From dd4dd9089c903e206c3556344f1a0b74cc81a90b Mon Sep 17 00:00:00 2001 From: Loup-Garou911XD Date: Fri, 19 May 2023 10:10:16 +0530 Subject: [PATCH] removed on press inputs --- plugins/minigames/arms_race.py | 16 ++++++++-------- 1 file changed, 8 insertions(+), 8 deletions(-) diff --git a/plugins/minigames/arms_race.py b/plugins/minigames/arms_race.py index 459a57e..f5df451 100644 --- a/plugins/minigames/arms_race.py +++ b/plugins/minigames/arms_race.py @@ -32,10 +32,10 @@ class State: def apply(self, spaz): - spaz.disconnect_controls_from_player() - spaz.connect_controls_to_player(enable_punch=self.punch, - enable_bomb=self.bomb, - enable_pickup=self.grab) + #spaz.disconnect_controls_from_player() + #spaz.connect_controls_to_player(enable_punch=self.punch, + # enable_bomb=self.bomb, + # enable_pickup=self.grab) if self.curse: spaz.curse_time = -1 spaz.curse() @@ -179,10 +179,10 @@ class ArmsRaceGame(ba.TeamGameActivity[Player, Team]): release_input=self.idk(player.actor)["release"] for press,release in zip(press_input.keys(),release_input.keys()): - player.assigninput( - press, - lambda : player.actor.on_bomb_press() - ) +# player.assigninput( +# press, +# lambda : player.actor.on_bomb_press() +# ) player.assigninput( release, lambda: player.actor.on_bomb_release()