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# ba_meta require api 9
import babase
import bauiv1 as bui
import bauiv1lib.party
import bascenev1 as bs
class FastEpicSwitcher(bauiv1lib.party.PartyWindow):
def __init__(self, *args, **kwargs):
super().__init__(*args, **kwargs)
# Fast Mode Button
self._fast_btn = bui.buttonwidget(
parent=self._root_widget,
size=(150, 60),
scale=0.7,
label='Fast Mode',
button_type='square',
position=(self._width - 62, self._height - 80),
on_activate_call=self._set_fast_mode
)
# Epic Mode Button
self._epic_btn = bui.buttonwidget(
parent=self._root_widget,
size=(150, 60),
scale=0.7,
label='Epic Mode',
button_type='square',
position=(self._width - 62, self._height - 150),
on_activate_call=self._set_epic_mode
)
def _set_fast_mode(self):
"""Set the game to Fast Mode."""
bs.get_foreground_host_activity().globalsnode.slow_motion = 0.5 # Fast Mode
bui.screenmessage("Switched to Fast Mode", color=(0, 1, 0))
def _set_epic_mode(self):
"""Set the game to Epic Mode."""
bs.get_foreground_host_activity().globalsnode.slow_motion = 1.0 # Epic Mode (Slow)
bui.screenmessage("Switched to Epic Mode!", color=(0, 1, 0))
# ba_meta export plugin
class ByLIGHT(babase.Plugin):
def __init__(self):
bauiv1lib.party.PartyWindow = FastEpicSwitcher