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https://github.com/bombsquad-community/plugin-manager.git
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[ci] auto-format
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parent
d2e9830d8c
commit
87b302a50f
20 changed files with 703 additions and 685 deletions
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@ -253,8 +253,8 @@ class UFO(bs.Actor):
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1.0 + i,
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lambda: self._bots.spawn_bot(
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RoboBot, pos=(self.node.position[0],
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self.node.position[1] - 1,
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self.node.position[2]), spawn_time=0.0
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self.node.position[1] - 1,
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self.node.position[2]), spawn_time=0.0
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),
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)
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@ -297,7 +297,6 @@ class UFO(bs.Actor):
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node.position[2], 0, 5, 0, 3, 10, 0,
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0, 0, 5, 0)
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except:
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pass
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@ -321,7 +320,7 @@ class UFO(bs.Actor):
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self.handlemessage(bs.DieMessage())
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def _get_target_player_pt(self) -> tuple[
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bs.Vec3 | None, bs.Vec3 | None]:
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bs.Vec3 | None, bs.Vec3 | None]:
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"""Returns the position and velocity of our target.
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Both values will be None in the case of no target.
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@ -514,7 +513,6 @@ class UFO(bs.Actor):
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{0: self.shield_deco.color, 0.2: (5, 0.2, 0.2)})
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self.bot_count = 6
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def update_ai(self) -> None:
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"""Should be called periodically to update the spaz' AI."""
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# pylint: disable=too-many-branches
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@ -706,8 +704,8 @@ class UFOSet:
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+ str(self._ufo_bot_lists[self._ufo_bot_update_list])
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)
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self._bot_update_list = (
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self._ufo_bot_update_list + 1
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) % self._ufo_bot_list_count
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self._ufo_bot_update_list + 1
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) % self._ufo_bot_list_count
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# Update our list of player points for the bots to use.
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player_pts = []
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@ -780,7 +778,7 @@ class UFOSet:
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"""Add a bs.SpazBot instance to the set."""
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self._ufo_bot_lists[self._ufo_bot_add_list].append(bot)
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self._ufo_bot_add_list = (
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self._ufo_bot_add_list + 1) % self._ufo_bot_list_count
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self._ufo_bot_add_list + 1) % self._ufo_bot_list_count
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def have_living_bots(self) -> bool:
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"""Return whether any bots in the set are alive or spawning."""
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@ -855,18 +853,16 @@ class UFOightGame(bs.TeamGameActivity[Player, Team]):
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self._bots = UFOSet()
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self._preset = str(settings['preset'])
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self._credit = bs.newnode('text',
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attrs={
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'v_attach': 'bottom',
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'h_align': 'center',
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'color': (0.4, 0.4, 0.4),
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'flatness': 0.5,
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'shadow': 0.5,
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'position': (0, 20),
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'scale': 0.7,
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'text': 'By Cross Joy'
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})
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attrs={
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'v_attach': 'bottom',
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'h_align': 'center',
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'color': (0.4, 0.4, 0.4),
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'flatness': 0.5,
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'shadow': 0.5,
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'position': (0, 20),
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'scale': 0.7,
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'text': 'By Cross Joy'
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})
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def on_transition_in(self) -> None:
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super().on_transition_in()
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@ -878,8 +874,6 @@ class UFOightGame(bs.TeamGameActivity[Player, Team]):
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super().on_begin()
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self.setup_standard_powerup_drops()
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# In pro mode there's no powerups.
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# Make our on-screen timer and start it roughly when our bots appear.
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@ -987,4 +981,3 @@ class MyUFOFightLevel(babase.Plugin):
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preview_texture_name='footballStadiumPreview',
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)
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)
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