Update plugins as per new style

This commit is contained in:
Rikko 2023-08-03 20:25:29 +05:30
parent 8a558e6a29
commit ba4bde5a55
6 changed files with 13 additions and 9 deletions

View file

@ -488,7 +488,7 @@ class Aro(ba.Actor):
'materials': [self._score_region_material]})
]
self.regions[0].connectattr('position', self.node, 'position')
#self.regions[0].connectattr('position', self.regions[1], 'position')
# self.regions[0].connectattr('position', self.regions[1], 'position')
locs_count = 9
pos = list(position)
@ -555,8 +555,8 @@ class Cuadro(ba.Actor):
'materials': [self.collision,
shared.footing_material]})
#self.shield = ba.newnode('shield', attrs={'radius': 1.0, 'color': (0,10,0)})
#self.region.connectattr('position', self.shield, 'position')
# self.shield = ba.newnode('shield', attrs={'radius': 1.0, 'color': (0,10,0)})
# self.region.connectattr('position', self.shield, 'position')
position = (position[0], position[1], position[2]+0.09)
pos = list(position)

View file

@ -743,7 +743,7 @@ class VolleyBallMapH(bs.Map):
gnode.vignette_inner = (0.93, 0.93, 0.95)
gnode.vr_camera_offset = (0, -0.8, -1.1)
gnode.vr_near_clip = 0.5
#self.is_hockey = True
# self.is_hockey = True
bs._map.register_map(VolleyBallMap)