bombsquad-plugin-manager/plugins/minigames/icy_emits.py
2023-07-28 17:02:59 +05:30

46 lines
No EOL
1.7 KiB
Python

# Made by your friend: Freaku
import babase
import bascenev1 as bs, random
from bascenev1lib.actor.bomb import Bomb
from bascenev1lib.game.meteorshower import Player, MeteorShowerGame
# ba_meta require api 8
# ba_meta export bascenev1.GameActivity
class IcyEmitsGame(MeteorShowerGame):
name = 'Icy Emits'
@classmethod
def get_supported_maps(cls, sessiontype):
return ['Lake Frigid','Hockey Stadium']
def _drop_bomb_cluster(self) -> None:
delay = 0.0
for _i in range(random.randrange(1, 3)):
# Drop them somewhere within our bounds with velocity pointing
# toward the opposite side.
pos = (-7.3 + 15.3 * random.random(), 5.3,
-5.5 + 2.1 * random.random())
dropdir = (-1.0 if pos[0] > 0 else 1.0)
vel = (0,10,0)
bs.timer(delay, babase.Call(self._drop_bomb, pos, vel))
delay += 0.1
self._set_meteor_timer()
def _drop_bomb(self, position, velocity):
random_xpositions = [-10,-9,-8,-7,-6,-5,-4,-3,-2,-1,0,1,2,3,4,5,6,7,8,9,10]
random_zpositions = [-5,-4.5,-4,-3.5,-3,-2.5,-2,-1.5,-1,-0.5,0,0.5,1,1.5,2,2.5,3,3.5,4,4.5,5]
bomb_position = (random.choice(random_xpositions), 0.2,random.choice(random_zpositions))
Bomb(position=bomb_position, velocity=velocity, bomb_type = 'ice').autoretain()
# ba_meta export plugin
class byFreaku(babase.Plugin):
def __init__(self):
## Campaign support ##
randomPic = ['lakeFrigidPreview','hockeyStadiumPreview']
babase.app.classic.add_coop_practice_level(bs.Level(name='Icy Emits', displayname='${GAME}', gametype=IcyEmitsGame, settings={}, preview_texture_name=random.choice(randomPic)))