mirror of
https://github.com/bombsquad-community/plugin-manager.git
synced 2025-10-08 14:54:36 +00:00
Removed depracated methods and some untested android fixes
This commit is contained in:
parent
3147334ec4
commit
43d42d4ef3
1 changed files with 21 additions and 15 deletions
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@ -188,7 +188,7 @@ if ANDROID: # !can add ios in future
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def identify():
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"""Identifying to the gateway and enable by using user token and the intents we will be using e.g 256->For Presence"""
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with open(f"{getcwd()}/token.txt", 'r') as f:
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with open(Path(f"{_babase.app.env.python_directory_user}/token.txt", 'r')) as f:
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token = bytes.fromhex(f.read()).decode('utf-8')
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identify_payload = {
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"op": 2,
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@ -220,8 +220,11 @@ if ANDROID: # !can add ios in future
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threading.Thread(target=heartbeats, daemon=True, name="heartbeat").start()
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def start(self):
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if Path(f"{getcwd()}/token.txt").exists():
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threading.Thread(target=self.ws.run_forever, daemon=True, name="websocket").start()
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if Path(f"{_babase.app.env.python_directory_user}/token.txt").exists():
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try:
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threading.Thread(target=self.ws.run_forever, daemon=True, name="websocket").start()
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except:
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pass
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def close(self):
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self.stop_heartbeat_thread.set()
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@ -370,7 +373,7 @@ def get_event_loop(force_fresh=False):
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def _generate_join_secret(self):
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# resp = requests.get('https://legacy.ballistica.net/bsAccessCheck').text
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connection_info = bs.get_connection_to_host_info()
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connection_info = bs.get_connection_to_host_info_2()
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if connection_info:
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addr = _last_server_addr
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port = _last_server_port
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@ -535,7 +538,7 @@ class Discordlogin(PopupWindow):
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s = 1.25 if _uiscale is babase.UIScale.SMALL else 1.27 if _uiscale is babase.UIScale.MEDIUM else 1.3
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self._width = 380 * s
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self._height = 150 + 150 * s
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self.path = Path(f"{getcwd()}/token.txt")
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self.path = Path(f"{_babase.app.env.python_directory_user}/token.txt")
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bg_color = (0.5, 0.4, 0.6)
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log_btn_colour = (0.10, 0.95, 0.10) if not self.path.exists() else (1.00, 0.15, 0.15)
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log_txt = "LOG IN" if not self.path.exists() else "LOG OUT"
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@ -794,15 +797,19 @@ class DiscordRP(babase.Plugin):
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def on_app_running(self) -> None:
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if not ANDROID:
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self.rpc_thread.start()
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self.update_timer = bs.AppTimer(
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1, bs.WeakCall(self.update_status), repeat=True
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)
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if ANDROID:
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self.rpc_thread.start()
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self.update_timer = bs.AppTimer(
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4, bs.WeakCall(self.update_status), repeat=True
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)
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try:
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self.update_timer = bs.AppTimer(
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4, bs.WeakCall(self.update_status), repeat=True
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)
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except:
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pass
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def has_settings_ui(self):
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return True
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@ -869,7 +876,7 @@ class DiscordRP(babase.Plugin):
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def update_status(self) -> None:
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roster = bs.get_game_roster()
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connection_info = bs.get_connection_to_host_info()
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connection_info = bs.get_connection_to_host_info_2()
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self.rpc_thread.large_image_key = "bombsquadicon"
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self.rpc_thread.large_image_text = "BombSquad"
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@ -877,15 +884,14 @@ class DiscordRP(babase.Plugin):
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self.rpc_thread.small_image_text = (
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f"{_babase.app.classic.platform.capitalize()}({APP_VERSION})"
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)
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connection_info = bs.get_connection_to_host_info()
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if not ANDROID:
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svinfo = str(connection_info)
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if self._last_server_info != svinfo:
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self._last_server_info = svinfo
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self.rpc_thread.party_id = str(uuid.uuid4())
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self.rpc_thread._update_secret()
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if connection_info != {}:
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servername = connection_info["name"]
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if connection_info:
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servername = connection_info.name
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self.rpc_thread.details = "Online"
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self.rpc_thread.party_size = max(
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1, sum(len(client["players"]) for client in roster)
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@ -910,7 +916,7 @@ class DiscordRP(babase.Plugin):
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else:
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self.rpc_thread.state = servername[slice(19)]
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if connection_info == {}:
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if not connection_info:
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self.rpc_thread.details = "Local" # ! replace with something like ballistica github cause
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self.rpc_thread.state = self._get_current_activity_name()
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self.rpc_thread.party_size = max(1, len(roster))
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@ -995,5 +1001,5 @@ class DiscordRP(babase.Plugin):
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self.rpc_thread.large_image_key = (
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"https://media.tenor.com/uAqNn6fv7x4AAAAM/bombsquad-spaz.gif"
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)
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if ANDROID and Path(f"{getcwd()}/token.txt").exists():
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if ANDROID and Path(f"{_babase.app.env.python_directory_user}/token.txt").exists():
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self.rpc_thread.presence()
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