Rename bastd stuff for colorscheme plugin

This commit is contained in:
Rikko 2023-06-08 21:24:40 +05:30
parent fe2fac53df
commit 43a07bab6e
2 changed files with 6 additions and 11 deletions

View file

@ -223,12 +223,7 @@
} }
], ],
"versions": { "versions": {
"2.0.0": { "2.0.0": null,
"api_version": 8,
"commit_sha": "efa4149",
"released_on": "16-05-2023",
"md5sum": "febad34d0105335403daacbb63fc5054"
},
"1.2.3": { "1.2.3": {
"api_version": 7, "api_version": 7,
"commit_sha": "7753b87", "commit_sha": "7753b87",

View file

@ -11,7 +11,7 @@ import _babase
import babase import babase
import bauiv1 as bui import bauiv1 as bui
from bastd.ui.colorpicker import ColorPicker from bauiv1lib.colorpicker import ColorPicker
original_buttonwidget = bui.buttonwidget original_buttonwidget = bui.buttonwidget
original_containerwidget = bui.containerwidget original_containerwidget = bui.containerwidget
@ -144,9 +144,9 @@ class ColorSchemeWindow(bui.Window):
self.draw_ui() self.draw_ui()
def draw_ui(self): def draw_ui(self):
# Most of the stuff here for drawing the UI is referred from the # NOTE: Most of the stuff here for drawing the UI is referred from the
# game's bastd/ui/profile/edit.py, and so there could be some # legacy (1.6 < version <= 1.7.19) game's bastd/ui/profile/edit.py, and
# cruft here due to my oversight. # so there could be some cruft here due to my oversight.
uiscale = bui.app.classic.ui.uiscale uiscale = bui.app.classic.ui.uiscale
self._width = width = 480.0 if uiscale is babase.UIScale.SMALL else 380.0 self._width = width = 480.0 if uiscale is babase.UIScale.SMALL else 380.0
self._x_inset = x_inset = 40.0 if uiscale is babase.UIScale.SMALL else 0.0 self._x_inset = x_inset = 40.0 if uiscale is babase.UIScale.SMALL else 0.0