though the logic is almost identical aside from linking the sidecar * now queue sidecar jobs for each assset, though logic is mostly the same between discovery and sync * simplified logic of filename extraction and asset instantiation * not sure how that got deleted.. * updated code per suggestions and comments in the PR * stat was not being used, removed the variable set * better type checking, using in-scope variables for exif getter instead of passing in every time * removed commented out test * ran and resolved all lints, formats, checks, and tests * resolved suggested change in PR * made getExifProperty more dynamic with multiple possible args for fallbacks, fixed typo, used generic in function for better type checking * better error handling and moving files back to positions on move or save failure * regenerated api * format fixes * Added XMP documentation * documentation typo * Merged in main * missed merge conflict * more changes due to a merge * Resolving conflicts * added icon for sidecar jobs --------- Co-authored-by: Jason Rasmussen <jrasm91@gmail.com> Co-authored-by: Alex Tran <alex.tran1502@gmail.com>
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export let allText: string;
export let missingText: string;
$: waitingCount = jobCounts.waiting + jobCounts.paused + jobCounts.delayed;
$: isIdle = !queueStatus.isActive && !queueStatus.isPaused;
const dispatch = createEventDispatcher<{ command: JobCommandDto }>();
</script>
<div
class="flex sm:flex-row flex-col bg-gray-100 dark:bg-immich-dark-gray rounded-3xl overflow-hidden"
>
<div class="flex flex-col w-full">
{#if queueStatus.isPaused}
<JobTileStatus color="warning">Paused</JobTileStatus>
{:else if queueStatus.isActive}
<JobTileStatus color="success">Active</JobTileStatus>
{/if}
<div class="flex flex-col gap-2 p-9">
<div
class="flex items-center gap-4 text-xl font-semibold text-immich-primary dark:text-immich-dark-primary"
>
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<span class="flex gap-2 items-center">
<svelte:component this={icon} size="1.25em" class="shrink-0 hidden sm:block" />
{title.toUpperCase()}
</span>
<div class="flex gap-2">
{#if jobCounts.failed > 0}
<Badge color="primary">
{jobCounts.failed.toLocaleString($locale)} failed
</Badge>
{/if}
{#if jobCounts.delayed > 0}
<Badge color="secondary">
{jobCounts.delayed.toLocaleString($locale)} delayed
</Badge>
{/if}
</div>
</div>
{#if subtitle}
<div class="text-sm dark:text-white whitespace-pre-line">{subtitle}</div>
{/if}
<div class="text-sm dark:text-white">
<slot />
</div>
<div class="flex w-full max-w-md mt-2">
<div
class="flex place-items-center justify-between bg-immich-primary dark:bg-immich-dark-primary text-white dark:text-immich-dark-gray w-full rounded-tl-lg rounded-bl-lg py-4 pl-4 pr-6"
>
<p>Active</p>
<p class="text-2xl">
{jobCounts.active.toLocaleString($locale)}
</p>
</div>
<div
class="flex place-items-center justify-between bg-gray-200 text-immich-dark-bg dark:bg-gray-700 dark:text-immich-gray w-full rounded-tr-lg rounded-br-lg py-4 pr-4 pl-6"
>
<p class="text-2xl">
{waitingCount.toLocaleString($locale)}
</p>
<p>Waiting</p>
</div>
</div>
</div>
</div>
<div class="flex sm:flex-col flex-row sm:w-32 w-full overflow-hidden">
{#if !isIdle}
{#if waitingCount > 0}
<JobTileButton
color="gray"
on:click={() => dispatch('command', { command: JobCommand.Empty, force: false })}
>
<Close size="24" /> CLEAR
</JobTileButton>
{/if}
{#if queueStatus.isPaused}
{@const size = waitingCount > 0 ? '24' : '48'}
<JobTileButton
color="light-gray"
on:click={() => dispatch('command', { command: JobCommand.Resume, force: false })}
>
<!-- size property is not reactive, so have to use width and height -->
<FastForward width={size} height={size} /> RESUME
</JobTileButton>
{:else}
<JobTileButton
color="light-gray"
on:click={() => dispatch('command', { command: JobCommand.Pause, force: false })}
>
<Pause size="24" /> PAUSE
</JobTileButton>
{/if}
{:else if allowForceCommand}
<JobTileButton
color="gray"
on:click={() => dispatch('command', { command: JobCommand.Start, force: true })}
>
feat(server): xmp sidecar metadata (#2466) * initial commit for XMP sidecar support * Added support for 'missing' metadata files to include those without sidecar files, now detects sidecar files in the filesystem for media already ingested but the sidecar was created afterwards * didn't mean to commit default log level during testing * new sidecar logic for video metadata as well * Added xml mimetype for sidecars only * don't need capture group for this regex * wrong default value reverted * simplified the move here - keep it in the same try catch since the outcome is to move the media back anyway * simplified setter logic Co-authored-by: Jason Rasmussen <jrasm91@gmail.com> * simplified logic per suggestions * sidecar is now its own queue with a discover and sync, updated UI for the new job queueing * queue a sidecar job for every asset based on discovery or sync, though the logic is almost identical aside from linking the sidecar * now queue sidecar jobs for each assset, though logic is mostly the same between discovery and sync * simplified logic of filename extraction and asset instantiation * not sure how that got deleted.. * updated code per suggestions and comments in the PR * stat was not being used, removed the variable set * better type checking, using in-scope variables for exif getter instead of passing in every time * removed commented out test * ran and resolved all lints, formats, checks, and tests * resolved suggested change in PR * made getExifProperty more dynamic with multiple possible args for fallbacks, fixed typo, used generic in function for better type checking * better error handling and moving files back to positions on move or save failure * regenerated api * format fixes * Added XMP documentation * documentation typo * Merged in main * missed merge conflict * more changes due to a merge * Resolving conflicts * added icon for sidecar jobs --------- Co-authored-by: Jason Rasmussen <jrasm91@gmail.com> Co-authored-by: Alex Tran <alex.tran1502@gmail.com>
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<AllInclusive size="24" />
{allText}
</JobTileButton>
<JobTileButton
color="light-gray"
on:click={() => dispatch('command', { command: JobCommand.Start, force: false })}
>
feat(server): xmp sidecar metadata (#2466) * initial commit for XMP sidecar support * Added support for 'missing' metadata files to include those without sidecar files, now detects sidecar files in the filesystem for media already ingested but the sidecar was created afterwards * didn't mean to commit default log level during testing * new sidecar logic for video metadata as well * Added xml mimetype for sidecars only * don't need capture group for this regex * wrong default value reverted * simplified the move here - keep it in the same try catch since the outcome is to move the media back anyway * simplified setter logic Co-authored-by: Jason Rasmussen <jrasm91@gmail.com> * simplified logic per suggestions * sidecar is now its own queue with a discover and sync, updated UI for the new job queueing * queue a sidecar job for every asset based on discovery or sync, though the logic is almost identical aside from linking the sidecar * now queue sidecar jobs for each assset, though logic is mostly the same between discovery and sync * simplified logic of filename extraction and asset instantiation * not sure how that got deleted.. * updated code per suggestions and comments in the PR * stat was not being used, removed the variable set * better type checking, using in-scope variables for exif getter instead of passing in every time * removed commented out test * ran and resolved all lints, formats, checks, and tests * resolved suggested change in PR * made getExifProperty more dynamic with multiple possible args for fallbacks, fixed typo, used generic in function for better type checking * better error handling and moving files back to positions on move or save failure * regenerated api * format fixes * Added XMP documentation * documentation typo * Merged in main * missed merge conflict * more changes due to a merge * Resolving conflicts * added icon for sidecar jobs --------- Co-authored-by: Jason Rasmussen <jrasm91@gmail.com> Co-authored-by: Alex Tran <alex.tran1502@gmail.com>
2023-05-24 21:59:30 -04:00
<SelectionSearch size="24" />
{missingText}
</JobTileButton>
{:else}
<JobTileButton
color="light-gray"
on:click={() => dispatch('command', { command: JobCommand.Start, force: false })}
>
<Play size="48" /> START
</JobTileButton>
{/if}
</div>
</div>