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https://github.com/bombsquad-community/plugin-manager.git
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[ci] auto-format
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parent
d770fd9ee1
commit
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2 changed files with 138 additions and 102 deletions
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@ -20,6 +20,8 @@ if TYPE_CHECKING:
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from typing import Any, Sequence, Dict, Type, List, Optional, Union
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# ba_meta export game
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class ShimlaGame(DeathMatchGame):
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name = 'Shimla'
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@ -71,14 +73,16 @@ class ShimlaGame(DeathMatchGame):
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def on_begin(self):
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ba.getactivity().globalsnode.happy_thoughts_mode = False
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super().on_begin()
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self.make_map()
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ba.timer(2, self.disable_fly)
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def disable_fly(self):
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activity = _ba.get_foreground_host_activity()
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for players in activity.players:
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players.actor.node.fly = False
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def spawn_player_spaz(
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self,
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player: Player,
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@ -87,13 +91,13 @@ class ShimlaGame(DeathMatchGame):
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) -> PlayerSpaz:
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"""Intercept new spazzes and add our team material for them."""
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spaz = super().spawn_player_spaz(player, position, angle)
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spaz.connect_controls_to_player(enable_punch=True,
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enable_bomb=True,
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enable_pickup=True,
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enable_fly=False,
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enable_jump=True)
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spaz.fly = False
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spaz.fly = False
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return spaz
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def make_map(self):
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@ -106,9 +110,9 @@ class ShimlaGame(DeathMatchGame):
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_ba.get_foreground_host_activity()._map.topwall.materials = [
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shared.footing_material, self._real_wall_material]
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self.floorwall1 = ba.newnode('region', attrs={'position': (-10, 5, -5.52), 'scale':
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(15, 0.2, 2), 'type': 'box', 'materials': [shared.footing_material, self._real_wall_material]})
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self.floorwall1 = ba.newnode('region', attrs={'position': (-10, 5, -5.52), 'scale':
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(15, 0.2, 2), 'type': 'box', 'materials': [shared.footing_material, self._real_wall_material]})
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self.floorwall2 = ba.newnode('region', attrs={'position': (10, 5, -5.52), 'scale': (
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15, 0.2, 2), 'type': 'box', 'materials': [shared.footing_material, self._real_wall_material]})
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@ -144,7 +148,7 @@ class ShimlaGame(DeathMatchGame):
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self.create_static_step(-5, 10)
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def create_static_step(self, x, y):
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shared = SharedObjects.get()
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ba.newnode('region', attrs={'position': (x, y, -5.52), 'scale': (5.5, 0.1, 6),
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@ -157,7 +161,7 @@ class ShimlaGame(DeathMatchGame):
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color = (0.7, 0.6, 0.5)
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floor = ba.newnode('region', attrs={'position': (x, y, -5.52), 'scale': (
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1.8, 0.1, 2), 'type': 'box', 'materials': [shared.footing_material, self._real_wall_material ,self._lift_material]})
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1.8, 0.1, 2), 'type': 'box', 'materials': [shared.footing_material, self._real_wall_material, self._lift_material]})
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cleaner = ba.newnode('region', attrs={'position': (x, y, -5.52), 'scale': (
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2, 0.3, 2), 'type': 'box', 'materials': [shared.footing_material, self._real_wall_material]})
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@ -181,13 +185,13 @@ class ShimlaGame(DeathMatchGame):
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_tcombine.connectattr('output', mnode, 'input2')
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_cleaner_combine = ba.newnode('combine',
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owner=cleaner,
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attrs={
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'input1': 5.6,
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'input2': -5.5,
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'size': 3
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})
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_cleaner_combine.connectattr('output', cleaner, 'position')
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owner=cleaner,
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attrs={
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'input1': 5.6,
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'input2': -5.5,
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'size': 3
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})
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_cleaner_combine.connectattr('output', cleaner, 'position')
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ba.animate(_tcombine, 'input1', {
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0: 5.1,
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})
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@ -197,14 +201,16 @@ class ShimlaGame(DeathMatchGame):
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_tcombine.connectattr('output', floor, 'position')
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mnode.connectattr('output', lift, 'position')
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self.lifts[floor] = {"state":"origin","lift":_tcombine,"cleaner":_cleaner_combine,'leftLift': x < 0}
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self.lifts[floor] = {"state": "origin", "lift": _tcombine,
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"cleaner": _cleaner_combine, 'leftLift': x < 0}
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def _handle_lift(self):
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region = ba.getcollision().sourcenode
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lift = self.lifts[region]
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def clean(lift):
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ba.animate(lift["cleaner"], 'input0', {
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0: -19 if lift["leftLift"] else 19 ,
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0: -19 if lift["leftLift"] else 19,
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2: -16 if lift["leftLift"] else 16,
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4.3: -19 if lift["leftLift"] else 19
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})
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@ -220,7 +226,6 @@ class ShimlaGame(DeathMatchGame):
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ba.timer(16, ba.Call(lambda lift: lift.update({'state': 'end'}), lift))
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ba.timer(12, ba.Call(clean, lift))
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def _handle_lift_disconnect(self):
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region = ba.getcollision().sourcenode
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lift = self.lifts[region]
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@ -242,6 +247,7 @@ class ShimlaGame(DeathMatchGame):
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x = x-0.1
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y = y+0.1
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class mapdefs:
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points = {}
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# noinspection PyDictCreation
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@ -284,6 +290,8 @@ class mapdefs:
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0.9516389866, 0.6666414677, 0.08607244075)
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points['spawn_by_flag4'] = (0.4932087091, 12.74493212, -5.598987003) + (
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0.5245740665, 0.5245740665, 0.01941146064)
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class CreativeThoughts(ba.Map):
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"""Freaking map by smoothy."""
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@ -323,10 +331,11 @@ class CreativeThoughts(ba.Map):
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def __init__(self) -> None:
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super().__init__(vr_overlay_offset=(0, -3.7, 2.5))
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shared = SharedObjects.get()
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self._fake_wall_material=ba.Material()
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self._real_wall_material=ba.Material()
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self._fake_wall_material = ba.Material()
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self._real_wall_material = ba.Material()
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self._fake_wall_material.add_actions(
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conditions=(('they_are_younger_than',9000),'and',('they_have_material', shared.player_material)),
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conditions=(('they_are_younger_than', 9000), 'and',
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('they_have_material', shared.player_material)),
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actions=(
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('modify_part_collision', 'collide', True),
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('modify_part_collision', 'physical', True)
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@ -348,12 +357,18 @@ class CreativeThoughts(ba.Map):
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'color_texture': ba.gettexture("rampageBGColor")
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})
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self.leftwall=ba.newnode('region',attrs={'position': (-17.75152479, 13, -5.52),'scale': (0.1,15.5,2),'type': 'box','materials': [shared.footing_material,self._real_wall_material ]})
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self.rightwall=ba.newnode('region',attrs={'position': (17.75, 13, -5.52),'scale': (0.1,15.5,2),'type': 'box','materials': [shared.footing_material,self._real_wall_material ]})
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self.topwall=ba.newnode('region',attrs={'position': (0, 21.0, -5.52),'scale': (35.4,0.2,2),'type': 'box','materials': [shared.footing_material,self._real_wall_material ]})
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ba.newnode('locator', attrs={'shape':'box', 'position':(-17.75152479, 13, -5.52), 'color':(0,0,0), 'opacity':1,'draw_beauty':True,'additive':False,'size':(0.1,15.5,2)})
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ba.newnode('locator', attrs={'shape':'box', 'position':(17.75, 13, -5.52), 'color':(0,0,0), 'opacity':1,'draw_beauty':True,'additive':False,'size':(0.1,15.5,2)})
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ba.newnode('locator', attrs={'shape':'box', 'position':(0, 21.0, -5.52), 'color':(0,0,0), 'opacity':1,'draw_beauty':True,'additive':False,'size':(35.4,0.2,2)})
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self.leftwall = ba.newnode('region', attrs={'position': (-17.75152479, 13, -5.52), 'scale': (
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0.1, 15.5, 2), 'type': 'box', 'materials': [shared.footing_material, self._real_wall_material]})
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self.rightwall = ba.newnode('region', attrs={'position': (17.75, 13, -5.52), 'scale': (
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0.1, 15.5, 2), 'type': 'box', 'materials': [shared.footing_material, self._real_wall_material]})
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self.topwall = ba.newnode('region', attrs={'position': (0, 21.0, -5.52), 'scale': (
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35.4, 0.2, 2), 'type': 'box', 'materials': [shared.footing_material, self._real_wall_material]})
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ba.newnode('locator', attrs={'shape': 'box', 'position': (-17.75152479, 13, -5.52), 'color': (
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0, 0, 0), 'opacity': 1, 'draw_beauty': True, 'additive': False, 'size': (0.1, 15.5, 2)})
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ba.newnode('locator', attrs={'shape': 'box', 'position': (17.75, 13, -5.52), 'color': (
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0, 0, 0), 'opacity': 1, 'draw_beauty': True, 'additive': False, 'size': (0.1, 15.5, 2)})
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ba.newnode('locator', attrs={'shape': 'box', 'position': (0, 21.0, -5.52), 'color': (
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0, 0, 0), 'opacity': 1, 'draw_beauty': True, 'additive': False, 'size': (35.4, 0.2, 2)})
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gnode = ba.getactivity().globalsnode
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gnode.happy_thoughts_mode = True
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@ -393,4 +408,4 @@ class CreativeThoughts(ba.Map):
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try:
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ba._map.register_map(CreativeThoughts)
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except:
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pass
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pass
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