Update my minigames for 1.7.37+ (API 9)

arms_race:
• Fixed a warning error getting on curse_time being less than zero.
This commit is contained in:
! Freaku 2025-02-08 16:53:59 +05:30 committed by GitHub
parent 7fa1149944
commit ca8fcd8c22
No known key found for this signature in database
GPG key ID: B5690EEEBB952194
5 changed files with 28 additions and 19 deletions

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@ -1,3 +1,10 @@
# Ported by your friend: Freaku
#Join BCS:
# https://discord.gg/ucyaesh
# ba_meta require api 9
from __future__ import annotations
@ -30,8 +37,11 @@ class State:
enable_bomb=self.bomb,
enable_pickup=self.grab)
if self.curse:
try:
spaz.curse_time = -1
spaz.curse()
except:
pass
if self.bomb:
spaz.bomb_type = self.bomb
spaz.set_score_text(self.name)

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@ -6,7 +6,7 @@ import bascenev1 as bs
from bascenev1lib.game.chosenone import Player, ChosenOneGame
# ba_meta require api 8
# ba_meta require api 9
# ba_meta export bascenev1.GameActivity
class FrozenOneGame(ChosenOneGame):
name = 'Frozen One'

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@ -2,13 +2,12 @@
import babase
import bascenev1 as bs
import random
import bascenev1 as bs, random
from bascenev1lib.actor.bomb import Bomb
from bascenev1lib.game.meteorshower import Player, MeteorShowerGame
# ba_meta require api 8
# ba_meta require api 9
# ba_meta export bascenev1.GameActivity
class IcyEmitsGame(MeteorShowerGame):
name = 'Icy Emits'
@ -31,18 +30,17 @@ class IcyEmitsGame(MeteorShowerGame):
self._set_meteor_timer()
def _drop_bomb(self, position, velocity):
random_xpositions = [-10, -9, -8, -7, -6, -5, -
4, -3, -2, -1, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10]
random_zpositions = [-5, -4.5, -4, -3.5, -3, -2.5, -2, -
1.5, -1, -0.5, 0, 0.5, 1, 1.5, 2, 2.5, 3, 3.5, 4, 4.5, 5]
random_xpositions = [-10,-9,-8,-7,-6,-5,-4,-3,-2,-1,0,1,2,3,4,5,6,7,8,9,10]
random_zpositions = [-5,-4.5,-4,-3.5,-3,-2.5,-2,-1.5,-1,-0.5,0,0.5,1,1.5,2,2.5,3,3.5,4,4.5,5]
bomb_position = (random.choice(random_xpositions), 0.2,random.choice(random_zpositions))
Bomb(position=bomb_position, velocity=velocity, bomb_type = 'ice').autoretain()
# ba_meta export plugin
class byFreaku(babase.Plugin):
def __init__(self):
## Campaign support ##
randomPic = ['lakeFrigidPreview','hockeyStadiumPreview']
babase.app.classic.add_coop_practice_level(bs.Level(
name='Icy Emits', displayname='${GAME}', gametype=IcyEmitsGame, settings={}, preview_texture_name=random.choice(randomPic)))
babase.app.classic.add_coop_practice_level(bs.Level(name='Icy Emits', displayname='${GAME}', gametype=IcyEmitsGame, settings={}, preview_texture_name=random.choice(randomPic)))

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@ -16,7 +16,7 @@ from __future__ import annotations
# def spawnAllMap(self)
# ba_meta require api 8
# ba_meta require api 9
from typing import TYPE_CHECKING, overload
import _babase
import babase
@ -27,6 +27,7 @@ if TYPE_CHECKING:
from typing import Any, Sequence, Optional, List, Dict, Type, Union, Any, Literal
class OnTimer(bs.Actor):
"""Timer which counts but doesn't show on-screen"""

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@ -31,7 +31,7 @@ class Team(bs.Team[Player]):
self.score = 0
# ba_meta require api 8
# ba_meta require api 9
# ba_meta export bascenev1.GameActivity
class MFGame(bs.TeamGameActivity[Player, Team]):
name = 'Musical Flags'