bombsquad-plugin-manager/plugins/utilities/aura_overload_fx.py
2025-07-15 08:45:14 +00:00

83 lines
2.5 KiB
Python

# ba_meta require api 9
# ba_meta name Aura Overload FX
# ba_meta description Gives the host player a glowing, smoothly transitioning aura.
# ba_meta author KritarthaT
import bascenev1 as bs
import babase
import random
class AuraEffect:
def __init__(self, player: bs.Player):
self._player = player
self._light = None
self._colors = [
(1, 0, 0), (0, 1, 0), (0, 0, 1),
(1, 1, 0), (0, 1, 1), (1, 0, 1)
]
self._color_index = 0
self._next_index = 1
self._t = 0.0
self._timer = bs.Timer(0.05, self._update, repeat=True)
def _lerp_color(self, c1, c2, t):
return tuple(c1[i] + (c2[i] - c1[i]) * t for i in range(3))
def _update(self):
if not self._player or not self._player.actor or not self._player.actor.node:
return
pos = self._player.actor.node.position
if not self._light:
self._light = bs.newnode('light', attrs={
'position': pos,
'color': self._colors[self._color_index],
'radius': 0.3,
'intensity': 0.8,
'volume_intensity_scale': 1.0
})
# Interpolate color
self._t += 0.05 / 1.0 # 1 sec per color transition
if self._t >= 1.0:
self._t = 0.0
self._color_index = self._next_index
self._next_index = (self._next_index + 1) % len(self._colors)
smooth_color = self._lerp_color(
self._colors[self._color_index],
self._colors[self._next_index],
self._t
)
self._light.color = smooth_color
self._light.position = (pos[0], pos[1] + 0.8, pos[2]) # Follow player
# Optional visual sparks
bs.emitfx(
position=pos,
velocity=(0, 2, 0),
count=10,
scale=0.6,
spread=0.2,
chunk_type='spark'
)
# ba_meta export plugin
class AuraOverloadFX(babase.Plugin):
def __init__(self):
bs.Activity.__init__ = self._wrap_activity_init(bs.Activity.__init__)
def _wrap_activity_init(self, original):
def new_init(activity_self, settings):
original(activity_self, settings)
bs.timer(1.0, lambda: self._start_glow(activity_self))
return new_init
def _start_glow(self, activity: bs.Activity):
if activity.players:
player = activity.players[0] # Host player
AuraEffect(player)