# ba_meta require api 9 # mod actualizado por: SOMBR1 # mod updated by: SOMBR1 # (see https://ballistica.net/wiki/meta-tag-system) from __future__ import annotations from typing import TYPE_CHECKING import bascenev1lib import babase import bascenev1 as bs from bascenev1lib.actor import playerspaz if TYPE_CHECKING: from typing import Sequence plugman = dict( plugin_name="infinity_gloves", description="this plugin give you infinity gloves (isn't mine)", external_url="", authors=[ {"name": "ATD", "email": "anasdhaoidi001@gmail.com", "discord": ""}, ], version="1.0.0", ) class NewPlayerSpaz(playerspaz.PlayerSpaz): def __init__(self, player: bascenev1.Player, color: Sequence[float] = (1.0, 1.0, 1.0), highlight: Sequence[float] = (0.5, 0.5, 0.5), character: str = 'Spaz', powerups_expire: bool = True): super().__init__(player=player, color=color, highlight=highlight, character=character, powerups_expire=powerups_expire) self.equip_boxing_gloves() def handlemessage(self, msg: Any) -> Any: if isinstance(msg, bs.PowerupMessage): if msg.poweruptype == 'punch': self.equip_boxing_gloves() self.node.handlemessage('flash') if msg.sourcenode: msg.sourcenode.handlemessage(bs.PowerupAcceptMessage()) else: return super().handlemessage(msg) else: return super().handlemessage(msg) # ba_meta export babase.Plugin class InfinityGlovesPlugin(babase.Plugin): playerspaz.PlayerSpaz = NewPlayerSpaz