Updating xyz_tool.py to api 9

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Vishal 2025-01-22 00:14:27 +05:30 committed by GitHub
parent 5c705c71de
commit 9ad2e114ec
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2 changed files with 10 additions and 7 deletions

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@ -1,6 +1,5 @@
# Ported to api 8 by brostos using baport.(https://github.com/bombsquad-community/baport)
# Released under the MIT License. See LICENSE for details.
# ba_meta require api 8
# ba_meta require api 9
from __future__ import annotations
from typing import TYPE_CHECKING
@ -9,12 +8,10 @@ from bascenev1lib.actor.spazfactory import SpazFactory
import babase
import bauiv1 as bui
import bascenev1 as bs
import math
import os
import _babase
import shutil
if TYPE_CHECKING:
pass
from typing import Sequence
DECIMAL_LIMIT = 7
@ -24,11 +21,16 @@ PlayerSpaz.supershit = PlayerSpaz.__init__
def ShitInit(self,
player: bs.Player,
*,
color: Sequence[float] = (1.0, 1.0, 1.0),
highlight: Sequence[float] = (0.5, 0.5, 0.5),
character: str = 'Spaz',
powerups_expire: bool = True) -> None:
self.supershit(player, color, highlight, character, powerups_expire)
self.supershit(player,
color=color,
highlight=highlight,
character=character,
powerups_expire=powerups_expire)
self.offt = bs.newnode('math', owner=self.node, attrs={
'input1': (1.2, 1.8, -0.7), 'operation': 'add'})
self.node.connectattr('torso_position', self.offt, 'input2')
@ -93,4 +95,4 @@ class ragingspeedhorn(babase.Plugin):
pass
PlayerSpaz.on_punch_press = replaceable_punch
PlayerSpaz.__init__ = ShitInit
PlayerSpaz.xyz = 0
PlayerSpaz.xyz = 0