Merge branch 'bombsquad-community:main' into main

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BroBordd 2026-01-22 18:47:46 +02:00 committed by GitHub
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@ -1,5 +1,15 @@
name: CI
# WORD OF CAUTION:
# TO anyone modifying this
# Things will break if you modify this
# without understanding how it works
# A simple flow of this file:
# Apply AutoPEP8 → Apply Plugin Metadata → CRITICAL COMMIT (format + plugin meta)
# ← ← ← ← ← ↵
# ↪ Apply Version Metadata → Commit (version meta) → Tests
on:
push:
branches:
@ -9,48 +19,55 @@ on:
jobs:
build:
runs-on: ubuntu-latest
strategy:
matrix:
python-version: ["3.12"]
steps:
- uses: actions/checkout@v4
with:
token: ${{ secrets.GITHUB_TOKEN }}
repository: ${{ github.event.pull_request.head.repo.full_name }}
ref: ${{ github.head_ref }}
fetch-depth: 0
- name: Set up Python ${{ matrix.python-version }}
uses: actions/setup-python@v4
with:
python-version: ${{ matrix.python-version }}
- name: Install Dependencies
run: |
python -m pip install -U pip
python -m pip install -U pycodestyle==2.12.1 autopep8
python -m pip install -U -r test/pip_reqs.txt
- name: Apply AutoPEP8
run: |
autopep8 --in-place --recursive --max-line-length=100 .
- name: Commit AutoPEP8
uses: stefanzweifel/git-auto-commit-action@v5
with:
commit_message: "[ci] auto-format"
branch: ${{ github.head_ref }}
- name: Apply Version Metadata
run: |
python test/auto_apply_version_metadata.py $(git log --pretty=format:'%h' -n 1)
- name: Commit Version Metadata
uses: stefanzweifel/git-auto-commit-action@v5
with:
commit_message: "[ci] apply-version-metadata"
branch: ${{ github.head_ref }}
- name: Execute Tests
run: |
python -m unittest discover -v
- uses: actions/checkout@v6
with:
token: ${{ secrets.GITHUB_TOKEN }}
repository: ${{ github.event.pull_request.head.repo.full_name }}
ref: ${{ github.head_ref }}
fetch-depth: 0
- name: Set up Python
uses: actions/setup-python@v6
with:
python-version: "3.12"
- name: Install Dependencies
run: |
python -m pip install -U pip
python -m pip install -U pycodestyle==2.12.1 autopep8
python -m pip install -U -r test/pip_reqs.txt
- name: Apply AutoPEP8
run: |
autopep8 --in-place --recursive --max-line-length=100 .
- name: Apply Plugin Metadata
if: github.event_name == 'pull_request_target'
env:
GH_TOKEN: ${{ github.token }}
run: |
CHANGED_FILES=$(gh api "repos/${{ github.repository }}/pulls/${{ github.event.pull_request.number }}/files" --jq '.[].filename')
python test/auto_apply_plugin_metadata.py "$CHANGED_FILES"
# This is a CRITICAL COMMIT for the next step
# which bases this as the commit to get the sha to store in index.json or plugin.json
- name: Commit Plugin Metadata and AutoPEP8
uses: stefanzweifel/git-auto-commit-action@v7
with:
commit_message: "[ci] apply-plugin-metadata-and-formatting"
branch: ${{ github.head_ref }}
- name: Apply Version Metadata
run: |
python test/auto_apply_version_metadata.py $(git log --pretty=format:'%h' -n 1)
- name: Commit Version Metadata
uses: stefanzweifel/git-auto-commit-action@v7
with:
commit_message: "[ci] apply-version-metadata"
branch: ${{ github.head_ref }}
- name: Execute Tests
run: |
python -m unittest discover -v

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@ -12,9 +12,9 @@ jobs:
name: Create Release
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v4
- uses: actions/checkout@v6
- name: Set up Python
uses: actions/setup-python@v5
uses: actions/setup-python@v6
with:
python-version: '3.12'
@ -27,14 +27,14 @@ jobs:
- name: set_variables
run: |
output1=$(python3 test/get_latest.py get_latest_version)
output1=$(python3 test/get_latest.py get_latest_plugman_version)
{
echo "changelog<<EOF"
python3 test/get_changes.py "$(python3 test/get_latest.py get_latest_version)"
python3 test/get_changelog.py "$(python3 test/get_latest.py get_latest_version)"
echo EOF
} >> "$GITHUB_OUTPUT"
output2=$(python3 test/get_latest.py get_latest_api)
output3=$(python3 test/version_is_lower.py ${{ steps.previoustag.outputs.tag }})
output3=$(python3 test/versioning_tools.py ${{ steps.previoustag.outputs.tag }})
echo "latestVersion=$output1" >> $GITHUB_OUTPUT
echo "latestAPI=$output2" >> $GITHUB_OUTPUT
echo "shouldRun=$output3" >> $GITHUB_OUTPUT

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@ -84,7 +84,9 @@ There are two different ways the plugin manager can be installed:
See [3rd party plugin sources](#3rd-party-plugin-sources) for more information.
- New plugins are accepted through a [pull request](../../compare). Add your plugin in the minigames, utilities, or
the category directory you feel is the most relevant to the type of plugin you're submitting, [here](plugins).
Then add an entry to the category's JSON metadata file.
- You also need a `plugman` dict with the plugin metadata in the plugin (see the [example](https://github.com/bombsquad-community/plugin-manager?tab=readme-ov-file#example) below).
- The name of the plugin must be in snake_case and matching the file name.
- Must have the plugin_name, description, external_url, authors and version keys.
- Plugin manager will also show and execute the settings icon if your `ba.Plugin` class has methods `has_settings_ui` and `show_settings_ui`; check out the [colorscheme](https://github.com/bombsquad-community/plugin-manager/blob/eb163cf86014b2a057c4a048dcfa3d5b540b7fe1/plugins/utilities/colorscheme.py#L448-L452) plugin for an example.
#### Example:
@ -94,6 +96,17 @@ Let's say you wanna submit this new utility-type plugin named as `sample_plugin.
# ba_meta require api 9
import babase
plugman = dict(
plugin_name="sample_plugin",
description="A test plugin for demonstration purposes blah blah.",
external_url="https://www.youtube.com/watch?v=dQw4w9WgXcQ",
authors=[
{"name": "Loup", "email": "loupg450@gmail.com", "discord": "loupgarou_"},
{"name": "brostos", "email": "", "discord": "brostos"}
],
version="1.0.0",
)
# ba_meta export babase.Plugin
class Main(babase.Plugin):
def on_app_running(self):
@ -107,49 +120,13 @@ class Main(babase.Plugin):
```
You'll have to fork this repository and add your `sample_plugin.py` plugin file into the appropriate directory, which for
utility plugin is [plugins/utilities](plugins/utilities). After that, you'll have to add an entry for your plugin
in [plugins/utilities.json](plugins/utilities.json) so that it gets picked up by the Plugin Manager in-game.
To do this, you'll have to edit the file and add something like this:
```json
{
"name": "Utilities",
...
"plugins": {
...
"sample_plugin": {
"description": "Shows screenmessages!",
"external_url": "",
"authors": [
{
"name": "Alex",
"email": "alex@example.com",
"discord": null
}
],
"versions": {
"1.0.0": null
}
},
...
}
...
}
```
You can add whatever you wanna add to these fields. However, leave the value for your version key as `null`:
```json
"1.0.0": null
```
Version values will automatically be populated through github-actions (along with formatting your code as per PEP8 style
utility plugin is [plugins/utilities](plugins/utilities). After that, plugin details and version values will automatically be populated through github-actions in [plugins/utilities.json](plugins/utilities.json)(along with formatting your code as per PEP8 style
guide) once you open a pull request.
Save `utilities.json` with your modified changes and now you can create a [pull request](../../compare) with the
plugin you've added and the modified JSON metadata file!
### Updating a Plugin
- Make a [pull request](../../compare) with whatever changes you'd like to make to an existing plugin, and add a new
version entry in your plugin category's JSON metadata file.
version number in your plugin in the plugman dict.
#### Example
@ -160,39 +137,24 @@ diff --git a/plugins/utilities/sample_plugin.py b/plugins/utilities/sample_plugi
index ebb7dcc..da2b312 100644
--- a/plugins/utilities/sample_plugin.py
+++ b/plugins/utilities/sample_plugin.py
@@ -5,6 +5,7 @@ import babase
class Main(babase.Plugin):
def on_app_running(self):
babase.screenmessage("Hi! I am a sample plugin!")
def has_settings_ui(self):
@@ -9,7 +9,7 @@
{"name": "Loup", "email": "loupg450@gmail.com", "discord": "loupgarou_"},
{"name": "brostos", "email": "", "discord": "brostos"}
],
- version="1.0.0",
+ version="1.1.0",
)
# ba_meta export babase.Plugin
@@ -21,4 +21,4 @@
return True
def show_settings_ui(self, source_widget):
- babase.screenmessage("You tapped my settings!")
+ babase.screenmessage("Hey! This is my new screenmessage!")
```
To name this new version as `1.1.0`, add `"1.1.0": null,` just above the previous plugin version in `utilities.json`:
```diff
diff --git a/plugins/utilities.json b/plugins/utilities.json
index d3fd5bc..34ce9ad 100644
--- a/plugins/utilities.json
+++ b/plugins/utilities.json
@@ -14,7 +14,10 @@
}
],
"versions": {
- "1.0.0": null
+ "1.1.0": null,
+ "1.0.0": {
+ ...
+ }
}
},
...
```
That's it! Now you can make a [pull request](../../compare) with both the updated `sample_plugin.py` and `utilities.json` files.
That's it! Now you can make a [pull request](../../compare) with the updated `sample_plugin.py` file.
## 3rd Party Plugin Sources

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@ -39,6 +39,25 @@
"md5sum": "01fb81dc27d63789f31559140ec2bd72"
}
}
},
"forest_v2": {
"description": "A better looking land with some trees\nNew mini games added so you can play more on this update forest",
"external_url": "",
"authors": [
{
"name": "Startingbat",
"email": "",
"discord": "startingbat"
}
],
"versions": {
"1.0.0": {
"api_version": 9,
"commit_sha": "4a20493",
"released_on": "22-01-2026",
"md5sum": "42af7d02a8c0d03ad8aaf6da1cf2bac0"
}
}
}
}
}

182
plugins/maps/forest_v2.py Normal file
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@ -0,0 +1,182 @@
# ba_meta require api 9
from __future__ import annotations
from typing import TYPE_CHECKING
import bascenev1 as bs
from bascenev1 import _map
from bascenev1lib.gameutils import SharedObjects
if TYPE_CHECKING:
pass
plugman = dict(
plugin_name="forest_v2",
description="A better looking land with some trees\nNew mini games added so you can play more on this update forest",
external_url="",
authors=[
{"name": "Startingbat", "email": "", "discord": "startingbat"},
],
version="1.0.0",
)
class ForestMapData:
points = {}
boxes = {}
boxes['area_of_interest_bounds'] = (
(0.0, 1.185751251, 0.4326226188) + (0.0, 0.0, 0.0) + (29.8180273, 11.57249038, 18.89134176)
)
boxes['edge_box'] = (
(-0.103873591, 0.4133341891, 0.4294651013)
+ (0.0, 0.0, 0.0)
+ (22.48295719, 1.290242794, 8.990252454)
)
boxes['map_bounds'] = (
(0.0, 1.185751251, 0.4326226188) + (0.0, 0.0, 0.0) + (42.09506485, 22.81173179, 29.76723155)
)
points['ffa_spawn1'] = (-2.0, -2.0, -4.373674593) + (
8.895057015,
1.0,
0.444350722,
)
points['ffa_spawn2'] = (-2.0, -2.0, 2.076288941) + (
8.895057015,
1.0,
0.444350722,
)
points['flag_default'] = (-2.5, -3.0, -2.0)
points['powerup_spawn1'] = (-6.0, -2.6, -1.25)
points['powerup_spawn2'] = (1.0, -2.6, -1.25)
points['spawn1'] = (-10.0, -2.0, -2.0) + (0.5, 1.0, 3.2)
points['spawn2'] = (5.0, -2.0, -2.0) + (0.5, 1.0, 3.2)
points['race_point1'] = (0.5901776337, -2.6, 1.543598704) + (
0.2824957007,
3.950514538,
2.292534365,
)
points['race_point2'] = (4.7526567, -2.6, 1.09551316) + (
0.2824957007,
3.950514538,
2.392880724,
)
points['race_point3'] = (7.450800117, -2.6, -2.248040576) + (
2.167067932,
3.950514538,
0.2574992262,
)
points['race_point4'] = (5.064768438, -2.6, -5.820463576) + (
0.2824957007,
3.950514538,
2.392880724,
)
points['race_point5'] = (0.5901776337, -2.6, -6.165424036) + (
0.2824957007,
3.950514538,
2.156382533,
)
points['race_point6'] = (-3.057459058, -2.6, -6.114179652) + (
0.2824957007,
3.950514538,
2.323773344,
)
points['race_point7'] = (-5.814316926, -2.6, -2.248040576) + (
2.0364457,
3.950514538,
0.2574992262,
)
points['race_point8'] = (-2.958397223, -2.6, 1.360005754) + (
0.2824957007,
3.950514538,
2.529692681,
)
points['flag1'] = (-10.25842, -2.6673191, -2.2210996)
points['flag2'] = (5.2464933, -3.2587945, -1.6802032)
points['tnt1'] = (-0.08421587483, 0.9515026107, -0.7762602271)
class ForestMap(bs.Map):
defs = ForestMapData()
name = 'Forest'
@classmethod
def get_play_types(cls) -> list[str]:
return ['melee', 'keep_away', 'team_flag', 'race']
@classmethod
def get_preview_texture_name(cls) -> list[str]:
return 'natureBackgroundColor'
@classmethod
def on_preload(cls) -> any:
data: dict[str, any] = {
'mesh': bs.getmesh('natureBackground'),
'tex': bs.gettexture('natureBackgroundColor'),
'mesh2': bs.getmesh('trees'),
'tex2': bs.gettexture('treesColor'),
'collision_mesh': bs.getcollisionmesh('natureBackgroundCollide'),
'mesh_bg': bs.getmesh('thePadBG'),
'mesh_bg_tex': bs.gettexture('black'),
}
return data
def __init__(self) -> None:
super().__init__()
shared = SharedObjects.get()
self.node = bs.newnode(
'terrain',
delegate=self,
attrs={
'mesh': self.preloaddata['mesh'],
'color_texture': self.preloaddata['tex'],
'collision_mesh': self.preloaddata['collision_mesh'],
'materials': [shared.footing_material],
},
)
self.background = bs.newnode(
'terrain',
attrs={
'mesh': self.preloaddata['mesh_bg'],
'lighting': False,
'color_texture': self.preloaddata['mesh_bg_tex'],
},
)
self.trees = bs.newnode(
'prop',
attrs={
'mesh': self.preloaddata['mesh2'],
'body': 'box',
'mesh_scale': 0.6,
'density': 999999, # Very high density to make it immovable
'damping': 999999,
'position': (-2, 9, -5),
'color_texture': self.preloaddata['tex2'],
},
)
gnode = bs.getactivity().globalsnode
gnode.tint = (1.0, 1.10, 1.15)
gnode.ambient_color = (0.9, 1.3, 1.1)
gnode.shadow_ortho = True
gnode.shadow_offset = (0, 0, -5.0)
gnode.vignette_outer = (0.76, 0.76, 0.76)
gnode.vignette_inner = (0.95, 0.95, 0.99)
def is_point_near_edge(self, point: bs.Vec3, running: bool = False) -> bool:
xpos = point.x
zpos = point.z
x_adj = xpos * 0.125
z_adj = (zpos + 3.7) * 0.2
if running:
x_adj *= 1.4
z_adj *= 1.4
return x_adj * x_adj + z_adj * z_adj > 1.0
# ba_meta export babase.Plugin
class StartingbatYT(bs.Plugin):
_map.register_map(ForestMap)

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@ -2344,6 +2344,44 @@
"md5sum": "01c6cb1a3d3b525c87caed389c8d03ed"
}
}
},
"floating_star": {
"description": "Get floating stars with colorful text",
"external_url": "",
"authors": [
{
"name": "BsRush_Mod",
"email": "",
"discord": ""
}
],
"versions": {
"1.0.0": {
"api_version": 9,
"commit_sha": "be999fc",
"released_on": "18-01-2026",
"md5sum": "c0fc8f5d36b24977e1c997e4211601a7"
}
}
},
"powerup_manager": {
"description": "This plugin add new modded powerups and features to manage them",
"external_url": "",
"authors": [
{
"name": "ATD",
"email": "anasdhaoidi001@gmail.com",
"discord": ""
}
],
"versions": {
"1.0.0": {
"api_version": 9,
"commit_sha": "f38a7ac",
"released_on": "21-01-2026",
"md5sum": "120276a8d215248888e56bfc86cc66f5"
}
}
}
}
}

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@ -0,0 +1,172 @@
# ba_meta require api 9
# @BsRush_Mod
# کپی با ذکر منبع آزاد
from __future__ import annotations
from bascenev1lib.mainmenu import MainMenuSession
from bascenev1._map import Map
import random
import bauiv1 as bui
import bascenev1 as bs
import babase
from typing import TYPE_CHECKING, cast
plugman = dict(
plugin_name="floating_star",
description="Get floating stars with colorful text",
external_url="",
authors=[
{"name": "BsRush_Mod", "email": "", "discord": ""},
],
version="1.0.0",
)
if TYPE_CHECKING:
from typing import Any, Sequence, Callable, List, Dict, Tuple, Optional, Union
# ==============================================================================#
# تنظیمات متن
TEXT_CONTENT = "\ue00cBsRush Mod\ue00c"
TEXT_SIZE = 0.01
TEXT_COLOR = (1, 1, 1)
# ba_meta export babase.Plugin
class UwUuser(babase.Plugin):
Map._old_init = Map.__init__
def _new_init(self, vr_overlay_offset: Optional[Sequence[float]] = None) -> None:
self._old_init(vr_overlay_offset)
in_game = not isinstance(bs.get_foreground_host_session(), MainMenuSession)
if not in_game:
return
def path():
shield1 = bs.newnode("shield", attrs={
'color': (1, 1, 1),
'position': (-5.750, 4.3515026107, 2.0),
'radius': 1.4
})
bs.animate_array(shield1, 'color', 3, {
0: (random.choice([1, 2, 3, 4, 5, 6, 7, 8, 9]),
random.choice([1, 2, 3, 4, 5, 6, 7, 8, 9]),
random.choice([1, 2, 3, 4, 5, 6, 7, 8, 9])),
0.2: (2, 0, 2),
0.4: (2, 2, 0),
0.6: (0, 2, 0),
0.8: (0, 2, 2)
}, loop=True)
flash1 = bs.newnode("flash", attrs={
'position': (0, 0, 0),
'size': 0.6,
'color': (1, 1, 1)
})
shield1.connectattr('position', flash1, 'position')
text_node1 = bs.newnode('text',
attrs={
'text': TEXT_CONTENT,
'in_world': True,
'shadow': 1.0,
'flatness': 1.0,
'color': TEXT_COLOR,
'scale': TEXT_SIZE,
'h_align': 'center'
}
)
text_math1 = bs.newnode('math',
attrs={
'input1': (0, 1.2, 0),
'operation': 'add'
}
)
shield1.connectattr('position', text_math1, 'input2')
text_math1.connectattr('output', text_node1, 'position')
bs.animate_array(text_node1, 'color', 3, {
0: (1, 0, 0), # قرمز
0.2: (1, 1, 0), # زرد
0.4: (0, 1, 0), # سبز
0.6: (0, 1, 1), # آبی روشن
0.8: (1, 0, 1), # بنفش
}, loop=True)
bs.animate_array(shield1, 'position', 3, {
0: (-10, 3, -5),
5: (10, 6, -5),
10: (-10, 3, 5),
15: (10, 6, 5),
20: (-10, 3, -5)
}, loop=True)
shield2 = bs.newnode("shield", attrs={
'color': (1, 1, 1),
'position': (5.750, 4.3515026107, -2.0),
'radius': 1.4
})
bs.animate_array(shield2, 'color', 3, {
0: (random.choice([1, 2, 3, 4, 5, 6, 7, 8, 9]),
random.choice([1, 2, 3, 4, 5, 6, 7, 8, 9]),
random.choice([1, 2, 3, 4, 5, 6, 7, 8, 9])),
0.2: (0, 2, 2),
0.4: (2, 0, 2),
0.6: (2, 2, 0),
0.8: (0, 2, 0)
}, loop=True)
flash2 = bs.newnode("flash", attrs={
'position': (0, 0, 0),
'size': 0.6,
'color': (1, 1, 1)
})
shield2.connectattr('position', flash2, 'position')
text_node2 = bs.newnode('text',
attrs={
'text': TEXT_CONTENT,
'in_world': True,
'shadow': 1.0,
'flatness': 1.0,
'color': TEXT_COLOR,
'scale': TEXT_SIZE,
'h_align': 'center'
}
)
text_math2 = bs.newnode('math',
attrs={
'input1': (0, 1.2, 0),
'operation': 'add'
}
)
shield2.connectattr('position', text_math2, 'input2')
text_math2.connectattr('output', text_node2, 'position')
bs.animate_array(text_node2, 'color', 3, {
0: (1, 0, 1), # بنفش
0.2: (0, 1, 1), # آبی روشن
0.4: (0, 1, 0), # سبز
0.6: (1, 1, 0), # زرد
0.8: (1, 0, 0), # قرمز
}, loop=True)
bs.animate_array(shield2, 'position', 3, {
0: (10, 6, 5),
5: (-10, 3, 5),
10: (10, 6, -5),
15: (-10, 3, -5),
20: (10, 6, 5)
}, loop=True)
bs.timer(0.1, path)
Map.__init__ = _new_init

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@ -0,0 +1,144 @@
import sys
import json
import ast
import os
import get_latest
import versioning_tools
DEBUG = True
print("DOES THIS RUN AUTO APPLY PLUGIN METADATA?")
def debug_print(*args, **kwargs):
if DEBUG:
print(*args, **kwargs)
def get_latest_version(plugin_name, category) -> str:
filepaths = {
"minigames": "plugins/minigames.json",
"utilities": "plugins/utilities.json",
"maps": "plugins/maps.json",
"plugman": "index.json",
}
try:
if category != "plugman":
return get_latest.get_latest_plugin_version(plugin_name, filepaths[category])
return get_latest.get_latest_plugman_version()
except Exception as e:
raise e
def update_plugman_json(version):
with open("index.json", "r+") as file:
data = json.load(file)
plugman_version = int(get_latest_version("plugin_manager", "plugman").replace(".", ""))
current_version = int(version["version"].replace(".", ""))
if current_version > plugman_version:
with open("index.json", "r+") as file:
data = json.load(file)
data[current_version] = None
data["versions"] = dict(sorted(data["versions"].items(), reverse=True))
def update_plugin_json(plugin_info, category):
name = plugin_info["plugin_name"]
with open(f"plugins/{category}.json", "r+") as file:
data = json.load(file)
try:
# Check if plugin is already in the json
plugin = data["plugins"][name]
plugman_version = int(
versioning_tools.semantic_to_str(get_latest_version(name, category))
)
current_version = int(versioning_tools.semantic_to_str(plugin_info["version"]))
# Ensure the version is always greater from the already released version
if current_version > plugman_version:
plugin["versions"][plugin_info["version"]] = None
# Ensure latest version appears first
plugin["versions"] = dict(sorted(plugin["versions"].items(), reverse=True))
plugin["description"] = plugin_info["description"]
plugin["external_url"] = plugin_info["external_url"]
plugin["authors"] = plugin_info["authors"]
# In future
# We can clear the version metadata for if current_version = plugman_version for PRs
# So that its easier to update the plugin after review without changing version
elif current_version <= plugman_version:
raise Exception("Version cant be lower or equal than the previous version.")
except KeyError:
data["plugins"][name] = {
"description": plugin_info["description"],
"external_url": plugin_info["external_url"],
"authors": plugin_info["authors"],
"versions": {plugin_info["version"]: None},
}
file.seek(0)
json.dump(data, file, indent=2, ensure_ascii=False)
# Ensure old content is removed
file.truncate()
def extract_plugman(plugins):
for plugin in plugins:
if "plugins" + os.sep in plugin and plugin.endswith(".py"):
print(f"Processing plugin file: {plugin}")
try:
# Split the path and get the part after 'plugins/'
parts = plugin.split("plugins" + os.sep)[1].split(os.sep)
file_name_no_extension = plugin.split(os.sep)[-1].replace(".py", "")
category = parts[0] # First part after plugins/
debug_print(f"Determined category: {category}")
except ValueError:
if "plugin_manager" in plugin:
continue
with open(plugin, "r") as f:
tree = ast.parse(f.read())
for node in ast.walk(tree):
if isinstance(node, ast.Assign) and len(node.targets) == 1:
target = node.targets[0]
if isinstance(target, ast.Name) and target.id == "plugman":
if isinstance(node.value, ast.Dict):
# i dont want to support multiple formats for now
# because its harder to parse and maintain
# ill leave this here for now, though not supported
# Standard dictionary format {key: value}
return ast.literal_eval(node.value)
elif (
isinstance(node.value, ast.Call)
and isinstance(node.value.func, ast.Name)
and node.value.func.id == "dict"
):
# dict() constructor format
result = {}
for kw in node.value.keywords:
if kw.arg == "plugin_name":
plugin_name = ast.literal_eval(kw.value)
# some basic validation specific to plugin manager
if plugin_name != plugin_name.lower():
raise ValueError(
"Plugin name in plugman must be in snakecase."
)
if plugin_name != file_name_no_extension:
raise ValueError(
"Plugin name in plugman does not match the file name."
)
result[kw.arg] = ast.literal_eval(kw.value)
if category:
update_plugin_json(result, category=category)
else:
update_plugman_json(result)
# raise ValueError("Variable plugman not found in the file or has unsupported format.")
if __name__ == "__main__":
plugins = sys.argv[1].split('\n')
debug_print(plugins)
extract_plugman(plugins)

View file

@ -2,7 +2,7 @@ import json
import sys
def get_latest_version():
def get_latest_plugman_version() -> str:
"""Get latest version entry from index.json"""
with open('index.json', 'r') as file:
content = json.loads(file.read())
@ -10,16 +10,28 @@ def get_latest_version():
return latest_version
def get_latest_plugin_version(plugin_name, json_path) -> str:
"""Get latest version entry from json file for a specific plugin"""
with open(json_path, 'r') as file:
content = json.loads(file.read())
latest_version = list(content["plugins"][plugin_name]["versions"].keys())[0]
return latest_version
def get_latest_api():
"""Get latest api entry from index.json"""
with open('index.json', 'r') as file:
content = json.loads(file.read())
latest_api = content["versions"][get_latest_version()]["api_version"]
latest_api = content["versions"][get_latest_plugman_version()]["api_version"]
return latest_api
if __name__ == "__main__":
if len(sys.argv) < 2:
print(f"Usage: python3 {__file__.split('/')[-1]} function")
print(f"Usage: python3 {__file__.split('/')[-1]} function [args...]")
sys.exit(1)
print(globals()[sys.argv[1]]()) # used to call the fucntion passed as cli parameter
function_name = sys.argv[1]
function_args = sys.argv[2:]
print(
globals()[function_name](*function_args)
) # used to call the function passed as cli parameter with additional arguments

View file

@ -157,7 +157,7 @@ class BaseCategoryMetadataTestCases:
if md5sum != version_metadata["md5sum"]:
self.fail(
f"{plugin} checksum changed;\n"
f"{plugin} checksum changed for version {version_name};\n"
f"{version_metadata['md5sum']} (mentioned in {self.category_metadata_file}) ->\n"
f"{md5sum} (actual)"
)
@ -177,6 +177,7 @@ class BaseCategoryMetadataTestCases:
if md5sum != latest_version_metadata["md5sum"]:
self.fail(
f"Latest version {latest_version_name} of "
f"{plugin} checksum changed;\n"
f"{latest_version_metadata['md5sum']} (mentioned in {self.category_metadata_file}) ->\n"
f"{md5sum} (actual)"

View file

@ -1,22 +1,25 @@
import sys
from get_latest import get_latest_version
from get_latest import get_latest_plugman_version
"""if called directly from command line, it will check if given version is lower
than latest version in index.json"""
def semantic_to_str(semantic_version: str):
"""Convert version in the form of v1.2.3 to 001002003
for comparing 2 version in semantic versioning format"""
out = ""
for i in (semantic_version.split(".")):
for i in semantic_version.split("."):
if len(i) == 1:
out += "00"+i
out += "00" + i
if len(i) == 2:
out += "0"+i
out += "0" + i
return out
def version_is_lower(version: str):
def plugman_version_is_lower_than(version: str):
"""Check if given version is lower than the latest entry in index.json"""
latest = semantic_to_str(get_latest_version())
latest = semantic_to_str(get_latest_plugman_version())
version = semantic_to_str(version)
if latest > version:
return True
@ -30,5 +33,5 @@ if __name__ == "__main__":
sys.exit(1)
version = sys.argv[1].replace("v", "", 1)
out = version_is_lower(version)
out = plugman_version_is_lower_than(version)
print(int(out))