reset discord_richpresence

This commit is contained in:
Loup-Garou911XD 2024-05-05 00:00:36 +05:30
parent 5e71b03bdc
commit 52d56ca5a1
4 changed files with 348 additions and 455 deletions

View file

@ -1,5 +1,9 @@
## Plugin Manager (dd-mm-yyyy)
### 1.0.19 (05-05-2024)
- Fixed an issue where changelog were not found
### 1.0.18 (28-04-2024)
- Fixed errors which were caused due to no internet connection.

View file

@ -1,6 +1,12 @@
{
"plugin_manager_url": "https://github.com/bombsquad-community/plugin-manager/{content_type}/{tag}/plugin_manager.py",
"versions": {
"1.0.19": {
"api_version": 8,
"commit_sha": "30f0b9d",
"released_on": "04-05-2024",
"md5sum": "f0a9ed605dd91e2210a47a0cd6067ded"
},
"1.0.18": {
"api_version": 8,
"commit_sha": "5af504e",

View file

@ -1475,6 +1475,7 @@ class PluginManager:
def unset_index_global_cache(self):
try:
del _CACHE["index"]
del _CACHE["changelog"]
except KeyError:
pass

View file

@ -4,8 +4,6 @@
# ba_meta require api 8
#!"Made to you by @brostos & @Dliwk"
# TODO
# - Update to the latest libs and test then release and add the module in the mod file as bytes
from __future__ import annotations
@ -37,92 +35,16 @@ if TYPE_CHECKING:
from typing import Any, Tuple
MAPNAME_ID = {
"bombsquadicon": "963448129900908595",
"zigzagpreview": "963448133130522624",
"tiptoppreview": "963448133168279582",
"towerdpreview": "963448135886200912",
"thepadpreview": "963448137916248084",
"steprightuppreview": "963448141728862248",
"roundaboutpreview": "963448143997972550",
"rampagepreview": "963448146422296676",
"monkeyfacepreview": "963448151182831626",
"footballstadiumpreview": "963448158719983646",
"doomshroompreview": "963448160993292368",
"cragcastlepreview": "963448163048513536",
"courtyardpreview": "963448166127120504",
"bridgitpreview": "963448169180565654",
"biggpreview": "963448172905127996",
"alwayslandpreview": "963448174163423252",
"bigg": "1013013392455376977",
"bridgit": "1013013400139333632",
"courtyard": "1013013410776096788",
"cragcastle": "1013013423132528700",
"doomshroom": "1013013438223622224",
"footballstadium": "1013013452517810226",
"hockeystadium": "1013013464060547112",
"monkeyface": "1013013477721383023",
"rampage": "1013013484830728273",
"roundabout": "1013013508323037264",
"steprightup": "1013013567768907826",
"thepad": "1013013577197699163",
"tiptop": "1013013593089904721",
"towerd": "1013013604531970131",
"zigzag": "1013013618188619816",
"bombsquadlogo2": "1013016083701190726",
"windows": "1084050785488338984",
"linux": "1084078945944739920",
"lobby": "1084180821973418226",
"ranking": "1084224689272004719",
"rampagelevelcolor": "1086989941541703741",
"landmine": "1087000404866371766",
"rgbstripes": "1087000416492990474",
"shrapnel1color": "1087151233225195590",
"bonescolor": "1087151164077899928",
"bridgitlevelcolor": "1087151178674094182",
"crossout": "1087151197963681902",
"naturebackgroundcolor": "1087151209896476782",
"zigzaglevelcolor": "1087151253206876241",
"zoeicon": "1087151266989363240",
"bg": "1087564057890000906",
"alwayslandlevelcolor": "1087564765406167080",
"hockeystadiumpreview": "1087574349285961768",
"mac": "1087584375287336992",
"flyer": "1087584543147561051",
"replay": "1087592122393301102",
"coop": "1097697042891018311",
"ffa": "1097697050214269008",
"lobbysmall": "1097697055926923335",
"replaysmall": "1097697062746853386",
"teams": "1097697068727935036",
"bacongreece": "1097700754623565894",
"basketballstadium": "1097700771501441167",
"flapland": "1097700783622979664",
"alwaysland": "1097700794213613610",
"hoveringwood": "1097700802321199224",
"jrmponslaught": "1097700810479124520",
"jrmprunaround": "1097700817194205286",
"lakefrigid": "1097700828023898203",
"mushfeud": "1097700836920000594",
"pillar_bases": "1097700846340407427",
"powerup_factory": "1097700854422851656",
"snowballpit": "1097700869673341009",
"stoneishfort": "1097700887826272308",
"toiletdonut": "1097700898584666193",
"whereeaglesdare": "1097700904972587109",
"android": "1097728392280932453",
}
ANDROID = babase.app.classic.platform == "android"
DIRPATH = Path(
f"{_babase.app.python_directory_user if build_number < 21282 else _babase.app.env.python_directory_user}/image_id.json")
APP_VERSION = _babase.app.version if build_number < 21282 else _babase.app.env.version
if ANDROID: # !can add ios in future
# Installing websocket
def get_module():
install_path = Path(
f"{getcwd()}/ba_data/python"
) # For the guys like me on windows
install_path = Path(f"{getcwd()}/ba_data/python") # For the guys like me on windows
path = Path(f"{install_path}/websocket.tar.gz")
file_path = Path(f"{install_path}/websocket")
source_dir = Path(f"{install_path}/websocket-client-1.6.1/websocket")
@ -137,10 +59,7 @@ if ANDROID: # !can add ios in future
filename, headers = urlretrieve(url, filename=path)
with open(filename, "rb") as f:
content = f.read()
assert (
hashlib.md5(content).hexdigest()
== "86bc69b61947943627afc1b351c0b5db"
)
assert hashlib.md5(content).hexdigest() == "86bc69b61947943627afc1b351c0b5db"
shutil.unpack_archive(filename, install_path)
remove(path)
shutil.copytree(source_dir, file_path)
@ -150,7 +69,6 @@ if ANDROID: # !can add ios in future
shutil.rmtree(Path(f"{install_path}/websocket-client-1.6.1"))
else:
pass
get_module()
from websocket import WebSocketConnectionClosedException
@ -160,18 +78,16 @@ if ANDROID: # !can add ios in future
class PresenceUpdate:
def __init__(self):
self.ws = websocket.WebSocketApp(
"wss://gateway.discord.gg/?encoding=json&v=10",
self.ws = websocket.WebSocketApp("wss://gateway.discord.gg/?encoding=json&v=10",
on_open=self.on_open,
on_message=self.on_message,
on_error=self.on_error,
on_close=self.on_close,
)
on_close=self.on_close)
self.heartbeat_interval = int(41250)
self.resume_gateway_url: str | None = None
self.session_id: str | None = None
self.stop_heartbeat_thread = threading.Event()
self.do_once: bool = True
self.do_once = True
self.state: str | None = "In Game"
self.details: str | None = "Main Menu"
self.start_timestamp = time.time()
@ -179,8 +95,7 @@ if ANDROID: # !can add ios in future
self.large_image_text: str | None = "BombSquad Icon"
self.small_image_key: str | None = None
self.small_image_text: str | None = (
f"{_babase.app.classic.platform.capitalize()}({APP_VERSION})"
)
f"{_babase.app.classic.platform.capitalize()}({APP_VERSION})")
self.media_proxy = "mp:/app-assets/963434684669382696/{}.png"
self.identify: bool = False
self.party_id: str = str(uuid.uuid4())
@ -188,8 +103,10 @@ if ANDROID: # !can add ios in future
self.party_max = 8
def presence(self):
largetxt = MAPNAME_ID[self.large_image_key]
smalltxt = MAPNAME_ID[self.small_image_key]
with open(DIRPATH, "r") as maptxt:
largetxt = json.load(maptxt)[self.large_image_key]
with open(DIRPATH, "r") as maptxt:
smalltxt = json.load(maptxt)[self.small_image_key]
presencepayload = {
"op": 3,
@ -204,10 +121,12 @@ if ANDROID: # !can add ios in future
"application_id": "963434684669382696",
"state": self.state,
"details": self.details,
"timestamps": {"start": start_time},
"timestamps": {
"start": start_time
},
"party": {
"id": self.party_id,
"size": [self.party_size, self.party_max],
"size": [self.party_size, self.party_max]
},
"assets": {
"large_image": self.media_proxy.format(largetxt),
@ -252,13 +171,7 @@ if ANDROID: # !can add ios in future
babase.print_exception(error)
def on_close(self, ws, close_status_code, close_msg):
(
print("Closed Discord Connection Successfully")
if close_status_code == 1000
else print(
f"Closed Discord Connection with code {close_status_code} and message {close_msg}"
)
)
def on_open(self, ws):
print("Connected to Discord Websocket")
@ -275,8 +188,8 @@ if ANDROID: # !can add ios in future
def identify():
"""Identifying to the gateway and enable by using user token and the intents we will be using e.g 256->For Presence"""
byt_tkn = babase.app.config.get("token")
token = bytes.fromhex(byt_tkn).decode("utf-8")
with open(f"{_babase.app.env.python_directory_user}/__pycache__/token.txt", 'r') as f:
token = bytes.fromhex(f.read()).decode('utf-8')
identify_payload = {
"op": 2,
"d": {
@ -290,7 +203,6 @@ if ANDROID: # !can add ios in future
},
} # step 3 send an identify
self.ws.send(json.dumps(identify_payload))
identify()
while True:
heartbeat_payload = {"op": 1, "d": self.heartbeat_interval}
@ -308,31 +220,8 @@ if ANDROID: # !can add ios in future
threading.Thread(target=heartbeats, daemon=True, name="heartbeat").start()
def start(self):
if (
Path(
f"{_babase.app.env.python_directory_user}/__pycache__/token.txt"
).exists()
or Path(f"{getcwd()}/token.txt").exists()
):
try:
with open(f"{getcwd()}/token.txt", 'r') as f:
token = bytes.fromhex(f.read()).decode('utf-8')
except FileNotFoundError:
with open(f"{_babase.app.env.python_directory_user}/__pycache__/token.txt", 'r') as f:
token = bytes.fromhex(f.read()).decode('utf-8')
babase.app.config["token"] = token
babase.app.config.commit()
if babase.app.config.get("token"):
try:
while True:
urlopen('http://www.google.com', timeout=5)
threading.Thread(
target=self.ws.run_forever, daemon=True, name="websocket"
).start()
return
except Exception:
return
if Path(f"{_babase.app.env.python_directory_user}/__pycache__/token.txt").exists():
threading.Thread(target=self.ws.run_forever, daemon=True, name="websocket").start()
def close(self):
self.stop_heartbeat_thread.set()
@ -353,10 +242,7 @@ if not ANDROID:
filename, headers = urlretrieve(url, filename=path)
with open(filename, "rb") as f:
content = f.read()
assert (
hashlib.md5(content).hexdigest()
== "f7c163cdd001af2456c09e241b90bad7"
)
assert hashlib.md5(content).hexdigest() == "f7c163cdd001af2456c09e241b90bad7"
shutil.unpack_archive(filename, install_path)
shutil.copytree(source_dir, file_path)
shutil.rmtree(Path(f"{install_path}/pypresence-4.3.0"))
@ -364,18 +250,54 @@ if not ANDROID:
except:
pass
# Make modifications for it to work on windows
if babase.app.classic.platform == "windows":
with open(Path(f"{getcwd()}/ba_data/python/pypresence/utils.py"), "r") as file:
data = file.readlines()
data[45] = """
def get_event_loop(force_fresh=False):
loop = asyncio.ProactorEventLoop() if sys.platform == 'win32' else asyncio.new_event_loop()
if force_fresh:
return loop
try:
running = asyncio.get_running_loop()
except RuntimeError:
return loop
if running.is_closed():
return loop
else:
if sys.platform in ('linux', 'darwin'):
return running
if sys.platform == 'win32':
if isinstance(running, asyncio.ProactorEventLoop):
return running
else:
return loop"""
# Thanks Loup
with open(Path(f"{getcwd()}/ba_data/python/pypresence/utils.py"), "w") as file:
for number, line in enumerate(data):
if number not in range(46, 56):
file.write(line)
# fix the mess i did with the previous
elif file_path.exists():
with open(Path(f"{getcwd()}/ba_data/python/pypresence/utils.py"), "r") as file:
data = file.readlines()
first_line = data[0].rstrip("\n")
if not first_line == '"""Util functions that are needed but messy."""':
shutil.rmtree(file_path)
get_module()
get_module()
from pypresence import (
DiscordError,
DiscordNotFound,
)
from pypresence import PipeClosed, DiscordError, DiscordNotFound
from pypresence.utils import get_event_loop
import pypresence
import socket
DEBUG = True
_last_server_addr = 'localhost'
_last_server_port = 43210
def print_error(err: str, include_exception: bool = False) -> None:
if DEBUG:
if include_exception:
@ -404,7 +326,7 @@ if not ANDROID:
global _last_server_addr
global _last_server_port
old_connect(*args, **kwargs)
_last_server_addr = kwargs.get("address") or args[0]
c = kwargs.get("address") or args[0]
_last_server_port = kwargs.get("port") or args[1]
bs.connect_to_party = new_connect
@ -437,43 +359,41 @@ if not ANDROID:
s = socket.socket(socket.AF_INET, socket.SOCK_STREAM)
s.settimeout(0.01)
try:
conn = s.connect_ex(("localhost", i))
conn = s.connect_ex(('localhost', i))
s.close()
if conn == 0:
if (conn == 0):
s.close()
return True
except Exception as e:
raise (e)
return (True)
except:
s.close()
return False
return (False)
def _generate_join_secret(self):
# resp = requests.get('https://legacy.ballistica.net/bsAccessCheck').text
try:
connection_info = bs.get_connection_to_host_info if build_number < 21727 else bs.get_connection_to_host_info_2
if connection_info.__call__():
connection_info = bs.get_connection_to_host_info(
) if build_number < 21727 else bs.get_connection_to_host_info_2()
if connection_info:
addr = _last_server_addr
port = _last_server_port
else:
with urlopen("https://legacy.ballistica.net/bsAccessCheck") as resp:
with urlopen(
"https://legacy.ballistica.net/bsAccessCheck"
) as resp:
resp = resp.read().decode()
resp = ast.literal_eval(resp)
addr = resp["address"]
port = resp["port"]
addr, port = addr, port
port = 43210
secret_dict = {
"format_version": 1,
"hostname": addr,
"port": port,
}
self.join_secret = json.dumps(secret_dict)
print(self.join_secret)
except Exception as e:
print(e)
except:
pass
def _update_secret(self):
#! use in game thread
threading.Thread(target=self._generate_join_secret, daemon=True).start()
self._last_secret_update_time = time.time()
@ -535,7 +455,7 @@ if not ANDROID:
small_text=self.small_image_text,
party_id=self.party_id,
party_size=[self.party_size, self.party_max],
join=self.join_secret)
join=self.join_secret,
# buttons = [ #!cant use buttons together with join
# {
# "label": "Discord Server",
@ -545,8 +465,10 @@ if not ANDROID:
# "label": "Download Bombsquad",
# "url": "https://bombsquad.ga/download"}
# ]
)
self.handle_event(data)
except Exception:
except (PipeClosed, DiscordError, AssertionError, AttributeError):
try:
self._reconnect()
except (DiscordNotFound, DiscordError):
@ -597,15 +519,12 @@ if not ANDROID:
babase.Call(
bui.screenmessage,
"Discord: {}{} wants to join!".format(
username, discriminator if discriminator != "#0" else ""
),
username, discriminator if discriminator != "#0" else ""),
color=(0.0, 1.0, 0.0),
),
from_other_thread=True,
)
babase.pushcall(
lambda: bui.getsound("bellMed").play(), from_other_thread=True
)
babase.pushcall(lambda: bui.getsound('bellMed').play(), from_other_thread=True)
class Discordlogin(PopupWindow):
@ -614,112 +533,92 @@ class Discordlogin(PopupWindow):
# pylint: disable=too-many-locals
_uiscale = bui.app.ui_v1.uiscale
self._transitioning_out = False
s = (
1.25
if _uiscale is babase.UIScale.SMALL
else 1.27 if _uiscale is babase.UIScale.MEDIUM else 1.3
)
s = 1.25 if _uiscale is babase.UIScale.SMALL else 1.27 if _uiscale is babase.UIScale.MEDIUM else 1.3
self._width = 380 * s
self._height = 150 + 150 * s
self.path = Path(f"{_babase.app.env.python_directory_user}/__pycache__/token.txt")
bg_color = (0.5, 0.4, 0.6)
log_btn_colour = (
(0.10, 0.95, 0.10)
if not babase.app.config.get("token")
else (1.00, 0.15, 0.15)
)
log_txt = "LOG IN" if not babase.app.config.get("token") else "LOG OUT"
log_btn_colour = (0.10, 0.95, 0.10) if not self.path.exists() else (1.00, 0.15, 0.15)
log_txt = "LOG IN" if not self.path.exists() else "LOG OUT"
self.code = False
self.resp = "Placeholder"
self.headers = {
"user-agent": "Mozilla/5.0",
"content-type": "application/json",
'user-agent': "Mozilla/5.0",
'content-type': "application/json",
}
# creates our _root_widget
PopupWindow.__init__(
self,
PopupWindow.__init__(self,
position=(0.0, 0.0),
size=(self._width, self._height),
scale=(
2.1
if _uiscale is babase.UIScale.SMALL
else 1.5 if _uiscale is babase.UIScale.MEDIUM else 1.0
),
bg_color=bg_color,
)
scale=(2.1 if _uiscale is babase.UIScale.SMALL else 1.5
if _uiscale is babase.UIScale.MEDIUM else 1.0),
bg_color=bg_color)
self._cancel_button = bui.buttonwidget(
parent=self.root_widget,
position=(25, self._height - 40),
size=(50, 50),
scale=0.58,
label="",
label='',
color=bg_color,
on_activate_call=self._on_cancel_press,
autoselect=True,
icon=bui.gettexture("crossOut"),
iconscale=1.2,
)
icon=bui.gettexture('crossOut'),
iconscale=1.2)
bui.imagewidget(
parent=self.root_widget,
bui.imagewidget(parent=self.root_widget,
position=(180, self._height - 55),
size=(32 * s, 32 * s),
texture=bui.gettexture("discordLogo"),
color=(10 - 0.32, 10 - 0.39, 10 - 0.96),
)
color=(10 - 0.32, 10 - 0.39, 10 - 0.96))
self.email_widget = bui.textwidget(
parent=self.root_widget,
self.email_widget = bui.textwidget(parent=self.root_widget,
text="Email/Phone Number",
size=(400, 70),
position=(50, 180),
h_align="left",
v_align="center",
h_align='left',
v_align='center',
editable=True,
scale=0.8,
autoselect=True,
maxwidth=220,
)
maxwidth=220)
self.password_widget = bui.textwidget(
parent=self.root_widget,
self.password_widget = bui.textwidget(parent=self.root_widget,
text="Password",
size=(400, 70),
position=(50, 120),
h_align="left",
v_align="center",
h_align='left',
v_align='center',
editable=True,
scale=0.8,
autoselect=True,
maxwidth=220,
)
maxwidth=220)
bui.containerwidget(edit=self.root_widget, cancel_button=self._cancel_button)
bui.containerwidget(edit=self.root_widget,
cancel_button=self._cancel_button)
bui.textwidget(
parent=self.root_widget,
position=(265, self._height - 37),
size=(0, 0),
h_align="center",
v_align="center",
h_align='center',
v_align='center',
scale=1.0,
text="Discord",
maxwidth=200,
color=(0.80, 0.80, 0.80),
)
color=(0.80, 0.80, 0.80))
bui.textwidget(
parent=self.root_widget,
position=(265, self._height - 78),
size=(0, 0),
h_align="center",
v_align="center",
h_align='center',
v_align='center',
scale=1.0,
text="💀Use at your own risk💀\ndiscord account might get terminated⚠",
maxwidth=200,
color=(1.00, 0.15, 0.15),
)
color=(1.00, 0.15, 0.15))
self._login_button = bui.buttonwidget(
parent=self.root_widget,
@ -729,8 +628,7 @@ class Discordlogin(PopupWindow):
label=log_txt,
color=log_btn_colour,
on_activate_call=self.login,
autoselect=True,
)
autoselect=True)
def _on_cancel_press(self) -> None:
self._transition_out()
@ -738,10 +636,10 @@ class Discordlogin(PopupWindow):
def _transition_out(self) -> None:
if not self._transitioning_out:
self._transitioning_out = True
bui.containerwidget(edit=self.root_widget, transition="out_scale")
bui.containerwidget(edit=self.root_widget, transition='out_scale')
def on_bascenev1libup_cancel(self) -> None:
bui.getsound("swish").play()
bui.getsound('swish').play()
self._transition_out()
def backup_2fa_code(self, tickt):
@ -749,18 +647,16 @@ class Discordlogin(PopupWindow):
self.email_widget.delete()
self.password_widget.delete()
self.backup_2fa_widget = bui.textwidget(
parent=self.root_widget,
self.backup_2fa_widget = bui.textwidget(parent=self.root_widget,
text="2FA/Discord Backup code",
size=(400, 70),
position=(50, 120),
h_align="left",
v_align="center",
h_align='left',
v_align='center',
editable=True,
scale=0.8,
autoselect=True,
maxwidth=220,
)
maxwidth=220)
json_data_2FA = {
"code": bui.textwidget(query=self.backup_2fa_widget),
@ -768,37 +664,36 @@ class Discordlogin(PopupWindow):
"ticket": tickt,
}
if json_data_2FA["code"] != "2FA/Discord Backup code":
if json_data_2FA['code'] != "2FA/Discord Backup code":
try:
payload_2FA = json.dumps(json_data_2FA)
conn_2FA = http.client.HTTPSConnection("discord.com")
conn_2FA.request(
"POST", "/api/v9/auth/mfa/totp", payload_2FA, self.headers
)
conn_2FA.request("POST", "/api/v9/auth/mfa/totp", payload_2FA, self.headers)
res_2FA = conn_2FA.getresponse().read()
token = json.loads(res_2FA)["token"].encode().hex().encode()
babase.app.config["token"] = token
babase.app.config.commit()
token = json.loads(res_2FA)['token'].encode().hex().encode()
with open(self.path, 'wb') as f:
f.write(token)
bui.screenmessage("Successfully logged in", (0.21, 1.0, 0.20))
bui.getsound("shieldUp").play()
bui.getsound('shieldUp').play()
self.on_bascenev1libup_cancel()
PresenceUpdate().start()
except:
self.code = True
bui.screenmessage("Incorrect code", (1.00, 0.15, 0.15))
bui.getsound("error").play()
bui.getsound('error').play()
def login(self):
if not babase.app.config.get("token") and self.code == False:
if not self.path.exists() and self.code == False:
try:
json_data = {
"login": bui.textwidget(query=self.email_widget),
"password": bui.textwidget(query=self.password_widget),
"undelete": False,
"captcha_key": None,
"login_source": None,
"gift_code_sku_id": None,
'login': bui.textwidget(query=self.email_widget),
'password': bui.textwidget(query=self.password_widget),
'undelete': False,
'captcha_key': None,
'login_source': None,
'gift_code_sku_id': None,
}
conn = http.client.HTTPSConnection("discord.com")
@ -810,30 +705,29 @@ class Discordlogin(PopupWindow):
res = conn.getresponse().read()
try:
token = json.loads(res)["token"].encode().hex().encode()
babase.app.config["token"] = token
babase.app.config.commit()
token = json.loads(res)['token'].encode().hex().encode()
with open(self.path, 'wb') as f:
f.write(token)
bui.screenmessage("Successfully logged in", (0.21, 1.0, 0.20))
bui.getsound("shieldUp").play()
bui.getsound('shieldUp').play()
self.on_bascenev1libup_cancel()
PresenceUpdate().start()
except KeyError:
try:
ticket = json.loads(res)["ticket"]
bui.screenmessage(
"Input your 2FA or Discord Backup code", (0.21, 1.0, 0.20)
)
bui.getsound("error").play()
ticket = json.loads(res)['ticket']
bui.screenmessage("Input your 2FA or Discord Backup code",
(0.21, 1.0, 0.20))
bui.getsound('error').play()
self.resp = ticket
self.backup_2fa_code(tickt=ticket)
self.code = True
except KeyError:
bui.screenmessage("Incorrect credentials", (1.00, 0.15, 0.15))
bui.getsound("error").play()
bui.getsound('error').play()
except:
bui.screenmessage("Connect to the internet", (1.00, 0.15, 0.15))
bui.getsound("error").play()
bui.getsound('error').play()
conn.close()
elif self.code == True:
@ -842,23 +736,52 @@ class Discordlogin(PopupWindow):
else:
self.email_widget.delete()
self.password_widget.delete()
del babase.app.config["token"]
babase.app.config.commit()
bui.getsound("shieldDown").play()
remove(self.path)
bui.getsound('shieldDown').play()
bui.screenmessage("Account successfully removed!!", (0.10, 0.10, 1.00))
self.on_bascenev1libup_cancel()
PresenceUpdate().close()
run_once = False
def get_once_asset():
global run_once
if run_once:
return
response = Request(
"https://discordapp.com/api/oauth2/applications/963434684669382696/assets",
headers={"User-Agent": "Mozilla/5.0"},
)
try:
with urlopen(response) as assets:
assets = json.loads(assets.read())
asset = []
asset_id = []
for x in assets:
dem = x["name"]
don = x["id"]
asset_id.append(don)
asset.append(dem)
asset_id_dict = dict(zip(asset, asset_id))
with open(DIRPATH, "w") as imagesets:
jsonfile = json.dumps(asset_id_dict)
json.dump(asset_id_dict, imagesets, indent=4)
except:
pass
run_once = True
def get_class():
if ANDROID:
return PresenceUpdate()
elif not ANDROID:
return RpcThread()
# ba_meta export babase.Plugin
class DiscordRP(babase.Plugin):
def __init__(self) -> None:
self.update_timer: bs.Timer | None = None
@ -867,12 +790,11 @@ class DiscordRP(babase.Plugin):
if not ANDROID:
_run_overrides()
get_once_asset()
def on_app_running(self) -> None:
if not ANDROID:
threading.Thread(
target=self.rpc_thread.start, daemon=True, name="start_rpc_android"
).start()
self.rpc_thread.start()
self.update_timer = bs.AppTimer(
1, bs.WeakCall(self.update_status), repeat=True
@ -888,10 +810,8 @@ class DiscordRP(babase.Plugin):
def show_settings_ui(self, button):
if not ANDROID:
bui.screenmessage(
"Nothing here achievement.Only for mobile users!!!", (0.26, 0.65, 0.94)
)
bui.getsound("achievement").play()
bui.screenmessage("Nothing here achievement!!!", (0.26, 0.65, 0.94))
bui.getsound('achievement').play()
if ANDROID:
Discordlogin()
@ -935,7 +855,7 @@ class DiscordRP(babase.Plugin):
if name == this:
self.rpc_thread.large_image_key = "lobby"
self.rpc_thread.large_image_text = "Bombing up"
self.rpc_thread.small_image_key = "lobbysmall"
# self.rpc_thread.small_image_key = "lobbysmall"
if name == "Ranking":
self.rpc_thread.large_image_key = "ranking"
self.rpc_thread.large_image_text = "Viewing Results"
@ -951,14 +871,8 @@ class DiscordRP(babase.Plugin):
def update_status(self) -> None:
roster = bs.get_game_roster()
try:
connection_info = (
bs.get_connection_to_host_info()
if build_number < 21727
else bs.get_connection_to_host_info_2()
)
except (RuntimeError, TypeError):
pass
connection_info = bs.get_connection_to_host_info(
) if build_number < 21727 else bs.get_connection_to_host_info_2()
self.rpc_thread.large_image_key = "bombsquadicon"
self.rpc_thread.large_image_text = "BombSquad"
@ -966,14 +880,12 @@ class DiscordRP(babase.Plugin):
self.rpc_thread.small_image_text = (
f"{_babase.app.classic.platform.capitalize()}({APP_VERSION})"
)
try:
if not ANDROID:
svinfo = str(connection_info)
if self._last_server_info != svinfo:
self._last_server_info = svinfo
self.rpc_thread.party_id = str(uuid.uuid4())
self.rpc_thread._update_secret()
if connection_info:
servername = connection_info.name
self.rpc_thread.details = "Online"
@ -985,9 +897,9 @@ class DiscordRP(babase.Plugin):
self.rpc_thread.state = "Private Party"
elif servername == "": # A local game joinable from the internet
try:
offlinename = json.loads(
bs.get_game_roster()[0]["spec_string"]
)["n"]
offlinename = json.loads(bs.get_game_roster()[0]["spec_string"])[
"n"
]
if len(offlinename) > 19: # Thanks Rikko
self.rpc_thread.state = offlinename[slice(19)] + "..."
else:
@ -1001,9 +913,7 @@ class DiscordRP(babase.Plugin):
self.rpc_thread.state = servername[slice(19)]
if not connection_info:
self.rpc_thread.details = (
"Local" # ! replace with something like ballistica github cause
)
self.rpc_thread.details = "Local" # ! replace with something like ballistica github cause
self.rpc_thread.state = self._get_current_activity_name()
self.rpc_thread.party_size = max(1, len(roster))
self.rpc_thread.party_max = max(1, bs.get_public_party_max_size())
@ -1016,25 +926,19 @@ class DiscordRP(babase.Plugin):
bs.get_foreground_host_session()
.__class__.__name__.replace("MainMenuSession", "")
.replace("EndSession", "")
.replace("FreeForAllSession", ": FFA")
.replace("FreeForAllSession", ": FFA") # ! for session use small image key
.replace("DualTeamSession", ": Teams")
.replace("CoopSession", ": Coop")
)
if len(session) > 1:
self.rpc_thread.small_image_key = session.replace(
": ", ""
).lower()
self.rpc_thread.small_image_text = session.replace(": ", "")
self.rpc_thread.details = self.rpc_thread.details
#! self.rpc_thread.small_image_key = session.lower()
self.rpc_thread.details = f"{self.rpc_thread.details} {session}"
if (
self.rpc_thread.state == "NoneType"
): # sometimes the game just breaks which means its not really watching replay FIXME
self.rpc_thread.state = "Watching Replay"
self.rpc_thread.large_image_key = "replay"
self.rpc_thread.large_image_text = "Viewing Awesomeness"
self.rpc_thread.small_image_key = "replaysmall"
except UnboundLocalError:
pass
#!self.rpc_thread.small_image_key = "replaysmall"
act = bs.get_foreground_host_activity()
session = bs.get_foreground_host_session()
@ -1042,8 +946,6 @@ class DiscordRP(babase.Plugin):
from bascenev1lib.game.elimination import EliminationGame
from bascenev1lib.game.thelaststand import TheLastStandGame
from bascenev1lib.game.meteorshower import MeteorShowerGame
from bascenev1lib.game.football import FootballCoopGame
from bascenev1lib.game.easteregghunt import EasterEggHuntGame
# noinspection PyUnresolvedReferences,PyProtectedMember
try:
@ -1071,26 +973,6 @@ class DiscordRP(babase.Plugin):
else:
secfmt = f"{int(sec) // 60:02}:{sec:.2f}"
self.rpc_thread.details += f" ({secfmt})"
# elif isinstance(act, OnslaughtGame):
# score = act._score
# level = act._wavenum
# # self.
elif isinstance(act, FootballCoopGame):
# try:
# score = f"{act.teams[0].score} : {act.teams[1].score}"
# except IndexError:
score = f"{act.teams[0].score} : {act._bot_team.score}"
self.rpc_thread.details = score
# elif isinstance(act, RunaroundGame)
# score = act._score
# level = act._wavenum
# lives = act._lives
elif isinstance(act, EasterEggHuntGame):
eggs_collected = len(act._eggs) - 1
self.rpc_thread.details = f"{eggs_collected} eggs collected"
# elif isinstance(act, TargetPracticeGame):
# #for FFA
# scoere = bs.get_foreground_host_activity().players[0].score
# if isinstance(session, ba.DualTeamSession):
# scores = ':'.join([
@ -1101,12 +983,13 @@ class DiscordRP(babase.Plugin):
mapname, short_map_name = self._get_current_map_name()
if mapname:
asset_keys = MAPNAME_ID.keys()
with open(DIRPATH, 'r') as asset_dict:
asset_keys = json.load(asset_dict).keys()
if short_map_name in asset_keys:
self.rpc_thread.large_image_text = mapname
self.rpc_thread.large_image_key = short_map_name
# self.rpc_thread.small_image_key = 'bombsquadlogo2'
# self.rpc_thread.small_image_text = 'BombSquad'
self.rpc_thread.small_image_key = 'bombsquadlogo2'
self.rpc_thread.small_image_text = 'BombSquad'
if _babase.get_idle_time() / (1000 * 60) % 60 >= 0.4:
self.rpc_thread.details = f"AFK in {self.rpc_thread.details}"
@ -1114,6 +997,5 @@ class DiscordRP(babase.Plugin):
self.rpc_thread.large_image_key = (
"https://media.tenor.com/uAqNn6fv7x4AAAAM/bombsquad-spaz.gif"
)
if babase.app.config.get("token"):
#! This function might cause some errors
if ANDROID and Path(f"{_babase.app.env.python_directory_user}/__pycache__/token.txt").exists():
self.rpc_thread.presence()