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https://github.com/bombsquad-community/plugin-manager.git
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[ci] auto-format
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parent
d770fd9ee1
commit
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2 changed files with 138 additions and 102 deletions
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@ -9,7 +9,8 @@ from __future__ import annotations
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from typing import TYPE_CHECKING
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import ba,_ba
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import ba
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import _ba
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from bastd.actor.playerspaz import PlayerSpaz
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from bastd.actor.scoreboard import Scoreboard
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from bastd.actor.powerupbox import PowerupBoxFactory
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@ -25,14 +26,17 @@ class PuckDiedMessage:
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def __init__(self, puck: Puck):
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self.puck = puck
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def create_slope(self):
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shared = SharedObjects.get()
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x=5
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y=12
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for i in range(0,10):
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ba.newnode('region',attrs={'position': (x, y, -5.52),'scale': (0.2,0.1,6),'type': 'box','materials': [shared.footing_material,self._real_wall_material ]})
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x = x+0.3
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y = y+0.1
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shared = SharedObjects.get()
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x = 5
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y = 12
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for i in range(0, 10):
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ba.newnode('region', attrs={'position': (x, y, -5.52), 'scale': (0.2, 0.1, 6),
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'type': 'box', 'materials': [shared.footing_material, self._real_wall_material]})
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x = x+0.3
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y = y+0.1
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class Puck(ba.Actor):
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"""A lovely giant hockey puck."""
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@ -57,7 +61,7 @@ class Puck(ba.Actor):
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'body': 'sphere',
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'reflection': 'soft',
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'reflection_scale': [0.2],
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'gravity_scale':0.3,
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'gravity_scale': 0.3,
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'shadow_size': 0.5,
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'is_area_of_interest': True,
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'position': self._spawn_pos,
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@ -190,7 +194,7 @@ class AirSoccerGame(ba.TeamGameActivity[Player, Team]):
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shared.footing_material),
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actions=('impact_sound',
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self._puck_sound, 0.2, 5))
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self._real_wall_material=ba.Material()
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self._real_wall_material = ba.Material()
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self._real_wall_material.add_actions(
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actions=(
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@ -206,7 +210,7 @@ class AirSoccerGame(ba.TeamGameActivity[Player, Team]):
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('modify_part_collision', 'physical', True)
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))
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self._goal_post_material=ba.Material()
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self._goal_post_material = ba.Material()
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self._goal_post_material.add_actions(
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actions=(
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@ -261,7 +265,7 @@ class AirSoccerGame(ba.TeamGameActivity[Player, Team]):
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self.setup_standard_time_limit(self._time_limit)
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self.setup_standard_powerup_drops()
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self._puck_spawn_pos =(0,16.9,-5.5)
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self._puck_spawn_pos = (0, 16.9, -5.5)
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self._spawn_puck()
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self.make_map()
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@ -272,8 +276,8 @@ class AirSoccerGame(ba.TeamGameActivity[Player, Team]):
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ba.NodeActor(
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ba.newnode('region',
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attrs={
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'position': (17,14.5,-5.52),
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'scale': (1,3,1),
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'position': (17, 14.5, -5.52),
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'scale': (1, 3, 1),
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'type': 'box',
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'materials': [self._score_region_material]
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})))
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@ -281,8 +285,8 @@ class AirSoccerGame(ba.TeamGameActivity[Player, Team]):
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ba.NodeActor(
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ba.newnode('region',
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attrs={
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'position': (-17,14.5,-5.52),
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'scale': (1,3,1),
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'position': (-17, 14.5, -5.52),
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'scale': (1, 3, 1),
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'type': 'box',
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'materials': [self._score_region_material]
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})))
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@ -306,72 +310,80 @@ class AirSoccerGame(ba.TeamGameActivity[Player, Team]):
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def make_map(self):
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shared = SharedObjects.get()
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_ba.get_foreground_host_activity()._map.leftwall.materials= [shared.footing_material,self._real_wall_material ]
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_ba.get_foreground_host_activity()._map.rightwall.materials=[shared.footing_material,self._real_wall_material ]
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_ba.get_foreground_host_activity()._map.topwall.materials=[shared.footing_material,self._real_wall_material ]
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self.floorwall=ba.newnode('region',attrs={'position': (0, 5, -5.52),'scale': (35.4,0.2,2),'type': 'box','materials': [shared.footing_material,self._real_wall_material ]})
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ba.newnode('locator', attrs={'shape':'box', 'position':(0, 5, -5.52), 'color':(0,0,0), 'opacity':1,'draw_beauty':True,'additive':False,'size':(35.4,0.2,2)})
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_ba.get_foreground_host_activity()._map.leftwall.materials = [
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shared.footing_material, self._real_wall_material]
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self.create_goal_post(-16.65,12.69)
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self.create_goal_post(-16.65,16.69)
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self.create_goal_post(16.65,12.69)
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self.create_goal_post(16.65,16.69)
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self.create_static_step(0,16.29)
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_ba.get_foreground_host_activity()._map.rightwall.materials = [
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shared.footing_material, self._real_wall_material]
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self.create_static_step(4.35,11.1)
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self.create_static_step(-4.35,11.1)
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_ba.get_foreground_host_activity()._map.topwall.materials = [
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shared.footing_material, self._real_wall_material]
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self.floorwall = ba.newnode('region', attrs={'position': (0, 5, -5.52), 'scale': (
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35.4, 0.2, 2), 'type': 'box', 'materials': [shared.footing_material, self._real_wall_material]})
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ba.newnode('locator', attrs={'shape': 'box', 'position': (
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0, 5, -5.52), 'color': (0, 0, 0), 'opacity': 1, 'draw_beauty': True, 'additive': False, 'size': (35.4, 0.2, 2)})
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self.create_goal_post(-16.65, 12.69)
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self.create_goal_post(-16.65, 16.69)
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self.create_goal_post(16.65, 12.69)
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self.create_goal_post(16.65, 16.69)
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self.create_static_step(0, 16.29)
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self.create_static_step(4.35, 11.1)
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self.create_static_step(-4.35, 11.1)
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self.create_vertical(10, 15.6)
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self.create_vertical(-10, 15.6)
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def create_static_step(self,x,y):
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floor=""
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for i in range(0,7):
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floor+="_ "
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def create_static_step(self, x, y):
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floor = ""
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for i in range(0, 7):
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floor += "_ "
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shared = SharedObjects.get()
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step={}
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step["r"]=ba.newnode('region',attrs={'position': (x, y, -5.52),'scale': (3,0.1,6),'type': 'box','materials': [shared.footing_material,self._real_wall_material ]})
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ba.newnode('locator', attrs={'shape':'box', 'position':( x, y, -5.52), 'color':(1,1,0), 'opacity':1,'draw_beauty':True,'additive':False,'size':(3,0.1,2)})
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step = {}
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step["r"] = ba.newnode('region', attrs={'position': (x, y, -5.52), 'scale': (
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3, 0.1, 6), 'type': 'box', 'materials': [shared.footing_material, self._real_wall_material]})
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ba.newnode('locator', attrs={'shape': 'box', 'position': (
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x, y, -5.52), 'color': (1, 1, 0), 'opacity': 1, 'draw_beauty': True, 'additive': False, 'size': (3, 0.1, 2)})
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return step
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def create_goal_post(self,x,y):
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def create_goal_post(self, x, y):
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shared = SharedObjects.get()
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if x > 0:
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color = (1,0,0) #change to team specific color
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color = (1, 0, 0) # change to team specific color
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else:
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color = (0,0,1)
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floor=""
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for i in range(0,4):
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floor+="_ "
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ba.newnode('region',attrs={'position': (x-0.2, y, -5.52),'scale': (1.8,0.1,6),'type': 'box','materials': [shared.footing_material,self._goal_post_material]})
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ba.newnode('locator', attrs={'shape':'box', 'position':( x-0.2, y, -5.52), 'color': color, 'opacity':1,'draw_beauty':True,'additive':False,'size':(1.8,0.1,2)})
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color = (0, 0, 1)
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floor = ""
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for i in range(0, 4):
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floor += "_ "
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ba.newnode('region', attrs={'position': (x-0.2, y, -5.52), 'scale': (1.8, 0.1, 6),
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'type': 'box', 'materials': [shared.footing_material, self._goal_post_material]})
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def create_vertical(self,x,y):
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ba.newnode('locator', attrs={'shape': 'box', 'position': (
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x-0.2, y, -5.52), 'color': color, 'opacity': 1, 'draw_beauty': True, 'additive': False, 'size': (1.8, 0.1, 2)})
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def create_vertical(self, x, y):
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shared = SharedObjects.get()
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floor = ""
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for i in range(0,4):
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floor +="|\n"
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ba.newnode('region',attrs={'position': (x, y, -5.52),'scale': (0.1,2.8,1),'type': 'box','materials': [shared.footing_material,self._real_wall_material ]})
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ba.newnode('locator', attrs={'shape':'box', 'position':( x, y, -5.52), 'color':(1,1,0), 'opacity':1,'draw_beauty':True,'additive':False,'size':(0.1,2.8,2)})
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for i in range(0, 4):
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floor += "|\n"
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ba.newnode('region', attrs={'position': (x, y, -5.52), 'scale': (0.1, 2.8, 1),
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'type': 'box', 'materials': [shared.footing_material, self._real_wall_material]})
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ba.newnode('locator', attrs={'shape': 'box', 'position': (
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x, y, -5.52), 'color': (1, 1, 0), 'opacity': 1, 'draw_beauty': True, 'additive': False, 'size': (0.1, 2.8, 2)})
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def spawn_player_spaz(self,
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player: Player,
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position: Sequence[float] = None,
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angle: float = None) -> PlayerSpaz:
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"""Intercept new spazzes and add our team material for them."""
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if player.team.id==0:
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position=(-10.75152479, 5.057427485, -5.52)
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elif player.team.id==1:
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position=(8.75152479, 5.057427485, -5.52)
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if player.team.id == 0:
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position = (-10.75152479, 5.057427485, -5.52)
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elif player.team.id == 1:
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position = (8.75152479, 5.057427485, -5.52)
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spaz = super().spawn_player_spaz(player, position, angle)
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return spaz
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@ -456,7 +468,7 @@ class AirSoccerGame(ba.TeamGameActivity[Player, Team]):
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# Respawn dead players if they're still in the game.
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if isinstance(msg, ba.PlayerDiedMessage):
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# Augment standard behavior...
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# Augment standard behavior...
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super().handlemessage(msg)
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self.respawn_player(msg.getplayer(Player))
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@ -527,6 +539,8 @@ class mapdefs:
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0.9516389866, 0.6666414677, 0.08607244075)
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points['spawn_by_flag4'] = (0.4932087091, 12.74493212, -5.598987003) + (
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0.5245740665, 0.5245740665, 0.01941146064)
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class CreativeThoughts(ba.Map):
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"""Freaking map by smoothy."""
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@ -566,10 +580,11 @@ class CreativeThoughts(ba.Map):
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def __init__(self) -> None:
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super().__init__(vr_overlay_offset=(0, -3.7, 2.5))
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shared = SharedObjects.get()
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self._fake_wall_material=ba.Material()
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self._real_wall_material=ba.Material()
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self._fake_wall_material = ba.Material()
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self._real_wall_material = ba.Material()
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self._fake_wall_material.add_actions(
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conditions=(('they_are_younger_than',9000),'and',('they_have_material', shared.player_material)),
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conditions=(('they_are_younger_than', 9000), 'and',
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('they_have_material', shared.player_material)),
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actions=(
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('modify_part_collision', 'collide', True),
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('modify_part_collision', 'physical', True)
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@ -591,12 +606,18 @@ class CreativeThoughts(ba.Map):
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'color_texture': ba.gettexture("rampageBGColor")
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})
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self.leftwall=ba.newnode('region',attrs={'position': (-17.75152479, 13, -5.52),'scale': (0.1,15.5,2),'type': 'box','materials': [shared.footing_material,self._real_wall_material ]})
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self.rightwall=ba.newnode('region',attrs={'position': (17.75, 13, -5.52),'scale': (0.1,15.5,2),'type': 'box','materials': [shared.footing_material,self._real_wall_material ]})
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self.topwall=ba.newnode('region',attrs={'position': (0, 21.0, -5.52),'scale': (35.4,0.2,2),'type': 'box','materials': [shared.footing_material,self._real_wall_material ]})
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ba.newnode('locator', attrs={'shape':'box', 'position':(-17.75152479, 13, -5.52), 'color':(0,0,0), 'opacity':1,'draw_beauty':True,'additive':False,'size':(0.1,15.5,2)})
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ba.newnode('locator', attrs={'shape':'box', 'position':(17.75, 13, -5.52), 'color':(0,0,0), 'opacity':1,'draw_beauty':True,'additive':False,'size':(0.1,15.5,2)})
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ba.newnode('locator', attrs={'shape':'box', 'position':(0, 21.0, -5.52), 'color':(0,0,0), 'opacity':1,'draw_beauty':True,'additive':False,'size':(35.4,0.2,2)})
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self.leftwall = ba.newnode('region', attrs={'position': (-17.75152479, 13, -5.52), 'scale': (
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0.1, 15.5, 2), 'type': 'box', 'materials': [shared.footing_material, self._real_wall_material]})
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self.rightwall = ba.newnode('region', attrs={'position': (17.75, 13, -5.52), 'scale': (
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0.1, 15.5, 2), 'type': 'box', 'materials': [shared.footing_material, self._real_wall_material]})
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self.topwall = ba.newnode('region', attrs={'position': (0, 21.0, -5.52), 'scale': (
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35.4, 0.2, 2), 'type': 'box', 'materials': [shared.footing_material, self._real_wall_material]})
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ba.newnode('locator', attrs={'shape': 'box', 'position': (-17.75152479, 13, -5.52), 'color': (
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0, 0, 0), 'opacity': 1, 'draw_beauty': True, 'additive': False, 'size': (0.1, 15.5, 2)})
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ba.newnode('locator', attrs={'shape': 'box', 'position': (17.75, 13, -5.52), 'color': (
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0, 0, 0), 'opacity': 1, 'draw_beauty': True, 'additive': False, 'size': (0.1, 15.5, 2)})
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ba.newnode('locator', attrs={'shape': 'box', 'position': (0, 21.0, -5.52), 'color': (
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0, 0, 0), 'opacity': 1, 'draw_beauty': True, 'additive': False, 'size': (35.4, 0.2, 2)})
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gnode = ba.getactivity().globalsnode
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gnode.happy_thoughts_mode = True
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@ -636,4 +657,4 @@ class CreativeThoughts(ba.Map):
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try:
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ba._map.register_map(CreativeThoughts)
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except:
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pass
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pass
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