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https://github.com/bombsquad-community/plugin-manager.git
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[ci] auto-format
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parent
77b5ee3bef
commit
41046aedd7
2 changed files with 15 additions and 15 deletions
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@ -61,8 +61,8 @@ def new_handlemessage_spaz_(func):
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if args[1].poweruptype == 'health':
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if args[1].poweruptype == 'health':
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update_hitpoint_text(args[0])
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update_hitpoint_text(args[0])
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if isinstance(
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if isinstance(
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args[1], bs.HitMessage) or isinstance(
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args[1], bs.HitMessage) or isinstance(
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args[1], bs.ImpactDamageMessage):
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args[1], bs.ImpactDamageMessage):
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update_hitpoint_text(args[0])
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update_hitpoint_text(args[0])
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return wrapper
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return wrapper
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@ -258,7 +258,7 @@ def new_bomb_init(func):
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})
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})
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if babase.app.config.get(
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if babase.app.config.get(
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"bombCountdown") and bomb_type not in fuse_bomb:
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"bombCountdown") and bomb_type not in fuse_bomb:
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color = (1.0, 1.0, 0.0)
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color = (1.0, 1.0, 0.0)
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count_bomb(*args, count='3', color=color)
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count_bomb(*args, count='3', color=color)
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color = (1.0, 0.5, 0.0)
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color = (1.0, 0.5, 0.0)
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@ -425,7 +425,7 @@ def bot_handlemessage(func):
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{
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{
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0.0: [2.0],
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0.0: [2.0],
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0.2: [0.0],
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0.2: [0.0],
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})
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})
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bs.animate_array(args[0].bot_radius, 'size', 1, {
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bs.animate_array(args[0].bot_radius, 'size', 1, {
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0.0: [0],
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0.0: [0],
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@ -440,7 +440,7 @@ def bot_handlemessage(func):
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1, {
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1, {
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0.0: [0],
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0.0: [0],
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0.25: [0]
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0.25: [0]
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})
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})
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bs.animate(
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bs.animate(
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args[0].radius_visualizer_circle, 'opacity', {
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args[0].radius_visualizer_circle, 'opacity', {
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@ -448,7 +448,7 @@ def bot_handlemessage(func):
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0.25: 0.0
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0.25: 0.0
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})
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})
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if not (babase.app.config.get("powerupsExpire") and
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if not (babase.app.config.get("powerupsExpire") and
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args[0].powerups_expire):
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args[0].powerups_expire):
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if args[1].poweruptype == 'triple_bombs':
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if args[1].poweruptype == 'triple_bombs':
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tex = PowerupBoxFactory.get().tex_bomb
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tex = PowerupBoxFactory.get().tex_bomb
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args[0]._flash_billboard(tex)
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args[0]._flash_billboard(tex)
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@ -588,7 +588,7 @@ class NewBotSet(SpazBotSet):
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bot_list = []
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bot_list = []
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babase.print_exception('Error updating bot list: ' +
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babase.print_exception('Error updating bot list: ' +
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str(self._bot_lists[
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str(self._bot_lists[
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self._bot_update_list]))
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self._bot_update_list]))
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self._bot_update_list = (self._bot_update_list +
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self._bot_update_list = (self._bot_update_list +
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1) % self._bot_list_count
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1) % self._bot_list_count
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@ -628,11 +628,11 @@ class NewBotSet(SpazBotSet):
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self._bot_lists[i] = []
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self._bot_lists[i] = []
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def spawn_bot(
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def spawn_bot(
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self,
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self,
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bot_type: type[SpazBot],
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bot_type: type[SpazBot],
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pos: Sequence[float],
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pos: Sequence[float],
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spawn_time: float = 3.0,
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spawn_time: float = 3.0,
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on_spawn_call: Callable[[SpazBot], Any] | None = None) -> None:
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on_spawn_call: Callable[[SpazBot], Any] | None = None) -> None:
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"""Spawn a bot from this set."""
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"""Spawn a bot from this set."""
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spawner.Spawner(
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spawner.Spawner(
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@ -673,7 +673,7 @@ class DummyBotSet(NewBotSet):
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except Exception:
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except Exception:
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babase.print_exception('Error updating bot list: ' +
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babase.print_exception('Error updating bot list: ' +
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str(self._bot_lists[
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str(self._bot_lists[
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self._bot_update_list]))
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self._bot_update_list]))
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self._bot_update_list = (self._bot_update_list +
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self._bot_update_list = (self._bot_update_list +
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1) % self._bot_list_count
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1) % self._bot_list_count
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@ -1175,7 +1175,7 @@ class BotsPracticeTab(PracticeTab):
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'Pro Bomber', 'Pro Brawler',
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'Pro Bomber', 'Pro Brawler',
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'Pro Trigger', 'Pro Charger',
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'Pro Trigger', 'Pro Charger',
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'S.Pro Bomber', 'S.Pro Brawler',
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'S.Pro Bomber', 'S.Pro Brawler',
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'S.Pro Trigger', 'S.Pro Charger'):
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'S.Pro Trigger', 'S.Pro Charger'):
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tint1 = (1.0, 0.2, 0.1)
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tint1 = (1.0, 0.2, 0.1)
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tint2 = (0.6, 0.1, 0.05)
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tint2 = (0.6, 0.1, 0.05)
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elif self.bot_array_name[self._icon_index] in 'Bouncy':
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elif self.bot_array_name[self._icon_index] in 'Bouncy':
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@ -1191,7 +1191,7 @@ class BotsPracticeTab(PracticeTab):
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if self.bot_array_name[self._icon_index] in (
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if self.bot_array_name[self._icon_index] in (
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'S.Pro Bomber', 'S.Pro Brawler',
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'S.Pro Bomber', 'S.Pro Brawler',
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'S.Pro Trigger', 'S.Pro Charger'):
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'S.Pro Trigger', 'S.Pro Charger'):
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color = (1.3, 1.2, 3.0)
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color = (1.3, 1.2, 3.0)
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else:
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else:
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color = (1.0, 1.0, 1.0)
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color = (1.0, 1.0, 1.0)
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