bombsquad-plugin-manager/plugins/utilities/glowing_profiles.py
2026-05-10 11:01:28 +00:00

223 lines
8.1 KiB
Python

# ba_meta require api 9
from __future__ import annotations
from typing import TYPE_CHECKING
import babase
import _babase
import bascenev1 as bs
from types import FunctionType
import enum
if TYPE_CHECKING:
from typing import Type, Callable, Any, Tuple
plugman = dict(
plugin_name="glowing_profiles",
description="This plugin gives your profile glowlight, just like on some servers, but only offline.",
external_url="https://m.youtube.com/watch?v=Jb_dKz99rhY",
authors=[
{"name": "andrejkuroglo8", "email": "andrejkuroglo8@gmail.com", "discord": "andrewku"},
],
version="1.0.1",
)
def redefine_method(dst: Tuple[Any, str], src: Tuple[Any, str]) -> None:
if hasattr(getattr(*src), '__redefine_type') and getattr(*src).__redefine_type in (
RedefineFlag.DECORATE_PRE, RedefineFlag.DECORATE_AFTER, RedefineFlag.DECORATE_ADVANCED):
new = getattr(*src)
old = getattr(*dst)
func: Callable
if getattr(*src).__redefine_type == RedefineFlag.DECORATE_AFTER:
def func(*args, **kwargs):
returned = old(*args, **kwargs)
return new(*args, **kwargs, returned=returned)
elif getattr(*src).__redefine_type == RedefineFlag.DECORATE_PRE:
def func(*args, **kwargs):
new(*args, **kwargs)
return old(*args, **kwargs)
else:
def func(*args, **kwargs):
return new(*args, **kwargs, old_function=old)
setattr(*dst, func)
else:
setattr(*dst, getattr(*src))
# Fucking super()!
# dst.__code__ = CodeType(
# src.__code__.co_argcount,
# src.__code__.co_posonlyargcount,
# src.__code__.co_kwonlyargcount,
# src.__code__.co_nlocals,
# src.__code__.co_stacksize,
# src.__code__.co_flags,
# src.__code__.co_code,
# src.__code__.co_consts,
# src.__code__.co_names,
# src.__code__.co_varnames,
# src.__code__.co_filename,
# dst.__code__.co_name,
# src.__code__.co_firstlineno,
# src.__code__.co_lnotab,
# dst.__code__.co_freevars,
# dst.__code__.co_cellvars)
def redefine_class_methods(orig_cls: Type[object]) -> Callable[[Any], None]:
"""Returns decorator that redefines all class methods
Parameters:
orig_cls (Type[object]): class that will redefined"""
def decorator(cls) -> None:
# for method in filter(lambda x: isinstance(getattr(cls, x), FunctionType), dir(cls)):
for method in cls._redefine_methods:
if hasattr(orig_cls, method):
redefine_method((orig_cls, method), (cls, method))
else:
setattr(orig_cls, method, getattr(cls, method))
# setattr(getattr(orig_cls, 'self'), '__class__', getattr(cls, method)) # Fucking super()!!!!
return decorator
class RedefineFlag(enum.Enum):
REDEFINE = 0
DECORATE_AFTER = 1
DECORATE_PRE = 2
DECORATE_ADVANCED = 3
DECORATE = DECORATE_AFTER
def redefine_flag(*flags: RedefineFlag) -> Callable[[Callable], Callable]:
def decorator(func: Callable) -> Callable:
for flag in flags:
if flag in (RedefineFlag.DECORATE_AFTER, RedefineFlag.REDEFINE, RedefineFlag.DECORATE_PRE,
RedefineFlag.DECORATE_ADVANCED):
func.__redefine_type = flag
return func
return decorator
def get_locale(*args):
return "Error"
@redefine_class_methods(bs.Chooser)
class Chooser:
_redefine_methods = ('_gcinit', '_get_glowing_colors', 'update_from_profile',
'_getname')
def _gcinit(self):
if hasattr(self, '_gcinit_done'):
return
self.glow_dict = {}
self._markers = ('"', "'", '^', '%', ';', '`')
self._get_glowing_colors()
self._gcinit_done = True
@redefine_flag(RedefineFlag.REDEFINE)
def _get_glowing_colors(self):
"""Search glowing code among profiles."""
try:
should_del = []
for i in self._profilenames:
for m in self._markers:
if i.startswith(m + ','):
code = i.split(',')
self.glow_dict[code[0]] = (
float(code[1]),
float(code[2]),
int(code[3]),
int(code[4]))
# should_del.append(i)
for i in should_del:
self._profilenames.remove(i)
except Exception as err:
print(err)
ba.screenmessage(
get_locale('init_glowing_code_error'),
color=(1, 0, 0),
clients=[self._player.get_input_device().client_id],
transient=True)
@redefine_flag(RedefineFlag.DECORATE_ADVANCED)
def _getname(self, full=True, old_function=None):
name = old_function(self, full)
for m in self._markers:
name = name.replace(m, '')
return name
@redefine_flag(RedefineFlag.DECORATE_ADVANCED)
def update_from_profile(self, old_function):
self._gcinit()
from bascenev1 import _profile
try:
self._profilename = self._profilenames[self._profileindex]
character = self._profiles[self._profilename]['character']
if self._profilename[0] in self.glow_dict:
if (character not in self._character_names
and character in _ba.app.spaz_appearances):
self._character_names.append(character)
self._character_index = self._character_names.index(character)
player_glowing_dict = self.glow_dict[self._profilename[0]]
color_marker = player_glowing_dict[0]
color_marker = max(-999.0, min(color_marker, 50.0))
highlight_marker = float(player_glowing_dict[1])
highlight_marker = max(-999.0, min(highlight_marker, 50.0))
stabilize_color = int(player_glowing_dict[2]) > 0
stabilize_highlight = int(player_glowing_dict[3]) > 0
self._color, self._highlight = \
_profile.get_player_profile_colors(
self._profilename,
profiles=self._profiles)
if stabilize_color:
m = max(self._color)
self._color = list(self._color)
for i in (0, 1, 2):
if self._color[i] == m:
self._color[i] = self._color[i] * color_marker
self._color = tuple(self._color)
else:
self._color = (
self._color[0] * color_marker,
self._color[1] * color_marker,
self._color[2] * color_marker)
if not stabilize_highlight:
self._highlight = (
self._highlight[0] * highlight_marker,
self._highlight[1] * highlight_marker,
self._highlight[2] * highlight_marker)
else:
m = max(self._highlight)
self._highlight = list(self._highlight)
for i in (0, 1, 2):
if self._highlight[i] == m:
self._highlight[i] = \
self._highlight[i] * highlight_marker
self._highlight = tuple(self._highlight)
else:
old_function(self)
except KeyError:
self.character_index = self._random_character_index
self._color = self._random_color
self._highlight = self._random_highlight
self._update_icon()
self._update_text()
# ba_meta export babase.Plugin
class Glowing(babase.Plugin):
pass