immich/mobile/lib/providers/websocket.provider.dart

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import 'dart:async';
import 'package:hooks_riverpod/hooks_riverpod.dart';
import 'package:immich_mobile/domain/models/store.model.dart';
import 'package:immich_mobile/entities/store.entity.dart';
import 'package:immich_mobile/infrastructure/repositories/network.repository.dart';
import 'package:immich_mobile/models/server_info/server_version.model.dart';
import 'package:immich_mobile/providers/auth.provider.dart';
import 'package:immich_mobile/providers/background_sync.provider.dart';
import 'package:immich_mobile/providers/infrastructure/settings.provider.dart';
import 'package:immich_mobile/providers/server_info.provider.dart';
import 'package:immich_mobile/utils/debounce.dart';
import 'package:immich_mobile/utils/debug_print.dart';
import 'package:logging/logging.dart';
import 'package:openapi/api.dart';
import 'package:socket_io_client/socket_io_client.dart';
class WebsocketState {
final Socket? socket;
final bool isConnected;
const WebsocketState({this.socket, required this.isConnected});
WebsocketState copyWith({Socket? socket, bool? isConnected}) {
return WebsocketState(socket: socket ?? this.socket, isConnected: isConnected ?? this.isConnected);
}
@override
String toString() => 'WebsocketState(socket: $socket, isConnected: $isConnected)';
@override
bool operator ==(Object other) {
if (identical(this, other)) {
return true;
}
return other is WebsocketState && other.socket == socket && other.isConnected == isConnected;
}
@override
int get hashCode => socket.hashCode ^ isConnected.hashCode;
}
class WebsocketNotifier extends StateNotifier<WebsocketState> {
WebsocketNotifier(this._ref) : super(const WebsocketState(socket: null, isConnected: false));
final _log = Logger('WebsocketNotifier');
final Ref _ref;
final Debouncer _batchDebouncer = Debouncer(
interval: const Duration(seconds: 5),
maxWaitTime: const Duration(seconds: 10),
);
final List<dynamic> _batchedAssetUploadReady = [];
@override
void dispose() {
_batchDebouncer.dispose();
super.dispose();
}
/// Connects websocket to server unless already connected
void connect() {
if (state.isConnected) {
return;
}
final authenticationState = _ref.read(authProvider);
if (authenticationState.isAuthenticated) {
try {
final endpoint = Uri.parse(Store.get(StoreKey.serverEndpoint));
dPrint(() => "Attempting to connect to websocket");
// Configure socket transports must be specified
Socket socket = io(
endpoint.origin,
OptionBuilder()
.setPath("${endpoint.path}/socket.io")
.setTransports(['websocket'])
.setWebSocketConnector(NetworkRepository.createWebSocket)
.enableReconnection()
.enableForceNew()
.enableForceNewConnection()
.enableAutoConnect()
.build(),
);
socket.onConnect((_) {
dPrint(() => "Established Websocket Connection");
state = WebsocketState(isConnected: true, socket: socket);
});
socket.onDisconnect((_) {
dPrint(() => "Disconnect to Websocket Connection");
state = const WebsocketState(isConnected: false, socket: null);
});
socket.on('error', (errorMessage) {
_log.severe("Websocket Error - $errorMessage");
state = const WebsocketState(isConnected: false, socket: null);
});
socket.on('AssetUploadReadyV1', _handleSyncAssetUploadReadyV1);
socket.on('AssetUploadReadyV2', _handleSyncAssetUploadReadyV2);
socket.on('AssetEditReadyV1', _handleSyncAssetEditReadyV1);
socket.on('AssetEditReadyV2', _handleSyncAssetEditReadyV2);
feat(server): trash asset (#4015) * refactor(server): delete assets endpoint * fix: formatting * chore: cleanup * chore: open api * chore(mobile): replace DeleteAssetDTO with BulkIdsDTOs * feat: trash an asset * chore(server): formatting * chore: open api * chore: wording * chore: open-api * feat(server): add withDeleted to getAssets queries * WIP: mobile-recycle-bin * feat(server): recycle-bin to system config * feat(web): use recycle-bin system config * chore(server): domain assetcore removed * chore(server): rename recycle-bin to trash * chore(web): rename recycle-bin to trash * chore(server): always send soft deleted assets for getAllByUserId * chore(web): formatting * feat(server): permanent delete assets older than trashed period * feat(web): trash empty placeholder image * feat(server): empty trash * feat(web): empty trash * WIP: mobile-recycle-bin * refactor(server): empty / restore trash to separate endpoint * test(server): handle failures * test(server): fix e2e server-info test * test(server): deletion test refactor * feat(mobile): use map settings from server-config to enable / disable map * feat(mobile): trash asset * fix(server): operations on assets in trash * feat(web): show trash statistics * fix(web): handle trash enabled * fix(mobile): restore updates from trash * fix(server): ignore trashed assets for person * fix(server): add / remove search index when trashed / restored * chore(web): format * fix(server): asset service test * fix(server): include trashed assts for duplicates from uploads * feat(mobile): no dialog for trash, always dialog for permanent delete * refactor(mobile): use isar where instead of dart filter * refactor(mobile): asset provide - handle deletes in single db txn * chore(mobile): review changes * feat(web): confirmation before empty trash * server: review changes * fix(server): handle library changes * fix: filter external assets from getting trashed / deleted * fix(server): empty-bin * feat: broadcast config update events through ws * change order of trash button on mobile * styling * fix(mobile): do not show trashed toast for local only assets --------- Co-authored-by: Jason Rasmussen <jrasm91@gmail.com> Co-authored-by: Alex Tran <alex.tran1502@gmail.com>
2023-10-06 07:01:14 +00:00
socket.on('on_config_update', _handleOnConfigUpdate);
socket.on('on_new_release', _handleReleaseUpdates);
} catch (e) {
dPrint(() => "[WEBSOCKET] Catch Websocket Error - ${e.toString()}");
}
}
}
void disconnect() {
dPrint(() => "Attempting to disconnect from websocket");
_batchedAssetUploadReady.clear();
state.socket?.dispose();
state = const WebsocketState(isConnected: false, socket: null);
}
Future<void> waitForEvent(String event, bool Function(dynamic)? predicate, Duration timeout) {
final completer = Completer<void>();
void handler(dynamic data) {
if (predicate == null || predicate(data)) {
completer.complete();
state.socket?.off(event, handler);
}
}
state.socket?.on(event, handler);
return completer.future.timeout(
timeout,
onTimeout: () {
state.socket?.off(event, handler);
completer.completeError(TimeoutException("Timeout waiting for event: $event"));
},
);
}
void _handleOnConfigUpdate(dynamic _) {
_ref.read(serverInfoProvider.notifier).getServerFeatures();
_ref.read(serverInfoProvider.notifier).getServerConfig();
feat(server): trash asset (#4015) * refactor(server): delete assets endpoint * fix: formatting * chore: cleanup * chore: open api * chore(mobile): replace DeleteAssetDTO with BulkIdsDTOs * feat: trash an asset * chore(server): formatting * chore: open api * chore: wording * chore: open-api * feat(server): add withDeleted to getAssets queries * WIP: mobile-recycle-bin * feat(server): recycle-bin to system config * feat(web): use recycle-bin system config * chore(server): domain assetcore removed * chore(server): rename recycle-bin to trash * chore(web): rename recycle-bin to trash * chore(server): always send soft deleted assets for getAllByUserId * chore(web): formatting * feat(server): permanent delete assets older than trashed period * feat(web): trash empty placeholder image * feat(server): empty trash * feat(web): empty trash * WIP: mobile-recycle-bin * refactor(server): empty / restore trash to separate endpoint * test(server): handle failures * test(server): fix e2e server-info test * test(server): deletion test refactor * feat(mobile): use map settings from server-config to enable / disable map * feat(mobile): trash asset * fix(server): operations on assets in trash * feat(web): show trash statistics * fix(web): handle trash enabled * fix(mobile): restore updates from trash * fix(server): ignore trashed assets for person * fix(server): add / remove search index when trashed / restored * chore(web): format * fix(server): asset service test * fix(server): include trashed assts for duplicates from uploads * feat(mobile): no dialog for trash, always dialog for permanent delete * refactor(mobile): use isar where instead of dart filter * refactor(mobile): asset provide - handle deletes in single db txn * chore(mobile): review changes * feat(web): confirmation before empty trash * server: review changes * fix(server): handle library changes * fix: filter external assets from getting trashed / deleted * fix(server): empty-bin * feat: broadcast config update events through ws * change order of trash button on mobile * styling * fix(mobile): do not show trashed toast for local only assets --------- Co-authored-by: Jason Rasmussen <jrasm91@gmail.com> Co-authored-by: Alex Tran <alex.tran1502@gmail.com>
2023-10-06 07:01:14 +00:00
}
_handleReleaseUpdates(dynamic data) {
// Json guard
if (data is! Map) {
return;
}
final json = data.cast<String, dynamic>();
final serverVersionJson = json.containsKey('serverVersion') ? json['serverVersion'] : null;
final releaseVersionJson = json.containsKey('releaseVersion') ? json['releaseVersion'] : null;
if (serverVersionJson == null || releaseVersionJson == null) {
return;
}
final serverVersionDto = ServerVersionResponseDto.fromJson(serverVersionJson);
final releaseVersionDto = ServerVersionResponseDto.fromJson(releaseVersionJson);
if (serverVersionDto == null || releaseVersionDto == null) {
return;
}
final serverVersion = ServerVersion.fromDto(serverVersionDto);
final releaseVersion = ServerVersion.fromDto(releaseVersionDto);
_ref.read(serverInfoProvider.notifier).handleReleaseInfo(serverVersion, releaseVersion);
}
void _handleSyncAssetUploadReadyV1(dynamic data) {
_batchedAssetUploadReady.add(data);
_batchDebouncer.run(_processBatchedAssetUploadReadyV1);
}
void _handleSyncAssetUploadReadyV2(dynamic data) {
_batchedAssetUploadReady.add(data);
_batchDebouncer.run(_processBatchedAssetUploadReadyV2);
}
void _handleSyncAssetEditReadyV1(dynamic data) {
unawaited(_ref.read(backgroundSyncProvider).syncWebsocketEditV1(data));
}
void _handleSyncAssetEditReadyV2(dynamic data) {
unawaited(_ref.read(backgroundSyncProvider).syncWebsocketEditV2(data));
}
void _processBatchedAssetUploadReadyV1() {
if (_batchedAssetUploadReady.isEmpty) {
return;
}
final isSyncAlbumEnabled = _ref.read(appConfigProvider).backup.syncAlbums;
try {
unawaited(
_ref.read(backgroundSyncProvider).syncWebsocketBatchV1(_batchedAssetUploadReady.toList()).then((_) {
if (isSyncAlbumEnabled) {
_ref.read(backgroundSyncProvider).syncLinkedAlbum();
}
}),
);
} catch (error) {
_log.severe("Error processing batched AssetUploadReadyV1 events: $error");
}
_batchedAssetUploadReady.clear();
}
void _processBatchedAssetUploadReadyV2() {
if (_batchedAssetUploadReady.isEmpty) {
return;
}
final isSyncAlbumEnabled = _ref.read(appConfigProvider).backup.syncAlbums;
try {
unawaited(
_ref.read(backgroundSyncProvider).syncWebsocketBatchV2(_batchedAssetUploadReady.toList()).then((_) {
if (isSyncAlbumEnabled) {
_ref.read(backgroundSyncProvider).syncLinkedAlbum();
}
}),
);
} catch (error) {
_log.severe("Error processing batched AssetUploadReadyV2 events: $error");
}
_batchedAssetUploadReady.clear();
}
}
final websocketProvider = StateNotifierProvider<WebsocketNotifier, WebsocketState>((ref) {
return WebsocketNotifier(ref);
});