# Made by your friend: Freaku import babase import bascenev1 as bs from bascenev1lib.game.deathmatch import Player, DeathMatchGame # ba_meta require api 8 # ba_meta export bascenev1.GameActivity class YeetingGame(DeathMatchGame): """A game of yeeting people out of map""" name = 'Yeeting Party!' description = 'Yeet your enemies out of the map' @classmethod def get_supported_maps(cls, sessiontype): return ['Bridgit', 'Rampage', 'Monkey Face'] def get_instance_description(self): return 'Yeet ${ARG1} enemies out of the map!', self._score_to_win def get_instance_description_short(self): return 'yeet ${ARG1} enemies', self._score_to_win def setup_standard_powerup_drops(self, enable_tnt: bool = True) -> None: pass def spawn_player(self, player: Player): spaz = self.spawn_player_spaz(player) spaz.connect_controls_to_player(enable_punch=False, enable_bomb=False) return spaz